8311951f03
At least the OpenVMS compiler doesn't like it and we can easily avoid doing this by simply moving ClearExtraAccels() definition to the source file.
234 lines
8.5 KiB
C++
234 lines
8.5 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/menuitem.h
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// Purpose: wxMenuItem class
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 25.10.99
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// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MENUITEM_H_BASE_
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#define _WX_MENUITEM_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_MENUS
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/object.h" // base class
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#include "wx/windowid.h"
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#include "wx/vector.h"
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// ----------------------------------------------------------------------------
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// forward declarations
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// ----------------------------------------------------------------------------
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#if wxUSE_ACCEL
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class WXDLLIMPEXP_FWD_CORE wxAcceleratorEntry;
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#endif // wxUSE_ACCEL
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class WXDLLIMPEXP_FWD_CORE wxMenuItem;
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class WXDLLIMPEXP_FWD_CORE wxMenu;
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// ----------------------------------------------------------------------------
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// wxMenuItem is an item in the menu which may be either a normal item, a sub
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// menu or a separator
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxMenuItemBase : public wxObject
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{
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public:
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// creation
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static wxMenuItem *New(wxMenu *parentMenu = NULL,
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int itemid = wxID_SEPARATOR,
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const wxString& text = wxEmptyString,
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const wxString& help = wxEmptyString,
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wxItemKind kind = wxITEM_NORMAL,
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wxMenu *subMenu = NULL);
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// destruction: wxMenuItem will delete its submenu
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virtual ~wxMenuItemBase();
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// the menu we're in
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wxMenu *GetMenu() const { return m_parentMenu; }
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void SetMenu(wxMenu* menu) { m_parentMenu = menu; }
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// get/set id
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void SetId(int itemid) { m_id = itemid; }
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int GetId() const { return m_id; }
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// the item's text (or name)
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//
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// NB: the item's label includes the accelerators and mnemonics info (if
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// any), i.e. it may contain '&' or '_' or "\t..." and thus is
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// different from the item's text which only contains the text shown
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// in the menu. This used to be called SetText.
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virtual void SetItemLabel(const wxString& str);
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// return the item label including any mnemonics and accelerators.
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// This used to be called GetText.
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virtual wxString GetItemLabel() const { return m_text; }
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// return just the text of the item label, without any mnemonics
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// This used to be called GetLabel.
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virtual wxString GetItemLabelText() const { return GetLabelText(m_text); }
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// return just the text part of the given label (implemented in platform-specific code)
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// This used to be called GetLabelFromText.
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static wxString GetLabelText(const wxString& label);
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// what kind of menu item we are
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wxItemKind GetKind() const { return m_kind; }
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void SetKind(wxItemKind kind) { m_kind = kind; }
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bool IsSeparator() const { return m_kind == wxITEM_SEPARATOR; }
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bool IsCheck() const { return m_kind == wxITEM_CHECK; }
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bool IsRadio() const { return m_kind == wxITEM_RADIO; }
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virtual void SetCheckable(bool checkable)
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{ m_kind = checkable ? wxITEM_CHECK : wxITEM_NORMAL; }
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// Notice that this doesn't quite match SetCheckable().
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bool IsCheckable() const
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{ return m_kind == wxITEM_CHECK || m_kind == wxITEM_RADIO; }
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bool IsSubMenu() const { return m_subMenu != NULL; }
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void SetSubMenu(wxMenu *menu) { m_subMenu = menu; }
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wxMenu *GetSubMenu() const { return m_subMenu; }
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// state
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virtual void Enable(bool enable = true) { m_isEnabled = enable; }
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virtual bool IsEnabled() const { return m_isEnabled; }
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virtual void Check(bool check = true) { m_isChecked = check; }
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virtual bool IsChecked() const { return m_isChecked; }
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void Toggle() { Check(!m_isChecked); }
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// help string (displayed in the status bar by default)
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void SetHelp(const wxString& str);
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const wxString& GetHelp() const { return m_help; }
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#if wxUSE_ACCEL
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// extract the accelerator from the given menu string, return NULL if none
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// found
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static wxAcceleratorEntry *GetAccelFromString(const wxString& label);
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// get our accelerator or NULL (caller must delete the pointer)
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virtual wxAcceleratorEntry *GetAccel() const;
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// set the accel for this item - this may also be done indirectly with
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// SetText()
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virtual void SetAccel(wxAcceleratorEntry *accel);
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// add the accel to extra accels list
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virtual void AddExtraAccel(const wxAcceleratorEntry& accel);
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// return vector of extra accels. Implementation only.
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const wxVector<wxAcceleratorEntry>& GetExtraAccels() const { return m_extraAccels; }
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virtual void ClearExtraAccels();
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#endif // wxUSE_ACCEL
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#if WXWIN_COMPATIBILITY_2_8
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// compatibility only, use new functions in the new code
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wxDEPRECATED( void SetName(const wxString& str) );
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wxDEPRECATED( wxString GetName() const );
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// Now use GetItemLabelText
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wxDEPRECATED( wxString GetLabel() const ) ;
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// Now use GetItemLabel
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wxDEPRECATED( const wxString& GetText() const );
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// Now use GetLabelText to strip the accelerators
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wxDEPRECATED( static wxString GetLabelFromText(const wxString& text) );
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// Now use SetItemLabel
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wxDEPRECATED( virtual void SetText(const wxString& str) );
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#endif // WXWIN_COMPATIBILITY_2_8
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static wxMenuItem *New(wxMenu *parentMenu,
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int itemid,
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const wxString& text,
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const wxString& help,
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bool isCheckable,
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wxMenu *subMenu = NULL)
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{
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return New(parentMenu, itemid, text, help,
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isCheckable ? wxITEM_CHECK : wxITEM_NORMAL, subMenu);
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}
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protected:
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wxWindowIDRef m_id; // numeric id of the item >= 0 or wxID_ANY or wxID_SEPARATOR
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wxMenu *m_parentMenu, // the menu we belong to
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*m_subMenu; // our sub menu or NULL
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wxString m_text, // label of the item
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m_help; // the help string for the item
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wxItemKind m_kind; // separator/normal/check/radio item?
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bool m_isChecked; // is checked?
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bool m_isEnabled; // is enabled?
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#if wxUSE_ACCEL
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wxVector<wxAcceleratorEntry> m_extraAccels; // extra accels will work, but won't be shown in wxMenuItem title
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#endif // wxUSE_ACCEL
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// this ctor is for the derived classes only, we're never created directly
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wxMenuItemBase(wxMenu *parentMenu = NULL,
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int itemid = wxID_SEPARATOR,
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const wxString& text = wxEmptyString,
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const wxString& help = wxEmptyString,
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wxItemKind kind = wxITEM_NORMAL,
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wxMenu *subMenu = NULL);
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private:
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// and, if we have one ctor, compiler won't generate a default copy one, so
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// declare them ourselves - but don't implement as they shouldn't be used
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wxMenuItemBase(const wxMenuItemBase& item);
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wxMenuItemBase& operator=(const wxMenuItemBase& item);
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};
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#if WXWIN_COMPATIBILITY_2_8
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inline void wxMenuItemBase::SetName(const wxString &str)
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{ SetItemLabel(str); }
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inline wxString wxMenuItemBase::GetName() const
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{ return GetItemLabel(); }
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inline wxString wxMenuItemBase::GetLabel() const
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{ return GetLabelText(m_text); }
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inline const wxString& wxMenuItemBase::GetText() const { return m_text; }
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inline void wxMenuItemBase::SetText(const wxString& text) { SetItemLabel(text); }
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#endif // WXWIN_COMPATIBILITY_2_8
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// ----------------------------------------------------------------------------
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// include the real class declaration
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// ----------------------------------------------------------------------------
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#ifdef wxUSE_BASE_CLASSES_ONLY
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#define wxMenuItem wxMenuItemBase
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#else // !wxUSE_BASE_CLASSES_ONLY
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/menuitem.h"
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#elif defined(__WXMSW__)
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#include "wx/msw/menuitem.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/menuitem.h"
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#elif defined(__WXGTK20__)
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#include "wx/gtk/menuitem.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk1/menuitem.h"
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#elif defined(__WXMAC__)
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#include "wx/osx/menuitem.h"
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#elif defined(__WXQT__)
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#include "wx/qt/menuitem.h"
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#endif
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#endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
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#endif // wxUSE_MENUS
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#endif
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// _WX_MENUITEM_H_BASE_
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