b39dbf34b8
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20713 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1313 lines
39 KiB
C
1313 lines
39 KiB
C
///////////////////////////////////////////////////////////////////////////////
|
|
// Name: wx/univ/setup.h
|
|
// Purpose: configuration settings for wxUniversal/MSW
|
|
// Author: Vadim Zeitlin
|
|
// Modified by:
|
|
// Created: 14.08.00
|
|
// RCS-ID: $Id$
|
|
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
|
|
// Licence: wxWindows licence
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef _WX_UNIV_SETUP_H_
|
|
#define _WX_UNIV_SETUP_H_
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// global settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// define this to 0 when building wxBase library - this can also be done from
|
|
// makefile/project file overriding the value here
|
|
#ifndef wxUSE_GUI
|
|
#define wxUSE_GUI 1
|
|
#endif // wxUSE_GUI
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// compatibility settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// This setting determines the compatibility with 1.68 API:
|
|
// Level 0: no backward compatibility, all new features
|
|
// Level 1: some extra methods are defined for compatibility.
|
|
//
|
|
// Default is 0.
|
|
//
|
|
// Recommended setting: 0 (in fact the compatibility code is now very minimal
|
|
// so there is little advantage to setting it to 1.
|
|
#define WXWIN_COMPATIBILITY 0
|
|
|
|
// This setting determines the compatibility with 2.0 API: set it to 1 to
|
|
// enable it
|
|
//
|
|
// Default is 0.
|
|
//
|
|
// Recommended setting: 0 (please update your code instead!)
|
|
#define WXWIN_COMPATIBILITY_2 0
|
|
|
|
// This setting determines the compatibility with 2.0 API: set it to 1 to
|
|
// enable it
|
|
//
|
|
// Default is 0.
|
|
//
|
|
// Recommended setting: 0 (please update your code instead!)
|
|
#define WXWIN_COMPATIBILITY_2_2 0
|
|
|
|
// This setting determines the compatibility with 2.2 API: set it to 0 to
|
|
// flag all cases of using deprecated functions.
|
|
//
|
|
// Default is 1 but please try building your code with 0 as the default will
|
|
// change to 0 in the next version and the deprecated functions will disappear
|
|
// in the version after it completely.
|
|
//
|
|
// Recommended setting: 0 (please update your code)
|
|
#define WXWIN_COMPATIBILITY_2_4 1
|
|
|
|
// Define as 1 for font size to be backward compatible to 1.63 and earlier.
|
|
// 1.64 and later define point sizes to be compatible with Windows.
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxFONT_SIZE_COMPATIBILITY 0
|
|
|
|
// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
|
|
// If migrating between versions, your dialogs may seem to shrink.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 0 (the new calculations are more correct!)
|
|
#define wxDIALOG_UNIT_COMPATIBILITY 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// debugging settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Generic comment about debugging settings: they are very useful if you don't
|
|
// use any other memory leak detection tools such as Purify/BoundsChecker, but
|
|
// are probably redundant otherwise. Also, Visual C++ CRT has the same features
|
|
// as wxWindows memory debugging subsystem built in since version 5.0 and you
|
|
// may prefer to use it instead of built in memory debugging code because it is
|
|
// faster and more fool proof.
|
|
//
|
|
// Using VC++ CRT memory debugging is enabled by default in debug mode
|
|
// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
|
|
// and if __NO_VC_CRTDBG__ is not defined.
|
|
|
|
// If 1, enables wxDebugContext, for writing error messages to file, etc. If
|
|
// __WXDEBUG__ is not defined, will still use the normal memory operators.
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0
|
|
#ifdef __MWERKS__
|
|
#define wxUSE_DEBUG_CONTEXT 1
|
|
#else
|
|
#define wxUSE_DEBUG_CONTEXT 0
|
|
#endif
|
|
|
|
// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
|
|
// __WXDEBUG__ is also defined.
|
|
//
|
|
// WARNING: this code may not work with all architectures, especially if
|
|
// alignment is an issue. This switch is currently ignored for mingw / cygwin
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 1 if you are not using a memory debugging tool, else 0
|
|
#define wxUSE_MEMORY_TRACING 0
|
|
|
|
// In debug mode, cause new and delete to be redefined globally.
|
|
// If this causes problems (e.g. link errors which is a common problem
|
|
// especially if you use another library which also redefines the global new
|
|
// and delete), set this to 0.
|
|
// This switch is currently ignored for mingw / cygwin
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
|
|
|
|
// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
|
|
// this causes problems (e.g. link errors), set this to 0. You may need to set
|
|
// this to 0 if using templates (at least for VC++). This switch is currently
|
|
// ignored for mingw / cygwin / CodeWarrior
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxUSE_DEBUG_NEW_ALWAYS 0
|
|
|
|
// wxHandleFatalExceptions() may be used to catch the program faults at run
|
|
// time and, instead of terminating the program with a usual GPF message box,
|
|
// call the user-defined wxApp::OnFatalException() function. If you set
|
|
// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
|
|
//
|
|
// This setting is for Win32 only and can only be enabled if your compiler
|
|
// supports Win32 structured exception handling (currently only VC++ does)
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 if your compiler supports it.
|
|
#ifdef _MSC_VER
|
|
#define wxUSE_ON_FATAL_EXCEPTION 1
|
|
#else
|
|
#define wxUSE_ON_FATAL_EXCEPTION 0
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Unicode support
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
|
|
// defined as wchar_t, wxString will use Unicode internally. If you set this
|
|
// to 1, you must use wxT() macro for all literal strings in the program.
|
|
//
|
|
// Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
|
|
// doesn't support it and the programs compiled in Unicode mode will not run
|
|
// under 9x).
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
|
|
#define wxUSE_UNICODE 0
|
|
|
|
// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
|
|
// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
|
|
// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
|
|
// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
|
|
// will have to modify the makefiles to include unicows.lib import library as the first
|
|
// library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
|
|
// command).
|
|
//
|
|
// If your compiler doesn't have unicows.lib, you can get a version of it at
|
|
// http://libunicows.sourceforge.net
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxUSE_UNICODE_MSLU 0
|
|
|
|
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
|
|
// compiling the program in Unicode mode. More precisely, it will be possible
|
|
// to construct wxString from a wide (Unicode) string and convert any wxString
|
|
// to Unicode.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 for win32 else 0
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_WCHAR_T 1
|
|
#else
|
|
#define wxUSE_WCHAR_T 0
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// global features
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Support for message/error logging. This includes wxLogXXX() functions and
|
|
// wxLog and derived classes. Don't set this to 0 unless you really know what
|
|
// you are doing.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (always)
|
|
#define wxUSE_LOG 1
|
|
|
|
// Recommended setting: 1
|
|
#define wxUSE_LOGWINDOW 1
|
|
|
|
// Recommended setting: 1
|
|
#define wxUSE_LOGGUI 1
|
|
|
|
// Recommended setting: 1
|
|
#define wxUSE_LOG_DIALOG 1
|
|
|
|
// Support for command line parsing using wxCmdLineParser class.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
|
|
#define wxUSE_CMDLINE_PARSER 1
|
|
|
|
// Support for multithreaded applications: if 1, compile in thread classes
|
|
// (thread.h) and make the library a bit more thread safe. Although thread
|
|
// support is quite stable by now, you may still consider recompiling the
|
|
// library without it if you have no use for it - this will result in a
|
|
// somewhat smaller and faster operation.
|
|
//
|
|
// This is ignored under Win16, threads are only supported under Win32.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 0 unless you do plan to develop MT applications
|
|
#define wxUSE_THREADS 1
|
|
|
|
// If enabled (1), compiles wxWindows streams classes
|
|
#define wxUSE_STREAMS 1
|
|
|
|
// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
|
|
#ifdef __MWERKS__
|
|
#define wxUSE_STD_IOSTREAM 1
|
|
#else
|
|
#define wxUSE_STD_IOSTREAM 0
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// non GUI features selection
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
|
|
// integer which is implemented in terms of native 64 bit integers if any or
|
|
// uses emulation otherwise.
|
|
//
|
|
// This class is required by wxDateTime and so you should enable it if you want
|
|
// to use wxDateTime. For most modern platforms, it will use the native 64 bit
|
|
// integers in which case (almost) all of its functions are inline and it
|
|
// almost does not take any space, so there should be no reason to switch it
|
|
// off.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_LONGLONG 1
|
|
|
|
// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
|
|
// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (wxFile is highly recommended as it is required by
|
|
// i18n code, wxFileConfig and others)
|
|
#define wxUSE_FILE 1
|
|
#define wxUSE_FFILE 1
|
|
|
|
// Use wxFSVolume class providing access to the configured/active mount points
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (but may be safely disabled if you don't use it)
|
|
#define wxUSE_FSVOLUME 1
|
|
|
|
// use wxTextBuffer class: required by wxTextFile
|
|
#define wxUSE_TEXTBUFFER 1
|
|
|
|
// use wxTextFile class: requires wxFile and wxTextBuffer, required by
|
|
// wxFileConfig
|
|
#define wxUSE_TEXTFILE 1
|
|
|
|
// i18n support: _() macro, wxLocale class. Requires wxTextFile.
|
|
#define wxUSE_INTL 1
|
|
|
|
// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
|
|
// allow to manipulate dates, times and time intervals. wxDateTime replaces the
|
|
// old wxTime and wxDate classes which are still provided for backwards
|
|
// compatibility (and implemented in terms of wxDateTime).
|
|
//
|
|
// Note that this class is relatively new and is still officially in alpha
|
|
// stage because some features are not yet (fully) implemented. It is already
|
|
// quite useful though and should only be disabled if you are aiming at
|
|
// absolutely minimal version of the library.
|
|
//
|
|
// Requires: wxUSE_LONGLONG
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_DATETIME 1
|
|
|
|
// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
|
|
// the same as wxDateTime!). These classes are obsolete and shouldn't be used
|
|
// in new code
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0 unless you have legacy code which uses these classes
|
|
#define wxUSE_TIMEDATE 0
|
|
|
|
// Set wxUSE_TIMER to 1 to compile wxTimer class
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_TIMER 1
|
|
|
|
// Use wxStopWatch clas.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (needed by wxSocket)
|
|
#define wxUSE_STOPWATCH 1
|
|
|
|
// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
|
|
// which allow the application to store its settings in the persistent
|
|
// storage. Setting this to 1 will also enable on-demand creation of the
|
|
// global config object in wxApp.
|
|
//
|
|
// See also wxUSE_CONFIG_NATIVE below.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_CONFIG 1
|
|
|
|
// If wxUSE_CONFIG is 1, you may choose to use either the native config
|
|
// classes under Windows (using .INI files under Win16 and the registry under
|
|
// Win32) or the portable text file format used by the config classes under
|
|
// Unix.
|
|
//
|
|
// Default is 1 to use native classes. Note that you may still use
|
|
// wxFileConfig even if you set this to 1 - just the config object created by
|
|
// default for the applications needs will be a wxRegConfig or wxIniConfig and
|
|
// not wxFileConfig.
|
|
//
|
|
// Recommended setting: 0 (universal should not use native)
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_CONFIG_NATIVE 0
|
|
#else
|
|
#define wxUSE_CONFIG_NATIVE 0
|
|
#endif
|
|
|
|
// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
|
|
// to connect/disconnect from the network and be notified whenever the dial-up
|
|
// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_DIALUP_MANAGER 1
|
|
#else
|
|
#define wxUSE_DIALUP_MANAGER 0
|
|
#endif
|
|
|
|
// Compile in classes for run-time DLL loading and function calling.
|
|
// Required by wxUSE_DIALUP_MANAGER.
|
|
//
|
|
// This setting is for Win32 only
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_DYNLIB_CLASS 1
|
|
#else
|
|
#define wxUSE_DYNLIB_CLASS 0
|
|
#endif
|
|
|
|
// experimental, don't use for now
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_DYNAMIC_LOADER 1
|
|
#else
|
|
#define wxUSE_DYNAMIC_LOADER 0
|
|
#endif
|
|
|
|
// Set to 1 to use socket classes
|
|
#define wxUSE_SOCKETS 1
|
|
|
|
// Set to 1 to enable virtual file systems (required by wxHTML)
|
|
#define wxUSE_FILESYSTEM 1
|
|
|
|
// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
|
|
#define wxUSE_FS_ZIP 1
|
|
|
|
// Set to 1 to compile wxZipInput/OutputStream classes.
|
|
#define wxUSE_ZIPSTREAM 1
|
|
|
|
// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
|
|
// wxUSE_LIBPNG.
|
|
#define wxUSE_ZLIB 1
|
|
|
|
// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
|
|
#define wxUSE_FS_INET 1
|
|
|
|
// If enabled, the code written by Apple will be used to write, in a portable
|
|
// way, float on the disk. See extended.c for the license which is different
|
|
// from wxWindows one.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 unless you don't like the license terms (unlikely)
|
|
#define wxUSE_APPLE_IEEE 1
|
|
|
|
// Joystick support class
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_JOYSTICK 1
|
|
#else
|
|
#define wxUSE_JOYSTICK 1
|
|
#endif
|
|
|
|
// wxFontMapper class
|
|
#define wxUSE_FONTMAP 1
|
|
|
|
// wxMimeTypesManager class
|
|
#define wxUSE_MIMETYPE 1
|
|
|
|
// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
|
|
// or wxURL you need to set this to 1.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_PROTOCOL 1
|
|
|
|
// The settings for the individual URL schemes
|
|
#define wxUSE_PROTOCOL_FILE 1
|
|
#define wxUSE_PROTOCOL_FTP 1
|
|
#define wxUSE_PROTOCOL_HTTP 1
|
|
|
|
// Define this to use wxURL class.
|
|
#define wxUSE_URL 1
|
|
|
|
// Support for regular expression matching via wxRegEx class: enable this to
|
|
// use POSIX regular expressions in your code. You need to compile regex
|
|
// library from src/regex to use it under Windows.
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 1 if your compiler supports it, if it doesn't please
|
|
// contribute us a makefile for src/regex for it
|
|
#define wxUSE_REGEX 1
|
|
|
|
// wxSystemOptions class
|
|
#define wxUSE_SYSTEM_OPTIONS 1
|
|
|
|
// wxWave class
|
|
#define wxUSE_WAVE 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Individual GUI controls
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
|
|
// (without it, wxControl class is not compiled)
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (don't change except for very special programs)
|
|
#define wxUSE_CONTROLS 1
|
|
|
|
// wxPopupWindow class is a top level transient window. It is currently used
|
|
// to implement wxTipWindow
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
|
|
#define wxUSE_POPUPWIN 1
|
|
|
|
// wxTipWindow allows to implement the custom tooltips, it is used by the
|
|
// context help classes. Requires wxUSE_POPUPWIN.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (may be set to 0)
|
|
#define wxUSE_TIPWINDOW 1
|
|
|
|
// Each of the settings below corresponds to one wxWindows control. They are
|
|
// all switched on by default but may be disabled if you are sure that your
|
|
// program (including any standard dialogs it can show!) doesn't need them and
|
|
// if you desperately want to save some space. If you use any of these you must
|
|
// set wxUSE_CONTROLS as well.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_BUTTON 1 // wxButton
|
|
#define wxUSE_BMPBUTTON 1 // wxBitmapButton
|
|
#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
|
|
#define wxUSE_CHECKBOX 1 // wxCheckBox
|
|
#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
|
|
#define wxUSE_CHOICE 1 // wxChoice
|
|
#define wxUSE_COMBOBOX 1 // wxComboBox
|
|
#define wxUSE_GAUGE 1 // wxGauge
|
|
#define wxUSE_LISTBOX 1 // wxListBox
|
|
#define wxUSE_LISTCTRL 1 // wxListCtrl
|
|
#define wxUSE_RADIOBOX 1 // wxRadioBox
|
|
#define wxUSE_RADIOBTN 1 // wxRadioButton
|
|
#define wxUSE_SCROLLBAR 1 // wxScrollBar
|
|
#define wxUSE_SLIDER 1 // wxSlider
|
|
#define wxUSE_SPINBTN 1 // wxSpinButton
|
|
#define wxUSE_SPINCTRL 1 // wxSpinCtrl
|
|
#define wxUSE_STATBOX 1 // wxStaticBox
|
|
#define wxUSE_STATLINE 1 // wxStaticLine
|
|
#define wxUSE_STATTEXT 1 // wxStaticText
|
|
#define wxUSE_STATBMP 1 // wxStaticBitmap
|
|
#define wxUSE_TEXTCTRL 1 // wxTextCtrl
|
|
#define wxUSE_TOGGLEBTN 0 // requires wxButton // currently not supported
|
|
#define wxUSE_TREECTRL 1 // wxTreeCtrl
|
|
|
|
// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
|
|
// below either wxStatusBar95 or a generic wxStatusBar will be used.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_STATUSBAR 1
|
|
|
|
// Two status bar implementations are available under Win32: the generic one
|
|
// or the wrapper around native control. For native look and feel the native
|
|
// version should be used.
|
|
//
|
|
// Default is 0.
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxUSE_NATIVE_STATUSBAR 0
|
|
|
|
// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
|
|
// classes at all. Otherwise, use the native toolbar class unless
|
|
// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
|
|
// supports some features which might not be supported by the native wxToolBar
|
|
// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
|
|
//
|
|
// Default is 0 for all settings.
|
|
//
|
|
// Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE and
|
|
// wxUSE_TOOLBAR_SIMPLE.
|
|
#define wxUSE_TOOLBAR 1
|
|
#define wxUSE_TOOLBAR_NATIVE 0
|
|
#define wxUSE_TOOLBAR_SIMPLE 1
|
|
|
|
// this setting is obsolete, value is ignored
|
|
#define wxUSE_BUTTONBAR 0
|
|
|
|
// wxNotebook is a control with several "tabs" located on one of its sides. It
|
|
// may be used ot logically organise the data presented to the user instead of
|
|
// putting everything in one huge dialog. It replaces wxTabControl and related
|
|
// classes of wxWin 1.6x.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_NOTEBOOK 1
|
|
|
|
// wxTabDialog is a generic version of wxNotebook but it is incompatible with
|
|
// the new class. It shouldn't be used in new code.
|
|
//
|
|
// Default is 0.
|
|
//
|
|
// Recommended setting: 0 (use wxNotebook)
|
|
#define wxUSE_TAB_DIALOG 0
|
|
|
|
// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
|
|
// the new, much imporved and enhanced version. The new version is backwards
|
|
// compatible with the old one and should be used whenever possible, i.e. if
|
|
// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
|
|
//
|
|
// Default is 1 for both options.
|
|
//
|
|
// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
|
|
// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
|
|
// essential.
|
|
//
|
|
// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
|
|
#define wxUSE_GRID 1
|
|
#define wxUSE_NEW_GRID 1
|
|
|
|
// wxProperty[Value/Form/List] classes, used by Dialog Editor
|
|
#define wxUSE_PROPSHEET 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Miscellaneous GUI stuff
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
|
|
#define wxUSE_ACCEL 1
|
|
|
|
// Use wxCaret: a class implementing a "cursor" in a text control (called caret
|
|
// under Windows).
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (can be safely set to 0, not used by the library)
|
|
#define wxUSE_CARET 1
|
|
|
|
// Use wxDisplay class: it allows enumerating all displays on a system and
|
|
// working with them.
|
|
//
|
|
// Default is 0 because it isn't yet implemented on all platforms
|
|
//
|
|
// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
|
|
#define wxUSE_DISPLAY 0
|
|
|
|
// Miscellaneous geometry code: needed for Canvas library
|
|
#define wxUSE_GEOMETRY 0
|
|
|
|
// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
|
|
// wxListCtrl.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (set it to 0 if you don't use any of the controls
|
|
// enumerated above, then this class is mostly useless too)
|
|
#define wxUSE_IMAGLIST 1
|
|
|
|
// Use wxMenu, wxMenuBar, wxMenuItem.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (can't be disabled under MSW)
|
|
#define wxUSE_MENUS 1
|
|
|
|
// Use wxSashWindow class.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_SASH 1
|
|
|
|
// Use wxSplitterWindow class.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_SPLITTER 1
|
|
|
|
// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#ifdef __WIN32__
|
|
#define wxUSE_TOOLTIPS 1
|
|
#else
|
|
#define wxUSE_TOOLTIPS 0
|
|
#endif
|
|
|
|
// wxValidator class and related methods
|
|
#define wxUSE_VALIDATORS 1
|
|
|
|
// wxDC cacheing implementation
|
|
#define wxUSE_DC_CACHEING 1
|
|
|
|
// Set this to 1 to enable the use of DIB's for wxBitmap to support
|
|
// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
|
|
#define wxUSE_DIB_FOR_BITMAP 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// common dialogs
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Define 1 to use generic dialogs in Windows, even though they duplicate
|
|
// native common dialog (e.g. wxColourDialog). This is mainly useful for
|
|
// testing.
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
|
|
|
|
// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
|
|
// file selector, printer dialog). Switching this off also switches off the
|
|
// printing architecture and interactive wxPrinterDC.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (unless it really doesn't work)
|
|
#define wxUSE_COMMON_DIALOGS 1
|
|
|
|
// wxBusyInfo displays window with message when app is busy. Works in same way
|
|
// as wxBusyCursor
|
|
#define wxUSE_BUSYINFO 1
|
|
|
|
// Use single/multiple choice dialogs.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (used in the library itself)
|
|
#define wxUSE_CHOICEDLG 1
|
|
|
|
// Use colour picker dialog
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_COLOURDLG 1
|
|
|
|
// wxDirDlg class for getting a directory name from user
|
|
#define wxUSE_DIRDLG 1
|
|
|
|
// TODO: setting to choose the generic or native one
|
|
|
|
// Use file open/save dialogs.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (used in many places in the library itself)
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_FILEDLG 1
|
|
#else
|
|
#define wxUSE_FILEDLG 1
|
|
#endif
|
|
|
|
// Use find/replace dialogs.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (but may be safely set to 0)
|
|
#define wxUSE_FINDREPLDLG 1
|
|
|
|
// Use font picker dialog
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (used in the library itself)
|
|
#define wxUSE_FONTDLG 1
|
|
|
|
// Use wxMessageDialog and wxMessageBox.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (used in the library itself)
|
|
#define wxUSE_MSGDLG 1
|
|
|
|
// progress dialog class for lengthy operations
|
|
#define wxUSE_PROGRESSDLG 1
|
|
|
|
// support for startup tips (wxShowTip &c)
|
|
#define wxUSE_STARTUP_TIPS 1
|
|
|
|
// text entry dialog and wxGetTextFromUser function
|
|
#define wxUSE_TEXTDLG 1
|
|
|
|
// number entry dialog
|
|
#define wxUSE_NUMBERDLG 1
|
|
|
|
// splash screen class
|
|
#define wxUSE_SPLASH 1
|
|
|
|
// wizards
|
|
#define wxUSE_WIZARDDLG 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Metafiles support
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Windows supports the graphics format known as metafile which is, though not
|
|
// portable, is widely used under Windows and so is supported by wxWin (under
|
|
// Windows only, of course). Win16 (Win3.1) used the so-called "Window
|
|
// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
|
|
// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
|
|
// default, WMFs will be used under Win16 and EMFs under Win32. This may be
|
|
// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
|
|
// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
|
|
// in any metafile related classes at all.
|
|
//
|
|
// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
|
|
//
|
|
// Recommended setting: default or 0 for everything for portable programs.
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_METAFILE 1
|
|
#define wxUSE_ENH_METAFILE 1
|
|
#define wxUSE_WIN_METAFILES_ALWAYS 0
|
|
#else
|
|
#define wxUSE_METAFILE 0
|
|
#define wxUSE_ENH_METAFILE 0
|
|
#define wxUSE_WIN_METAFILES_ALWAYS 0
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Big GUI components
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set to 0 to disable document/view architecture
|
|
#define wxUSE_DOC_VIEW_ARCHITECTURE 1
|
|
|
|
// Set to 0 to disable MDI document/view architecture
|
|
#define wxUSE_MDI_ARCHITECTURE 1
|
|
|
|
// Set to 0 to disable print/preview architecture code
|
|
#define wxUSE_PRINTING_ARCHITECTURE 1
|
|
|
|
// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
|
|
// much more.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
|
|
// smaller library.
|
|
#define wxUSE_HTML 1
|
|
|
|
// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
|
|
// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
|
|
// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
|
|
// will need to manually add opengl32.lib and glu32.lib to the list of
|
|
// libraries linked with your program if you use OpenGL.
|
|
//
|
|
// Default is 0.
|
|
//
|
|
// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_GLCANVAS 1
|
|
#else
|
|
#define wxUSE_GLCANVAS 0
|
|
#endif
|
|
|
|
// wxTreeLayout class
|
|
#define wxUSE_TREELAYOUT 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Data transfer
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Use wxClipboard class for clipboard copy/paste.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_CLIPBOARD 1
|
|
|
|
// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
|
|
// drop
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 for WIN32
|
|
#define wxUSE_DATAOBJ 1
|
|
|
|
// Use wxDropTarget and wxDropSource classes for drag and drop (this is
|
|
// different from "built in" drag and drop in wxTreeCtrl which is always
|
|
// available). Requires wxUSE_DATAOBJ.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_DRAG_AND_DROP 1
|
|
#else
|
|
#define wxUSE_DRAG_AND_DROP 0
|
|
#endif
|
|
|
|
// Use wxAccessible for enhanced and customisable accessibility.
|
|
// Depends on wxUSE_OLE.
|
|
//
|
|
// Default is 0.
|
|
//
|
|
// Recommended setting (at present): 0
|
|
#define wxUSE_ACCESSIBILITY 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// miscellaneous settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// wxSingleInstanceChecker class allows to verify at startup if another program
|
|
// instance is running (it is only available under Win32)
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (the class is tiny, disabling it won't save much
|
|
// space)
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_SNGLINST_CHECKER 1
|
|
#else
|
|
#define wxUSE_SNGLINST_CHECKER 0
|
|
#endif
|
|
|
|
// Drag image
|
|
#define wxUSE_DRAGIMAGE 1
|
|
|
|
// Interprocess communication
|
|
#define wxUSE_IPC 1
|
|
|
|
// Help
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_HELP 1
|
|
#else
|
|
#define wxUSE_HELP 1
|
|
#endif
|
|
|
|
// MS help
|
|
#define wxUSE_MS_HTML_HELP 1
|
|
|
|
// Use wxHTML-based help controller
|
|
#define wxUSE_WXHTML_HELP 1
|
|
|
|
// Use resources
|
|
#define wxUSE_RESOURCES 1
|
|
|
|
// Window layout constraint system
|
|
#define wxUSE_CONSTRAINTS 1
|
|
|
|
// Splines
|
|
#define wxUSE_SPLINES 1
|
|
|
|
// Use XPM support in wxBitmap
|
|
//
|
|
// Default is 1, as XPM is now fully supported this makes easier the issue
|
|
// of portable icons and bitmaps
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_XPM_IN_MSW 1
|
|
#else
|
|
#define wxUSE_XPM_IN_MSW 0
|
|
#endif
|
|
|
|
// Use dynamic DIB loading/saving code in utils/dib under MSW.
|
|
#define wxUSE_IMAGE_LOADING_IN_MSW 0
|
|
|
|
// Use dynamic icon/cursor loading/saving code under MSW.
|
|
#define wxUSE_RESOURCE_LOADING_IN_MSW 0
|
|
|
|
// use wxExpr (a.k.a. PrologIO)
|
|
#define wxUSE_PROLOGIO 0
|
|
|
|
// Use .wxr resource mechanism (requires PrologIO library)
|
|
#define wxUSE_WX_RESOURCES 0
|
|
|
|
// Include mouse wheel support
|
|
#define wxUSE_MOUSEWHEEL 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// postscript support settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set to 1 for PostScript device context.
|
|
#define wxUSE_POSTSCRIPT 1
|
|
|
|
// Set to 1 to use font metric files in GetTextExtent
|
|
#define wxUSE_AFM_FOR_POSTSCRIPT 1
|
|
|
|
// Set to 0 to disable PostScript print/preview architecture code under Windows
|
|
// (just use Windows printing).
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
|
|
#else
|
|
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// database classes
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Define 1 to use ODBC classes
|
|
#define wxUSE_ODBC 1
|
|
|
|
// For backward compatibility reasons, this parameter now only controls the
|
|
// default scrolling method used by cursors. This default behavior can be
|
|
// overriden by setting the second param of wxDB::wxDbGetConnection() or
|
|
// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
|
|
// that use the connection) should support forward only scrolling of cursors,
|
|
// or both forward and backward support for backward scrolling cursors is
|
|
// dependent on the data source as well as the ODBC driver being used.
|
|
#define wxODBC_FWD_ONLY_CURSORS 0
|
|
|
|
// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
|
|
// member variables. With a setting of 1, full backward compatability with the
|
|
// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
|
|
// as future development will be done only on the non-deprecated
|
|
// functions/classes/member variables/etc.
|
|
#define wxODBC_BACKWARD_COMPATABILITY 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// other compiler (mis)features
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set this to 0 if your compiler can't cope with omission of prototype
|
|
// parameters.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (should never need to set this to 0)
|
|
#define REMOVE_UNUSED_ARG 1
|
|
|
|
// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
|
|
// them. Set to 1 for <iostream.h>, 0 for <iostream>
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: whatever your compiler likes more
|
|
#ifdef __MWERKS__
|
|
#define wxUSE_IOSTREAMH 1
|
|
#else
|
|
#define wxUSE_IOSTREAMH 0
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// image format support
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// wxImage supports many different image formats which can be configured at
|
|
// compile-time. BMP is always supported, others are optional and can be safely
|
|
// disabled if you don't plan to use images in such format sometimes saving
|
|
// substantial amount of code in the final library.
|
|
//
|
|
// Some formats require an extra library which is included in wxWin sources
|
|
// which is mentioned if it is the case.
|
|
|
|
// Set to 1 for wxImage support (recommended).
|
|
#define wxUSE_IMAGE 1
|
|
|
|
// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
|
|
#define wxUSE_LIBPNG 1
|
|
|
|
// Set to 1 for JPEG format support (requires libjpeg)
|
|
#define wxUSE_LIBJPEG 1
|
|
|
|
// Set to 1 for TIFF format support (requires libtiff)
|
|
#define wxUSE_LIBTIFF 1
|
|
|
|
// Set to 1 for GIF format support
|
|
#define wxUSE_GIF 1
|
|
|
|
// Set to 1 for PNM format support
|
|
#define wxUSE_PNM 1
|
|
|
|
// Set to 1 for PCX format support
|
|
#define wxUSE_PCX 1
|
|
|
|
// Set to 1 for IFF format support (Amiga format)
|
|
#define wxUSE_IFF 0
|
|
|
|
// Set to 1 for XPM format support
|
|
#define wxUSE_XPM 1
|
|
|
|
// Set to 1 for MS Icons and Cursors format support
|
|
#define wxUSE_ICO_CUR 0
|
|
|
|
// Set to 1 to compile in wxPalette class
|
|
#define wxUSE_PALETTE 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Windows-only settings
|
|
// ----------------------------------------------------------------------------
|
|
#if defined(__WINDOWS__)
|
|
|
|
// Set this to 1 if you want to use wxWindows and MFC in the same program. This
|
|
// will override some other settings (see below)
|
|
//
|
|
// Default is 0.
|
|
//
|
|
// Recommended setting: 0 unless you really have to use MFC
|
|
#define wxUSE_MFC 0
|
|
|
|
// Set this to 1 for generic OLE support: this is required for drag-and-drop,
|
|
// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
|
|
// can't compile/doesn't have the OLE headers.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 for WIN32
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_OLE 1
|
|
#else
|
|
#define wxUSE_OLE 0
|
|
#endif
|
|
|
|
// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
|
|
// 3.x. This setting is ignored under Win9x and NT 4.0+.
|
|
//
|
|
// Default is 0 for (most) Win32 (systems), 1 for Win16
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxUSE_CTL3D 0
|
|
|
|
// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
|
|
// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
|
|
// miniframes support instead.
|
|
//
|
|
// Default is 0 for (most) Win32 (systems), 1 for Win16
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxUSE_ITSY_BITSY 0
|
|
|
|
// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
|
|
// which allows to put more than ~32Kb of text in it even under Win9x (NT
|
|
// doesn't have such limitation).
|
|
//
|
|
// Default is 1 for compilers which support it
|
|
//
|
|
// Recommended setting: 1, only set it to 0 if your compiler doesn't have
|
|
// or can't compile <richedit.h>
|
|
#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
|
|
// TODO: This should be ifdef'ed for any compilers that don't support
|
|
// RichEdit 2.0 but do have RichEdit 1.0...
|
|
#define wxUSE_RICHEDIT 0 // currently not supported
|
|
#define wxUSE_RICHEDIT2 0 // currently not supported
|
|
|
|
#else
|
|
#define wxUSE_RICHEDIT 0
|
|
#define wxUSE_RICHEDIT2 0
|
|
#endif
|
|
|
|
// Set this to 1 to enable support for the owner-drawn menu and listboxes.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1, set to 0 for a small library size reduction
|
|
#define wxUSE_OWNER_DRAWN 0
|
|
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// disable the settings which don't work for some compilers
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#ifndef wxUSE_NORLANDER_HEADERS
|
|
#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
|
|
#define wxUSE_NORLANDER_HEADERS 1
|
|
#else
|
|
#define wxUSE_NORLANDER_HEADERS 0
|
|
#endif
|
|
#endif
|
|
|
|
// wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
|
|
#if defined(__MWERKS__)
|
|
#undef wxUSE_DEBUG_NEW_ALWAYS
|
|
#define wxUSE_DEBUG_NEW_ALWAYS 0
|
|
#endif
|
|
|
|
#if defined(__GNUWIN32__)
|
|
// These don't work as expected for mingw32 and cygwin32
|
|
#undef wxUSE_MEMORY_TRACING
|
|
#define wxUSE_MEMORY_TRACING 0
|
|
|
|
#undef wxUSE_GLOBAL_MEMORY_OPERATORS
|
|
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
|
|
|
|
#undef wxUSE_DEBUG_NEW_ALWAYS
|
|
#define wxUSE_DEBUG_NEW_ALWAYS 0
|
|
|
|
// Cygwin betas don't have wcslen
|
|
#if defined(__CYGWIN__) || defined(__CYGWIN32__)
|
|
#if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
|
|
#undef wxUSE_WCHAR_T
|
|
#define wxUSE_WCHAR_T 0
|
|
#endif
|
|
#endif
|
|
|
|
#endif // __GNUWIN32__
|
|
|
|
// MFC duplicates these operators
|
|
#if wxUSE_MFC
|
|
#undef wxUSE_GLOBAL_MEMORY_OPERATORS
|
|
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
|
|
|
|
#undef wxUSE_DEBUG_NEW_ALWAYS
|
|
#define wxUSE_DEBUG_NEW_ALWAYS 0
|
|
#endif // wxUSE_MFC
|
|
|
|
#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
|
|
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
|
|
// to implement UUIDs
|
|
// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
|
|
#undef wxUSE_DRAG_AND_DROP
|
|
#define wxUSE_DRAG_AND_DROP 0
|
|
#endif
|
|
|
|
// Only WIN32 supports wxStatusBar95
|
|
#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
|
|
#undef wxUSE_NATIVE_STATUSBAR
|
|
#define wxUSE_NATIVE_STATUSBAR 0
|
|
#endif
|
|
|
|
// Salford C++ doesn't like some of the memory operator definitions
|
|
#ifdef __SALFORDC__
|
|
#undef wxUSE_MEMORY_TRACING
|
|
#define wxUSE_MEMORY_TRACING 0
|
|
|
|
#undef wxUSE_GLOBAL_MEMORY_OPERATORS
|
|
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
|
|
|
|
#undef wxUSE_DEBUG_NEW_ALWAYS
|
|
#define wxUSE_DEBUG_NEW_ALWAYS 0
|
|
|
|
#undef wxUSE_THREADS
|
|
#define wxUSE_THREADS 0
|
|
|
|
#undef wxUSE_OWNER_DRAWN
|
|
#define wxUSE_OWNER_DRAWN 0
|
|
#endif // __SALFORDC__
|
|
|
|
// BC++/Win16 can't cope with the amount of data in resource.cpp
|
|
#if defined(__WIN16__) && defined(__BORLANDC__)
|
|
#undef wxUSE_WX_RESOURCES
|
|
#define wxUSE_WX_RESOURCES 0
|
|
|
|
#undef wxUSE_ODBC
|
|
#define wxUSE_ODBC 0
|
|
|
|
#undef wxUSE_NEW_GRID
|
|
#define wxUSE_NEW_GRID 0
|
|
#endif
|
|
|
|
#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
|
|
// BC++ 4.0 can't compile JPEG library
|
|
#undef wxUSE_LIBJPEG
|
|
#define wxUSE_LIBJPEG 0
|
|
#endif
|
|
|
|
// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
|
|
#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
|
|
#undef wxUSE_DEBUG_NEW_ALWAYS
|
|
#define wxUSE_DEBUG_NEW_ALWAYS 0
|
|
#endif
|
|
|
|
#if defined(__WXMSW__) && defined(__WATCOMC__)
|
|
/*
|
|
#undef wxUSE_GLCANVAS
|
|
#define wxUSE_GLCANVAS 0
|
|
*/
|
|
|
|
#undef wxUSE_WCHAR_T
|
|
#define wxUSE_WCHAR_T 0
|
|
#endif
|
|
|
|
#if defined(__WXMSW__) && !defined(__WIN32__)
|
|
#undef wxUSE_SOCKETS
|
|
#define wxUSE_SOCKETS 0
|
|
|
|
#undef wxUSE_THREADS
|
|
#define wxUSE_THREADS 0
|
|
|
|
#undef wxUSE_TOOLTIPS
|
|
#define wxUSE_TOOLTIPS 0
|
|
|
|
#undef wxUSE_SPINCTRL
|
|
#define wxUSE_SPINCTRL 0
|
|
|
|
#undef wxUSE_SPINBTN
|
|
#define wxUSE_SPINBTN 0
|
|
|
|
#undef wxUSE_LIBPNG
|
|
#define wxUSE_LIBPNG 0
|
|
|
|
#undef wxUSE_LIBJPEG
|
|
#define wxUSE_LIBJPEG 0
|
|
|
|
#undef wxUSE_LIBTIFF
|
|
#define wxUSE_LIBTIFF 0
|
|
|
|
#undef wxUSE_GIF
|
|
#define wxUSE_GIF 0
|
|
|
|
#undef wxUSE_PNM
|
|
#define wxUSE_PNM 0
|
|
|
|
#undef wxUSE_PCX
|
|
#define wxUSE_PCX 0
|
|
|
|
#undef wxUSE_GLCANVAS
|
|
#define wxUSE_GLCANVAS 0
|
|
|
|
#undef wxUSE_MS_HTML_HELP
|
|
#define wxUSE_MS_HTML_HELP 0
|
|
|
|
#undef wxUSE_WCHAR_T
|
|
#define wxUSE_WCHAR_T 0
|
|
|
|
#endif // Win16
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// unknown settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// If 1, enables provision of run-time type information.
|
|
// NOW MANDATORY: don't change.
|
|
#define wxUSE_DYNAMIC_CLASSES 1
|
|
|
|
//??????
|
|
#if defined(__WIN32__)
|
|
#define wxUSE_DDE_FOR_IPC 0
|
|
#else
|
|
#define wxUSE_DDE_FOR_IPC 0
|
|
#endif
|
|
|
|
//??????
|
|
#define wxUSE_SPAWNBROWSER 0
|
|
|
|
#endif // _WX_UNIV_SETUP_H_
|