wxWidgets/build/osx
2021-10-21 15:29:46 +02:00
..
wxcocoa_in.xcodeproj
wxcocoa.xcodeproj adding bitmap bundle files to macOS xcodeproj 2021-10-21 15:29:46 +02:00
wxiphone_in.xcodeproj
wxiphone.xcodeproj Rename Mac uilocale.cpp to uilocale.mm 2021-09-01 17:42:53 +02:00
fix_xcode_ids.py
makeprojects.applescript Remove wxOSX/Carbon support. 2016-02-01 13:48:48 +01:00
readme.txt Remove wxOSX/Carbon support. 2016-02-01 13:48:48 +01:00
wx.xcconfig Fix Xcode builds with wxUSE_REGEX==1 2021-08-23 00:51:19 +02:00
wxcocoa_ml3rd.xcconfig
wxcocoa_ml.xcconfig
wxcocoa_mlbase.xcconfig
wxcocoa_mlgui.xcconfig
wxcocoa.xcconfig Fix wxOSX build with Xcode 10 and later 2021-08-23 00:51:19 +02:00
wxdebug.xcconfig
wxiphone.xcconfig moving archs to xcconfig 2021-01-01 21:10:05 +01:00
wxrelease.xcconfig
wxvers.xcconfig Upgrade version to 3.1.6 2021-04-14 17:57:27 +02:00

Updating Library Version Info
-----------------------------

for a new release the wxvers.xcconfig has to be updated accordingly

Building Projects
-----------------

makeprojects is an AppleScript that uses the XML Tools from 
http://www.latenightsw.com/freeware/xml-tools/

the reason for this script is to support a single place of definition for the files needed
for a certain platform by building Xcode projects from the bakefiles files.bkl file list.

it creates new projects from the ..._in.xcodeproj templates in this folder and then
reads in the files lists from the files.bkl in the build/bakefiles directory, evaluates the
conditions in these definitions and then adds the correct files to the newly created Xcode
projects

if you only need a specific target and not all of them (cocoa, iphone) then you can 
comment the unneeded makeProject calls.

Prerequisites
-------------

you need the xml scripting additions from latenightsw, 

http://www.latenightsw.com/freeware/xml-tools/

Stefan Csomor