8228b8932a
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38076 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
134 lines
4.7 KiB
C++
134 lines
4.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/choice.h
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// Purpose: wxChoice class
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// Author: Julian Smart
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// Modified by: Vadim Zeitlin to derive from wxChoiceBase
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CHOICE_H_
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#define _WX_CHOICE_H_
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// ----------------------------------------------------------------------------
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// Choice item
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxChoice : public wxChoiceBase
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{
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public:
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// ctors
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wxChoice() { Init(); }
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virtual ~wxChoice();
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wxChoice(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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int n = 0, const wxString choices[] = NULL,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxChoiceNameStr)
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{
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Init();
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Create(parent, id, pos, size, n, choices, style, validator, name);
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}
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wxChoice(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayString& choices,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxChoiceNameStr)
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{
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Init();
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Create(parent, id, pos, size, choices, style, validator, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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int n = 0, const wxString choices[] = NULL,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxChoiceNameStr);
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayString& choices,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxChoiceNameStr);
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virtual void Delete(int n);
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virtual void Clear();
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virtual size_t GetCount() const;
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virtual int GetSelection() const;
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virtual int GetCurrentSelection() const;
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virtual void SetSelection(int n);
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virtual int FindString(const wxString& s, bool bCase = false) const;
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virtual wxString GetString(int n) const;
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virtual void SetString(int n, const wxString& s);
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// MSW only
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virtual bool MSWCommand(WXUINT param, WXWORD id);
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WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
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virtual WXHBRUSH MSWControlColor(WXHDC hDC, WXHWND hWnd);
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virtual bool MSWShouldPreProcessMessage(WXMSG *pMsg);
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virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
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protected:
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// common part of all ctors
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void Init() { m_lastAcceptedSelection = wxID_NONE; }
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virtual int DoAppend(const wxString& item);
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virtual int DoInsert(const wxString& item, int pos);
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virtual void DoMoveWindow(int x, int y, int width, int height);
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virtual void DoSetItemClientData( int n, void* clientData );
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virtual void* DoGetItemClientData( int n ) const;
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virtual void DoSetItemClientObject( int n, wxClientData* clientData );
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virtual wxClientData* DoGetItemClientObject( int n ) const;
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// MSW implementation
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virtual wxSize DoGetBestSize() const;
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virtual void DoGetSize(int *w, int *h) const;
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virtual void DoSetSize(int x, int y,
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int width, int height,
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int sizeFlags = wxSIZE_AUTO);
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// update the height of the drop down list to fit the number of items we
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// have (without changing the visible height)
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void UpdateVisibleHeight();
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// create and initialize the control
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bool CreateAndInit(wxWindow *parent, wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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int n, const wxString choices[],
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long style,
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const wxValidator& validator,
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const wxString& name);
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// free all memory we have (used by Clear() and dtor)
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void Free();
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// last "completed" selection, i.e. not the transient one while the user is
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// browsing the popup list: this is only used when != wxID_NONE which is
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// the case while the drop down is opened
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int m_lastAcceptedSelection;
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DECLARE_DYNAMIC_CLASS_NO_COPY(wxChoice)
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};
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#endif // _WX_CHOICE_H_
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