wxWidgets/interface/txtstrm.h

259 lines
7.4 KiB
Objective-C

/////////////////////////////////////////////////////////////////////////////
// Name: txtstrm.h
// Purpose: documentation for wxTextInputStream class
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxTextInputStream
@wxheader{txtstrm.h}
This class provides functions that read text datas using an input stream.
So, you can read @e text floats, integers.
The wxTextInputStream correctly reads text files (or streams) in DOS, Macintosh
and Unix formats and reports a single newline char as a line ending.
Operator is overloaded and you can use this class like a standard C++ iostream.
Note, however, that the arguments are the fixed size types wxUint32, wxInt32 etc
and on a typical 32-bit computer, none of these match to the "long" type
(wxInt32
is defined as int on 32-bit architectures) so that you cannot use long. To avoid
problems (here and elsewhere), make use of wxInt32, wxUint32 and similar types.
If you're scanning through a file using wxTextInputStream, you should check for
EOF @b before
reading the next item (word / number), because otherwise the last item may get
lost.
You should however be prepared to receive an empty item (empty string / zero
number) at the
end of file, especially on Windows systems. This is unavoidable because most
(but not all) files end
with whitespace (i.e. usually a newline).
For example:
@code
wxFileInputStream input( "mytext.txt" );
wxTextInputStream text( input );
wxUint8 i1;
float f2;
wxString line;
text i1; // read a 8 bit integer.
text i1 f2; // read a 8 bit integer followed by float.
text line; // read a text line
@endcode
@library{wxbase}
@category{streams}
@seealso
wxTextInputStream::SetStringSeparators
*/
class wxTextInputStream
{
public:
/**
)
Constructs a text stream associated to the given input stream.
@param stream
The underlying input stream.
@param sep
The initial string separator characters.
@param conv
In Unicode build only: The encoding converter used to convert the bytes in
the
underlying input stream to characters.
*/
wxTextInputStream(wxInputStream& stream,
const wxString& sep = " \t");
/**
Destroys the wxTextInputStream object.
*/
~wxTextInputStream();
/**
Reads a character, returns 0 if there are no more characters in the stream.
*/
wxChar GetChar();
/**
Reads a unsigned 16 bit integer from the stream.
See wxTextInputStream::Read8 for the
description of the @a base parameter.
*/
wxUint16 Read16(int base = 10);
/**
Reads a signed 16 bit integer from the stream.
See wxTextInputStream::Read8 for the
description of the @a base parameter.
*/
wxInt16 Read16S(int base = 10);
/**
Reads a 32 bit unsigned integer from the stream.
See wxTextInputStream::Read8 for the
description of the @a base parameter.
*/
wxUint32 Read32(int base = 10);
/**
Reads a 32 bit signed integer from the stream.
See wxTextInputStream::Read8 for the
description of the @a base parameter.
*/
wxInt32 Read32S(int base = 10);
/**
Reads a single unsigned byte from the stream, given in base @e base.
The value of @a base must be comprised between 2 and 36, inclusive, or
be a special value 0 which means that the usual rules of @c C numbers are
applied: if the number starts with @c 0x it is considered to be in base
16, if it starts with @c 0 - in base 8 and in base 10 otherwise. Note
that you may not want to specify the base 0 if you are parsing the numbers
which may have leading zeroes as they can yield unexpected (to the user not
familiar with C) results.
*/
wxUint8 Read8(int base = 10);
/**
Reads a single signed byte from the stream.
See wxTextInputStream::Read8 for the
description of the @a base parameter.
*/
wxInt8 Read8S(int base = 10);
/**
Reads a double (IEEE encoded) from the stream.
*/
double ReadDouble();
/**
Reads a line from the input stream and returns it (without the end of line
character).
*/
wxString ReadLine();
/**
@b NB: This method is deprecated, use ReadLine()
or ReadWord() instead.
Same as ReadLine().
*/
wxString ReadString();
/**
Reads a word (a sequence of characters until the next separator) from the
input stream.
@see SetStringSeparators()
*/
wxString ReadWord();
/**
Sets the characters which are used to define the word boundaries in
ReadWord().
The default separators are the space and @c TAB characters.
*/
void SetStringSeparators(const wxString& sep);
};
/**
@class wxTextOutputStream
@wxheader{txtstrm.h}
This class provides functions that write text datas using an output stream.
So, you can write @e text floats, integers.
You can also simulate the C++ cout class:
@code
wxFFileOutputStream output( stderr );
wxTextOutputStream cout( output );
cout "This is a text line" endl;
cout 1234;
cout 1.23456;
@endcode
The wxTextOutputStream writes text files (or streams) on DOS, Macintosh
and Unix in their native formats (concerning the line ending).
@library{wxbase}
@category{streams}
*/
class wxTextOutputStream
{
public:
/**
)
Constructs a text stream object associated to the given output stream.
@param stream
The output stream.
@param mode
The end-of-line mode. One of wxEOL_NATIVE, wxEOL_DOS, wxEOL_MAC and
wxEOL_UNIX.
@param conv
In Unicode build only: The object used to convert
Unicode text into ASCII characters written to the output stream.
*/
wxTextOutputStream(wxOutputStream& stream,
wxEOL mode = wxEOL_NATIVE);
/**
Destroys the wxTextOutputStream object.
*/
~wxTextOutputStream();
/**
Returns the end-of-line mode. One of @b wxEOL_DOS, @b wxEOL_MAC and @b
wxEOL_UNIX.
*/
wxEOL GetMode();
/**
Writes a character to the stream.
*/
void PutChar(wxChar c);
/**
Set the end-of-line mode. One of @b wxEOL_NATIVE, @b wxEOL_DOS, @b wxEOL_MAC
and @b wxEOL_UNIX.
*/
void SetMode(wxEOL mode = wxEOL_NATIVE);
/**
Writes the 16 bit integer @a i16 to the stream.
*/
void Write16(wxUint16 i16);
/**
Writes the 32 bit integer @a i32 to the stream.
*/
void Write32(wxUint32 i32);
/**
Writes the single byte @a i8 to the stream.
*/
void Write8(wxUint8 i8);
/**
Writes the double @a f to the stream using the IEEE format.
*/
virtual void WriteDouble(double f);
/**
Writes @a string as a line. Depending on the end-of-line mode the end of
line ('\n') characters in the string are converted to the correct
line ending terminator.
*/
virtual void WriteString(const wxString& string);
};