3f66f6a5b3
This keyword is not expanded by Git which means it's not replaced with the correct revision value in the releases made using git-based scripts and it's confusing to have lines with unexpanded "$Id$" in the released files. As expanding them with Git is not that simple (it could be done with git archive and export-subst attribute) and there are not many benefits in having them in the first place, just remove all these lines. If nothing else, this will make an eventual transition to Git simpler. Closes #14487. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
145 lines
5.0 KiB
Objective-C
145 lines
5.0 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: richtext/richtexthtml.h
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// Purpose: interface of wxRichTextHTMLHandler
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxRichTextHTMLHandler
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Handles HTML output (only) for wxRichTextCtrl content.
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The most flexible way to use this class is to create a temporary object and call
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its functions directly, rather than use wxRichTextBuffer::SaveFile or
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wxRichTextCtrl::SaveFile.
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Image handling requires a little extra work from the application, to choose an
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appropriate image format for the target HTML viewer and to clean up the temporary
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images later.
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If you are planning to load the HTML into a standard web browser, you can
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specify the handler flag wxRICHTEXT_HANDLER_SAVE_IMAGES_TO_BASE64 (the default)
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and no extra work is required: the images will be written with the HTML.
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However, if you want wxHTML compatibility, you will need to use
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@c wxRICHTEXT_HANDLER_SAVE_IMAGES_TO_MEMORY or
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@c wxRICHTEXT_HANDLER_SAVE_IMAGES_TO_FILES.
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In this case, you must either call wxRichTextHTMLHandler::DeleteTemporaryImages
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before the next load operation, or you must store the image locations and
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delete them yourself when appropriate.
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You can call wxRichTextHTMLHandler::GetTemporaryImageLocations to
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get the array of temporary image names.
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@section richtexthtmlhandler_flags Handler flags
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The following flags can be used with this handler, via the handler's SetFlags()
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function or the buffer or control's SetHandlerFlags() function:
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- wxRICHTEXT_HANDLER_SAVE_IMAGES_TO_MEMORY
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Images are saved to the memory filesystem: suitable for showing wxHTML windows.
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- wxRICHTEXT_HANDLER_SAVE_IMAGES_TO_FILES
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Images are saved to temporary files: suitable for showing in wxHTML windows.
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- wxRICHTEXT_HANDLER_SAVE_IMAGES_TO_BASE64
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Images are written with the HTML files in Base 64 format: suitable for showing
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in web browsers.
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- wxRICHTEXT_HANDLER_NO_HEADER_FOOTER
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Don't include header and footer tags (HTML, HEAD, BODY), so that the HTML
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can be used as part of a larger document.
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- wxRICHTEXT_HANDLER_USE_CSS
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Use CSS where possible, otherwise use workarounds that will show in wxHtmlWindow.
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@library{wxrichtext}
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@category{richtext}
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*/
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class wxRichTextHTMLHandler : public wxRichTextFileHandler
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{
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public:
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/**
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Constructor.
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*/
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wxRichTextHTMLHandler(const wxString& name = "HTML",
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const wxString& ext = "html",
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int type = wxRICHTEXT_TYPE_HTML);
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/**
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Clears the image locations generated by the last operation.
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*/
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void ClearTemporaryImageLocations();
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/**
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Deletes the in-memory or temporary files generated by the last operation.
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*/
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bool DeleteTemporaryImages();
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/**
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Delete the in-memory or temporary files generated by the last operation.
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This is a static function that can be used to delete the saved locations
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from an earlier operation, for example after the user has viewed the HTML file.
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*/
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static bool DeleteTemporaryImages(int flags,
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const wxArrayString& imageLocations);
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/**
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Returns the mapping for converting point sizes to HTML font sizes.
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*/
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wxArrayInt GetFontSizeMapping() const;
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/**
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Returns the directory used to store temporary image files.
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*/
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const wxString& GetTempDir() const;
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/**
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Returns the image locations for the last operation.
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*/
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const wxArrayString& GetTemporaryImageLocations() const;
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/**
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Reset the file counter, in case, for example, the same names are required each
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time.
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*/
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static void SetFileCounter(int counter);
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/**
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Sets the mapping for converting point sizes to HTML font sizes.
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There should be 7 elements, one for each HTML font size, each element
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specifying the maximum point size for that HTML font size.
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For example:
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@code
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wxArrayInt fontSizeMapping;
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fontSizeMapping.Add(7);
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fontSizeMapping.Add(9);
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fontSizeMapping.Add(11);
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fontSizeMapping.Add(12);
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fontSizeMapping.Add(14);
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fontSizeMapping.Add(22);
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fontSizeMapping.Add(100);
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htmlHandler.SetFontSizeMapping(fontSizeMapping);
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@endcode
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*/
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void SetFontSizeMapping(const wxArrayInt& fontSizeMapping);
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/**
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Sets the directory for storing temporary files.
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If empty, the system temporary directory will be used.
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*/
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void SetTempDir(const wxString& tempDir);
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/**
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Sets the list of image locations generated by the last operation.
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*/
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void SetTemporaryImageLocations(const wxArrayString& locations);
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protected:
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/**
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Saves the buffer content to the HTML stream.
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*/
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virtual bool DoSaveFile(wxRichTextBuffer* buffer, wxOutputStream& stream);
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};
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