wxWidgets/user/wxLayout/wxllist.cpp
Karsten Ballüder 85d0541446 Now uses dcps.h
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1448 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-01-22 15:14:06 +00:00

1362 lines
36 KiB
C++

/*-*- c++ -*-********************************************************
* wxllist: wxLayoutList, a layout engine for text and graphics *
* *
* (C) 1998 by Karsten Ballüder (Ballueder@usa.net) *
* *
* $Id$
*******************************************************************/
/*
- each Object knows its size and how to draw itself
- the list is responsible for calculating positions
- the draw coordinates for each object are the top left corner
- coordinates only get calculated when things get redrawn
- The cursor position is the position before an object, i.e. if the
buffer starts with a text-object, cursor 0,0 is just before the
first character. For all non-text objects, the cursor positions
are 0==before or 1==behind. So that all non-text objects count as
one cursor position.
- Linebreaks are at the end of a line, that is a line like "abc\n"
is four cursor positions long. This makes sure that cursor
positions are "as expected", i.e. in "abc\ndef" the 'd' would be
at positions (x=0,y=1).
*/
/*
TODO:
- cursor redraw problems
- blinking cursor
- mouse click positions cursor
- selection (SetMark(), GetSelection())
- DND acceptance of text / clipboard support
- wxlwindow: formatting menu: problem with checked/unchecked consistency gtk bug?
*/
/*
Known wxGTK bugs:
- MaxX()/MaxY() don't get set
*/
#ifdef __GNUG__
#pragma implementation "wxllist.h"
#endif
//#include "Mpch.h"
#ifdef M_BASEDIR
# include "gui/wxllist.h"
#else
# include "wxllist.h"
#endif
#ifndef USE_PCH
# include "iostream.h"
# include <wx/dc.h>
# include <wx/dcps.h>
# include <wx/print.h>
# include <wx/log.h>
#endif
#define BASELINESTRETCH 12
// This should never really get created
#define WXLLIST_TEMPFILE "__wxllist.tmp"
#ifdef WXLAYOUT_DEBUG
static const char *g_aTypeStrings[] =
{
"invalid", "text", "cmd", "icon", "linebreak"
};
# define wxLayoutDebug wxLogDebug
# define WXL_VAR(x) cerr << #x " = " << x << endl;
# define WXL_DBG_POINT(p) wxLayoutDebug(#p ": (%d, %d)", p.x, p.y)
# define WXL_TRACE(f) wxLayoutDebug(#f ": ")
# define TypeString(t) g_aTypeStrings[t]
void
wxLayoutObjectBase::Debug(void)
{
CoordType bl = 0;
wxLayoutDebug("%s: size = %dx%d, pos=%d,%d, bl = %d",
TypeString(GetType()), GetSize(&bl).x,
GetSize(&bl).y,
GetPosition().x, GetPosition().y, bl);
}
#else
# define WXL_VAR(x)
# define WXL_DBG_POINT(p)
# define WXL_TRACE(f)
# define ShowCurrentObject()
# define TypeString(t) ""
inline void wxLayoutDebug(const char *, ...) { }
#endif
//-------------------------- wxLayoutObjectText
wxLayoutObjectText::wxLayoutObjectText(const String &txt)
{
m_Text = txt;
m_Width = 0;
m_Height = 0;
m_Position = wxPoint(-1,-1);
}
wxPoint
wxLayoutObjectText::GetSize(CoordType *baseLine) const
{
if(baseLine) *baseLine = m_BaseLine;
return wxPoint(m_Width, m_Height);
}
void
wxLayoutObjectText::Draw(wxDC &dc, wxPoint const &translate)
{
dc.DrawText(Str(m_Text), m_Position.x + translate.x, m_Position.y+translate.y);
m_IsDirty = false;
}
void
wxLayoutObjectText::Layout(wxDC &dc, wxPoint position, CoordType baseLine)
{
long descent = 0l;
if(m_Position.x != position.x || m_Position.y != position.y)
m_IsDirty = true;
m_Position = position;
dc.GetTextExtent(Str(m_Text),&m_Width, &m_Height, &descent);
m_BaseLine = m_Height - descent;
if(m_Position.x != position.x || m_Position.y != position.y)
m_IsDirty = true;
}
#ifdef WXLAYOUT_DEBUG
void
wxLayoutObjectText::Debug(void)
{
wxLayoutObjectBase::Debug();
wxLayoutDebug(" `%s`", m_Text.c_str());
}
#endif
//-------------------------- wxLayoutObjectIcon
wxLayoutObjectIcon::wxLayoutObjectIcon(wxIcon const &icon)
{
m_Position = wxPoint(-1,-1);
m_Icon = new wxIcon(icon);
}
wxLayoutObjectIcon::wxLayoutObjectIcon(wxIcon *icon)
{
m_Icon = icon;
}
void
wxLayoutObjectIcon::Draw(wxDC &dc, wxPoint const &translate)
{
dc.DrawIcon(*m_Icon,m_Position.x+translate.x, m_Position.y+translate.y);
}
void
wxLayoutObjectIcon::Layout(wxDC &dc, wxPoint position, CoordType baseLine)
{
if(m_Position.x != position.x || m_Position.y != position.y)
m_IsDirty = true;
m_Position = position;
}
wxPoint
wxLayoutObjectIcon::GetSize(CoordType *baseLine) const
{
if(baseLine) *baseLine = m_Icon->GetHeight();
return wxPoint(m_Icon->GetWidth(), m_Icon->GetHeight());
}
//-------------------------- wxLayoutObjectCmd
wxLayoutObjectCmd::wxLayoutObjectCmd(int size, int family, int style, int
weight, bool underline,
wxColour const *fg, wxColour const *bg)
{
m_font = new wxFont(size,family,style,weight,underline);
m_ColourFG = fg;
m_ColourBG = bg;
}
wxLayoutObjectCmd::~wxLayoutObjectCmd()
{
delete m_font;
}
wxLayoutStyleInfo *
wxLayoutObjectCmd::GetStyle(void) const
{
wxLayoutStyleInfo *si = new wxLayoutStyleInfo();
si->size = m_font->GetPointSize();
si->family = m_font->GetFamily();
si->style = m_font->GetStyle();
si->underline = m_font->GetUnderlined();
si->weight = m_font->GetWeight();
si->fg_red = m_ColourFG->Red();
si->fg_green = m_ColourFG->Green();
si->fg_blue = m_ColourFG->Blue();
si->bg_red = m_ColourBG->Red();
si->bg_green = m_ColourBG->Green();
si->bg_blue = m_ColourBG->Blue();
return si;
}
void
wxLayoutObjectCmd::Draw(wxDC &dc, wxPoint const &translate)
{
wxASSERT(m_font);
dc.SetFont(*m_font);
if(m_ColourFG)
dc.SetTextForeground(*m_ColourFG);
if(m_ColourBG)
dc.SetTextBackground(*m_ColourBG);
}
void
wxLayoutObjectCmd::Layout(wxDC &dc, wxPoint p, CoordType baseline)
{
m_Position = p; // required so we can find the right object for cursor
// this get called, so that recalculation uses right font sizes
Draw(dc,wxPoint(0,0));
}
//-------------------------- wxLayoutList
wxLayoutList::wxLayoutList()
{
m_DefaultSetting = NULL;
m_WrapMargin = -1;
m_Editable = FALSE;
Clear();
}
wxLayoutList::~wxLayoutList()
{
if(m_DefaultSetting)
delete m_DefaultSetting;
// no deletion of objects, they are owned by the list
}
void
wxLayoutList::LineBreak(void)
{
Insert(new wxLayoutObjectLineBreak);
// m_CursorPos.x = 0; m_CursorPos.y++;
}
void
wxLayoutList::SetFont(int family, int size, int style, int weight,
int underline, wxColour const *fg,
wxColour const *bg)
{
if(family != -1) m_FontFamily = family;
if(size != -1) m_FontPtSize = size;
if(style != -1) m_FontStyle = style;
if(weight != -1) m_FontWeight = weight;
if(underline != -1) m_FontUnderline = underline != 0;
if(fg != NULL) m_ColourFG = fg;
if(bg != NULL) m_ColourBG = bg;
Insert(
new wxLayoutObjectCmd(m_FontPtSize,m_FontFamily,m_FontStyle,m_FontWeight,m_FontUnderline,
m_ColourFG, m_ColourBG));
}
void
wxLayoutList::SetFont(int family, int size, int style, int weight,
int underline, char const *fg, char const *bg)
{
wxColour const
* cfg = NULL,
* cbg = NULL;
if( fg )
cfg = wxTheColourDatabase->FindColour(fg);
if( bg )
cbg = wxTheColourDatabase->FindColour(bg);
SetFont(family,size,style,weight,underline,cfg,cbg);
}
/// for access by wxLayoutWindow:
void
wxLayoutList::GetSize(CoordType *max_x, CoordType *max_y,
CoordType *lineHeight)
{
if(max_x) *max_x = m_MaxX;
if(max_y) *max_y = m_MaxY;
if(lineHeight) *lineHeight = m_LineHeight;
}
void
wxLayoutList::ResetSettings(wxDC &dc)
{
// setting up the default:
dc.SetTextForeground( *wxBLACK );
dc.SetTextBackground( *wxWHITE );
dc.SetBackgroundMode( wxSOLID ); // to enable setting of text background
dc.SetFont( *wxNORMAL_FONT );
if(m_DefaultSetting)
m_DefaultSetting->Draw(dc,wxPoint(0,0));
}
void
wxLayoutList::Layout(wxDC &dc, wxLayoutMargins *margins)
{
iterator i;
// first object in current line
wxLayoutObjectList::iterator headOfLine;
// where we draw next
wxPoint position, position_HeadOfLine;
// size of last object
wxPoint size;
CoordType baseLine = m_FontPtSize;
CoordType baseLineSkip = (BASELINESTRETCH * baseLine)/10;
CoordType objBaseLine = baseLine;
wxLayoutObjectType type;
// we need to count cursor positions
wxPoint cursorPos = wxPoint(0,0);
if(margins)
{
position.y = margins->top;
position.x = margins->left;
}
else
{
position.y = 0;
position.x = 0;
}
ResetSettings(dc);
i = begin();
headOfLine = i;
position_HeadOfLine = position;
do
{
if(i == end())
return;
type = (*i)->GetType();
(*i)->Layout(dc, position, baseLine);
size = (*i)->GetSize(&objBaseLine);
// calculate next object's position:
position.x += size.x;
// do we need to increase the line's height?
if(size.y > baseLineSkip)
{
baseLineSkip = size.y;
i = headOfLine; position = position_HeadOfLine;
continue;
}
if(objBaseLine > baseLine)
{
baseLine = objBaseLine;
i = headOfLine; position = position_HeadOfLine;
continue;
}
// when we reach here, the coordinates are valid, this part of
// the loop gets run only once per object
if(position.x > m_MaxX)
m_MaxX = position.x;
if(type == WXLO_TYPE_LINEBREAK)
{
cursorPos.x = 0; cursorPos.y ++;
}
else
cursorPos.x += (**i).CountPositions();
// now check whether we have finished handling this line:
if(type == WXLO_TYPE_LINEBREAK && i != tail())
{
position.x = margins ? margins->left : 0;
position.y += baseLineSkip;
baseLine = m_FontPtSize;
objBaseLine = baseLine; // not all objects set it
baseLineSkip = (BASELINESTRETCH * baseLine)/10;
headOfLine = i;
headOfLine++;
position_HeadOfLine = position;
}
if(i == m_CursorObject)
CalculateCursor(dc);
i++;
}
while(i != end());
m_MaxY = position.y + baseLineSkip;
}
void
wxLayoutList::Draw(wxDC &dc,
CoordType fromLine, CoordType toLine,
iterator start,
wxPoint const &translate)
{
Layout(dc); // FIXME just for now
ResetSettings(dc);
wxLayoutObjectList::iterator i;
if(start == iterator(NULL))
start = begin();
else // we need to restore font settings
{
for( i = begin() ; i != start; i++)
if((**i).GetType() == WXLO_TYPE_CMD)
(**i).Draw(dc,translate); // apply font settings
}
while( start != end() && (**start).GetPosition().y < fromLine)
{
if((**start).GetType() == WXLO_TYPE_CMD)
(**start).Draw(dc,translate); // apply font settings
start++;
}
for( i = start ;
i != end() && (toLine == -1 || (**i).GetPosition().y < toLine) ;
i++ )
(*i)->Draw(dc,translate);
}
/** Erase at least to end of line */
void
wxLayoutList::EraseAndDraw(wxDC &dc, iterator start)
{
//look for begin of line
while(start != end() && start != begin() && (**start).GetType() !=
WXLO_TYPE_LINEBREAK)
start--;
if(start == iterator(NULL))
start = begin();
if(start == iterator(NULL))
return;
wxPoint p = (**start).GetPosition();
//FIXME: wxGTK: MaxX()/MaxY() broken
//WXL_VAR(dc.MaxX()); WXL_VAR(dc.MaxY());
dc.SetBrush(wxBrush(*m_ColourBG, wxSOLID));
dc.SetPen(wxPen(*m_ColourBG,0,wxTRANSPARENT));
dc.DrawRectangle(p.x,p.y,2000,2000); //dc.MaxX(),dc.MaxY());
Draw(dc,-1,-1,start,wxPoint(0,0));
//dc.DrawRectangle(p.x,p.y,2000,2000); //dc.MaxX(),dc.MaxY());
}
void
wxLayoutList::CalculateCursor(wxDC &dc)
{
CoordType width, height, descent;
CoordType baseLineSkip = 20; //FIXME
if( m_CursorObject == iterator(NULL)) // empty list
{
m_CursorCoords = wxPoint(0,0);
m_CursorSize = wxPoint(2,baseLineSkip);
m_CursorMoved = false; // coords are valid
return;
}
wxLayoutObjectBase &obj = **m_CursorObject;
m_CursorCoords = obj.GetPosition();
if(obj.GetType() == WXLO_TYPE_TEXT)
{
wxLayoutObjectText *tobj = (wxLayoutObjectText *)&obj;
String & str = tobj->GetText();
String sstr = str.substr(0,m_CursorOffset);
dc.GetTextExtent(sstr,&width,&height,&descent);
m_CursorCoords = wxPoint(m_CursorCoords.x+width,
m_CursorCoords.y);
m_CursorSize = wxPoint(2,height);
}
else if(obj.GetType() == WXLO_TYPE_LINEBREAK)
{
if(m_CursorOffset == 1) // behind linebreak
m_CursorCoords = wxPoint(0, m_CursorCoords.y + baseLineSkip);
//m_CursorCoords = wxPoint(0, m_CursorCoords.y);
m_CursorSize = wxPoint(2,baseLineSkip);
}
else
{
// this is not necessarily the most "beautiful" solution:
//cursorPosition = wxPoint(position.x, position.y);
//cursorSize = wxPoint(size.x > 0 ? size.x : 1,size.y > 0 ? size.y : baseLineSkip);
m_CursorCoords = wxPoint(m_CursorCoords.x+obj.GetSize().x, m_CursorCoords.y);
m_CursorSize = wxPoint(2, obj.GetSize().y);
if(m_CursorSize.y < 1) m_CursorSize.y = baseLineSkip;
}
m_CursorMoved = false; // coords are valid
}
void
wxLayoutList::DrawCursor(wxDC &dc, bool erase)
{
if(! m_Editable)
return;
if(erase)
{
//dc.SetBrush(*wxWHITE_BRUSH);
//dc.SetPen(wxPen(*wxWHITE,1,wxSOLID));
//dc.DrawRectangle(m_CursorCoords.x, m_CursorCoords.y, m_CursorSize.x, m_CursorSize.y);
dc.Blit(m_CursorCoords.x, m_CursorCoords.y, m_CursorSize.x,
m_CursorSize.y, &m_CursorMemDC,
0, 0, 0, 0);
}
else
{
if(IsDirty() || CursorMoved())
{
DrawCursor(dc,true);
Layout(dc);
}
// Save background:
wxBitmap bm(m_CursorSize.x+1,m_CursorSize.y+1);
m_CursorMemDC.SelectObject(bm);
m_CursorMemDC.Blit(0, 0, m_CursorSize.x, m_CursorSize.y,
&dc, m_CursorCoords.x,
m_CursorCoords.y, 0, 0);
dc.SetBrush(*wxBLACK_BRUSH);
dc.SetPen(wxPen(*wxBLACK,1,wxSOLID));
dc.DrawRectangle(m_CursorCoords.x, m_CursorCoords.y,
m_CursorSize.x, m_CursorSize.y);
}
}
#ifdef WXLAYOUT_DEBUG
void
wxLayoutList::Debug(void)
{
wxLayoutObjectList::iterator i;
wxLayoutDebug("------------------------ debug start ------------------------");
for(i = begin(); i != end(); i++)
(*i)->Debug();
wxLayoutDebug("-------------------------- list end -------------------------");
// show current object:
ShowCurrentObject();
wxLayoutDebug("------------------------- debug end -------------------------");
}
void
wxLayoutList::ShowCurrentObject()
{
wxLayoutDebug("CursorPos (%d, %d)", (int) m_CursorPos.x, (int) m_CursorPos.y);
wxLayoutDebug("CursorOffset = %d", (int) m_CursorOffset);
wxLayoutDebug("CursorObject = %p", m_CursorObject);
if(m_CursorObject == iterator(NULL))
wxLayoutDebug("<<no object found>>");
else
{
if((*m_CursorObject)->GetType() == WXLO_TYPE_TEXT)
wxLayoutDebug(" \"%s\", offs: %d",
((wxLayoutObjectText *)(*m_CursorObject))->GetText().c_str(),
m_CursorOffset);
else
wxLayoutDebug(" %s", TypeString((*m_CursorObject)->GetType()));
}
wxLayoutDebug("Line length: %d", GetLineLength(m_CursorObject));
}
#endif
/******************** editing stuff ********************/
// don't change this, I know how to optimise this and will do it real
// soon (KB)
/*
* FindObjectCursor:
* Finds the object belonging to a given cursor position cpos and
* returns an iterator to that object and stores the relative cursor
* position in offset.
*
* For linebreaks, the offset can be 0=before or 1=after.
*
* If the cpos coordinates don't exist, they are modified.
*/
wxLayoutObjectList::iterator
wxLayoutList::FindObjectCursor(wxPoint *cpos, CoordType *offset)
{
wxPoint object = wxPoint(0,0); // runs along the objects
CoordType width = 0;
wxLayoutObjectList::iterator i, begin_it;
int go_up;
//#ifdef WXLAYOUT_DEBUG
// wxLayoutDebug("Looking for object at (%d, %d)", cpos->x, cpos->y);
//#endif
// optimisation: compare to last looked at object:
if(cpos->y > m_FoundCursor.y || (cpos->y == m_FoundCursor.y &&
cpos->x >= m_FoundCursor.x))
go_up = 1;
else
go_up = 0;
//broken at the moment
//begin_it = m_FoundIterator;
//m_FoundCursor = *cpos;
begin_it = begin();
go_up = 1;
for(i = begin_it; i != end() && object.y <= cpos->y; )
{
width = (**i).CountPositions();
if(cpos->y == object.y) // a possible candidate
{
if((**i).GetType() ==WXLO_TYPE_LINEBREAK)
{
if(cpos->x == object.x)
{
if(offset) *offset = 0;
return m_FoundIterator = i;
}
if(offset) *offset=1;
cpos->x = object.x;
return m_FoundIterator = i;
}
if(cpos->x >= object.x && cpos->x <= object.x+width) // overlap
{
if(offset) *offset = cpos->x-object.x;
//#ifdef WXLAYOUT_DEBUG
// wxLayoutDebug(" found object at (%d, %d), type: %s",
// object.x, object.y, TypeString((*i)->GetType()));
//#endif
return m_FoundIterator = i;
}
}
// no overlap, increment coordinates
object.x += width;
if((**i).GetType() == WXLO_TYPE_LINEBREAK)
{
object.x = 0;
object.y++;
}
if(go_up)
i++;
else
i--;
}//for
//#ifdef WXLAYOUT_DEBUG
// wxLayoutDebug(" not found");
//#endif
// return last object, coordinates of that one:
i = tail();
if(i == end())
return m_FoundIterator = i;
if((**i).GetType()==WXLO_TYPE_LINEBREAK)
{
if(offset)
*offset = 1;
return m_FoundIterator = i;
}
cpos->x = object.x; // would be the coordinate of next object
cpos->y = object.y;
cpos->x += width; // last object's width
if(*offset) *offset = cpos->x-object.x;
return m_FoundIterator = i; // not found
}
bool
wxLayoutList::MoveCursor(int dx, int dy)
{
CoordType diff;
m_CursorMoved = true;
enum { up, down} direction;
wxPoint newPos = wxPoint(m_CursorPos.x + dx,
m_CursorPos.y + dy);
// check for bounds
//if(newPos.x < 0) newPos.x = 0;
if(newPos.y < 0) newPos.y = 0;
else if(newPos.y > m_MaxLine) newPos.y = m_MaxLine;
if(newPos.y > m_CursorPos.y ||
newPos.y == m_CursorPos.y &&
newPos.x >= m_CursorPos.x)
direction = down;
else
direction = up;
wxASSERT(m_CursorObject);
// now move cursor forwards until at the new position:
// first, go to the right line:
while(newPos.y != m_CursorPos.y)
{
if(direction == down)
{
m_CursorPos.x +=
(**m_CursorObject).CountPositions() - m_CursorOffset;
if(m_CursorObject == tail())
break; // can't go any further
if((**m_CursorObject).GetType() == WXLO_TYPE_LINEBREAK
&& m_CursorOffset == 0)
{
m_CursorPos.y++; m_CursorPos.x = 0;
}
m_CursorObject ++; m_CursorOffset = 0;
}
else // up
{
if(m_CursorObject == begin())
break; // can't go any further
if((**m_CursorObject).GetType() == WXLO_TYPE_LINEBREAK &&
m_CursorOffset == 1)
{
m_CursorPos.y--;
m_CursorPos.x = GetLineLength(m_CursorObject);
}
m_CursorPos.x -= m_CursorOffset;
m_CursorObject --; m_CursorOffset = (**m_CursorObject).CountPositions();
}
}
if(newPos.y != m_CursorPos.y) // reached begin/end of list,
newPos.y = m_CursorPos.y; // exited by break
// now line is right, go to right column:
direction = newPos.x >= m_CursorPos.x ? down : up;
while(newPos.x != m_CursorPos.x)
{
if(direction == down)
{
diff = newPos.x - m_CursorPos.x;
if(diff > (**m_CursorObject).CountPositions()-m_CursorOffset)
{
m_CursorPos.x +=
(**m_CursorObject).CountPositions()-m_CursorOffset;
if((**m_CursorObject).GetType() == WXLO_TYPE_LINEBREAK &&
m_CursorOffset == 0)
m_CursorPos = wxPoint(0, m_CursorPos.y+1);
if(m_CursorObject == tail())
break; // cannot go further
m_CursorObject++; m_CursorOffset = 0;
}
else
{
if((**m_CursorObject).GetType() == WXLO_TYPE_LINEBREAK)
{
newPos.y++; newPos.x -= m_CursorPos.x+1;
m_CursorPos = wxPoint(0,m_CursorPos.y+1);
}
else
m_CursorPos.x += diff;
m_CursorOffset += diff;
}
}
else // up
{
if(m_CursorPos.x == 0 && m_CursorOffset == 1 &&
(**m_CursorObject).GetType() == WXLO_TYPE_LINEBREAK) // can we go further up?
{
m_CursorPos.y--;
newPos.y--;
m_CursorOffset = 0;
m_CursorPos.x = GetLineLength(m_CursorObject)-1;
newPos.x += m_CursorPos.x+1;
continue;
}
diff = m_CursorPos.x - newPos.x;
if(diff >= m_CursorOffset)
{
if(m_CursorObject == begin())
{
m_CursorOffset = 0;
m_CursorPos.x = 0;
break; // cannot go further
}
m_CursorObject--;
m_CursorPos.x -= m_CursorOffset;
m_CursorOffset = (**m_CursorObject).CountPositions();
}
else
{
m_CursorPos.x -= diff;
m_CursorOffset -= diff;
}
}
}
return true; // FIXME: when return what?
}
void
wxLayoutList::Delete(CoordType count)
{
WXL_TRACE(Delete);
if(!m_Editable)
return;
m_bModified = true;
CoordType offs = 0;
wxLayoutObjectList::iterator i;
do
{
i = m_CursorObject;
startover: // ugly, but easiest way to do it
if(i == end())
return; // we cannot delete anything more
/* Here we need to treat linebreaks differently.
If m_CursorOffset==0 we are before the linebreak, otherwise behind. */
if((*i)->GetType() == WXLO_TYPE_LINEBREAK)
{
if(m_CursorOffset == 0)
{
m_MaxLine--;
erase(i);
m_CursorObject = i; // new i!
m_CursorOffset = 0; // Pos unchanged
count--;
continue; // we're done
}
else // delete the object behind the linebreak
{
i++; // we increment and continue as normal
m_CursorOffset=0;
goto startover;
}
}
else if((*i)->GetType() == WXLO_TYPE_TEXT)
{
wxLayoutObjectText *tobj = (wxLayoutObjectText *)*i;
CoordType len = tobj->CountPositions();
// If we find the end of a text object, this means that we
// have to delete from the object following it.
if(len == m_CursorOffset)
{
i++;
m_CursorOffset = 0;
goto startover;
}
else if(len <= count) // delete this object
{
count -= len;
erase(i);
m_CursorObject = i;
m_CursorOffset = 0;
continue;
}
else
{
len = count;
tobj->GetText().erase(m_CursorOffset,len);
// cursor unchanged
return; // we are done
}
}
else// all other objects: delete the object
// this only works as expected if the non-text object has 0/1
// as offset values. Not tested with "longer" objects.
{
CoordType len = (*i)->CountPositions();
if(offs == 0)
{
count = count > len ? count -= len : 0;
erase(i); // after this, i is the iterator for the
// following object
m_CursorObject = i;
m_CursorOffset = 0;
continue;
}
else // delete the following object
{
i++; // we increment and continue as normal
m_CursorOffset=0;
goto startover;
}
}
}
while(count && i != end());
}
void
wxLayoutList::Insert(wxLayoutObjectBase *obj)
{
wxCHECK_RET( obj, "no object to insert" );
m_bModified = true;
wxLayoutObjectList::iterator i = m_CursorObject;
if(i != iterator(NULL) && (*obj).GetType() == WXLO_TYPE_LINEBREAK)
{
m_CursorPos.x = 0; m_CursorPos.y ++;
}
if(i == end())
{
push_back(obj);
m_CursorObject = tail();
}
else if(m_CursorOffset == 0)
{
insert(i,obj);
m_CursorObject = i;
}
// do we have to split a text object?
else if((*i)->GetType() == WXLO_TYPE_TEXT && m_CursorOffset != (*i)->CountPositions())
{
wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
String left = tobj->GetText().substr(0,m_CursorOffset); // get part before cursor
tobj->GetText() = tobj->GetText().substr(m_CursorOffset,(*i)->CountPositions()-m_CursorOffset); // keeps the right half
insert(i,obj);
m_CursorObject = i; // == obj
insert(i,new wxLayoutObjectText(left)); // inserts before
}
else
{
// all other cases, append after object:
wxLayoutObjectList::iterator j = i; // we want to apend after this object
j++;
if(j != end())
{
insert(j, obj);
m_CursorObject = j;
}
else
{
push_back(obj);
m_CursorObject = tail();
}
}
if(obj->GetType() != WXLO_TYPE_LINEBREAK) // handled separately above
m_CursorPos.x += obj->CountPositions();
// applies also for linebreak:
m_CursorOffset = obj->CountPositions();
if(obj->GetType() == WXLO_TYPE_LINEBREAK)
m_MaxLine++;
m_CursorMoved = true;
}
void
wxLayoutList::Insert(String const &text)
{
wxLayoutObjectText *tobj = NULL;
wxLayoutObjectList::iterator j;
// WXL_TRACE(Insert(text));
if(! m_Editable)
return;
m_bModified = true;
wxLayoutObjectList::iterator i = m_CursorObject;
if(i == end())
{
Insert(new wxLayoutObjectText(text));
return;
}
switch((**i).GetType())
{
case WXLO_TYPE_TEXT:
// insert into an existing text object:
tobj = (wxLayoutObjectText *)*i ;
wxASSERT(tobj);
tobj->GetText().insert(m_CursorOffset,text);
m_CursorObject = i;
m_CursorOffset = m_CursorOffset + text.length();
m_CursorPos.x += text.length();
break;
case WXLO_TYPE_LINEBREAK:
default:
j = i;
if(m_CursorOffset == 0) // try to append to previous object
{
j--;
if(j != end() && (**j).GetType() == WXLO_TYPE_TEXT)
{
tobj = (wxLayoutObjectText *)*j;
tobj->GetText()+=text;
m_CursorObject = j;
m_CursorOffset = (**j).CountPositions();
m_CursorPos.x += text.length();
}
else
{
insert(i,new wxLayoutObjectText(text));
m_CursorObject = i;
m_CursorOffset = (**i).CountPositions();
m_CursorPos.x += m_CursorOffset;
}
}
else // offset == 1 : cursor after linebreak
{
j++;
m_CursorObject = j;
m_CursorOffset = 0;
if(j != end() && (**j).GetType() == WXLO_TYPE_TEXT)
{
tobj = (wxLayoutObjectText *)*j;
tobj->GetText()=text+tobj->GetText();
m_CursorOffset = text.length();
m_CursorPos.x += m_CursorOffset;
}
else
{
if(j == end())
{
push_back(new wxLayoutObjectText(text));
m_CursorObject = tail();
m_CursorOffset = (**m_CursorObject).CountPositions();
m_CursorPos.x += text.length();
}
else
{
insert(j,new wxLayoutObjectText(text));
m_CursorObject = j;
m_CursorOffset = (**j).CountPositions();
m_CursorPos.x += text.length();
}
}
}
break;
}
m_CursorMoved = true;
}
CoordType
wxLayoutList::GetLineLength(wxLayoutObjectList::iterator i, CoordType offs)
{
if(i == end())
return 0;
CoordType len = 0;
if(offs == 0 && (**i).GetType() == WXLO_TYPE_LINEBREAK)
i--;
// search backwards for beginning of line:
while(i != begin() && (*i)->GetType() != WXLO_TYPE_LINEBREAK)
i--;
if((*i)->GetType() == WXLO_TYPE_LINEBREAK)
i++;
// now we can start counting:
while(i != end() && (*i)->GetType() != WXLO_TYPE_LINEBREAK)
{
len += (*i)->CountPositions();
i++;
}
len++; // one extra for the linebreak
return len;
}
void
wxLayoutList::Clear(int family, int size, int style, int weight,
int underline, char const *fg, char const *bg)
{
m_bModified = true;
m_CursorMoved = true;
m_dirty = true; // force redraw/recalc
wxLayoutObjectList::iterator i = begin();
wxBitmap bm(1,1);
m_CursorMemDC.SelectObject(bm);
while(i != end()) // == while valid
erase(i);
// set defaults
m_FontPtSize = size;
m_FontUnderline = false;
m_FontFamily = family;
m_FontStyle = style;
m_FontWeight = weight;
m_ColourFG = wxTheColourDatabase->FindColour(fg);
m_ColourBG = wxTheColourDatabase->FindColour(bg);
if(! m_ColourFG) m_ColourFG = wxBLACK;
if(! m_ColourBG) m_ColourBG = wxWHITE;
m_Position = wxPoint(0,0);
m_CursorPos = wxPoint(0,0);
m_CursorObject = iterator(NULL);
m_CursorOffset = 0;
m_CursorSize = wxPoint(2,(BASELINESTRETCH*m_FontPtSize)/10);
m_MaxLine = 1;
m_LineHeight = (BASELINESTRETCH*m_FontPtSize)/10;
m_MaxX = 0; m_MaxY = 0;
m_FoundCursor = wxPoint(0,0);
m_FoundIterator = begin();
if(m_DefaultSetting)
delete m_DefaultSetting;
m_DefaultSetting = new
wxLayoutObjectCmd(m_FontPtSize,m_FontFamily,m_FontStyle,
m_FontWeight,m_FontUnderline,
m_ColourFG, m_ColourBG);
}
wxLayoutObjectBase *
wxLayoutList::Find(wxPoint coords) const
{
wxLayoutObjectList::iterator i = begin();
wxPoint topleft, bottomright;
while(i != end()) // == while valid
{
wxLayoutObjectBase *object = *i;
topleft = object->GetPosition();
if(coords.y >= topleft.y && coords.x >= topleft.x)
{
bottomright = topleft;
bottomright.x += object->GetSize().x;
bottomright.y += object->GetSize().y;
if(coords.x <= bottomright.x && coords.y <= bottomright.y)
return *i;
}
i++;
}
return NULL;
}
void
wxLayoutList::SetWrapMargin(long n)
{
m_WrapMargin = n;
}
void
wxLayoutList::WrapLine(void)
{
wxASSERT(m_CursorObject);
iterator i = m_CursorObject;
if(!DoWordWrap() || !i ) // empty list
return;
int cursorpos = m_CursorPos.x, cpos, offset;
if(cursorpos < m_WrapMargin)
return;
// else: break line
// find the right object to break:
// is it the current one?
i = m_CursorObject;
cpos = cursorpos-m_CursorOffset;
while(i != begin() && cpos >= m_WrapMargin)
{
i--;
cpos -= (**i).CountPositions();
}
// now i is the object to break and cpos its position
offset = m_WrapMargin - cpos;
wxASSERT(offset <= (**i).CountPositions());
// split it
if((**i).GetType() == WXLO_TYPE_TEXT)
{
wxLayoutObjectText &t = *(wxLayoutObjectText *)*i;
for(; offset > 0; offset--)
if(t.GetText().c_str()[offset] == ' ' || t.GetText().c_str()[offset] == '\t')
{
String left = t.GetText().substr(0,offset-1); // get part before cursor
t.GetText() = t.GetText().substr(offset,t.CountPositions()-offset); // keeps the right halve
insert(i,new wxLayoutObjectLineBreak);
insert(i,new wxLayoutObjectText(left)); // inserts before
break;
}
if(offset == 0)
{
// only insert a line break if there isn't already one
iterator j = i; j--;
if(j && j != begin() && (**j).GetType() != WXLO_TYPE_LINEBREAK)
insert(i,new wxLayoutObjectLineBreak);
else
return; // do nothing
}
}
else
insert(i,new wxLayoutObjectLineBreak);
m_MaxLine++;
m_CursorPos.y++;
m_CursorPos.x -= offset;
m_CursorOffset -= offset;
}
/******************** printing stuff ********************/
wxLayoutPrintout::wxLayoutPrintout(wxLayoutList &llist,
wxString const & title)
:wxPrintout(title)
{
m_llist = &llist;
m_title = title;
}
bool wxLayoutPrintout::OnPrintPage(int page)
{
wxDC *dc = GetDC();
if (dc)
{
DrawHeader(*dc,wxPoint(m_Margins.left,m_Margins.top/2),wxPoint(m_Margins.right,m_Margins.top),page);
int top, bottom;
top = (page - 1)*m_PrintoutHeight;
bottom = top + m_PrintoutHeight;
// SetDeviceOrigin() doesn't work here, so we need to manually
// translate all coordinates.
wxPoint translate(m_Margins.left,-top+m_Margins.top);
m_llist->Draw(*dc,top,bottom,wxLayoutObjectList::iterator(NULL),translate);
return true;
}
else
return false;
}
bool wxLayoutPrintout::OnBeginDocument(int startPage, int endPage)
{
if (!wxPrintout::OnBeginDocument(startPage, endPage))
return false;
return true;
}
void
wxLayoutPrintout::OnPreparePrinting(void)
{
}
void wxLayoutPrintout::GetPageInfo(int *minPage, int *maxPage, int *selPageFrom, int *selPageTo)
{
// ugly hack to get number of pages
#ifdef __WXMSW__
wxPrinterDC psdc("","",WXLLIST_TEMPFILE,false);
#else
wxPostScriptDC psdc(WXLLIST_TEMPFILE,false);
#endif
psdc.GetSize(&m_PageWidth, &m_PageHeight); // that's all we need it for
// We do 5% margins on top and bottom, and a 5% high header line.
m_Margins.top = m_PageHeight / 10 ; // 10%, half of it header
m_Margins.bottom = m_PageHeight - m_PageHeight / 20; // 95%
// On the sides we reserve 10% each for the margins.
m_Margins.left = m_PageWidth / 10;
m_Margins.right = m_PageWidth - m_PageWidth / 10;
// This is the length of the printable area.
m_PrintoutHeight = m_PageHeight - (int) (m_PageHeight * 0.15);
//FIXME this is wrong but not used at the moment
m_PageWidth = m_Margins.right - m_Margins.left;
m_NumOfPages = (int)( m_llist->GetSize().y / (float)(m_PrintoutHeight) + 0.5);
*minPage = 1;
*maxPage = m_NumOfPages;
*selPageFrom = 1;
*selPageTo = m_NumOfPages;
wxRemoveFile(WXLLIST_TEMPFILE);
}
bool wxLayoutPrintout::HasPage(int pageNum)
{
return pageNum <= m_NumOfPages;
}
void
wxLayoutPrintout::DrawHeader(wxDC &dc,
wxPoint topleft, wxPoint bottomright,
int pageno)
{
// make backups of all essential parameters
wxBrush &brush = dc.GetBrush();
wxPen &pen = dc.GetPen();
wxFont &font = dc.GetFont(),
*myfont;
dc.SetBrush(*wxWHITE_BRUSH);
dc.SetPen(wxPen(*wxBLACK,0,wxSOLID));
dc.DrawRoundedRectangle(topleft.x,
topleft.y,bottomright.x-topleft.x,
bottomright.y-topleft.y);
dc.SetBrush(*wxBLACK_BRUSH);
myfont = new wxFont((WXLO_DEFAULTFONTSIZE*12)/10,wxSWISS,wxNORMAL,wxBOLD,false,"Helvetica");
dc.SetFont(*myfont);
wxString page;
page = "9999/9999 "; // many pages...
long w,h;
dc.GetTextExtent(page,&w,&h);
page.Printf("%d/%d", pageno, (int) m_NumOfPages);
dc.DrawText(page,bottomright.x-w,topleft.y+h/2);
dc.GetTextExtent("XXXX", &w,&h);
dc.DrawText(m_title, topleft.x+w,topleft.y+h/2);
// restore settings
dc.SetPen(pen);
dc.SetBrush(brush);
dc.SetFont(font);
delete myfont;
}
wxLayoutPrintout *
wxLayoutList::MakePrintout(wxString const &name)
{
return new wxLayoutPrintout(*this,name);
}