328f5751e8
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52414 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
384 lines
13 KiB
Objective-C
384 lines
13 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: dynlib.h
|
|
// Purpose: documentation for wxDynamicLibraryDetails class
|
|
// Author: wxWidgets team
|
|
// RCS-ID: $Id$
|
|
// Licence: wxWindows license
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
@class wxDynamicLibraryDetails
|
|
@wxheader{dynlib.h}
|
|
|
|
This class is used for the objects returned by
|
|
wxDynamicLibrary::ListLoaded method and
|
|
contains the information about a single module loaded into the address space of
|
|
the current process. A module in this context may be either a dynamic library
|
|
or the main program itself.
|
|
|
|
@library{wxbase}
|
|
@category{FIXME}
|
|
*/
|
|
class wxDynamicLibraryDetails
|
|
{
|
|
public:
|
|
/**
|
|
Retrieves the load address and the size of this module.
|
|
|
|
@param addr
|
|
the pointer to the location to return load address in, may be
|
|
@NULL
|
|
@param len
|
|
pointer to the location to return the size of this module in
|
|
memory in, may be @NULL
|
|
|
|
@returns @true if the load address and module size were retrieved, @false
|
|
if this information is not available.
|
|
*/
|
|
bool GetAddress(void** addr, size_t len) const;
|
|
|
|
/**
|
|
Returns the base name of this module, e.g. @c kernel32.dll or
|
|
@c libc-2.3.2.so.
|
|
*/
|
|
wxString GetName() const;
|
|
|
|
/**
|
|
Returns the full path of this module if available, e.g.
|
|
@c c:\windows\system32\kernel32.dll or
|
|
@c /lib/libc-2.3.2.so.
|
|
*/
|
|
wxString GetPath() const;
|
|
|
|
/**
|
|
Returns the version of this module, e.g. @c 5.2.3790.0 or
|
|
@c 2.3.2. The returned string is empty if the version information is not
|
|
available.
|
|
*/
|
|
wxString GetVersion() const;
|
|
};
|
|
|
|
|
|
/**
|
|
@class wxDllLoader
|
|
@wxheader{dynlib.h}
|
|
|
|
@b Deprecation note: This class is deprecated since version 2.4 and is
|
|
not compiled in by default in version 2.6 and will be removed in 2.8. Please
|
|
use wxDynamicLibrary instead.
|
|
|
|
wxDllLoader is a class providing an interface similar to Unix's @c dlopen(). It
|
|
is used by the wxLibrary framework and manages the actual
|
|
loading of shared libraries and the resolving of symbols in them. There are no
|
|
instances of this class, it simply serves as a namespace for its static member
|
|
functions.
|
|
|
|
Please note that class wxDynamicLibrary provides
|
|
alternative, friendlier interface to wxDllLoader.
|
|
|
|
The terms @e DLL and @e shared library/object will both be used in the
|
|
documentation to refer to the same thing: a @c .dll file under Windows or
|
|
@c .so or @c .sl one under Unix.
|
|
|
|
Example of using this class to dynamically load the @c strlen() function:
|
|
|
|
@code
|
|
#if defined(__WXMSW__)
|
|
static const wxChar *LIB_NAME = _T("kernel32");
|
|
static const wxChar *FUNC_NAME = _T("lstrlenA");
|
|
#elif defined(__UNIX__)
|
|
static const wxChar *LIB_NAME = _T("/lib/libc-2.0.7.so");
|
|
static const wxChar *FUNC_NAME = _T("strlen");
|
|
#endif
|
|
|
|
wxDllType dllHandle = wxDllLoader::LoadLibrary(LIB_NAME);
|
|
if ( !dllHandle )
|
|
{
|
|
... error ...
|
|
}
|
|
else
|
|
{
|
|
typedef int (*strlenType)(char *);
|
|
strlenType pfnStrlen = (strlenType)wxDllLoader::GetSymbol(dllHandle,
|
|
FUNC_NAME);
|
|
if ( !pfnStrlen )
|
|
{
|
|
... error ...
|
|
}
|
|
else
|
|
{
|
|
if ( pfnStrlen("foo") != 3 )
|
|
{
|
|
... error ...
|
|
}
|
|
else
|
|
{
|
|
... ok! ...
|
|
}
|
|
}
|
|
|
|
wxDllLoader::UnloadLibrary(dllHandle);
|
|
}
|
|
@endcode
|
|
|
|
@library{wxbase}
|
|
@category{appmanagement}
|
|
*/
|
|
class wxDllLoader
|
|
{
|
|
public:
|
|
/**
|
|
Returns the string containing the usual extension for shared libraries for the
|
|
given systems (including the leading dot if not empty).
|
|
For example, this function will return @c ".dll" under Windows or (usually)
|
|
@c ".so" under Unix.
|
|
*/
|
|
static wxString GetDllExt();
|
|
|
|
/**
|
|
This function returns a valid handle for the main program itself. Notice that
|
|
the @NULL return value is valid for some systems (i.e. doesn't mean that
|
|
the function failed).
|
|
@b NB: This function is Unix specific. It will always fail under Windows
|
|
or OS/2.
|
|
*/
|
|
wxDllType GetProgramHandle();
|
|
|
|
/**
|
|
This function resolves a symbol in a loaded DLL, such as a variable or
|
|
function name.
|
|
Returned value will be @NULL if the symbol was not found in the DLL or if
|
|
an error occurred.
|
|
|
|
@param dllHandle
|
|
Valid handle previously returned by
|
|
LoadLibrary
|
|
@param name
|
|
Name of the symbol.
|
|
*/
|
|
void* GetSymbol(wxDllType dllHandle, const wxString& name);
|
|
|
|
/**
|
|
This function loads a shared library into memory, with @a libname being the
|
|
name of the library: it may be either the full name including path and
|
|
(platform-dependent) extension, just the basename (no path and no extension)
|
|
or a basename with extension. In the last two cases, the library will be
|
|
searched in all standard locations.
|
|
Returns a handle to the loaded DLL. Use @a success parameter to test if it
|
|
is valid. If the handle is valid, the library must be unloaded later with
|
|
UnloadLibrary().
|
|
|
|
@param libname
|
|
Name of the shared object to load.
|
|
@param success
|
|
May point to a bool variable which will be set to @true or
|
|
@false; may also be @NULL.
|
|
*/
|
|
wxDllType LoadLibrary(const wxString& libname,
|
|
bool* success = NULL);
|
|
|
|
/**
|
|
This function unloads the shared library. The handle @a dllhandle must have
|
|
been returned by LoadLibrary() previously.
|
|
*/
|
|
void UnloadLibrary(wxDllType dllhandle);
|
|
};
|
|
|
|
|
|
/**
|
|
@class wxDynamicLibrary
|
|
@wxheader{dynlib.h}
|
|
|
|
wxDynamicLibrary is a class representing dynamically loadable library
|
|
(Windows DLL, shared library under Unix etc.). Just create an object of
|
|
this class to load a library and don't worry about unloading it -- it will be
|
|
done in the objects destructor automatically.
|
|
|
|
@library{wxbase}
|
|
@category{FIXME}
|
|
|
|
@seealso
|
|
wxDynamicLibrary::CanonicalizePluginName
|
|
*/
|
|
class wxDynamicLibrary
|
|
{
|
|
public:
|
|
//@{
|
|
/**
|
|
Constructor. Second form calls Load().
|
|
*/
|
|
wxDynamicLibrary();
|
|
wxDynamicLibrary(const wxString& name,
|
|
int flags = wxDL_DEFAULT);
|
|
//@}
|
|
|
|
/**
|
|
Returns the platform-specific full name for the library called @e name. E.g.
|
|
it adds a @c ".dll" extension under Windows and @c "lib" prefix and
|
|
@c ".so", @c ".sl" or maybe @c ".dylib" extension under Unix.
|
|
The possible values for @a cat are:
|
|
|
|
|
|
wxDL_LIBRARY
|
|
|
|
normal library
|
|
|
|
wxDL_MODULE
|
|
|
|
a loadable module or plugin
|
|
|
|
@see CanonicalizePluginName()
|
|
*/
|
|
static wxString CanonicalizeName(const wxString& name,
|
|
wxDynamicLibraryCategory cat = wxDL_LIBRARY);
|
|
|
|
/**
|
|
This function does the same thing as
|
|
CanonicalizeName() but for wxWidgets
|
|
plugins. The only difference is that compiler and version information are added
|
|
to the name to ensure that the plugin which is going to be loaded will be
|
|
compatible with the main program.
|
|
The possible values for @a cat are:
|
|
|
|
|
|
wxDL_PLUGIN_GUI
|
|
|
|
plugin which uses GUI classes (default)
|
|
|
|
wxDL_PLUGIN_BASE
|
|
|
|
plugin which only uses wxBase
|
|
*/
|
|
static wxString CanonicalizePluginName(const wxString& name,
|
|
wxPluginCategory cat = wxDL_PLUGIN_GUI);
|
|
|
|
/**
|
|
Detaches this object from its library handle, i.e. the object will not unload
|
|
the library any longer in its destructor but it is now the callers
|
|
responsibility to do this using Unload().
|
|
*/
|
|
wxDllType Detach();
|
|
|
|
/**
|
|
Return a valid handle for the main program itself or @NULL if symbols
|
|
from the main program can't be loaded on this platform.
|
|
*/
|
|
static wxDllType GetProgramHandle();
|
|
|
|
/**
|
|
Returns pointer to symbol @a name in the library or @NULL if the library
|
|
contains no such symbol.
|
|
|
|
@see wxDYNLIB_FUNCTION
|
|
*/
|
|
void* GetSymbol(const wxString& name) const;
|
|
|
|
/**
|
|
This function is available only under Windows as it is only useful when
|
|
dynamically loading symbols from standard Windows DLLs. Such functions have
|
|
either @c 'A' (in ANSI build) or @c 'W' (in Unicode, or wide
|
|
character build) suffix if they take string parameters. Using this function you
|
|
can use just the base name of the function and the correct suffix is appende
|
|
automatically depending on the current build. Otherwise, this method is
|
|
identical to GetSymbol().
|
|
*/
|
|
void* GetSymbolAorW(const wxString& name) const;
|
|
|
|
/**
|
|
Returns @true if the symbol with the given @a name is present in the dynamic
|
|
library, @false otherwise. Unlike GetSymbol(),
|
|
this function doesn't log an error message if the symbol is not found.
|
|
This function is new since wxWidgets version 2.5.4
|
|
*/
|
|
bool HasSymbol(const wxString& name) const;
|
|
|
|
/**
|
|
Returns @true if the library was successfully loaded, @false otherwise.
|
|
*/
|
|
bool IsLoaded() const;
|
|
|
|
/**
|
|
This static method returns an array containing the details
|
|
of all modules loaded into the address space of the current project, the array
|
|
elements are object of @c wxDynamicLibraryDetails class. The array will
|
|
be empty if an error occurred.
|
|
This method is currently implemented only under Win32 and Linux and is useful
|
|
mostly for diagnostics purposes.
|
|
*/
|
|
static wxDynamicLibraryDetailsArray ListLoaded();
|
|
|
|
/**
|
|
Loads DLL with the given @a name into memory. The @a flags argument can
|
|
be a combination of the following bits:
|
|
|
|
wxDL_LAZY
|
|
|
|
equivalent of RTLD_LAZY under Unix, ignored elsewhere
|
|
|
|
wxDL_NOW
|
|
|
|
equivalent of RTLD_NOW under Unix, ignored elsewhere
|
|
|
|
wxDL_GLOBAL
|
|
|
|
equivalent of RTLD_GLOBAL under Unix, ignored elsewhere
|
|
|
|
wxDL_VERBATIM
|
|
|
|
don't try to append the appropriate extension to
|
|
the library name (this is done by default).
|
|
|
|
wxDL_DEFAULT
|
|
|
|
default flags, same as wxDL_NOW currently
|
|
|
|
wxDL_QUIET
|
|
|
|
don't log an error message if the library couldn't be
|
|
loaded.
|
|
|
|
Returns @true if the library was successfully loaded, @false otherwise.
|
|
*/
|
|
bool Load(const wxString& name, int flags = wxDL_DEFAULT);
|
|
|
|
//@{
|
|
/**
|
|
Unloads the library from memory. wxDynamicLibrary object automatically calls
|
|
this method from its destructor if it had been successfully loaded.
|
|
The second version is only used if you need to keep the library in memory
|
|
during a longer period of time than the scope of the wxDynamicLibrary object.
|
|
In this case you may call Detach() and store
|
|
the handle somewhere and call this static method later to unload it.
|
|
*/
|
|
void Unload();
|
|
static void Unload(wxDllType handle);
|
|
//@}
|
|
};
|
|
|
|
|
|
// ============================================================================
|
|
// Global functions/macros
|
|
// ============================================================================
|
|
|
|
/**
|
|
When loading a function from a DLL you always have to cast the returned
|
|
@c void * pointer to the correct type and, even more annoyingly, you have to
|
|
repeat this type twice if you want to declare and define a function pointer all
|
|
in one line
|
|
This macro makes this slightly less painful by allowing you to specify the
|
|
type only once, as the first parameter, and creating a variable of this type
|
|
named after the function but with @c pfn prefix and initialized with the
|
|
function @a name from the wxDynamicLibrary
|
|
@e dynlib.
|
|
|
|
@param type
|
|
the type of the function
|
|
@param name
|
|
the name of the function to load, not a string (without quotes,
|
|
it is quoted automatically by the macro)
|
|
@param dynlib
|
|
the library to load the function from
|
|
*/
|
|
#define wxDYNLIB_FUNCTION(type, name, dynlib) /* implementation is private */
|
|
|