8400ad1ed6
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13276 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
331 lines
12 KiB
C++
331 lines
12 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: window.h
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// Purpose: wxWindowMac class
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// Author: AUTHOR
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// Modified by:
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// Created: ??/??/98
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// RCS-ID: $Id$
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// Copyright: (c) AUTHOR
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WINDOW_H_
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#define _WX_WINDOW_H_
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#ifdef __GNUG__
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#pragma interface "window.h"
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#endif
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#include <wx/brush.h>
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// ---------------------------------------------------------------------------
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// forward declarations
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// ---------------------------------------------------------------------------
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class WXDLLEXPORT wxButton;
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class WXDLLEXPORT wxScrollBar;
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class WXDLLEXPORT wxTopLevelWindowMac;
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// ---------------------------------------------------------------------------
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// constants
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// ---------------------------------------------------------------------------
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// FIXME does anybody use those? they're unused by wxWindows...
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enum
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{
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wxKEY_SHIFT = 1,
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wxKEY_CTRL = 2
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};
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class WXDLLEXPORT wxWindowMac: public wxWindowBase
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{
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DECLARE_DYNAMIC_CLASS(wxWindowMac);
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friend class wxDC;
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friend class wxPaintDC;
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public:
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wxWindowMac() { Init(); }
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wxWindowMac(wxWindowMac *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr)
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{
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Init();
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Create(parent, id, pos, size, style, name);
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}
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virtual ~wxWindowMac();
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bool Create(wxWindowMac *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr);
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// implement base class pure virtuals
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virtual void SetTitle( const wxString& title);
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virtual wxString GetTitle() const;
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virtual void Raise();
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virtual void Lower();
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virtual bool Show( bool show = TRUE );
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virtual bool Enable( bool enable = TRUE );
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virtual void SetFocus();
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virtual void WarpPointer(int x, int y);
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virtual void CaptureMouse();
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virtual void ReleaseMouse();
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virtual void Refresh( bool eraseBackground = TRUE,
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const wxRect *rect = (const wxRect *) NULL );
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virtual void Clear();
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virtual bool SetCursor( const wxCursor &cursor );
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virtual bool SetFont(const wxFont& font)
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{ return wxWindowBase::SetFont(font); }
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virtual int GetCharHeight() const;
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virtual int GetCharWidth() const;
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virtual void GetTextExtent(const wxString& string,
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int *x, int *y,
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int *descent = (int *) NULL,
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int *externalLeading = (int *) NULL,
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const wxFont *theFont = (const wxFont *) NULL)
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const;
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virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
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virtual void SetScrollbar( int orient, int pos, int thumbVisible,
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int range, bool refresh = TRUE );
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virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
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virtual int GetScrollPos( int orient ) const;
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virtual int GetScrollThumb( int orient ) const;
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virtual int GetScrollRange( int orient ) const;
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virtual void ScrollWindow( int dx, int dy,
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const wxRect* rect = (wxRect *) NULL );
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#if wxUSE_DRAG_AND_DROP
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virtual void SetDropTarget( wxDropTarget *dropTarget );
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#endif // wxUSE_DRAG_AND_DROP
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// Accept files for dragging
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virtual void DragAcceptFiles(bool accept);
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#if WXWIN_COMPATIBILITY
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// Set/get scroll attributes
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virtual void SetScrollRange(int orient, int range, bool refresh = TRUE);
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virtual void SetScrollPage(int orient, int page, bool refresh = TRUE);
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virtual int OldGetScrollRange(int orient) const;
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virtual int GetScrollPage(int orient) const;
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// event handlers
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// Handle a control command
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virtual void OnCommand(wxWindowMac& win, wxCommandEvent& event);
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// Override to define new behaviour for default action (e.g. double
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// clicking on a listbox)
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virtual void OnDefaultAction(wxControl * WXUNUSED(initiatingItem)) { }
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#endif // WXWIN_COMPATIBILITY
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#if wxUSE_CARET && WXWIN_COMPATIBILITY
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// caret manipulation (old MSW only functions, see wxCaret class for the
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// new API)
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void CreateCaret(int w, int h);
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void CreateCaret(const wxBitmap *bitmap);
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void DestroyCaret();
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void ShowCaret(bool show);
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void SetCaretPos(int x, int y);
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void GetCaretPos(int *x, int *y) const;
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#endif // wxUSE_CARET
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// Native resource loading (implemented in src/msw/nativdlg.cpp)
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// FIXME: should they really be all virtual?
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wxWindowMac* GetWindowChild1(wxWindowID id);
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wxWindowMac* GetWindowChild(wxWindowID id);
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// implementation from now on
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// --------------------------
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void MacClientToRootWindow( int *x , int *y ) const ;
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void MacRootWindowToClient( int *x , int *y ) const ;
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void MacWindowToRootWindow( int *x , int *y ) const ;
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void MacRootWindowToWindow( int *x , int *y ) const ;
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virtual wxString MacGetToolTipString( wxPoint &where ) ;
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// simple accessors
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// ----------------
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// WXHWND GetHWND() const { return m_hWnd; }
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// void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
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virtual WXWidget GetHandle() const { return (WXWidget) NULL ; }
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bool GetUseCtl3D() const { return m_useCtl3D; }
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bool GetTransparentBackground() const { return m_backgroundTransparent; }
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void SetTransparent(bool t = TRUE) { m_backgroundTransparent = t; }
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// event handlers
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// --------------
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void OnSetFocus(wxFocusEvent& event) ;
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void OnNcPaint(wxNcPaintEvent& event);
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void OnEraseBackground(wxEraseEvent& event);
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void OnIdle(wxIdleEvent& event);
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void MacOnScroll(wxScrollEvent&event ) ;
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bool AcceptsFocus() const ;
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public:
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// For implementation purposes - sometimes decorations make the client area
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// smaller
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virtual wxPoint GetClientAreaOrigin() const;
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wxWindowMac *FindItem(long id) const;
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wxWindowMac *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const;
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// Make a Windows extended style from the given wxWindows window style
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static WXDWORD MakeExtendedStyle(long style,
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bool eliminateBorders = TRUE);
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// Determine whether 3D effects are wanted
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WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D) const;
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// MSW only: TRUE if this control is part of the main control
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virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
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#if WXWIN_COMPATIBILITY
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wxObject *GetChild(int number) const;
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virtual void MSWDeviceToLogical(float *x, float *y) const;
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#endif // WXWIN_COMPATIBILITY
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// Setup background and foreground colours correctly
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virtual void SetupColours();
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#if WXWIN_COMPATIBILITY
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void SetShowing(bool show) { (void)Show(show); }
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bool IsUserEnabled() const { return IsEnabled(); }
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#endif // WXWIN_COMPATIBILITY
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public :
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static bool MacGetWindowFromPoint( const wxPoint &point , wxWindowMac** outWin ) ;
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virtual bool MacGetWindowFromPointSub( const wxPoint &point , wxWindowMac** outWin ) ;
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virtual void MacRedraw( RgnHandle updatergn , long time , bool erase) ;
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virtual bool MacCanFocus() const { return true ; }
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virtual bool MacDispatchMouseEvent(wxMouseEvent& event ) ;
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virtual void MacPaintBorders( int left , int top ) ;
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WindowRef MacGetRootWindow() const ;
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wxTopLevelWindowMac* MacGetTopLevelWindow() const ;
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virtual ControlHandle MacGetContainerForEmbedding() ;
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virtual long MacGetLeftBorderSize() const ;
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virtual long MacGetRightBorderSize() const ;
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virtual long MacGetTopBorderSize() const ;
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virtual long MacGetBottomBorderSize() const ;
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static long MacRemoveBordersFromStyle( long style ) ;
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virtual void MacSuperChangedPosition() ;
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virtual void MacTopLevelWindowChangedPosition() ;
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virtual void MacSuperShown( bool show ) ;
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virtual void MacSuperEnabled( bool enable ) ;
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bool MacIsReallyShown() const ;
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virtual void Update() ;
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// for compatibility
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void MacUpdateImmediately() { Update() ; }
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// virtual bool MacSetPortDrawingParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindowMac* rootwin ) ;
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// virtual void MacGetPortParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin ) ;
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// virtual void MacGetPortClientParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin) ;
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const wxBrush& MacGetBackgroundBrush() ;
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const wxRegion& MacGetVisibleRegion() ;
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bool MacIsWindowScrollbar( const wxScrollBar* sb ) { return (m_hScrollBar == sb || m_vScrollBar == sb) ; }
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static wxWindowMac* s_lastMouseWindow ;
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private:
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protected:
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// RgnHandle m_macUpdateRgn ;
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// bool m_macEraseOnRedraw ;
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wxBrush m_macBackgroundBrush ;
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wxRegion m_macVisibleRegion ;
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int m_x ;
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int m_y ;
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int m_width ;
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int m_height ;
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wxScrollBar* m_hScrollBar ;
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wxScrollBar* m_vScrollBar ;
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wxString m_label ;
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void MacCreateScrollBars( long style ) ;
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void MacRepositionScrollBars() ;
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// additional (MSW specific) flags
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bool m_useCtl3D:1; // Using CTL3D for this control
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bool m_backgroundTransparent:1;
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bool m_mouseInWindow:1;
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bool m_doubleClickAllowed:1;
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bool m_winCaptured:1;
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// the size of one page for scrolling
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int m_xThumbSize;
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int m_yThumbSize;
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// WXHMENU m_hMenu; // Menu, if any
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// implement the base class pure virtuals
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virtual void DoClientToScreen( int *x, int *y ) const;
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virtual void DoScreenToClient( int *x, int *y ) const;
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virtual void DoGetPosition( int *x, int *y ) const;
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virtual void DoGetSize( int *width, int *height ) const;
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virtual void DoGetClientSize( int *width, int *height ) const;
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virtual void DoSetSize(int x, int y,
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int width, int height,
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int sizeFlags = wxSIZE_AUTO);
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virtual void DoSetClientSize(int width, int height);
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// move the window to the specified location and resize it: this is called
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// from both DoSetSize() and DoSetClientSize() and would usually just call
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// ::MoveWindow() except for composite controls which will want to arrange
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// themselves inside the given rectangle
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virtual void DoMoveWindow(int x, int y, int width, int height);
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#if wxUSE_TOOLTIPS
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virtual void DoSetToolTip( wxToolTip *tip );
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#endif // wxUSE_TOOLTIPS
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private:
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// common part of all ctors
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void Init();
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DECLARE_NO_COPY_CLASS(wxWindowMac)
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DECLARE_EVENT_TABLE()
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};
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class wxMacDrawingHelper
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{
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public :
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wxMacDrawingHelper( wxWindowMac * theWindow , bool clientArea = false ) ;
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~wxMacDrawingHelper() ;
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bool Ok() { return m_ok ; }
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void LocalToWindow( Rect *rect) { OffsetRect( rect , m_origin.h , m_origin.v ) ; }
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void LocalToWindow( Point *pt ) { AddPt( m_origin , pt ) ; }
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void LocalToWindow( RgnHandle rgn ) { OffsetRgn( rgn , m_origin.h , m_origin.v ) ; }
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const Point& GetOrigin() { return m_origin ; }
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private :
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Point m_origin ;
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GrafPtr m_formerPort ;
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GrafPtr m_currentPort ;
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PenState m_savedPenState ;
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bool m_ok ;
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} ;
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#endif
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// _WX_WINDOW_H_
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