wxWidgets/wxPython/samples/pySketch/pySketch.py
Robin Dunn 6c75a4cf0f Removed unnecessary files, removed or replaced images that we're not
sure of their origin or license.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@34322 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2005-05-24 20:55:42 +00:00

2637 lines
91 KiB
Python

""" pySketch
A simple object-oriented drawing program.
This is completely free software; please feel free to adapt or use this in
any way you like.
Author: Erik Westra (ewestra@wave.co.nz)
#########################################################################
NOTE
pySketch requires wxPython version 2.3. If you are running an earlier
version, you need to patch your copy of wxPython to fix a bug which will
cause the "Edit Text Object" dialog box to crash.
To patch an earlier version of wxPython, edit the wxPython/windows.py file,
find the wxPyValidator.__init__ method and change the line which reads:
self._setSelf(self, wxPyValidator, 0)
to:
self._setSelf(self, wxPyValidator, 1)
This fixes a known bug in wxPython 2.2.5 (and possibly earlier) which has
now been fixed in wxPython 2.3.
#########################################################################
TODO:
* Add ARGV checking to see if a document was double-clicked on.
Known Bugs:
* Scrolling the window causes the drawing panel to be mucked up until you
refresh it. I've got no idea why.
* I suspect that the reference counting for some wxPoint objects is
getting mucked up; when the user quits, we get errors about being
unable to call del on a 'None' object.
"""
import sys
import cPickle, os.path
import wx
from wx.lib.buttons import GenBitmapButton
import traceback, types
#----------------------------------------------------------------------------
# System Constants
#----------------------------------------------------------------------------
# Our menu item IDs:
menu_UNDO = 10001 # Edit menu items.
menu_SELECT_ALL = 10002
menu_DUPLICATE = 10003
menu_EDIT_TEXT = 10004
menu_DELETE = 10005
menu_SELECT = 10101 # Tools menu items.
menu_LINE = 10102
menu_RECT = 10103
menu_ELLIPSE = 10104
menu_TEXT = 10105
menu_MOVE_FORWARD = 10201 # Object menu items.
menu_MOVE_TO_FRONT = 10202
menu_MOVE_BACKWARD = 10203
menu_MOVE_TO_BACK = 10204
menu_ABOUT = 10205 # Help menu items.
# Our tool IDs:
id_SELECT = 11001
id_LINE = 11002
id_RECT = 11003
id_ELLIPSE = 11004
id_TEXT = 11005
# Our tool option IDs:
id_FILL_OPT = 12001
id_PEN_OPT = 12002
id_LINE_OPT = 12003
id_LINESIZE_0 = 13001
id_LINESIZE_1 = 13002
id_LINESIZE_2 = 13003
id_LINESIZE_3 = 13004
id_LINESIZE_4 = 13005
id_LINESIZE_5 = 13006
# DrawObject type IDs:
obj_LINE = 1
obj_RECT = 2
obj_ELLIPSE = 3
obj_TEXT = 4
# Selection handle IDs:
handle_NONE = 1
handle_TOP_LEFT = 2
handle_TOP_RIGHT = 3
handle_BOTTOM_LEFT = 4
handle_BOTTOM_RIGHT = 5
handle_START_POINT = 6
handle_END_POINT = 7
# Dragging operations:
drag_NONE = 1
drag_RESIZE = 2
drag_MOVE = 3
drag_DRAG = 4
# Visual Feedback types:
feedback_LINE = 1
feedback_RECT = 2
feedback_ELLIPSE = 3
# Mouse-event action parameter types:
param_RECT = 1
param_LINE = 2
# Size of the drawing page, in pixels.
PAGE_WIDTH = 1000
PAGE_HEIGHT = 1000
#----------------------------------------------------------------------------
class DrawingFrame(wx.Frame):
""" A frame showing the contents of a single document. """
# ==========================================
# == Initialisation and Window Management ==
# ==========================================
def __init__(self, parent, id, title, fileName=None):
""" Standard constructor.
'parent', 'id' and 'title' are all passed to the standard wx.Frame
constructor. 'fileName' is the name and path of a saved file to
load into this frame, if any.
"""
wx.Frame.__init__(self, parent, id, title,
style = wx.DEFAULT_FRAME_STYLE | wx.WANTS_CHARS |
wx.NO_FULL_REPAINT_ON_RESIZE)
# Setup our menu bar.
menuBar = wx.MenuBar()
self.fileMenu = wx.Menu()
self.fileMenu.Append(wx.ID_NEW, "New\tCTRL-N")
self.fileMenu.Append(wx.ID_OPEN, "Open...\tCTRL-O")
self.fileMenu.Append(wx.ID_CLOSE, "Close\tCTRL-W")
self.fileMenu.AppendSeparator()
self.fileMenu.Append(wx.ID_SAVE, "Save\tCTRL-S")
self.fileMenu.Append(wx.ID_SAVEAS, "Save As...")
self.fileMenu.Append(wx.ID_REVERT, "Revert...")
self.fileMenu.AppendSeparator()
self.fileMenu.Append(wx.ID_EXIT, "Quit\tCTRL-Q")
menuBar.Append(self.fileMenu, "File")
self.editMenu = wx.Menu()
self.editMenu.Append(menu_UNDO, "Undo\tCTRL-Z")
self.editMenu.AppendSeparator()
self.editMenu.Append(menu_SELECT_ALL, "Select All\tCTRL-A")
self.editMenu.AppendSeparator()
self.editMenu.Append(menu_DUPLICATE, "Duplicate\tCTRL-D")
self.editMenu.Append(menu_EDIT_TEXT, "Edit...\tCTRL-E")
self.editMenu.Append(menu_DELETE, "Delete\tDEL")
menuBar.Append(self.editMenu, "Edit")
self.toolsMenu = wx.Menu()
self.toolsMenu.Append(menu_SELECT, "Selection", kind=wx.ITEM_CHECK)
self.toolsMenu.Append(menu_LINE, "Line", kind=wx.ITEM_CHECK)
self.toolsMenu.Append(menu_RECT, "Rectangle", kind=wx.ITEM_CHECK)
self.toolsMenu.Append(menu_ELLIPSE, "Ellipse", kind=wx.ITEM_CHECK)
self.toolsMenu.Append(menu_TEXT, "Text", kind=wx.ITEM_CHECK)
menuBar.Append(self.toolsMenu, "Tools")
self.objectMenu = wx.Menu()
self.objectMenu.Append(menu_MOVE_FORWARD, "Move Forward")
self.objectMenu.Append(menu_MOVE_TO_FRONT, "Move to Front\tCTRL-F")
self.objectMenu.Append(menu_MOVE_BACKWARD, "Move Backward")
self.objectMenu.Append(menu_MOVE_TO_BACK, "Move to Back\tCTRL-B")
menuBar.Append(self.objectMenu, "Object")
self.helpMenu = wx.Menu()
self.helpMenu.Append(menu_ABOUT, "About pySketch...")
menuBar.Append(self.helpMenu, "Help")
self.SetMenuBar(menuBar)
# Create our toolbar.
tsize = (16,16)
self.toolbar = self.CreateToolBar(wx.TB_HORIZONTAL |
wx.NO_BORDER | wx.TB_FLAT)
self.toolbar.AddSimpleTool(wx.ID_NEW,
wx.ArtProvider.GetBitmap(wx.ART_NORMAL_FILE, wx.ART_TOOLBAR, tsize),
"New")
self.toolbar.AddSimpleTool(wx.ID_OPEN,
wx.ArtProvider.GetBitmap(wx.ART_FILE_OPEN, wx.ART_TOOLBAR, tsize),
"Open")
self.toolbar.AddSimpleTool(wx.ID_SAVE,
wx.ArtProvider.GetBitmap(wx.ART_FILE_SAVE, wx.ART_TOOLBAR, tsize),
"Save")
self.toolbar.AddSeparator()
self.toolbar.AddSimpleTool(menu_UNDO,
wx.ArtProvider.GetBitmap(wx.ART_UNDO, wx.ART_TOOLBAR, tsize),
"Undo")
self.toolbar.AddSeparator()
self.toolbar.AddSimpleTool(menu_DUPLICATE,
wx.Bitmap("images/duplicate.bmp",
wx.BITMAP_TYPE_BMP),
"Duplicate")
self.toolbar.AddSeparator()
self.toolbar.AddSimpleTool(menu_MOVE_FORWARD,
wx.Bitmap("images/moveForward.bmp",
wx.BITMAP_TYPE_BMP),
"Move Forward")
self.toolbar.AddSimpleTool(menu_MOVE_BACKWARD,
wx.Bitmap("images/moveBack.bmp",
wx.BITMAP_TYPE_BMP),
"Move Backward")
self.toolbar.Realize()
# Associate each menu/toolbar item with the method that handles that
# item.
menuHandlers = [
(wx.ID_NEW, self.doNew),
(wx.ID_OPEN, self.doOpen),
(wx.ID_CLOSE, self.doClose),
(wx.ID_SAVE, self.doSave),
(wx.ID_SAVEAS, self.doSaveAs),
(wx.ID_REVERT, self.doRevert),
(wx.ID_EXIT, self.doExit),
(menu_UNDO, self.doUndo),
(menu_SELECT_ALL, self.doSelectAll),
(menu_DUPLICATE, self.doDuplicate),
(menu_EDIT_TEXT, self.doEditText),
(menu_DELETE, self.doDelete),
(menu_SELECT, self.doChooseSelectTool),
(menu_LINE, self.doChooseLineTool),
(menu_RECT, self.doChooseRectTool),
(menu_ELLIPSE, self.doChooseEllipseTool),
(menu_TEXT, self.doChooseTextTool),
(menu_MOVE_FORWARD, self.doMoveForward),
(menu_MOVE_TO_FRONT, self.doMoveToFront),
(menu_MOVE_BACKWARD, self.doMoveBackward),
(menu_MOVE_TO_BACK, self.doMoveToBack),
(menu_ABOUT, self.doShowAbout)]
for combo in menuHandlers:
id, handler = combo
self.Bind(wx.EVT_MENU, handler, id = id)
# Install our own method to handle closing the window. This allows us
# to ask the user if he/she wants to save before closing the window, as
# well as keeping track of which windows are currently open.
self.Bind(wx.EVT_CLOSE, self.doClose)
# Install our own method for handling keystrokes. We use this to let
# the user move the selected object(s) around using the arrow keys.
self.Bind(wx.EVT_CHAR_HOOK, self.onKeyEvent)
# Setup our top-most panel. This holds the entire contents of the
# window, excluding the menu bar.
self.topPanel = wx.Panel(self, -1, style=wx.SIMPLE_BORDER)
# Setup our tool palette, with all our drawing tools and option icons.
self.toolPalette = wx.BoxSizer(wx.VERTICAL)
self.selectIcon = ToolPaletteIcon(self.topPanel, id_SELECT,
"select", "Selection Tool")
self.lineIcon = ToolPaletteIcon(self.topPanel, id_LINE,
"line", "Line Tool")
self.rectIcon = ToolPaletteIcon(self.topPanel, id_RECT,
"rect", "Rectangle Tool")
self.ellipseIcon = ToolPaletteIcon(self.topPanel, id_ELLIPSE,
"ellipse", "Ellipse Tool")
self.textIcon = ToolPaletteIcon(self.topPanel, id_TEXT,
"text", "Text Tool")
toolSizer = wx.GridSizer(0, 2, 5, 5)
toolSizer.Add(self.selectIcon)
toolSizer.Add((0, 0)) # Gap to make tool icons line up nicely.
toolSizer.Add(self.lineIcon)
toolSizer.Add(self.rectIcon)
toolSizer.Add(self.ellipseIcon)
toolSizer.Add(self.textIcon)
self.optionIndicator = ToolOptionIndicator(self.topPanel)
self.optionIndicator.SetToolTip(
wx.ToolTip("Shows Current Pen/Fill/Line Size Settings"))
optionSizer = wx.BoxSizer(wx.HORIZONTAL)
self.penOptIcon = ToolPaletteIcon(self.topPanel, id_PEN_OPT,
"penOpt", "Set Pen Colour")
self.fillOptIcon = ToolPaletteIcon(self.topPanel, id_FILL_OPT,
"fillOpt", "Set Fill Colour")
self.lineOptIcon = ToolPaletteIcon(self.topPanel, id_LINE_OPT,
"lineOpt", "Set Line Size")
margin = wx.LEFT | wx.RIGHT
optionSizer.Add(self.penOptIcon, 0, margin, 1)
optionSizer.Add(self.fillOptIcon, 0, margin, 1)
optionSizer.Add(self.lineOptIcon, 0, margin, 1)
margin = wx.TOP | wx.LEFT | wx.RIGHT | wx.ALIGN_CENTRE
self.toolPalette.Add(toolSizer, 0, margin, 5)
self.toolPalette.Add((0, 0), 0, margin, 5) # Spacer.
self.toolPalette.Add(self.optionIndicator, 0, margin, 5)
self.toolPalette.Add(optionSizer, 0, margin, 5)
# Make the tool palette icons respond when the user clicks on them.
self.selectIcon.Bind(wx.EVT_BUTTON, self.onToolIconClick)
self.lineIcon.Bind(wx.EVT_BUTTON, self.onToolIconClick)
self.rectIcon.Bind(wx.EVT_BUTTON, self.onToolIconClick)
self.ellipseIcon.Bind(wx.EVT_BUTTON, self.onToolIconClick)
self.textIcon.Bind(wx.EVT_BUTTON, self.onToolIconClick)
self.penOptIcon.Bind(wx.EVT_BUTTON, self.onPenOptionIconClick)
self.fillOptIcon.Bind(wx.EVT_BUTTON, self.onFillOptionIconClick)
self.lineOptIcon.Bind(wx.EVT_BUTTON, self.onLineOptionIconClick)
# Setup the main drawing area.
self.drawPanel = wx.ScrolledWindow(self.topPanel, -1,
style=wx.SUNKEN_BORDER)
self.drawPanel.SetBackgroundColour(wx.WHITE)
self.drawPanel.EnableScrolling(True, True)
self.drawPanel.SetScrollbars(20, 20, PAGE_WIDTH / 20, PAGE_HEIGHT / 20)
self.drawPanel.Bind(wx.EVT_LEFT_DOWN, self.onMouseEvent)
self.drawPanel.Bind(wx.EVT_LEFT_DCLICK, self.onDoubleClickEvent)
self.drawPanel.Bind(wx.EVT_RIGHT_DOWN, self.onRightClick)
self.drawPanel.Bind(wx.EVT_MOTION, self.onMouseEvent)
self.drawPanel.Bind(wx.EVT_LEFT_UP, self.onMouseEvent)
self.drawPanel.Bind(wx.EVT_PAINT, self.onPaintEvent)
# Position everything in the window.
topSizer = wx.BoxSizer(wx.HORIZONTAL)
topSizer.Add(self.toolPalette, 0)
topSizer.Add(self.drawPanel, 1, wx.EXPAND)
self.topPanel.SetAutoLayout(True)
self.topPanel.SetSizer(topSizer)
self.SetSizeHints(250, 200)
self.SetSize(wx.Size(600, 400))
# Select an initial tool.
self.curTool = None
self._setCurrentTool(self.selectIcon)
# Setup our frame to hold the contents of a sketch document.
self.dirty = False
self.fileName = fileName
self.contents = [] # front-to-back ordered list of DrawingObjects.
self.selection = [] # List of selected DrawingObjects.
self.undoInfo = None # Saved contents for undo.
self.dragMode = drag_NONE # Current mouse-drag mode.
if self.fileName != None:
self.loadContents()
self._adjustMenus()
# Finally, set our initial pen, fill and line options.
self.penColour = wx.BLACK
self.fillColour = wx.WHITE
self.lineSize = 1
# ============================
# == Event Handling Methods ==
# ============================
def onToolIconClick(self, event):
""" Respond to the user clicking on one of our tool icons.
"""
iconID = event.GetEventObject().GetId()
if iconID == id_SELECT: self.doChooseSelectTool()
elif iconID == id_LINE: self.doChooseLineTool()
elif iconID == id_RECT: self.doChooseRectTool()
elif iconID == id_ELLIPSE: self.doChooseEllipseTool()
elif iconID == id_TEXT: self.doChooseTextTool()
else: wx.Bell(); print "1"
def onPenOptionIconClick(self, event):
""" Respond to the user clicking on the "Pen Options" icon.
"""
data = wx.ColourData()
if len(self.selection) == 1:
data.SetColour(self.selection[0].getPenColour())
else:
data.SetColour(self.penColour)
dialog = wx.ColourDialog(self, data)
if dialog.ShowModal() == wx.ID_OK:
c = dialog.GetColourData().GetColour()
self._setPenColour(wx.Colour(c.Red(), c.Green(), c.Blue()))
dialog.Destroy()
def onFillOptionIconClick(self, event):
""" Respond to the user clicking on the "Fill Options" icon.
"""
data = wx.ColourData()
if len(self.selection) == 1:
data.SetColour(self.selection[0].getFillColour())
else:
data.SetColour(self.fillColour)
dialog = wx.ColourDialog(self, data)
if dialog.ShowModal() == wx.ID_OK:
c = dialog.GetColourData().GetColour()
self._setFillColour(wx.Colour(c.Red(), c.Green(), c.Blue()))
dialog.Destroy()
def onLineOptionIconClick(self, event):
""" Respond to the user clicking on the "Line Options" icon.
"""
if len(self.selection) == 1:
menu = self._buildLineSizePopup(self.selection[0].getLineSize())
else:
menu = self._buildLineSizePopup(self.lineSize)
pos = self.lineOptIcon.GetPosition()
pos.y = pos.y + self.lineOptIcon.GetSize().height
self.PopupMenu(menu, pos)
menu.Destroy()
def onKeyEvent(self, event):
""" Respond to a keypress event.
We make the arrow keys move the selected object(s) by one pixel in
the given direction.
"""
if event.GetKeyCode() == wx.WXK_UP:
self._moveObject(0, -1)
elif event.GetKeyCode() == wx.WXK_DOWN:
self._moveObject(0, 1)
elif event.GetKeyCode() == wx.WXK_LEFT:
self._moveObject(-1, 0)
elif event.GetKeyCode() == wx.WXK_RIGHT:
self._moveObject(1, 0)
else:
event.Skip()
def onMouseEvent(self, event):
""" Respond to the user clicking on our main drawing panel.
How we respond depends on the currently selected tool.
"""
if not (event.LeftDown() or event.Dragging() or event.LeftUp()):
return # Ignore mouse movement without click/drag.
if self.curTool == self.selectIcon:
feedbackType = feedback_RECT
action = self.selectByRectangle
actionParam = param_RECT
selecting = True
dashedLine = True
elif self.curTool == self.lineIcon:
feedbackType = feedback_LINE
action = self.createLine
actionParam = param_LINE
selecting = False
dashedLine = False
elif self.curTool == self.rectIcon:
feedbackType = feedback_RECT
action = self.createRect
actionParam = param_RECT
selecting = False
dashedLine = False
elif self.curTool == self.ellipseIcon:
feedbackType = feedback_ELLIPSE
action = self.createEllipse
actionParam = param_RECT
selecting = False
dashedLine = False
elif self.curTool == self.textIcon:
feedbackType = feedback_RECT
action = self.createText
actionParam = param_RECT
selecting = False
dashedLine = True
else:
wx.Bell(); print "2"
return
if event.LeftDown():
mousePt = self._getEventCoordinates(event)
if selecting:
obj, handle = self._getObjectAndSelectionHandleAt(mousePt)
if selecting and (obj != None) and (handle != handle_NONE):
# The user clicked on an object's selection handle. Let the
# user resize the clicked-on object.
self.dragMode = drag_RESIZE
self.resizeObject = obj
if obj.getType() == obj_LINE:
self.resizeFeedback = feedback_LINE
pos = obj.getPosition()
startPt = wx.Point(pos.x + obj.getStartPt().x,
pos.y + obj.getStartPt().y)
endPt = wx.Point(pos.x + obj.getEndPt().x,
pos.y + obj.getEndPt().y)
if handle == handle_START_POINT:
self.resizeAnchor = endPt
self.resizeFloater = startPt
else:
self.resizeAnchor = startPt
self.resizeFloater = endPt
else:
self.resizeFeedback = feedback_RECT
pos = obj.getPosition()
size = obj.getSize()
topLeft = wx.Point(pos.x, pos.y)
topRight = wx.Point(pos.x + size.width, pos.y)
botLeft = wx.Point(pos.x, pos.y + size.height)
botRight = wx.Point(pos.x + size.width, pos.y + size.height)
if handle == handle_TOP_LEFT:
self.resizeAnchor = botRight
self.resizeFloater = topLeft
elif handle == handle_TOP_RIGHT:
self.resizeAnchor = botLeft
self.resizeFloater = topRight
elif handle == handle_BOTTOM_LEFT:
self.resizeAnchor = topRight
self.resizeFloater = botLeft
elif handle == handle_BOTTOM_RIGHT:
self.resizeAnchor = topLeft
self.resizeFloater = botRight
self.curPt = mousePt
self.resizeOffsetX = self.resizeFloater.x - mousePt.x
self.resizeOffsetY = self.resizeFloater.y - mousePt.y
endPt = wx.Point(self.curPt.x + self.resizeOffsetX,
self.curPt.y + self.resizeOffsetY)
self._drawVisualFeedback(self.resizeAnchor, endPt,
self.resizeFeedback, False)
elif selecting and (self._getObjectAt(mousePt) != None):
# The user clicked on an object to select it. If the user
# drags, he/she will move the object.
self.select(self._getObjectAt(mousePt))
self.dragMode = drag_MOVE
self.moveOrigin = mousePt
self.curPt = mousePt
self._drawObjectOutline(0, 0)
else:
# The user is dragging out a selection rect or new object.
self.dragOrigin = mousePt
self.curPt = mousePt
self.drawPanel.SetCursor(wx.CROSS_CURSOR)
self.drawPanel.CaptureMouse()
self._drawVisualFeedback(mousePt, mousePt, feedbackType,
dashedLine)
self.dragMode = drag_DRAG
event.Skip()
return
if event.Dragging():
if self.dragMode == drag_RESIZE:
# We're resizing an object.
mousePt = self._getEventCoordinates(event)
if (self.curPt.x != mousePt.x) or (self.curPt.y != mousePt.y):
# Erase previous visual feedback.
endPt = wx.Point(self.curPt.x + self.resizeOffsetX,
self.curPt.y + self.resizeOffsetY)
self._drawVisualFeedback(self.resizeAnchor, endPt,
self.resizeFeedback, False)
self.curPt = mousePt
# Draw new visual feedback.
endPt = wx.Point(self.curPt.x + self.resizeOffsetX,
self.curPt.y + self.resizeOffsetY)
self._drawVisualFeedback(self.resizeAnchor, endPt,
self.resizeFeedback, False)
elif self.dragMode == drag_MOVE:
# We're moving a selected object.
mousePt = self._getEventCoordinates(event)
if (self.curPt.x != mousePt.x) or (self.curPt.y != mousePt.y):
# Erase previous visual feedback.
self._drawObjectOutline(self.curPt.x - self.moveOrigin.x,
self.curPt.y - self.moveOrigin.y)
self.curPt = mousePt
# Draw new visual feedback.
self._drawObjectOutline(self.curPt.x - self.moveOrigin.x,
self.curPt.y - self.moveOrigin.y)
elif self.dragMode == drag_DRAG:
# We're dragging out a new object or selection rect.
mousePt = self._getEventCoordinates(event)
if (self.curPt.x != mousePt.x) or (self.curPt.y != mousePt.y):
# Erase previous visual feedback.
self._drawVisualFeedback(self.dragOrigin, self.curPt,
feedbackType, dashedLine)
self.curPt = mousePt
# Draw new visual feedback.
self._drawVisualFeedback(self.dragOrigin, self.curPt,
feedbackType, dashedLine)
event.Skip()
return
if event.LeftUp():
if self.dragMode == drag_RESIZE:
# We're resizing an object.
mousePt = self._getEventCoordinates(event)
# Erase last visual feedback.
endPt = wx.Point(self.curPt.x + self.resizeOffsetX,
self.curPt.y + self.resizeOffsetY)
self._drawVisualFeedback(self.resizeAnchor, endPt,
self.resizeFeedback, False)
resizePt = wx.Point(mousePt.x + self.resizeOffsetX,
mousePt.y + self.resizeOffsetY)
if (self.resizeFloater.x != resizePt.x) or \
(self.resizeFloater.y != resizePt.y):
self._resizeObject(self.resizeObject,
self.resizeAnchor,
self.resizeFloater,
resizePt)
else:
self.drawPanel.Refresh() # Clean up after empty resize.
elif self.dragMode == drag_MOVE:
# We're moving a selected object.
mousePt = self._getEventCoordinates(event)
# Erase last visual feedback.
self._drawObjectOutline(self.curPt.x - self.moveOrigin.x,
self.curPt.y - self.moveOrigin.y)
if (self.moveOrigin.x != mousePt.x) or \
(self.moveOrigin.y != mousePt.y):
self._moveObject(mousePt.x - self.moveOrigin.x,
mousePt.y - self.moveOrigin.y)
else:
self.drawPanel.Refresh() # Clean up after empty drag.
elif self.dragMode == drag_DRAG:
# We're dragging out a new object or selection rect.
mousePt = self._getEventCoordinates(event)
# Erase last visual feedback.
self._drawVisualFeedback(self.dragOrigin, self.curPt,
feedbackType, dashedLine)
self.drawPanel.ReleaseMouse()
self.drawPanel.SetCursor(wx.STANDARD_CURSOR)
# Perform the appropriate action for the current tool.
if actionParam == param_RECT:
x1 = min(self.dragOrigin.x, self.curPt.x)
y1 = min(self.dragOrigin.y, self.curPt.y)
x2 = max(self.dragOrigin.x, self.curPt.x)
y2 = max(self.dragOrigin.y, self.curPt.y)
startX = x1
startY = y1
width = x2 - x1
height = y2 - y1
if not selecting:
if ((x2-x1) < 8) or ((y2-y1) < 8): return # Too small.
action(x1, y1, x2-x1, y2-y1)
elif actionParam == param_LINE:
action(self.dragOrigin.x, self.dragOrigin.y,
self.curPt.x, self.curPt.y)
self.dragMode = drag_NONE # We've finished with this mouse event.
event.Skip()
def onDoubleClickEvent(self, event):
""" Respond to a double-click within our drawing panel.
"""
mousePt = self._getEventCoordinates(event)
obj = self._getObjectAt(mousePt)
if obj == None: return
# Let the user edit the given object.
if obj.getType() == obj_TEXT:
editor = EditTextObjectDialog(self, "Edit Text Object")
editor.objectToDialog(obj)
if editor.ShowModal() == wx.ID_CANCEL:
editor.Destroy()
return
self._saveUndoInfo()
editor.dialogToObject(obj)
editor.Destroy()
self.dirty = True
self.drawPanel.Refresh()
self._adjustMenus()
else:
wx.Bell(); print "3"
def onRightClick(self, event):
""" Respond to the user right-clicking within our drawing panel.
We select the clicked-on item, if necessary, and display a pop-up
menu of available options which can be applied to the selected
item(s).
"""
mousePt = self._getEventCoordinates(event)
obj = self._getObjectAt(mousePt)
if obj == None: return # Nothing selected.
# Select the clicked-on object.
self.select(obj)
# Build our pop-up menu.
menu = wx.Menu()
menu.Append(menu_DUPLICATE, "Duplicate")
menu.Append(menu_EDIT_TEXT, "Edit...")
menu.Append(menu_DELETE, "Delete")
menu.AppendSeparator()
menu.Append(menu_MOVE_FORWARD, "Move Forward")
menu.Append(menu_MOVE_TO_FRONT, "Move to Front")
menu.Append(menu_MOVE_BACKWARD, "Move Backward")
menu.Append(menu_MOVE_TO_BACK, "Move to Back")
menu.Enable(menu_EDIT_TEXT, obj.getType() == obj_TEXT)
menu.Enable(menu_MOVE_FORWARD, obj != self.contents[0])
menu.Enable(menu_MOVE_TO_FRONT, obj != self.contents[0])
menu.Enable(menu_MOVE_BACKWARD, obj != self.contents[-1])
menu.Enable(menu_MOVE_TO_BACK, obj != self.contents[-1])
EVT_MENU(self, menu_DUPLICATE, self.doDuplicate)
EVT_MENU(self, menu_EDIT_TEXT, self.doEditText)
EVT_MENU(self, menu_DELETE, self.doDelete)
EVT_MENU(self, menu_MOVE_FORWARD, self.doMoveForward)
EVT_MENU(self, menu_MOVE_TO_FRONT, self.doMoveToFront)
EVT_MENU(self, menu_MOVE_BACKWARD, self.doMoveBackward)
EVT_MENU(self, menu_MOVE_TO_BACK, self.doMoveToBack)
# Show the pop-up menu.
clickPt = wx.Point(mousePt.x + self.drawPanel.GetPosition().x,
mousePt.y + self.drawPanel.GetPosition().y)
self.drawPanel.PopupMenu(menu, clickPt)
menu.Destroy()
def onPaintEvent(self, event):
""" Respond to a request to redraw the contents of our drawing panel.
"""
dc = wx.PaintDC(self.drawPanel)
self.drawPanel.PrepareDC(dc)
dc.BeginDrawing()
for i in range(len(self.contents)-1, -1, -1):
obj = self.contents[i]
if obj in self.selection:
obj.draw(dc, True)
else:
obj.draw(dc, False)
dc.EndDrawing()
# ==========================
# == Menu Command Methods ==
# ==========================
def doNew(self, event):
""" Respond to the "New" menu command.
"""
global _docList
newFrame = DrawingFrame(None, -1, "Untitled")
newFrame.Show(True)
_docList.append(newFrame)
def doOpen(self, event):
""" Respond to the "Open" menu command.
"""
global _docList
curDir = os.getcwd()
fileName = wx.FileSelector("Open File", default_extension="psk",
flags = wx.OPEN | wx.FILE_MUST_EXIST)
if fileName == "": return
fileName = os.path.join(os.getcwd(), fileName)
os.chdir(curDir)
title = os.path.basename(fileName)
if (self.fileName == None) and (len(self.contents) == 0):
# Load contents into current (empty) document.
self.fileName = fileName
self.SetTitle(os.path.basename(fileName))
self.loadContents()
else:
# Open a new frame for this document.
newFrame = DrawingFrame(None, -1, os.path.basename(fileName),
fileName=fileName)
newFrame.Show(True)
_docList.append(newFrame)
def doClose(self, event):
""" Respond to the "Close" menu command.
"""
global _docList
if self.dirty:
if not self.askIfUserWantsToSave("closing"): return
_docList.remove(self)
self.Destroy()
def doSave(self, event):
""" Respond to the "Save" menu command.
"""
if self.fileName != None:
self.saveContents()
def doSaveAs(self, event):
""" Respond to the "Save As" menu command.
"""
if self.fileName == None:
default = ""
else:
default = self.fileName
curDir = os.getcwd()
fileName = wx.FileSelector("Save File As", "Saving",
default_filename=default,
default_extension="psk",
wildcard="*.psk",
flags = wx.SAVE | wx.OVERWRITE_PROMPT)
if fileName == "": return # User cancelled.
fileName = os.path.join(os.getcwd(), fileName)
os.chdir(curDir)
title = os.path.basename(fileName)
self.SetTitle(title)
self.fileName = fileName
self.saveContents()
def doRevert(self, event):
""" Respond to the "Revert" menu command.
"""
if not self.dirty: return
if wx.MessageBox("Discard changes made to this document?", "Confirm",
style = wx.OK | wx.CANCEL | wx.ICON_QUESTION,
parent=self) == wx.CANCEL: return
self.loadContents()
def doExit(self, event):
""" Respond to the "Quit" menu command.
"""
global _docList, _app
for doc in _docList:
if not doc.dirty: continue
doc.Raise()
if not doc.askIfUserWantsToSave("quitting"): return
_docList.remove(doc)
doc.Destroy()
_app.ExitMainLoop()
def doUndo(self, event):
""" Respond to the "Undo" menu command.
"""
if self.undoInfo == None: return
undoData = self.undoInfo
self._saveUndoInfo() # For undoing the undo...
self.contents = []
for type, data in undoData["contents"]:
obj = DrawingObject(type)
obj.setData(data)
self.contents.append(obj)
self.selection = []
for i in undoData["selection"]:
self.selection.append(self.contents[i])
self.dirty = True
self.drawPanel.Refresh()
self._adjustMenus()
def doSelectAll(self, event):
""" Respond to the "Select All" menu command.
"""
self.selectAll()
def doDuplicate(self, event):
""" Respond to the "Duplicate" menu command.
"""
self._saveUndoInfo()
objs = []
for obj in self.contents:
if obj in self.selection:
newObj = DrawingObject(obj.getType())
newObj.setData(obj.getData())
pos = obj.getPosition()
newObj.setPosition(wx.Point(pos.x + 10, pos.y + 10))
objs.append(newObj)
self.contents = objs + self.contents
self.selectMany(objs)
def doEditText(self, event):
""" Respond to the "Edit Text" menu command.
"""
if len(self.selection) != 1: return
obj = self.selection[0]
if obj.getType() != obj_TEXT: return
editor = EditTextObjectDialog(self, "Edit Text Object")
editor.objectToDialog(obj)
if editor.ShowModal() == wx.ID_CANCEL:
editor.Destroy()
return
self._saveUndoInfo()
editor.dialogToObject(obj)
editor.Destroy()
self.dirty = True
self.drawPanel.Refresh()
self._adjustMenus()
def doDelete(self, event):
""" Respond to the "Delete" menu command.
"""
self._saveUndoInfo()
for obj in self.selection:
self.contents.remove(obj)
del obj
self.deselectAll()
def doChooseSelectTool(self, event=None):
""" Respond to the "Select Tool" menu command.
"""
self._setCurrentTool(self.selectIcon)
self.drawPanel.SetCursor(wx.STANDARD_CURSOR)
self._adjustMenus()
def doChooseLineTool(self, event=None):
""" Respond to the "Line Tool" menu command.
"""
self._setCurrentTool(self.lineIcon)
self.drawPanel.SetCursor(wx.CROSS_CURSOR)
self.deselectAll()
self._adjustMenus()
def doChooseRectTool(self, event=None):
""" Respond to the "Rect Tool" menu command.
"""
self._setCurrentTool(self.rectIcon)
self.drawPanel.SetCursor(wx.CROSS_CURSOR)
self.deselectAll()
self._adjustMenus()
def doChooseEllipseTool(self, event=None):
""" Respond to the "Ellipse Tool" menu command.
"""
self._setCurrentTool(self.ellipseIcon)
self.drawPanel.SetCursor(wx.CROSS_CURSOR)
self.deselectAll()
self._adjustMenus()
def doChooseTextTool(self, event=None):
""" Respond to the "Text Tool" menu command.
"""
self._setCurrentTool(self.textIcon)
self.drawPanel.SetCursor(wx.CROSS_CURSOR)
self.deselectAll()
self._adjustMenus()
def doMoveForward(self, event):
""" Respond to the "Move Forward" menu command.
"""
if len(self.selection) != 1: return
self._saveUndoInfo()
obj = self.selection[0]
index = self.contents.index(obj)
if index == 0: return
del self.contents[index]
self.contents.insert(index-1, obj)
self.drawPanel.Refresh()
self._adjustMenus()
def doMoveToFront(self, event):
""" Respond to the "Move to Front" menu command.
"""
if len(self.selection) != 1: return
self._saveUndoInfo()
obj = self.selection[0]
self.contents.remove(obj)
self.contents.insert(0, obj)
self.drawPanel.Refresh()
self._adjustMenus()
def doMoveBackward(self, event):
""" Respond to the "Move Backward" menu command.
"""
if len(self.selection) != 1: return
self._saveUndoInfo()
obj = self.selection[0]
index = self.contents.index(obj)
if index == len(self.contents) - 1: return
del self.contents[index]
self.contents.insert(index+1, obj)
self.drawPanel.Refresh()
self._adjustMenus()
def doMoveToBack(self, event):
""" Respond to the "Move to Back" menu command.
"""
if len(self.selection) != 1: return
self._saveUndoInfo()
obj = self.selection[0]
self.contents.remove(obj)
self.contents.append(obj)
self.drawPanel.Refresh()
self._adjustMenus()
def doShowAbout(self, event):
""" Respond to the "About pySketch" menu command.
"""
dialog = wx.Dialog(self, -1, "About pySketch") # ,
#style=wx.DIALOG_MODAL | wx.STAY_ON_TOP)
dialog.SetBackgroundColour(wx.WHITE)
panel = wx.Panel(dialog, -1)
panel.SetBackgroundColour(wx.WHITE)
panelSizer = wx.BoxSizer(wx.VERTICAL)
boldFont = wx.Font(panel.GetFont().GetPointSize(),
panel.GetFont().GetFamily(),
wx.NORMAL, wx.BOLD)
logo = wx.StaticBitmap(panel, -1, wx.Bitmap("images/logo.bmp",
wx.BITMAP_TYPE_BMP))
lab1 = wx.StaticText(panel, -1, "pySketch")
lab1.SetFont(wx.Font(36, boldFont.GetFamily(), wx.ITALIC, wx.BOLD))
lab1.SetSize(lab1.GetBestSize())
imageSizer = wx.BoxSizer(wx.HORIZONTAL)
imageSizer.Add(logo, 0, wx.ALL | wx.ALIGN_CENTRE_VERTICAL, 5)
imageSizer.Add(lab1, 0, wx.ALL | wx.ALIGN_CENTRE_VERTICAL, 5)
lab2 = wx.StaticText(panel, -1, "A simple object-oriented drawing " + \
"program.")
lab2.SetFont(boldFont)
lab2.SetSize(lab2.GetBestSize())
lab3 = wx.StaticText(panel, -1, "pySketch is completely free " + \
"software; please")
lab3.SetFont(boldFont)
lab3.SetSize(lab3.GetBestSize())
lab4 = wx.StaticText(panel, -1, "feel free to adapt or use this " + \
"in any way you like.")
lab4.SetFont(boldFont)
lab4.SetSize(lab4.GetBestSize())
lab5 = wx.StaticText(panel, -1, "Author: Erik Westra " + \
"(ewestra@wave.co.nz)")
lab5.SetFont(boldFont)
lab5.SetSize(lab5.GetBestSize())
btnOK = wx.Button(panel, wx.ID_OK, "OK")
panelSizer.Add(imageSizer, 0, wx.ALIGN_CENTRE)
panelSizer.Add((10, 10)) # Spacer.
panelSizer.Add(lab2, 0, wx.ALIGN_CENTRE)
panelSizer.Add((10, 10)) # Spacer.
panelSizer.Add(lab3, 0, wx.ALIGN_CENTRE)
panelSizer.Add(lab4, 0, wx.ALIGN_CENTRE)
panelSizer.Add((10, 10)) # Spacer.
panelSizer.Add(lab5, 0, wx.ALIGN_CENTRE)
panelSizer.Add((10, 10)) # Spacer.
panelSizer.Add(btnOK, 0, wx.ALL | wx.ALIGN_CENTRE, 5)
panel.SetAutoLayout(True)
panel.SetSizer(panelSizer)
panelSizer.Fit(panel)
topSizer = wx.BoxSizer(wx.HORIZONTAL)
topSizer.Add(panel, 0, wx.ALL, 10)
dialog.SetAutoLayout(True)
dialog.SetSizer(topSizer)
topSizer.Fit(dialog)
dialog.Centre()
btn = dialog.ShowModal()
dialog.Destroy()
# =============================
# == Object Creation Methods ==
# =============================
def createLine(self, x1, y1, x2, y2):
""" Create a new line object at the given position and size.
"""
self._saveUndoInfo()
topLeftX = min(x1, x2)
topLeftY = min(y1, y2)
botRightX = max(x1, x2)
botRightY = max(y1, y2)
obj = DrawingObject(obj_LINE, position=wx.Point(topLeftX, topLeftY),
size=wx.Size(botRightX-topLeftX,
botRightY-topLeftY),
penColour=self.penColour,
fillColour=self.fillColour,
lineSize=self.lineSize,
startPt = wx.Point(x1 - topLeftX, y1 - topLeftY),
endPt = wx.Point(x2 - topLeftX, y2 - topLeftY))
self.contents.insert(0, obj)
self.dirty = True
self.doChooseSelectTool()
self.select(obj)
def createRect(self, x, y, width, height):
""" Create a new rectangle object at the given position and size.
"""
self._saveUndoInfo()
obj = DrawingObject(obj_RECT, position=wx.Point(x, y),
size=wx.Size(width, height),
penColour=self.penColour,
fillColour=self.fillColour,
lineSize=self.lineSize)
self.contents.insert(0, obj)
self.dirty = True
self.doChooseSelectTool()
self.select(obj)
def createEllipse(self, x, y, width, height):
""" Create a new ellipse object at the given position and size.
"""
self._saveUndoInfo()
obj = DrawingObject(obj_ELLIPSE, position=wx.Point(x, y),
size=wx.Size(width, height),
penColour=self.penColour,
fillColour=self.fillColour,
lineSize=self.lineSize)
self.contents.insert(0, obj)
self.dirty = True
self.doChooseSelectTool()
self.select(obj)
def createText(self, x, y, width, height):
""" Create a new text object at the given position and size.
"""
editor = EditTextObjectDialog(self, "Create Text Object")
if editor.ShowModal() == wx.ID_CANCEL:
editor.Destroy()
return
self._saveUndoInfo()
obj = DrawingObject(obj_TEXT, position=wx.Point(x, y),
size=wx.Size(width, height))
editor.dialogToObject(obj)
editor.Destroy()
self.contents.insert(0, obj)
self.dirty = True
self.doChooseSelectTool()
self.select(obj)
# =======================
# == Selection Methods ==
# =======================
def selectAll(self):
""" Select every DrawingObject in our document.
"""
self.selection = []
for obj in self.contents:
self.selection.append(obj)
self.drawPanel.Refresh()
self._adjustMenus()
def deselectAll(self):
""" Deselect every DrawingObject in our document.
"""
self.selection = []
self.drawPanel.Refresh()
self._adjustMenus()
def select(self, obj):
""" Select the given DrawingObject within our document.
"""
self.selection = [obj]
self.drawPanel.Refresh()
self._adjustMenus()
def selectMany(self, objs):
""" Select the given list of DrawingObjects.
"""
self.selection = objs
self.drawPanel.Refresh()
self._adjustMenus()
def selectByRectangle(self, x, y, width, height):
""" Select every DrawingObject in the given rectangular region.
"""
self.selection = []
for obj in self.contents:
if obj.objectWithinRect(x, y, width, height):
self.selection.append(obj)
self.drawPanel.Refresh()
self._adjustMenus()
# ======================
# == File I/O Methods ==
# ======================
def loadContents(self):
""" Load the contents of our document into memory.
"""
f = open(self.fileName, "rb")
objData = cPickle.load(f)
f.close()
for type, data in objData:
obj = DrawingObject(type)
obj.setData(data)
self.contents.append(obj)
self.dirty = False
self.selection = []
self.undoInfo = None
self.drawPanel.Refresh()
self._adjustMenus()
def saveContents(self):
""" Save the contents of our document to disk.
"""
objData = []
for obj in self.contents:
objData.append([obj.getType(), obj.getData()])
f = open(self.fileName, "wb")
cPickle.dump(objData, f)
f.close()
self.dirty = False
def askIfUserWantsToSave(self, action):
""" Give the user the opportunity to save the current document.
'action' is a string describing the action about to be taken. If
the user wants to save the document, it is saved immediately. If
the user cancels, we return False.
"""
if not self.dirty: return True # Nothing to do.
response = wx.MessageBox("Save changes before " + action + "?",
"Confirm", wx.YES_NO | wx.CANCEL, self)
if response == wx.YES:
if self.fileName == None:
fileName = wx.FileSelector("Save File As", "Saving",
default_extension="psk",
wildcard="*.psk",
flags = wx.SAVE | wx.OVERWRITE_PROMPT)
if fileName == "": return False # User cancelled.
self.fileName = fileName
self.saveContents()
return True
elif response == wx.NO:
return True # User doesn't want changes saved.
elif response == wx.CANCEL:
return False # User cancelled.
# =====================
# == Private Methods ==
# =====================
def _adjustMenus(self):
""" Adjust our menus and toolbar to reflect the current state of the
world.
"""
canSave = (self.fileName != None) and self.dirty
canRevert = (self.fileName != None) and self.dirty
canUndo = self.undoInfo != None
selection = len(self.selection) > 0
onlyOne = len(self.selection) == 1
isText = onlyOne and (self.selection[0].getType() == obj_TEXT)
front = onlyOne and (self.selection[0] == self.contents[0])
back = onlyOne and (self.selection[0] == self.contents[-1])
# Enable/disable our menu items.
self.fileMenu.Enable(wx.ID_SAVE, canSave)
self.fileMenu.Enable(wx.ID_REVERT, canRevert)
self.editMenu.Enable(menu_UNDO, canUndo)
self.editMenu.Enable(menu_DUPLICATE, selection)
self.editMenu.Enable(menu_EDIT_TEXT, isText)
self.editMenu.Enable(menu_DELETE, selection)
self.toolsMenu.Check(menu_SELECT, self.curTool == self.selectIcon)
self.toolsMenu.Check(menu_LINE, self.curTool == self.lineIcon)
self.toolsMenu.Check(menu_RECT, self.curTool == self.rectIcon)
self.toolsMenu.Check(menu_ELLIPSE, self.curTool == self.ellipseIcon)
self.toolsMenu.Check(menu_TEXT, self.curTool == self.textIcon)
self.objectMenu.Enable(menu_MOVE_FORWARD, onlyOne and not front)
self.objectMenu.Enable(menu_MOVE_TO_FRONT, onlyOne and not front)
self.objectMenu.Enable(menu_MOVE_BACKWARD, onlyOne and not back)
self.objectMenu.Enable(menu_MOVE_TO_BACK, onlyOne and not back)
# Enable/disable our toolbar icons.
self.toolbar.EnableTool(wx.ID_NEW, True)
self.toolbar.EnableTool(wx.ID_OPEN, True)
self.toolbar.EnableTool(wx.ID_SAVE, canSave)
self.toolbar.EnableTool(menu_UNDO, canUndo)
self.toolbar.EnableTool(menu_DUPLICATE, selection)
self.toolbar.EnableTool(menu_MOVE_FORWARD, onlyOne and not front)
self.toolbar.EnableTool(menu_MOVE_BACKWARD, onlyOne and not back)
def _setCurrentTool(self, newToolIcon):
""" Set the currently selected tool.
"""
if self.curTool == newToolIcon: return # Nothing to do.
if self.curTool != None:
self.curTool.deselect()
newToolIcon.select()
self.curTool = newToolIcon
def _setPenColour(self, colour):
""" Set the default or selected object's pen colour.
"""
if len(self.selection) > 0:
self._saveUndoInfo()
for obj in self.selection:
obj.setPenColour(colour)
self.drawPanel.Refresh()
else:
self.penColour = colour
self.optionIndicator.setPenColour(colour)
def _setFillColour(self, colour):
""" Set the default or selected object's fill colour.
"""
if len(self.selection) > 0:
self._saveUndoInfo()
for obj in self.selection:
obj.setFillColour(colour)
self.drawPanel.Refresh()
else:
self.fillColour = colour
self.optionIndicator.setFillColour(colour)
def _setLineSize(self, size):
""" Set the default or selected object's line size.
"""
if len(self.selection) > 0:
self._saveUndoInfo()
for obj in self.selection:
obj.setLineSize(size)
self.drawPanel.Refresh()
else:
self.lineSize = size
self.optionIndicator.setLineSize(size)
def _saveUndoInfo(self):
""" Remember the current state of the document, to allow for undo.
We make a copy of the document's contents, so that we can return to
the previous contents if the user does something and then wants to
undo the operation.
"""
savedContents = []
for obj in self.contents:
savedContents.append([obj.getType(), obj.getData()])
savedSelection = []
for i in range(len(self.contents)):
if self.contents[i] in self.selection:
savedSelection.append(i)
self.undoInfo = {"contents" : savedContents,
"selection" : savedSelection}
def _resizeObject(self, obj, anchorPt, oldPt, newPt):
""" Resize the given object.
'anchorPt' is the unchanging corner of the object, while the
opposite corner has been resized. 'oldPt' are the current
coordinates for this corner, while 'newPt' are the new coordinates.
The object should fit within the given dimensions, though if the
new point is less than the anchor point the object will need to be
moved as well as resized, to avoid giving it a negative size.
"""
if obj.getType() == obj_TEXT:
# Not allowed to resize text objects -- they're sized to fit text.
wx.Bell(); print "4"
return
self._saveUndoInfo()
topLeft = wx.Point(min(anchorPt.x, newPt.x),
min(anchorPt.y, newPt.y))
botRight = wx.Point(max(anchorPt.x, newPt.x),
max(anchorPt.y, newPt.y))
newWidth = botRight.x - topLeft.x
newHeight = botRight.y - topLeft.y
if obj.getType() == obj_LINE:
# Adjust the line so that its start and end points match the new
# overall object size.
startPt = obj.getStartPt()
endPt = obj.getEndPt()
slopesDown = ((startPt.x < endPt.x) and (startPt.y < endPt.y)) or \
((startPt.x > endPt.x) and (startPt.y > endPt.y))
# Handle the user flipping the line.
hFlip = ((anchorPt.x < oldPt.x) and (anchorPt.x > newPt.x)) or \
((anchorPt.x > oldPt.x) and (anchorPt.x < newPt.x))
vFlip = ((anchorPt.y < oldPt.y) and (anchorPt.y > newPt.y)) or \
((anchorPt.y > oldPt.y) and (anchorPt.y < newPt.y))
if (hFlip and not vFlip) or (vFlip and not hFlip):
slopesDown = not slopesDown # Line flipped.
if slopesDown:
obj.setStartPt(wx.Point(0, 0))
obj.setEndPt(wx.Point(newWidth, newHeight))
else:
obj.setStartPt(wx.Point(0, newHeight))
obj.setEndPt(wx.Point(newWidth, 0))
# Finally, adjust the bounds of the object to match the new dimensions.
obj.setPosition(topLeft)
obj.setSize(wx.Size(botRight.x - topLeft.x, botRight.y - topLeft.y))
self.drawPanel.Refresh()
def _moveObject(self, offsetX, offsetY):
""" Move the currently selected object(s) by the given offset.
"""
self._saveUndoInfo()
for obj in self.selection:
pos = obj.getPosition()
pos.x = pos.x + offsetX
pos.y = pos.y + offsetY
obj.setPosition(pos)
self.drawPanel.Refresh()
def _buildLineSizePopup(self, lineSize):
""" Build the pop-up menu used to set the line size.
'lineSize' is the current line size value. The corresponding item
is checked in the pop-up menu.
"""
menu = wx.Menu()
menu.Append(id_LINESIZE_0, "no line", kind=wx.ITEM_CHECK)
menu.Append(id_LINESIZE_1, "1-pixel line", kind=wx.ITEM_CHECK)
menu.Append(id_LINESIZE_2, "2-pixel line", kind=wx.ITEM_CHECK)
menu.Append(id_LINESIZE_3, "3-pixel line", kind=wx.ITEM_CHECK)
menu.Append(id_LINESIZE_4, "4-pixel line", kind=wx.ITEM_CHECK)
menu.Append(id_LINESIZE_5, "5-pixel line", kind=wx.ITEM_CHECK)
if lineSize == 0: menu.Check(id_LINESIZE_0, True)
elif lineSize == 1: menu.Check(id_LINESIZE_1, True)
elif lineSize == 2: menu.Check(id_LINESIZE_2, True)
elif lineSize == 3: menu.Check(id_LINESIZE_3, True)
elif lineSize == 4: menu.Check(id_LINESIZE_4, True)
elif lineSize == 5: menu.Check(id_LINESIZE_5, True)
self.Bind(wx.EVT_MENU, self._lineSizePopupSelected, id=id_LINESIZE_0, id2=id_LINESIZE_5)
return menu
def _lineSizePopupSelected(self, event):
""" Respond to the user selecting an item from the line size popup menu
"""
id = event.GetId()
if id == id_LINESIZE_0: self._setLineSize(0)
elif id == id_LINESIZE_1: self._setLineSize(1)
elif id == id_LINESIZE_2: self._setLineSize(2)
elif id == id_LINESIZE_3: self._setLineSize(3)
elif id == id_LINESIZE_4: self._setLineSize(4)
elif id == id_LINESIZE_5: self._setLineSize(5)
else:
wx.Bell(); print "5"
return
self.optionIndicator.setLineSize(self.lineSize)
def _getEventCoordinates(self, event):
""" Return the coordinates associated with the given mouse event.
The coordinates have to be adjusted to allow for the current scroll
position.
"""
originX, originY = self.drawPanel.GetViewStart()
unitX, unitY = self.drawPanel.GetScrollPixelsPerUnit()
return wx.Point(event.GetX() + (originX * unitX),
event.GetY() + (originY * unitY))
def _getObjectAndSelectionHandleAt(self, pt):
""" Return the object and selection handle at the given point.
We draw selection handles (small rectangles) around the currently
selected object(s). If the given point is within one of the
selection handle rectangles, we return the associated object and a
code indicating which selection handle the point is in. If the
point isn't within any selection handle at all, we return the tuple
(None, handle_NONE).
"""
for obj in self.selection:
handle = obj.getSelectionHandleContainingPoint(pt.x, pt.y)
if handle != handle_NONE:
return obj, handle
return None, handle_NONE
def _getObjectAt(self, pt):
""" Return the first object found which is at the given point.
"""
for obj in self.contents:
if obj.objectContainsPoint(pt.x, pt.y):
return obj
return None
def _drawObjectOutline(self, offsetX, offsetY):
""" Draw an outline of the currently selected object.
The selected object's outline is drawn at the object's position
plus the given offset.
Note that the outline is drawn by *inverting* the window's
contents, so calling _drawObjectOutline twice in succession will
restore the window's contents back to what they were previously.
"""
if len(self.selection) != 1: return
position = self.selection[0].getPosition()
size = self.selection[0].getSize()
dc = wx.ClientDC(self.drawPanel)
self.drawPanel.PrepareDC(dc)
dc.BeginDrawing()
dc.SetPen(wx.BLACK_DASHED_PEN)
dc.SetBrush(wx.TRANSPARENT_BRUSH)
dc.SetLogicalFunction(wx.INVERT)
dc.DrawRectangle(position.x + offsetX, position.y + offsetY,
size.width, size.height)
dc.EndDrawing()
def _drawVisualFeedback(self, startPt, endPt, type, dashedLine):
""" Draw visual feedback for a drawing operation.
The visual feedback consists of a line, ellipse, or rectangle based
around the two given points. 'type' should be one of the following
predefined feedback type constants:
feedback_RECT -> draw rectangular feedback.
feedback_LINE -> draw line feedback.
feedback_ELLIPSE -> draw elliptical feedback.
if 'dashedLine' is True, the feedback is drawn as a dashed rather
than a solid line.
Note that the feedback is drawn by *inverting* the window's
contents, so calling _drawVisualFeedback twice in succession will
restore the window's contents back to what they were previously.
"""
dc = wx.ClientDC(self.drawPanel)
self.drawPanel.PrepareDC(dc)
dc.BeginDrawing()
if dashedLine:
dc.SetPen(wx.BLACK_DASHED_PEN)
else:
dc.SetPen(wx.BLACK_PEN)
dc.SetBrush(wx.TRANSPARENT_BRUSH)
dc.SetLogicalFunction(wx.INVERT)
if type == feedback_RECT:
dc.DrawRectangle(startPt.x, startPt.y,
endPt.x - startPt.x,
endPt.y - startPt.y)
elif type == feedback_LINE:
dc.DrawLine(startPt.x, startPt.y, endPt.x, endPt.y)
elif type == feedback_ELLIPSE:
dc.DrawEllipse(startPt.x, startPt.y,
endPt.x - startPt.x,
endPt.y - startPt.y)
dc.EndDrawing()
#----------------------------------------------------------------------------
class DrawingObject:
""" An object within the drawing panel.
A pySketch document consists of a front-to-back ordered list of
DrawingObjects. Each DrawingObject has the following properties:
'type' What type of object this is (text, line, etc).
'position' The position of the object within the document.
'size' The size of the object within the document.
'penColour' The colour to use for drawing the object's outline.
'fillColour' Colour to use for drawing object's interior.
'lineSize' Line width (in pixels) to use for object's outline.
'startPt' The point, relative to the object's position, where
an obj_LINE object's line should start.
'endPt' The point, relative to the object's position, where
an obj_LINE object's line should end.
'text' The object's text (obj_TEXT objects only).
'textFont' The text object's font name.
'textSize' The text object's point size.
'textBoldface' If True, this text object will be drawn in
boldface.
'textItalic' If True, this text object will be drawn in italic.
'textUnderline' If True, this text object will be drawn underlined.
"""
# ==================
# == Constructors ==
# ==================
def __init__(self, type, position=wx.Point(0, 0), size=wx.Size(0, 0),
penColour=wx.BLACK, fillColour=wx.WHITE, lineSize=1,
text=None, startPt=wx.Point(0, 0), endPt=wx.Point(0,0)):
""" Standard constructor.
'type' is the type of object being created. This should be one of
the following constants:
obj_LINE
obj_RECT
obj_ELLIPSE
obj_TEXT
The remaining parameters let you set various options for the newly
created DrawingObject.
"""
self.type = type
self.position = position
self.size = size
self.penColour = penColour
self.fillColour = fillColour
self.lineSize = lineSize
self.startPt = startPt
self.endPt = endPt
self.text = text
self.textFont = wx.SystemSettings_GetFont(
wx.SYS_DEFAULT_GUI_FONT).GetFaceName()
self.textSize = 12
self.textBoldface = False
self.textItalic = False
self.textUnderline = False
# =============================
# == Object Property Methods ==
# =============================
def getData(self):
""" Return a copy of the object's internal data.
This is used to save this DrawingObject to disk.
"""
return [self.type, self.position.x, self.position.y,
self.size.width, self.size.height,
self.penColour.Red(),
self.penColour.Green(),
self.penColour.Blue(),
self.fillColour.Red(),
self.fillColour.Green(),
self.fillColour.Blue(),
self.lineSize,
self.startPt.x, self.startPt.y,
self.endPt.x, self.endPt.y,
self.text,
self.textFont,
self.textSize,
self.textBoldface,
self.textItalic,
self.textUnderline]
def setData(self, data):
""" Set the object's internal data.
'data' is a copy of the object's saved data, as returned by
getData() above. This is used to restore a previously saved
DrawingObject.
"""
#data = copy.deepcopy(data) # Needed?
self.type = data[0]
self.position = wx.Point(data[1], data[2])
self.size = wx.Size(data[3], data[4])
self.penColour = wx.Colour(red=data[5],
green=data[6],
blue=data[7])
self.fillColour = wx.Colour(red=data[8],
green=data[9],
blue=data[10])
self.lineSize = data[11]
self.startPt = wx.Point(data[12], data[13])
self.endPt = wx.Point(data[14], data[15])
self.text = data[16]
self.textFont = data[17]
self.textSize = data[18]
self.textBoldface = data[19]
self.textItalic = data[20]
self.textUnderline = data[21]
def getType(self):
""" Return this DrawingObject's type.
"""
return self.type
def setPosition(self, position):
""" Set the origin (top-left corner) for this DrawingObject.
"""
self.position = position
def getPosition(self):
""" Return this DrawingObject's position.
"""
return self.position
def setSize(self, size):
""" Set the size for this DrawingObject.
"""
self.size = size
def getSize(self):
""" Return this DrawingObject's size.
"""
return self.size
def setPenColour(self, colour):
""" Set the pen colour used for this DrawingObject.
"""
self.penColour = colour
def getPenColour(self):
""" Return this DrawingObject's pen colour.
"""
return self.penColour
def setFillColour(self, colour):
""" Set the fill colour used for this DrawingObject.
"""
self.fillColour = colour
def getFillColour(self):
""" Return this DrawingObject's fill colour.
"""
return self.fillColour
def setLineSize(self, lineSize):
""" Set the linesize used for this DrawingObject.
"""
self.lineSize = lineSize
def getLineSize(self):
""" Return this DrawingObject's line size.
"""
return self.lineSize
def setStartPt(self, startPt):
""" Set the starting point for this line DrawingObject.
"""
self.startPt = startPt
def getStartPt(self):
""" Return the starting point for this line DrawingObject.
"""
return self.startPt
def setEndPt(self, endPt):
""" Set the ending point for this line DrawingObject.
"""
self.endPt = endPt
def getEndPt(self):
""" Return the ending point for this line DrawingObject.
"""
return self.endPt
def setText(self, text):
""" Set the text for this DrawingObject.
"""
self.text = text
def getText(self):
""" Return this DrawingObject's text.
"""
return self.text
def setTextFont(self, font):
""" Set the typeface for this text DrawingObject.
"""
self.textFont = font
def getTextFont(self):
""" Return this text DrawingObject's typeface.
"""
return self.textFont
def setTextSize(self, size):
""" Set the point size for this text DrawingObject.
"""
self.textSize = size
def getTextSize(self):
""" Return this text DrawingObject's text size.
"""
return self.textSize
def setTextBoldface(self, boldface):
""" Set the boldface flag for this text DrawingObject.
"""
self.textBoldface = boldface
def getTextBoldface(self):
""" Return this text DrawingObject's boldface flag.
"""
return self.textBoldface
def setTextItalic(self, italic):
""" Set the italic flag for this text DrawingObject.
"""
self.textItalic = italic
def getTextItalic(self):
""" Return this text DrawingObject's italic flag.
"""
return self.textItalic
def setTextUnderline(self, underline):
""" Set the underling flag for this text DrawingObject.
"""
self.textUnderline = underline
def getTextUnderline(self):
""" Return this text DrawingObject's underline flag.
"""
return self.textUnderline
# ============================
# == Object Drawing Methods ==
# ============================
def draw(self, dc, selected):
""" Draw this DrawingObject into our window.
'dc' is the device context to use for drawing. If 'selected' is
True, the object is currently selected and should be drawn as such.
"""
if self.type != obj_TEXT:
if self.lineSize == 0:
dc.SetPen(wx.Pen(self.penColour, self.lineSize, wx.TRANSPARENT))
else:
dc.SetPen(wx.Pen(self.penColour, self.lineSize, wx.SOLID))
dc.SetBrush(wx.Brush(self.fillColour, wx.SOLID))
else:
dc.SetTextForeground(self.penColour)
dc.SetTextBackground(self.fillColour)
self._privateDraw(dc, self.position, selected)
# =======================
# == Selection Methods ==
# =======================
def objectContainsPoint(self, x, y):
""" Returns True iff this object contains the given point.
This is used to determine if the user clicked on the object.
"""
# Firstly, ignore any points outside of the object's bounds.
if x < self.position.x: return False
if x > self.position.x + self.size.x: return False
if y < self.position.y: return False
if y > self.position.y + self.size.y: return False
if self.type in [obj_RECT, obj_TEXT]:
# Rectangles and text are easy -- they're always selected if the
# point is within their bounds.
return True
# Now things get tricky. There's no straightforward way of knowing
# whether the point is within the object's bounds...to get around this,
# we draw the object into a memory-based bitmap and see if the given
# point was drawn. This could no doubt be done more efficiently by
# some tricky maths, but this approach works and is simple enough.
bitmap = wx.EmptyBitmap(self.size.x + 10, self.size.y + 10)
dc = wx.MemoryDC()
dc.SelectObject(bitmap)
dc.BeginDrawing()
dc.SetBackground(wx.WHITE_BRUSH)
dc.Clear()
dc.SetPen(wx.Pen(wx.BLACK, self.lineSize + 5, wx.SOLID))
dc.SetBrush(wx.BLACK_BRUSH)
self._privateDraw(dc, wx.Point(5, 5), True)
dc.EndDrawing()
pixel = dc.GetPixel(x - self.position.x + 5, y - self.position.y + 5)
if (pixel.Red() == 0) and (pixel.Green() == 0) and (pixel.Blue() == 0):
return True
else:
return False
def getSelectionHandleContainingPoint(self, x, y):
""" Return the selection handle containing the given point, if any.
We return one of the predefined selection handle ID codes.
"""
if self.type == obj_LINE:
# We have selection handles at the start and end points.
if self._pointInSelRect(x, y, self.position.x + self.startPt.x,
self.position.y + self.startPt.y):
return handle_START_POINT
elif self._pointInSelRect(x, y, self.position.x + self.endPt.x,
self.position.y + self.endPt.y):
return handle_END_POINT
else:
return handle_NONE
else:
# We have selection handles at all four corners.
if self._pointInSelRect(x, y, self.position.x, self.position.y):
return handle_TOP_LEFT
elif self._pointInSelRect(x, y, self.position.x + self.size.width,
self.position.y):
return handle_TOP_RIGHT
elif self._pointInSelRect(x, y, self.position.x,
self.position.y + self.size.height):
return handle_BOTTOM_LEFT
elif self._pointInSelRect(x, y, self.position.x + self.size.width,
self.position.y + self.size.height):
return handle_BOTTOM_RIGHT
else:
return handle_NONE
def objectWithinRect(self, x, y, width, height):
""" Return True iff this object falls completely within the given rect.
"""
if x > self.position.x: return False
if x + width < self.position.x + self.size.width: return False
if y > self.position.y: return False
if y + height < self.position.y + self.size.height: return False
return True
# =====================
# == Utility Methods ==
# =====================
def fitToText(self):
""" Resize a text DrawingObject so that it fits it's text exactly.
"""
if self.type != obj_TEXT: return
if self.textBoldface: weight = wx.BOLD
else: weight = wx.NORMAL
if self.textItalic: style = wx.ITALIC
else: style = wx.NORMAL
font = wx.Font(self.textSize, wx.DEFAULT, style, weight,
self.textUnderline, self.textFont)
dummyWindow = wx.Frame(None, -1, "")
dummyWindow.SetFont(font)
width, height = dummyWindow.GetTextExtent(self.text)
dummyWindow.Destroy()
self.size = wx.Size(width, height)
# =====================
# == Private Methods ==
# =====================
def _privateDraw(self, dc, position, selected):
""" Private routine to draw this DrawingObject.
'dc' is the device context to use for drawing, while 'position' is
the position in which to draw the object. If 'selected' is True,
the object is drawn with selection handles. This private drawing
routine assumes that the pen and brush have already been set by the
caller.
"""
if self.type == obj_LINE:
dc.DrawLine(position.x + self.startPt.x,
position.y + self.startPt.y,
position.x + self.endPt.x,
position.y + self.endPt.y)
elif self.type == obj_RECT:
dc.DrawRectangle(position.x, position.y,
self.size.width, self.size.height)
elif self.type == obj_ELLIPSE:
dc.DrawEllipse(position.x, position.y,
self.size.width, self.size.height)
elif self.type == obj_TEXT:
if self.textBoldface: weight = wx.BOLD
else: weight = wx.NORMAL
if self.textItalic: style = wx.ITALIC
else: style = wx.NORMAL
font = wx.Font(self.textSize, wx.DEFAULT, style, weight,
self.textUnderline, self.textFont)
dc.SetFont(font)
dc.DrawText(self.text, position.x, position.y)
if selected:
dc.SetPen(wx.TRANSPARENT_PEN)
dc.SetBrush(wx.BLACK_BRUSH)
if self.type == obj_LINE:
# Draw selection handles at the start and end points.
self._drawSelHandle(dc, position.x + self.startPt.x,
position.y + self.startPt.y)
self._drawSelHandle(dc, position.x + self.endPt.x,
position.y + self.endPt.y)
else:
# Draw selection handles at all four corners.
self._drawSelHandle(dc, position.x, position.y)
self._drawSelHandle(dc, position.x + self.size.width,
position.y)
self._drawSelHandle(dc, position.x,
position.y + self.size.height)
self._drawSelHandle(dc, position.x + self.size.width,
position.y + self.size.height)
def _drawSelHandle(self, dc, x, y):
""" Draw a selection handle around this DrawingObject.
'dc' is the device context to draw the selection handle within,
while 'x' and 'y' are the coordinates to use for the centre of the
selection handle.
"""
dc.DrawRectangle(x - 3, y - 3, 6, 6)
def _pointInSelRect(self, x, y, rX, rY):
""" Return True iff (x, y) is within the selection handle at (rX, ry).
"""
if x < rX - 3: return False
elif x > rX + 3: return False
elif y < rY - 3: return False
elif y > rY + 3: return False
else: return True
#----------------------------------------------------------------------------
class ToolPaletteIcon(GenBitmapButton):
""" An icon appearing in the tool palette area of our sketching window.
Note that this is actually implemented as a wx.Bitmap rather
than as a wx.Icon. wx.Icon has a very specific meaning, and isn't
appropriate for this more general use.
"""
def __init__(self, parent, iconID, iconName, toolTip):
""" Standard constructor.
'parent' is the parent window this icon will be part of.
'iconID' is the internal ID used for this icon.
'iconName' is the name used for this icon.
'toolTip' is the tool tip text to show for this icon.
The icon name is used to get the appropriate bitmap for this icon.
"""
bmp = wx.Bitmap("images/" + iconName + "Icon.bmp", wx.BITMAP_TYPE_BMP)
GenBitmapButton.__init__(self, parent, iconID, bmp, wx.DefaultPosition,
wx.Size(bmp.GetWidth(), bmp.GetHeight()))
self.SetToolTip(wx.ToolTip(toolTip))
self.iconID = iconID
self.iconName = iconName
self.isSelected = False
def select(self):
""" Select the icon.
The icon's visual representation is updated appropriately.
"""
if self.isSelected: return # Nothing to do!
bmp = wx.Bitmap("images/" + self.iconName + "IconSel.bmp",
wx.BITMAP_TYPE_BMP)
self.SetBitmapLabel(bmp)
self.isSelected = True
def deselect(self):
""" Deselect the icon.
The icon's visual representation is updated appropriately.
"""
if not self.isSelected: return # Nothing to do!
bmp = wx.Bitmap("images/" + self.iconName + "Icon.bmp",
wx.BITMAP_TYPE_BMP)
self.SetBitmapLabel(bmp)
self.isSelected = False
#----------------------------------------------------------------------------
class ToolOptionIndicator(wx.Window):
""" A visual indicator which shows the current tool options.
"""
def __init__(self, parent):
""" Standard constructor.
"""
wx.Window.__init__(self, parent, -1, wx.DefaultPosition, wx.Size(52, 32))
self.penColour = wx.BLACK
self.fillColour = wx.WHITE
self.lineSize = 1
self.Bind(wx.EVT_PAINT, self.OnPaint)
def setPenColour(self, penColour):
""" Set the indicator's current pen colour.
"""
self.penColour = penColour
self.Refresh()
def setFillColour(self, fillColour):
""" Set the indicator's current fill colour.
"""
self.fillColour = fillColour
self.Refresh()
def setLineSize(self, lineSize):
""" Set the indicator's current pen colour.
"""
self.lineSize = lineSize
self.Refresh()
def OnPaint(self, event):
""" Paint our tool option indicator.
"""
dc = wx.PaintDC(self)
dc.BeginDrawing()
if self.lineSize == 0:
dc.SetPen(wx.Pen(self.penColour, self.lineSize, wx.TRANSPARENT))
else:
dc.SetPen(wx.Pen(self.penColour, self.lineSize, wx.SOLID))
dc.SetBrush(wx.Brush(self.fillColour, wx.SOLID))
dc.DrawRectangle(5, 5, self.GetSize().width - 10,
self.GetSize().height - 10)
dc.EndDrawing()
#----------------------------------------------------------------------------
class EditTextObjectDialog(wx.Dialog):
""" Dialog box used to edit the properties of a text object.
The user can edit the object's text, font, size, and text style.
"""
def __init__(self, parent, title):
""" Standard constructor.
"""
wx.Dialog.__init__(self, parent, -1, title)
self.textCtrl = wx.TextCtrl(self, 1001, "", style=wx.TE_PROCESS_ENTER,
validator=TextObjectValidator())
extent = self.textCtrl.GetFullTextExtent("Hy")
lineHeight = extent[1] + extent[3]
self.textCtrl.SetSize(wx.Size(-1, lineHeight * 4))
self.Bind(wx.EVT_TEXT_ENTER, self._doEnter, id=1001)
fonts = wx.FontEnumerator()
fonts.EnumerateFacenames()
self.fontList = fonts.GetFacenames()
self.fontList.sort()
fontLabel = wx.StaticText(self, -1, "Font:")
self._setFontOptions(fontLabel, weight=wx.BOLD)
self.fontCombo = wx.ComboBox(self, -1, "", wx.DefaultPosition,
wx.DefaultSize, self.fontList,
style = wx.CB_READONLY)
self.fontCombo.SetSelection(0) # Default to first available font.
self.sizeList = ["8", "9", "10", "12", "14", "16",
"18", "20", "24", "32", "48", "72"]
sizeLabel = wx.StaticText(self, -1, "Size:")
self._setFontOptions(sizeLabel, weight=wx.BOLD)
self.sizeCombo = wx.ComboBox(self, -1, "", wx.DefaultPosition,
wx.DefaultSize, self.sizeList,
style=wx.CB_READONLY)
self.sizeCombo.SetSelection(3) # Default to 12 point text.
gap = wx.LEFT | wx.TOP | wx.RIGHT
comboSizer = wx.BoxSizer(wx.HORIZONTAL)
comboSizer.Add(fontLabel, 0, gap | wx.ALIGN_CENTRE_VERTICAL, 5)
comboSizer.Add(self.fontCombo, 0, gap, 5)
comboSizer.Add((5, 5)) # Spacer.
comboSizer.Add(sizeLabel, 0, gap | wx.ALIGN_CENTRE_VERTICAL, 5)
comboSizer.Add(self.sizeCombo, 0, gap, 5)
self.boldCheckbox = wx.CheckBox(self, -1, "Bold")
self.italicCheckbox = wx.CheckBox(self, -1, "Italic")
self.underlineCheckbox = wx.CheckBox(self, -1, "Underline")
self._setFontOptions(self.boldCheckbox, weight=wx.BOLD)
self._setFontOptions(self.italicCheckbox, style=wx.ITALIC)
self._setFontOptions(self.underlineCheckbox, underline=True)
styleSizer = wx.BoxSizer(wx.HORIZONTAL)
styleSizer.Add(self.boldCheckbox, 0, gap, 5)
styleSizer.Add(self.italicCheckbox, 0, gap, 5)
styleSizer.Add(self.underlineCheckbox, 0, gap, 5)
self.okButton = wx.Button(self, wx.ID_OK, "OK")
self.cancelButton = wx.Button(self, wx.ID_CANCEL, "Cancel")
btnSizer = wx.BoxSizer(wx.HORIZONTAL)
btnSizer.Add(self.okButton, 0, gap, 5)
btnSizer.Add(self.cancelButton, 0, gap, 5)
sizer = wx.BoxSizer(wx.VERTICAL)
sizer.Add(self.textCtrl, 1, gap | wx.EXPAND, 5)
sizer.Add((10, 10)) # Spacer.
sizer.Add(comboSizer, 0, gap | wx.ALIGN_CENTRE, 5)
sizer.Add(styleSizer, 0, gap | wx.ALIGN_CENTRE, 5)
sizer.Add((10, 10)) # Spacer.
sizer.Add(btnSizer, 0, gap | wx.ALIGN_CENTRE, 5)
self.SetAutoLayout(True)
self.SetSizer(sizer)
sizer.Fit(self)
self.textCtrl.SetFocus()
def objectToDialog(self, obj):
""" Copy the properties of the given text object into the dialog box.
"""
self.textCtrl.SetValue(obj.getText())
self.textCtrl.SetSelection(0, len(obj.getText()))
for i in range(len(self.fontList)):
if self.fontList[i] == obj.getTextFont():
self.fontCombo.SetSelection(i)
break
for i in range(len(self.sizeList)):
if self.sizeList[i] == str(obj.getTextSize()):
self.sizeCombo.SetSelection(i)
break
self.boldCheckbox.SetValue(obj.getTextBoldface())
self.italicCheckbox.SetValue(obj.getTextItalic())
self.underlineCheckbox.SetValue(obj.getTextUnderline())
def dialogToObject(self, obj):
""" Copy the properties from the dialog box into the given text object.
"""
obj.setText(self.textCtrl.GetValue())
obj.setTextFont(self.fontCombo.GetValue())
obj.setTextSize(int(self.sizeCombo.GetValue()))
obj.setTextBoldface(self.boldCheckbox.GetValue())
obj.setTextItalic(self.italicCheckbox.GetValue())
obj.setTextUnderline(self.underlineCheckbox.GetValue())
obj.fitToText()
# ======================
# == Private Routines ==
# ======================
def _setFontOptions(self, ctrl, family=None, pointSize=-1,
style=wx.NORMAL, weight=wx.NORMAL,
underline=False):
""" Change the font settings for the given control.
The meaning of the 'family', 'pointSize', 'style', 'weight' and
'underline' parameters are the same as for the wx.Font constructor.
If the family and/or pointSize isn't specified, the current default
value is used.
"""
if family == None: family = ctrl.GetFont().GetFamily()
if pointSize == -1: pointSize = ctrl.GetFont().GetPointSize()
ctrl.SetFont(wx.Font(pointSize, family, style, weight, underline))
ctrl.SetSize(ctrl.GetBestSize()) # Adjust size to reflect font change.
def _doEnter(self, event):
""" Respond to the user hitting the ENTER key.
We simulate clicking on the "OK" button.
"""
if self.Validate(): self.Show(False)
#----------------------------------------------------------------------------
class TextObjectValidator(wx.PyValidator):
""" This validator is used to ensure that the user has entered something
into the text object editor dialog's text field.
"""
def __init__(self):
""" Standard constructor.
"""
wx.PyValidator.__init__(self)
def Clone(self):
""" Standard cloner.
Note that every validator must implement the Clone() method.
"""
return TextObjectValidator()
def Validate(self, win):
""" Validate the contents of the given text control.
"""
textCtrl = self.GetWindow()
text = textCtrl.GetValue()
if len(text) == 0:
wx.MessageBox("A text object must contain some text!", "Error")
return False
else:
return True
def TransferToWindow(self):
""" Transfer data from validator to window.
The default implementation returns False, indicating that an error
occurred. We simply return True, as we don't do any data transfer.
"""
return True # Prevent wx.Dialog from complaining.
def TransferFromWindow(self):
""" Transfer data from window to validator.
The default implementation returns False, indicating that an error
occurred. We simply return True, as we don't do any data transfer.
"""
return True # Prevent wx.Dialog from complaining.
#----------------------------------------------------------------------------
class ExceptionHandler:
""" A simple error-handling class to write exceptions to a text file.
Under MS Windows, the standard DOS console window doesn't scroll and
closes as soon as the application exits, making it hard to find and
view Python exceptions. This utility class allows you to handle Python
exceptions in a more friendly manner.
"""
def __init__(self):
""" Standard constructor.
"""
self._buff = ""
if os.path.exists("errors.txt"):
os.remove("errors.txt") # Delete previous error log, if any.
def write(self, s):
""" Write the given error message to a text file.
Note that if the error message doesn't end in a carriage return, we
have to buffer up the inputs until a carriage return is received.
"""
if (s[-1] != "\n") and (s[-1] != "\r"):
self._buff = self._buff + s
return
try:
s = self._buff + s
self._buff = ""
if s[:9] == "Traceback":
# Tell the user than an exception occurred.
wx.MessageBox("An internal error has occurred.\nPlease " + \
"refer to the 'errors.txt' file for details.",
"Error", wx.OK | wx.CENTRE | wx.ICON_EXCLAMATION)
f = open("errors.txt", "a")
f.write(s)
f.close()
except:
pass # Don't recursively crash on errors.
#----------------------------------------------------------------------------
class SketchApp(wx.App):
""" The main pySketch application object.
"""
def OnInit(self):
""" Initialise the application.
"""
global _docList
_docList = []
if len(sys.argv) == 1:
# No file name was specified on the command line -> start with a
# blank document.
frame = DrawingFrame(None, -1, "Untitled")
frame.Centre()
frame.Show(True)
_docList.append(frame)
else:
# Load the file(s) specified on the command line.
for arg in sys.argv[1:]:
fileName = os.path.join(os.getcwd(), arg)
if os.path.isfile(fileName):
frame = DrawingFrame(None, -1,
os.path.basename(fileName),
fileName=fileName)
frame.Show(True)
_docList.append(frame)
return True
#----------------------------------------------------------------------------
def main():
""" Start up the pySketch application.
"""
global _app
# Redirect python exceptions to a log file.
sys.stderr = ExceptionHandler()
# Create and start the pySketch application.
_app = SketchApp(0)
_app.MainLoop()
if __name__ == "__main__":
main()