wxWidgets/include/wx/dynlib.h
Guilhem Lavaux f4a8c29f7a * wxCreateDynamicObject() uses an hashtable now
* wxClassInfo::first = NULL after the hashtable is initialized
* dynlib has been simplified.
* Some fix in the serialization core and in wxObject::StoreObject()/LoadObject()
* Updates in utils/serialize/sermain.cpp


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@645 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-09-01 17:17:05 +00:00

70 lines
1.5 KiB
C++

#ifndef _WX_DYNLIB_H__
#define _WX_DYNLIB_H__
#ifdef __GNUG__
#pragma interface
#endif
#include <wx/string.h>
#include <wx/list.h>
#include <wx/dynarray.h>
#include <wx/hash.h>
// ---------------------------------------------------------------------------
// wxLibrary
class wxLibrary: public wxObject {
protected:
void *m_handle;
bool m_destroy;
public:
wxHashTable classTable;
public:
wxLibrary(void *handle);
~wxLibrary(void);
// Get a symbol from the dynamic library
void *GetSymbol(const wxString& symbname);
// Create the object whose classname is "name"
wxObject *CreateObject(const wxString& name);
// Merge the symbols with the main symbols: WARNING! the library will not
// be unloaded.
void MergeWithSystem();
protected:
void PrepareClasses(wxClassInfo **first);
};
// ---------------------------------------------------------------------------
// wxLibraries
class wxLibraries {
protected:
wxList m_loaded;
public:
wxLibraries(void);
~wxLibraries(void);
wxLibrary *LoadLibrary(const wxString& name);
wxObject *CreateObject(const wxString& name);
};
// ---------------------------------------------------------------------------
// Global variables
extern wxLibraries wxTheLibraries;
// ---------------------------------------------------------------------------
// Interesting defines
#define WXDLL_ENTRY_FUNCTION() \
extern "C" wxClassInfo **wxGetClassFirst(); \
wxClassInfo **wxGetClassFirst() { \
return &wxClassInfo::first; \
}
#endif