wxWidgets/wxPython/include/wx/wxPython/pseudodc.h
2006-10-11 04:01:29 +00:00

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29 KiB
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/////////////////////////////////////////////////////////////////////////////
// Name: pseudodc.h
// Purpose: wxPseudoDC class
// Author: Paul Lanier
// Modified by:
// Created: 05/25/06
// RCS-ID: $Id$
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PSUEDO_DC_H_BASE_
#define _WX_PSUEDO_DC_H_BASE_
//----------------------------------------------------------------------------
// Base class for all pdcOp classes
//----------------------------------------------------------------------------
class pdcOp
{
public:
// Constructor and Destructor
pdcOp() {}
virtual ~pdcOp() {}
// Virtual Drawing Methods
virtual void DrawToDC(wxDC *dc, bool grey=false)=0;
virtual void Translate(wxCoord WXUNUSED(dx), wxCoord WXUNUSED(dy)) {}
virtual void CacheGrey() {}
};
//----------------------------------------------------------------------------
// declare a list class for list of pdcOps
//----------------------------------------------------------------------------
WX_DECLARE_LIST(pdcOp, pdcOpList);
//----------------------------------------------------------------------------
// Helper functions used for drawing greyed out versions of objects
//----------------------------------------------------------------------------
wxColour &MakeColourGrey(const wxColour &c);
wxBrush &GetGreyBrush(wxBrush &brush);
wxPen &GetGreyPen(wxPen &pen);
wxIcon &GetGreyIcon(wxIcon &icon);
wxBitmap &GetGreyBitmap(wxBitmap &bmp);
//----------------------------------------------------------------------------
// Classes derived from pdcOp
// There is one class for each method mirrored from wxDC to wxPseudoDC
//----------------------------------------------------------------------------
class pdcSetFontOp : public pdcOp
{
public:
pdcSetFontOp(const wxFont& font)
{m_font=font;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false) {dc->SetFont(m_font);}
protected:
wxFont m_font;
};
class pdcSetBrushOp : public pdcOp
{
public:
pdcSetBrushOp(const wxBrush& brush)
{m_greybrush=m_brush=brush;}
virtual void DrawToDC(wxDC *dc, bool grey=false)
{
if (!grey) dc->SetBrush(m_brush);
else dc->SetBrush(m_greybrush);
}
virtual void CacheGrey() {m_greybrush=GetGreyBrush(m_brush);}
protected:
wxBrush m_brush;
wxBrush m_greybrush;
};
class pdcSetBackgroundOp : public pdcOp
{
public:
pdcSetBackgroundOp(const wxBrush& brush)
{m_greybrush=m_brush=brush;}
virtual void DrawToDC(wxDC *dc, bool grey=false)
{
if (!grey) dc->SetBackground(m_brush);
else dc->SetBackground(m_greybrush);
}
virtual void CacheGrey() {m_greybrush=GetGreyBrush(m_brush);}
protected:
wxBrush m_brush;
wxBrush m_greybrush;
};
class pdcSetPenOp : public pdcOp
{
public:
pdcSetPenOp(const wxPen& pen)
{m_greypen=m_pen=pen;}
virtual void DrawToDC(wxDC *dc, bool grey=false)
{
if (!grey) dc->SetPen(m_pen);
else dc->SetPen(m_greypen);
}
virtual void CacheGrey() {m_greypen=GetGreyPen(m_pen);}
protected:
wxPen m_pen;
wxPen m_greypen;
};
class pdcSetTextBackgroundOp : public pdcOp
{
public:
pdcSetTextBackgroundOp(const wxColour& colour)
{m_colour=colour;}
virtual void DrawToDC(wxDC *dc, bool grey=false)
{
if (!grey) dc->SetTextBackground(m_colour);
else dc->SetTextBackground(MakeColourGrey(m_colour));
}
protected:
wxColour m_colour;
};
class pdcSetTextForegroundOp : public pdcOp
{
public:
pdcSetTextForegroundOp(const wxColour& colour)
{m_colour=colour;}
virtual void DrawToDC(wxDC *dc, bool grey=false)
{
if (!grey) dc->SetTextForeground(m_colour);
else dc->SetTextForeground(MakeColourGrey(m_colour));
}
protected:
wxColour m_colour;
};
class pdcDrawRectangleOp : public pdcOp
{
public:
pdcDrawRectangleOp(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
{m_x=x; m_y=y; m_w=w; m_h=h;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false) {dc->DrawRectangle(m_x,m_y,m_w,m_h);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x+=dx;m_y+=dy;}
protected:
wxCoord m_x,m_y,m_w,m_h;
};
class pdcDrawLineOp : public pdcOp
{
public:
pdcDrawLineOp(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
{m_x1=x1; m_y1=y1; m_x2=x2; m_y2=y2;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false) {dc->DrawLine(m_x1,m_y1,m_x2,m_y2);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x1+=dx; m_y1+=dy; m_x2+=dx; m_y2+=dy;}
protected:
wxCoord m_x1,m_y1,m_x2,m_y2;
};
class pdcSetBackgroundModeOp : public pdcOp
{
public:
pdcSetBackgroundModeOp(int mode) {m_mode=mode;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false) {dc->SetBackgroundMode(m_mode);}
protected:
int m_mode;
};
class pdcDrawTextOp : public pdcOp
{
public:
pdcDrawTextOp(const wxString& text, wxCoord x, wxCoord y)
{m_text=text; m_x=x; m_y=y;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false) {dc->DrawText(m_text, m_x, m_y);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x+=dx; m_y+=dy;}
protected:
wxString m_text;
wxCoord m_x, m_y;
};
class pdcClearOp : public pdcOp
{
public:
pdcClearOp() {}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false) {dc->Clear();}
};
class pdcBeginDrawingOp : public pdcOp
{
public:
pdcBeginDrawingOp() {}
virtual void DrawToDC(wxDC *WXUNUSED(dc), bool WXUNUSED(grey)=false) {}
};
class pdcEndDrawingOp : public pdcOp
{
public:
pdcEndDrawingOp() {}
virtual void DrawToDC(wxDC *WXUNUSED(dc), bool WXUNUSED(grey)=false) {}
};
class pdcFloodFillOp : public pdcOp
{
public:
pdcFloodFillOp(wxCoord x, wxCoord y, const wxColour& col,
int style) {m_x=x; m_y=y; m_col=col; m_style=style;}
virtual void DrawToDC(wxDC *dc, bool grey=false)
{
if (!grey) dc->FloodFill(m_x,m_y,m_col,m_style);
else dc->FloodFill(m_x,m_y,MakeColourGrey(m_col),m_style);
}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x+=dx; m_y+=dy;}
protected:
wxCoord m_x,m_y;
wxColour m_col;
int m_style;
};
class pdcCrossHairOp : public pdcOp
{
public:
pdcCrossHairOp(wxCoord x, wxCoord y) {m_x=x; m_y=y;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false) {dc->CrossHair(m_x,m_y);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x+=dx; m_y+=dy;}
protected:
wxCoord m_x,m_y;
};
class pdcDrawArcOp : public pdcOp
{
public:
pdcDrawArcOp(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc)
{m_x1=x1; m_y1=y1; m_x2=x2; m_y2=y2; m_xc=xc; m_yc=yc;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false)
{dc->DrawArc(m_x1,m_y1,m_x2,m_y2,m_xc,m_yc);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x1+=dx; m_x2+=dx; m_y1+=dy; m_y2+=dy;}
protected:
wxCoord m_x1,m_x2,m_xc;
wxCoord m_y1,m_y2,m_yc;
};
class pdcDrawCheckMarkOp : public pdcOp
{
public:
pdcDrawCheckMarkOp(wxCoord x, wxCoord y,
wxCoord width, wxCoord height)
{m_x=x; m_y=y; m_w=width; m_h=height;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false)
{dc->DrawCheckMark(m_x,m_y,m_w,m_h);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x+=dx; m_y+=dy;}
protected:
wxCoord m_x,m_y,m_w,m_h;
};
class pdcDrawEllipticArcOp : public pdcOp
{
public:
pdcDrawEllipticArcOp(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea)
{m_x=x; m_y=y; m_w=w; m_h=h; m_sa=sa; m_ea=ea;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false)
{dc->DrawEllipticArc(m_x,m_y,m_w,m_h,m_sa,m_ea);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x+=dx; m_y+=dy;}
protected:
wxCoord m_x,m_y,m_w,m_h;
double m_sa,m_ea;
};
class pdcDrawPointOp : public pdcOp
{
public:
pdcDrawPointOp(wxCoord x, wxCoord y)
{m_x=x; m_y=y;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false) {dc->DrawPoint(m_x,m_y);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x+=dx; m_y+=dy;}
protected:
wxCoord m_x,m_y;
};
class pdcDrawRoundedRectangleOp : public pdcOp
{
public:
pdcDrawRoundedRectangleOp(wxCoord x, wxCoord y, wxCoord width,
wxCoord height, double radius)
{m_x=x; m_y=y; m_w=width; m_h=height; m_r=radius;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false)
{dc->DrawRoundedRectangle(m_x,m_y,m_w,m_h,m_r);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x+=dx; m_y+=dy;}
protected:
wxCoord m_x,m_y,m_w,m_h;
double m_r;
};
class pdcDrawEllipseOp : public pdcOp
{
public:
pdcDrawEllipseOp(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{m_x=x; m_y=y; m_w=width; m_h=height;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false) {dc->DrawEllipse(m_x,m_y,m_w,m_h);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x+=dx; m_y+=dy;}
protected:
wxCoord m_x,m_y,m_w,m_h;
};
class pdcDrawIconOp : public pdcOp
{
public:
pdcDrawIconOp(const wxIcon& icon, wxCoord x, wxCoord y)
{m_icon=icon; m_x=x; m_y=y;}
virtual void DrawToDC(wxDC *dc, bool grey=false)
{
if (grey) dc->DrawIcon(m_greyicon,m_x,m_y);
else dc->DrawIcon(m_icon,m_x,m_y);
}
virtual void CacheGrey() {m_greyicon=GetGreyIcon(m_icon);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x+=dx; m_y+=dy;}
protected:
wxIcon m_icon;
wxIcon m_greyicon;
wxCoord m_x,m_y;
};
class pdcDrawLinesOp : public pdcOp
{
public:
pdcDrawLinesOp(int n, wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0);
virtual ~pdcDrawLinesOp();
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false)
{dc->DrawLines(m_n,m_points,m_xoffset,m_yoffset);}
virtual void Translate(wxCoord dx, wxCoord dy)
{
for(int i=0; i<m_n; i++)
{
m_points[i].x+=dx;
m_points[i].y+=dy;
}
}
protected:
int m_n;
wxPoint *m_points;
wxCoord m_xoffset,m_yoffset;
};
class pdcDrawPolygonOp : public pdcOp
{
public:
pdcDrawPolygonOp(int n, wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE);
virtual ~pdcDrawPolygonOp();
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false)
{dc->DrawPolygon(m_n,m_points,m_xoffset,m_yoffset,m_fillStyle);}
virtual void Translate(wxCoord dx, wxCoord dy)
{
for(int i=0; i<m_n; i++)
{
m_points[i].x+=dx;
m_points[i].y+=dy;
}
}
protected:
int m_n;
wxPoint *m_points;
wxCoord m_xoffset,m_yoffset;
int m_fillStyle;
};
class pdcDrawPolyPolygonOp : public pdcOp
{
public:
pdcDrawPolyPolygonOp(int n, int count[], wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE);
virtual ~pdcDrawPolyPolygonOp();
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false)
{dc->DrawPolyPolygon(m_n,m_count,m_points,
m_xoffset,m_yoffset,m_fillStyle);}
virtual void Translate(wxCoord dx, wxCoord dy)
{
for(int i=0; i<m_totaln; i++)
{
m_points[i].x += dx;
m_points[i].y += dy;
}
}
protected:
int m_n;
int m_totaln;
int *m_count;
wxPoint *m_points;
wxCoord m_xoffset, m_yoffset;
int m_fillStyle;
};
class pdcDrawRotatedTextOp : public pdcOp
{
public:
pdcDrawRotatedTextOp(const wxString& text, wxCoord x, wxCoord y, double angle)
{m_text=text; m_x=x; m_y=y; m_angle=angle;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false)
{dc->DrawRotatedText(m_text,m_x,m_y,m_angle);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x+=dx; m_y+=dy;}
protected:
wxString m_text;
wxCoord m_x,m_y;
double m_angle;
};
class pdcDrawBitmapOp : public pdcOp
{
public:
pdcDrawBitmapOp(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = false)
{m_bmp=bmp; m_x=x; m_y=y; m_useMask=useMask;}
virtual void DrawToDC(wxDC *dc, bool grey=false)
{
if (grey) dc->DrawBitmap(m_greybmp,m_x,m_y,m_useMask);
else dc->DrawBitmap(m_bmp,m_x,m_y,m_useMask);
}
virtual void CacheGrey() {m_greybmp=GetGreyBitmap(m_bmp);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_x+=dx; m_y+=dy;}
protected:
wxBitmap m_bmp;
wxBitmap m_greybmp;
wxCoord m_x,m_y;
bool m_useMask;
};
class pdcDrawLabelOp : public pdcOp
{
public:
pdcDrawLabelOp(const wxString& text,
const wxBitmap& image,
const wxRect& rect,
int alignment = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1)
{m_text=text; m_image=image; m_rect=rect;
m_align=alignment; m_iAccel=indexAccel;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false)
{dc->DrawLabel(m_text,m_image,m_rect,m_align,m_iAccel);}
virtual void Translate(wxCoord dx, wxCoord dy)
{m_rect.x+=dx; m_rect.y+=dy;}
protected:
wxString m_text;
wxBitmap m_image;
wxRect m_rect;
int m_align;
int m_iAccel;
};
#if wxUSE_SPLINES
class pdcDrawSplineOp : public pdcOp
{
public:
pdcDrawSplineOp(int n, wxPoint points[]);
virtual ~pdcDrawSplineOp();
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false) {dc->DrawSpline(m_n,m_points);}
virtual void Translate(wxCoord dx, wxCoord dy)
{
int i;
for(i=0; i<m_n; i++)
m_points[i].x+=dx; m_points[i].y+=dy;
}
protected:
wxPoint *m_points;
int m_n;
};
#endif // wxUSE_SPLINES
#if wxUSE_PALETTE
class pdcSetPaletteOp : public pdcOp
{
public:
pdcSetPaletteOp(const wxPalette& palette) {m_palette=palette;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false) {dc->SetPalette(m_palette);}
protected:
wxPalette m_palette;
};
#endif // wxUSE_PALETTE
class pdcSetLogicalFunctionOp : public pdcOp
{
public:
pdcSetLogicalFunctionOp(int function) {m_function=function;}
virtual void DrawToDC(wxDC *dc, bool WXUNUSED(grey)=false) {dc->SetLogicalFunction(m_function);}
protected:
int m_function;
};
//----------------------------------------------------------------------------
// pdcObject type to contain list of operations for each real (Python) object
//----------------------------------------------------------------------------
class pdcObject
{
public:
pdcObject(int id)
{m_id=id; m_bounded=false; m_oplist.DeleteContents(true);
m_greyedout=false;}
virtual ~pdcObject() {m_oplist.Clear();}
// Protected Member Access
void SetId(int id) {m_id=id;}
int GetId() {return m_id;}
void SetBounds(wxRect& rect) {m_bounds=rect; m_bounded=true;}
wxRect GetBounds() {return m_bounds;}
void SetBounded(bool bounded) {m_bounded=bounded;}
bool IsBounded() {return m_bounded;}
void SetGreyedOut(bool greyout=true);
bool GetGreyedOut() {return m_greyedout;}
// Op List Management Methods
void Clear() {m_oplist.Clear();}
void AddOp(pdcOp *op)
{
m_oplist.Append(op);
if (m_greyedout) op->CacheGrey();
}
int GetLen() {return m_oplist.GetCount();}
virtual void Translate(wxCoord dx, wxCoord dy);
// Drawing Method
virtual void DrawToDC(wxDC *dc);
protected:
int m_id; // id of object (associates this pdcObject
// with a Python object with same id)
wxRect m_bounds; // bounding rect of this object
bool m_bounded; // true if bounds is valid, false by default
pdcOpList m_oplist; // list of operations for this object
bool m_greyedout; // if true then draw this object in greys only
};
//----------------------------------------------------------------------------
// Declare a wxList to hold all the objects. List order reflects drawing
// order (Z order) and is the same order as objects are added to the list
//----------------------------------------------------------------------------
class pdcObjectList;
WX_DECLARE_LIST(pdcObject, pdcObjectList);
// ----------------------------------------------------------------------------
// wxPseudoDC class
// ----------------------------------------------------------------------------
// This is the actual PseudoDC class
// This class stores a list of recorded dc operations in m_list
// and plays them back to a real dc using DrawToDC or DrawToDCClipped.
// Drawing methods are mirrored from wxDC but add nodes to m_list
// instead of doing any real drawing.
// ----------------------------------------------------------------------------
class wxPseudoDC : public wxObject
{
public:
wxPseudoDC()
{m_currId=-1; m_lastObjNode=NULL; m_objectlist.DeleteContents(true);}
~wxPseudoDC();
// ------------------------------------------------------------------------
// List managment methods
//
void RemoveAll();
int GetLen();
// ------------------------------------------------------------------------
// methods for managing operations by ID
//
// Set the Id for all subsequent operations (until SetId is called again)
void SetId(int id) {m_currId = id;}
// Remove all the operations associated with an id so it can be redrawn
void ClearId(int id);
// Remove the object node (and all operations) associated with an id
void RemoveId(int id);
// Set the bounding rect of a given object
// This will create an object node if one doesn't exist
void SetIdBounds(int id, wxRect& rect);
void GetIdBounds(int id, wxRect& rect);
// Translate all the operations for this id
void TranslateId(int id, wxCoord dx, wxCoord dy);
// Grey-out an object
void SetIdGreyedOut(int id, bool greyout=true);
bool GetIdGreyedOut(int id);
// Find Objects at a point. Returns Python list of id's
// sorted in reverse drawing order (result[0] is top object)
// This version looks at drawn pixels
PyObject *FindObjects(wxCoord x, wxCoord y,
wxCoord radius=1, const wxColor& bg=*wxWHITE);
// This version only looks at bounding boxes
PyObject *FindObjectsByBBox(wxCoord x, wxCoord y);
// ------------------------------------------------------------------------
// Playback Methods
//
// draw to dc but skip objects known to be outside of rect
// This is a coarse level of clipping to speed things up
// when lots of objects are off screen and doesn't affect the dc level
// clipping
void DrawToDCClipped(wxDC *dc, const wxRect& rect);
void DrawToDCClippedRgn(wxDC *dc, const wxRegion& region);
// draw to dc with no clipping (well the dc will still clip)
void DrawToDC(wxDC *dc);
// draw a single object to the dc
void DrawIdToDC(int id, wxDC *dc);
// ------------------------------------------------------------------------
// Hit Detection Methods
//
// returns list of object with a drawn pixel within radius pixels of (x,y)
// the list is in reverse draw order so last drawn is first in list
// PyObject *HitTest(wxCoord x, wxCoord y, double radius)
// returns list of objects whose bounding boxes include (x,y)
// PyObject *HitTestBB(wxCoord x, wxCoord y)
// ------------------------------------------------------------------------
// Methods mirrored from wxDC
//
void FloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE)
{AddToList(new pdcFloodFillOp(x,y,col,style));}
void FloodFill(const wxPoint& pt, const wxColour& col,
int style = wxFLOOD_SURFACE)
{ FloodFill(pt.x, pt.y, col, style); }
void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
{AddToList(new pdcDrawLineOp(x1, y1, x2, y2));}
void DrawLine(const wxPoint& pt1, const wxPoint& pt2)
{ DrawLine(pt1.x, pt1.y, pt2.x, pt2.y); }
void CrossHair(wxCoord x, wxCoord y)
{AddToList(new pdcCrossHairOp(x,y));}
void CrossHair(const wxPoint& pt)
{ CrossHair(pt.x, pt.y); }
void DrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc)
{AddToList(new pdcDrawArcOp(x1,y1,x2,y2,xc,yc));}
void DrawArc(const wxPoint& pt1, const wxPoint& pt2, const wxPoint& centre)
{ DrawArc(pt1.x, pt1.y, pt2.x, pt2.y, centre.x, centre.y); }
void DrawCheckMark(wxCoord x, wxCoord y,
wxCoord width, wxCoord height)
{AddToList(new pdcDrawCheckMarkOp(x,y,width,height));}
void DrawCheckMark(const wxRect& rect)
{ DrawCheckMark(rect.x, rect.y, rect.width, rect.height); }
void DrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea)
{AddToList(new pdcDrawEllipticArcOp(x,y,w,h,sa,ea));}
void DrawEllipticArc(const wxPoint& pt, const wxSize& sz,
double sa, double ea)
{ DrawEllipticArc(pt.x, pt.y, sz.x, sz.y, sa, ea); }
void DrawPoint(wxCoord x, wxCoord y)
{AddToList(new pdcDrawPointOp(x,y));}
void DrawPoint(const wxPoint& pt)
{ DrawPoint(pt.x, pt.y); }
void DrawPolygon(int n, wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE)
{AddToList(new pdcDrawPolygonOp(n,points,xoffset,yoffset,fillStyle));}
void DrawPolyPolygon(int n, int count[], wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE)
{AddToList(new pdcDrawPolyPolygonOp(n,count,points,xoffset,yoffset,fillStyle));}
void DrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{AddToList(new pdcDrawRectangleOp(x, y, width, height));}
void DrawRectangle(const wxPoint& pt, const wxSize& sz)
{ DrawRectangle(pt.x, pt.y, sz.x, sz.y); }
void DrawRectangle(const wxRect& rect)
{ DrawRectangle(rect.x, rect.y, rect.width, rect.height); }
void DrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height,
double radius)
{AddToList(new pdcDrawRoundedRectangleOp(x,y,width,height,radius));}
void DrawRoundedRectangle(const wxPoint& pt, const wxSize& sz,
double radius)
{ DrawRoundedRectangle(pt.x, pt.y, sz.x, sz.y, radius); }
void DrawRoundedRectangle(const wxRect& r, double radius)
{ DrawRoundedRectangle(r.x, r.y, r.width, r.height, radius); }
void DrawCircle(wxCoord x, wxCoord y, wxCoord radius)
{ DrawEllipse(x - radius, y - radius, 2*radius, 2*radius); }
void DrawCircle(const wxPoint& pt, wxCoord radius)
{ DrawCircle(pt.x, pt.y, radius); }
void DrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{AddToList(new pdcDrawEllipseOp(x,y,width,height));}
void DrawEllipse(const wxPoint& pt, const wxSize& sz)
{ DrawEllipse(pt.x, pt.y, sz.x, sz.y); }
void DrawEllipse(const wxRect& rect)
{ DrawEllipse(rect.x, rect.y, rect.width, rect.height); }
void DrawIcon(const wxIcon& icon, wxCoord x, wxCoord y)
{AddToList(new pdcDrawIconOp(icon,x,y));}
void DrawIcon(const wxIcon& icon, const wxPoint& pt)
{ DrawIcon(icon, pt.x, pt.y); }
void DrawLines(int n, wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0)
{AddToList(new pdcDrawLinesOp(n,points,xoffset,yoffset));}
void DrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = false)
{AddToList(new pdcDrawBitmapOp(bmp,x,y,useMask));}
void DrawBitmap(const wxBitmap &bmp, const wxPoint& pt,
bool useMask = false)
{ DrawBitmap(bmp, pt.x, pt.y, useMask); }
void DrawText(const wxString& text, wxCoord x, wxCoord y)
{AddToList(new pdcDrawTextOp(text, x, y));}
void DrawText(const wxString& text, const wxPoint& pt)
{ DrawText(text, pt.x, pt.y); }
void DrawRotatedText(const wxString& text, wxCoord x, wxCoord y, double angle)
{AddToList(new pdcDrawRotatedTextOp(text,x,y,angle));}
void DrawRotatedText(const wxString& text, const wxPoint& pt, double angle)
{ DrawRotatedText(text, pt.x, pt.y, angle); }
// this version puts both optional bitmap and the text into the given
// rectangle and aligns is as specified by alignment parameter; it also
// will emphasize the character with the given index if it is != -1
void DrawLabel(const wxString& text,
const wxBitmap& image,
const wxRect& rect,
int alignment = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1)
{AddToList(new pdcDrawLabelOp(text,image,rect,alignment,indexAccel));}
void DrawLabel(const wxString& text, const wxRect& rect,
int alignment = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1)
{ DrawLabel(text, wxNullBitmap, rect, alignment, indexAccel); }
/*?????? I don't think that the source dc would stick around
void Blit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord)
{AddToList(new pdcBlitOp(xdest,ydest,width,height,source,xsrc,
ysrc,rop,useMask,xsrcMask,ysrcMask));}
void Blit(const wxPoint& destPt, const wxSize& sz,
wxDC *source, const wxPoint& srcPt,
int rop = wxCOPY, bool useMask = false, const wxPoint& srcPtMask = wxDefaultPosition)
{
Blit(destPt.x, destPt.y, sz.x, sz.y, source, srcPt.x, srcPt.y,
rop, useMask, srcPtMask.x, srcPtMask.y);
}
??????*/
#if wxUSE_SPLINES
void DrawSpline(int n, wxPoint points[])
{AddToList(new pdcDrawSplineOp(n,points));}
#endif // wxUSE_SPLINES
#if wxUSE_PALETTE
void SetPalette(const wxPalette& palette)
{AddToList(new pdcSetPaletteOp(palette));}
#endif // wxUSE_PALETTE
void SetLogicalFunction(int function)
{AddToList(new pdcSetLogicalFunctionOp(function));}
void SetFont(const wxFont& font)
{AddToList(new pdcSetFontOp(font));}
void SetPen(const wxPen& pen)
{AddToList(new pdcSetPenOp(pen));}
void SetBrush(const wxBrush& brush)
{AddToList(new pdcSetBrushOp(brush));}
void SetBackground(const wxBrush& brush)
{AddToList(new pdcSetBackgroundOp(brush));}
void SetBackgroundMode(int mode)
{AddToList(new pdcSetBackgroundModeOp(mode));}
void SetTextBackground(const wxColour& colour)
{AddToList(new pdcSetTextBackgroundOp(colour));}
void SetTextForeground(const wxColour& colour)
{AddToList(new pdcSetTextForegroundOp(colour));}
void Clear()
{AddToList(new pdcClearOp());}
void BeginDrawing()
{AddToList(new pdcBeginDrawingOp());}
void EndDrawing()
{AddToList(new pdcEndDrawingOp());}
protected:
// ------------------------------------------------------------------------
// protected helper methods
void AddToList(pdcOp *newOp);
pdcObjectList::Node *FindObjNode(int id, bool create=false);
// ------------------------------------------------------------------------
// Data members
//
int m_currId; // id to use for operations done on the PseudoDC
pdcObjectList::Node *m_lastObjNode; // used to find last used object quickly
pdcObjectList m_objectlist; // list of objects
};
#endif