wxWidgets/samples/preferences/preferences.cpp
Vadim Zeitlin 9b2f55833e Add wxPreferencesPage::GetIcon() returning wxBitmapBundle
Allow returning a wxBitmapBundle rather than an individual wxBitmap.

Also make GetLargeIcon() non-pure even in wxOSX, as it now doesn't need
to be overridden if GetIcon() is -- but don't make GetIcon() pure
virtual neither to allow the existing code overriding GetLargeIcon() to
keep working.

This incidentally fixes the icons for the standard pages under macOS
broken by 388d322b68 (carry changes to toolbar over to prefs on osx,
2021-09-28), which replaced return statements with assignments,
resulting in the icon being set to the last value assigned to it instead
of the correct one -- this commit restores the previous control flow in
wxStockPreferencesPage::GetLargeIcon() (now called GetIcon()).

Closes #22187.
2022-03-17 23:49:18 +01:00

318 lines
9.3 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: samples/preferences/preferences.cpp
// Purpose: Sample demonstrating wxPreferencesEditor use.
// Author: Vaclav Slavik
// Created: 2013-02-19
// Copyright: (c) 2013 Vaclav Slavik <vslavik@fastmail.fm>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#include "wx/preferences.h"
#include "wx/app.h"
#include "wx/config.h"
#include "wx/panel.h"
#include "wx/scopedptr.h"
#include "wx/menu.h"
#include "wx/checkbox.h"
#include "wx/listbox.h"
#include "wx/stattext.h"
#include "wx/sizer.h"
#include "wx/artprov.h"
#include "wx/frame.h"
// This struct combines the settings edited in the preferences dialog.
struct MySettings
{
MySettings()
{
// Normally we would initialize values by loading them from some
// persistent storage, e.g. using wxConfig.
// For demonstration purposes, we just set hardcoded values here.
m_useMarkdown = true;
m_spellcheck = false;
}
bool m_useMarkdown;
bool m_spellcheck;
// We don't do the same thing for the second preferences page fields, but
// we would have included them in a real application.
};
class MyApp : public wxApp
{
public:
virtual bool OnInit() wxOVERRIDE;
void ShowPreferencesEditor(wxWindow* parent);
void DismissPreferencesEditor();
const MySettings& GetSettings() const { return m_settings; }
void UpdateSettings(const MySettings& settings);
private:
class MyFrame* m_frame;
wxScopedPtr<wxPreferencesEditor> m_prefEditor;
MySettings m_settings;
};
wxIMPLEMENT_APP(MyApp);
class MyFrame : public wxFrame
{
public:
MyFrame() : wxFrame(NULL, wxID_ANY, "Preferences sample")
{
wxMenu *fileMenu = new wxMenu;
fileMenu->Append(wxID_PREFERENCES);
fileMenu->Append(wxID_EXIT);
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(fileMenu, "&File");
SetMenuBar(menuBar);
Bind(wxEVT_MENU, &MyFrame::OnPref, this, wxID_PREFERENCES);
Bind(wxEVT_MENU, &MyFrame::OnExit, this, wxID_EXIT);
Bind(wxEVT_CLOSE_WINDOW, &MyFrame::OnClose, this);
wxPanel* const panel = new wxPanel(this);
m_textMarkdownSyntax = new wxStaticText(panel, wxID_ANY, "");
m_textSpellcheck = new wxStaticText(panel, wxID_ANY, "");
wxSizer* const sizer = new wxFlexGridSizer(2, wxSize(5, 5));
sizer->Add(new wxStaticText(panel, wxID_ANY, "Markdown syntax:"),
wxSizerFlags().Center().Right());
sizer->Add(m_textMarkdownSyntax,
wxSizerFlags().Center());
sizer->Add(new wxStaticText(panel, wxID_ANY, "Spell checking:"),
wxSizerFlags().Center().Right());
sizer->Add(m_textSpellcheck,
wxSizerFlags().Center());
panel->SetSizer(sizer);
// Show the initial values.
UpdateSettings();
}
void UpdateSettings()
{
// Here we should update the settings we use. As we don't actually do
// anything in this sample, just update their values shown on screen.
const MySettings& settings = wxGetApp().GetSettings();
m_textMarkdownSyntax->SetLabel(settings.m_useMarkdown ? "yes" : "no");
m_textSpellcheck->SetLabel(settings.m_spellcheck ? "on" : "off");
}
private:
void OnPref(wxCommandEvent&)
{
wxGetApp().ShowPreferencesEditor(this);
}
void OnExit(wxCommandEvent&)
{
Close();
}
void OnClose(wxCloseEvent& e)
{
wxGetApp().DismissPreferencesEditor();
e.Skip();
}
wxStaticText* m_textMarkdownSyntax;
wxStaticText* m_textSpellcheck;
};
class PrefsPageGeneralPanel : public wxPanel
{
public:
PrefsPageGeneralPanel(wxWindow *parent) : wxPanel(parent)
{
m_useMarkdown = new wxCheckBox(this, wxID_ANY, "Use Markdown syntax");
m_spellcheck = new wxCheckBox(this, wxID_ANY, "Check spelling");
wxSizer *sizer = new wxBoxSizer(wxVERTICAL);
sizer->Add(m_useMarkdown, wxSizerFlags().Border());
sizer->Add(m_spellcheck, wxSizerFlags().Border());
SetSizerAndFit(sizer);
m_useMarkdown->Bind(wxEVT_CHECKBOX,
&PrefsPageGeneralPanel::ChangedUseMarkdown,
this);
m_spellcheck->Bind(wxEVT_CHECKBOX,
&PrefsPageGeneralPanel::ChangedSpellcheck,
this);
}
virtual bool TransferDataToWindow() wxOVERRIDE
{
m_settingsCurrent = wxGetApp().GetSettings();
m_useMarkdown->SetValue(m_settingsCurrent.m_useMarkdown);
m_spellcheck->SetValue(m_settingsCurrent.m_spellcheck);
return true;
}
virtual bool TransferDataFromWindow() wxOVERRIDE
{
// Called on platforms with modal preferences dialog to save and apply
// the changes.
wxGetApp().UpdateSettings(m_settingsCurrent);
return true;
}
private:
void UpdateSettingsIfNecessary()
{
// On some platforms (OS X, GNOME), changes to preferences are applied
// immediately rather than after the OK or Apply button is pressed, so
// we need to take them into account as soon as they happen. On others
// (MSW), we need to wait until the changes are accepted by the user by
// pressing the "OK" button. To reuse the same code for both cases, we
// always update m_settingsCurrent object under all platforms, but only
// update the real application settings if necessary here.
if ( wxPreferencesEditor::ShouldApplyChangesImmediately() )
{
wxGetApp().UpdateSettings(m_settingsCurrent);
}
}
void ChangedUseMarkdown(wxCommandEvent& e)
{
m_settingsCurrent.m_useMarkdown = e.IsChecked();
UpdateSettingsIfNecessary();
}
void ChangedSpellcheck(wxCommandEvent& e)
{
m_settingsCurrent.m_spellcheck = e.IsChecked();
UpdateSettingsIfNecessary();
}
wxCheckBox *m_useMarkdown;
wxCheckBox *m_spellcheck;
// Settings corresponding to the current values in this dialog.
MySettings m_settingsCurrent;
};
class PrefsPageGeneral : public wxStockPreferencesPage
{
public:
PrefsPageGeneral() : wxStockPreferencesPage(Kind_General) {}
virtual wxWindow *CreateWindow(wxWindow *parent) wxOVERRIDE
{ return new PrefsPageGeneralPanel(parent); }
};
class PrefsPageTopicsPanel : public wxPanel
{
public:
PrefsPageTopicsPanel(wxWindow *parent) : wxPanel(parent)
{
wxSizer *sizer = new wxBoxSizer(wxVERTICAL);
sizer->Add(new wxStaticText(this, wxID_ANY, "Search in these topics:"), wxSizerFlags().Border());
wxListBox *box = new wxListBox(this, wxID_ANY);
box->SetMinSize(wxSize(400, 300));
sizer->Add(box, wxSizerFlags(1).Border().Expand());
m_fulltext = new wxCheckBox(this, wxID_ANY, "Automatically build fulltext index");
sizer->Add(m_fulltext, wxSizerFlags().Border());
SetSizerAndFit(sizer);
if ( wxPreferencesEditor::ShouldApplyChangesImmediately() )
{
m_fulltext->Bind(wxEVT_CHECKBOX,
&PrefsPageTopicsPanel::ChangedFulltext,
this);
}
}
virtual bool TransferDataToWindow() wxOVERRIDE
{
// This is the place where you can initialize values, e.g. from wxConfig.
// For demonstration purposes, we just set hardcoded values.
m_fulltext->SetValue(true);
// TODO: handle the listbox
return true;
}
virtual bool TransferDataFromWindow() wxOVERRIDE
{
// Called on platforms with modal preferences dialog to save and apply
// the changes.
wxCommandEvent dummy;
ChangedFulltext(dummy);
// TODO: handle the listbox
return true;
}
private:
void ChangedFulltext(wxCommandEvent& WXUNUSED(e))
{
// save new m_fulltext value and apply the change to the app
}
wxCheckBox *m_fulltext;
};
class PrefsPageTopics : public wxPreferencesPage
{
public:
virtual wxString GetName() const wxOVERRIDE { return "Topics"; }
virtual wxBitmapBundle GetIcon() const wxOVERRIDE
{ return wxArtProvider::GetBitmapBundle(wxART_HELP, wxART_TOOLBAR); }
virtual wxWindow *CreateWindow(wxWindow *parent) wxOVERRIDE
{ return new PrefsPageTopicsPanel(parent); }
};
bool MyApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
// This will be used in the title of the preferences dialog under some
// platforms, don't leave it as default "Preferences" because this would
// result in rather strange "Preferences Preferences" title.
SetAppDisplayName("wxWidgets Sample");
m_frame = new MyFrame();
m_frame->Show(true);
return true;
}
void MyApp::ShowPreferencesEditor(wxWindow* parent)
{
if ( !m_prefEditor )
{
m_prefEditor.reset(new wxPreferencesEditor);
m_prefEditor->AddPage(new PrefsPageGeneral());
m_prefEditor->AddPage(new PrefsPageTopics());
}
m_prefEditor->Show(parent);
}
void MyApp::DismissPreferencesEditor()
{
if ( m_prefEditor )
m_prefEditor->Dismiss();
}
void MyApp::UpdateSettings(const MySettings& settings)
{
m_settings = settings;
m_frame->UpdateSettings();
}