wxWidgets/include/wx/mac/carbon/toplevel.h

149 lines
5.2 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/mac/carbon/toplevel.h
// Purpose: wxTopLevelWindowMac is the Mac implementation of wxTLW
// Author: Stefan Csomor
// Modified by:
// Created: 20.09.01
// RCS-ID: $Id$
// Copyright: (c) 2001 Stefan Csomor
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_TOPLEVEL_H_
#define _WX_MSW_TOPLEVEL_H_
#if wxUSE_SYSTEM_OPTIONS
#define wxMAC_WINDOW_PLAIN_TRANSITION _T("mac.window-plain-transition")
#endif
// ----------------------------------------------------------------------------
// wxTopLevelWindowMac
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTopLevelWindowMac : public wxTopLevelWindowBase
{
public:
// constructors and such
wxTopLevelWindowMac() { Init(); }
wxTopLevelWindowMac(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Init();
(void)Create(parent, id, title, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual ~wxTopLevelWindowMac();
virtual wxPoint GetClientAreaOrigin() const;
// Attracts the users attention to this window if the application is
// inactive (should be called when a background event occurs)
virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
// implement base class pure virtuals
virtual void Maximize(bool maximize = true);
virtual bool IsMaximized() const;
virtual void Iconize(bool iconize = true);
virtual bool IsIconized() const;
virtual void SetIcon(const wxIcon& icon);
virtual void SetIcons(const wxIconBundle& icons) { SetIcon( icons.GetIcon( -1 ) ); }
virtual void Restore();
virtual bool SetShape(const wxRegion& region);
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) ;
virtual bool IsFullScreen() const ;
// implementation from now on
// --------------------------
static void MacDelayedDeactivation(long timestamp);
virtual void MacCreateRealWindow( const wxString& title,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name ) ;
virtual void ClearBackground() ;
WXWindow MacGetWindowRef() { return m_macWindow ; }
virtual void MacActivate( long timestamp , bool inIsActivating ) ;
virtual void MacPerformUpdates() ;
virtual void SetTitle( const wxString& title);
virtual wxString GetTitle() const;
virtual void Raise();
virtual void Lower();
virtual bool Show( bool show = true );
virtual void SetExtraStyle(long exStyle) ;
virtual void MacSetBackgroundBrush( const wxBrush &brush ) ;
bool MacUsesCompositing() { return m_macUsesCompositing; }
virtual void MacInstallTopLevelWindowEventHandler() ;
bool MacGetMetalAppearance() const ;
void MacChangeWindowAttributes( wxUint32 attributesToSet , wxUint32 attributesToClear ) ;
wxUint32 MacGetWindowAttributes() const ;
WXEVENTHANDLERREF MacGetEventHandler() { return m_macEventHandler ; }
virtual void MacGetContentAreaInset( int &left , int &top , int &right , int &bottom ) ;
protected:
// common part of all ctors
void Init();
virtual void DoGetPosition( int *x, int *y ) const;
virtual void DoGetSize( int *width, int *height ) const;
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual void DoGetClientSize(int *width, int *height) const;
// is the frame currently iconized?
bool m_iconized;
// should the frame be maximized when it will be shown? set by Maximize()
// when it is called while the frame is hidden
bool m_maximizeOnShow;
bool m_macUsesCompositing ;
WXWindow m_macWindow ;
wxWindowMac* m_macFocus ;
void *m_macFullScreenData ;
static wxTopLevelWindowMac *s_macDeactivateWindow;
private :
// KH: We cannot let this be called directly since the metal appearance is now managed by an
// extra style. Calling this function directly can result in blank white window backgrounds.
// This is because the ExtraStyle flags get out of sync with the metal appearance and the metal
// logic & checks cease to work as expected. To set the metal appearance, use SetExtraStyle.
void MacSetMetalAppearance( bool on ) ;
WXEVENTHANDLERREF m_macEventHandler ;
DECLARE_EVENT_TABLE()
};
// list of all frames and modeless dialogs
extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows;
#endif // _WX_MSW_TOPLEVEL_H_