61639efb66
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@32942 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
401 lines
13 KiB
XML
401 lines
13 KiB
XML
<?xml version="1.0" ?>
|
|
<!-- $Id$ -->
|
|
|
|
<makefile>
|
|
|
|
<set var="BUILDING_LIB" overwrite="0">0</set>
|
|
|
|
<option name="SHARED">
|
|
<values>0,1</values>
|
|
<values-description>,DLL</values-description>
|
|
<default-value>0</default-value>
|
|
<description>
|
|
What type of library to build?
|
|
</description>
|
|
</option>
|
|
|
|
<option name="WXUNIV">
|
|
<values>0,1</values>
|
|
<values-description>,Universal</values-description>
|
|
<default-value>0</default-value>
|
|
<description>
|
|
Build wxUniversal instead of native port?
|
|
</description>
|
|
</option>
|
|
|
|
<option name="UNICODE">
|
|
<values>0,1</values>
|
|
<values-description>,Unicode</values-description>
|
|
<default-value>0</default-value>
|
|
<description>
|
|
Compile Unicode build of wxWidgets?
|
|
</description>
|
|
</option>
|
|
|
|
<if cond="FORMAT!='autoconf' and FORMAT!='watcom'">
|
|
<option name="MSLU">
|
|
<values>0,1</values>
|
|
<default-value>0</default-value>
|
|
<description>
|
|
Use MSLU library when building Unicode version.
|
|
</description>
|
|
</option>
|
|
</if>
|
|
<if cond="FORMAT=='autoconf' or FORMAT=='watcom'">
|
|
<set var="MSLU">0</set>
|
|
</if>
|
|
|
|
<option name="BUILD">
|
|
<values>debug,release</values>
|
|
<values-description>Debug,Release</values-description>
|
|
<default-value>debug</default-value>
|
|
<description>
|
|
Type of compiled binaries
|
|
</description>
|
|
</option>
|
|
|
|
<option name="DEBUG_INFO">
|
|
<values>0,1,default</values>
|
|
<default-value>default</default-value>
|
|
<description>
|
|
Should debugging info be included in the executables? The default value
|
|
"default" means that debug info will be included if BUILD=debug
|
|
and not included if BUILD=release.
|
|
</description>
|
|
</option>
|
|
|
|
<option name="DEBUG_FLAG">
|
|
<values>0,1,default</values>
|
|
<default-value>default</default-value>
|
|
<description>
|
|
Should __WXDEBUG__ be defined? The default value "default" means that it will
|
|
be defined if BUILD=debug and not defined if BUILD=release.
|
|
</description>
|
|
</option>
|
|
|
|
<if cond="FORMAT=='msvc'">
|
|
<option name="DEBUG_RUNTIME_LIBS">
|
|
<values>0,1,default</values>
|
|
<default-value>default</default-value>
|
|
<description>
|
|
Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)?
|
|
Acts according to DEBUG_INFO by default.
|
|
</description>
|
|
</option>
|
|
</if>
|
|
<if cond="FORMAT!='msvc'">
|
|
<set var="DEBUG_RUNTIME_LIBS">default</set>
|
|
</if>
|
|
|
|
<set var="MONOLITHIC_DEFAULT">
|
|
<if cond="FORMAT=='watcom'">1</if>
|
|
<if cond="FORMAT!='watcom'">0</if>
|
|
</set>
|
|
<option name="MONOLITHIC">
|
|
<values>0,1</values>
|
|
<values-description>Multilib,Monolithic</values-description>
|
|
<default-value>$(MONOLITHIC_DEFAULT)</default-value>
|
|
<description>
|
|
Multiple libraries or single huge monolithic one?
|
|
</description>
|
|
</option>
|
|
|
|
<if cond="FORMAT=='autoconf'"> <!-- FIXME - temporary -->
|
|
<option name="USE_PLUGINS">
|
|
<values>0,1</values>
|
|
<default-value>1</default-value>
|
|
<description>
|
|
Build parts of the library as dynamically loadable plugins
|
|
(only supported in multilib build)?
|
|
</description>
|
|
</option>
|
|
</if>
|
|
<if cond="FORMAT!='autoconf'">
|
|
<set var="USE_PLUGINS">0</set> <!-- FIXME - temporary -->
|
|
</if>
|
|
|
|
<option name="USE_GUI">
|
|
<values>0,1</values>
|
|
<values-description>Base,GUI</values-description>
|
|
<default-value>1</default-value>
|
|
<description>
|
|
Build GUI libraries?
|
|
</description>
|
|
</option>
|
|
|
|
<option name="USE_HTML">
|
|
<values>0,1</values>
|
|
<default-value>1</default-value>
|
|
<description>
|
|
Build wxHTML library (USE_GUI must be 1)?
|
|
</description>
|
|
</option>
|
|
|
|
<option name="USE_XRC">
|
|
<values>0,1</values>
|
|
<default-value>1</default-value>
|
|
<description>
|
|
Build wxXRC library (USE_GUI must be 1)?
|
|
</description>
|
|
</option>
|
|
|
|
<option name="USE_OPENGL">
|
|
<values>0,1</values>
|
|
<default-value>0</default-value>
|
|
<description>
|
|
Build OpenGL canvas library (USE_GUI must be 1)?
|
|
</description>
|
|
</option>
|
|
|
|
<option name="USE_ODBC">
|
|
<values>0,1</values>
|
|
<default-value>0</default-value>
|
|
<description>
|
|
Build ODBC database classes (USE_GUI must be 1)?
|
|
</description>
|
|
</option>
|
|
|
|
<option name="USE_QA">
|
|
<values>0,1</values>
|
|
<default-value>0</default-value>
|
|
<description>
|
|
Build quality assurance classes library (USE_GUI must be 1)?
|
|
</description>
|
|
</option>
|
|
|
|
<option name="USE_EXCEPTIONS">
|
|
<values>0,1</values>
|
|
<default-value>1</default-value>
|
|
<description>
|
|
Enable exceptions in compiled code.
|
|
</description>
|
|
</option>
|
|
|
|
<option name="USE_RTTI">
|
|
<values>0,1</values>
|
|
<default-value>1</default-value>
|
|
<description>
|
|
Enable run-time type information (RTTI) in compiled code.
|
|
</description>
|
|
</option>
|
|
|
|
<option name="USE_THREADS">
|
|
<values>0,1</values>
|
|
<default-value>1</default-value>
|
|
<description>
|
|
Enable threading in compiled code.
|
|
</description>
|
|
</option>
|
|
|
|
<option name="OFFICIAL_BUILD">
|
|
<values>0,1</values>
|
|
<default-value>0</default-value>
|
|
<description>
|
|
Is this official build by wxWidgets developers?
|
|
</description>
|
|
</option>
|
|
<option name="VENDOR">
|
|
<default-value>custom</default-value>
|
|
<description>
|
|
Use this to name your customized DLLs differently
|
|
</description>
|
|
</option>
|
|
<!-- These basically do what vendor does in the places it didn't. -->
|
|
<!-- They should all be unified under some suitable descriptor -->
|
|
<option name="WX_FLAVOUR">
|
|
<default-value></default-value>
|
|
</option>
|
|
<option name="WX_LIB_FLAVOUR">
|
|
<default-value></default-value>
|
|
</option>
|
|
|
|
<option name="CFG">
|
|
<default-value></default-value>
|
|
<description>
|
|
Name of your custom configuration. This affects directory
|
|
where object files are stored as well as the location of
|
|
compiled .lib files and setup.h under the lib/ toplevel directory.
|
|
</description>
|
|
</option>
|
|
|
|
<!-- unit tests support: -->
|
|
<option name="CPPUNIT_CFLAGS">
|
|
<default-value></default-value>
|
|
<description>
|
|
Compiler flags needed to compile test suite in tests directory. If you want
|
|
to run the tests, set it so that the compiler can find CppUnit headers.
|
|
</description>
|
|
</option>
|
|
|
|
<option name="CPPUNIT_LIBS">
|
|
<default-value></default-value>
|
|
<description>
|
|
Linker flags needed to link test suite in tests directory. If you want
|
|
to run the tests, include CppUnit library here.
|
|
</description>
|
|
</option>
|
|
|
|
|
|
<!-- ================================================================== -->
|
|
<!-- Autoconf -->
|
|
<!-- ================================================================== -->
|
|
|
|
<if cond="FORMAT=='autoconf'">
|
|
<option name="DEREZ"/>
|
|
<option name="TOOLKIT"/>
|
|
<option name="TOOLKIT_LOWERCASE"/>
|
|
<option name="TOOLKIT_VERSION"/>
|
|
<option name="TOOLCHAIN_NAME"/>
|
|
<option name="TOOLCHAIN_FULLNAME"/>
|
|
<option name="EXTRALIBS"/>
|
|
<option name="EXTRALIBS_XML"/>
|
|
<option name="EXTRALIBS_HTML"/>
|
|
<option name="EXTRALIBS_ODBC"/>
|
|
<option name="EXTRALIBS_GUI"/>
|
|
<option name="EXTRALIBS_OPENGL"/>
|
|
<option name="EXTRALIBS_SDL"/>
|
|
<option name="EXTRALIBS_GNOMEPRINT"/>
|
|
<option name="HOST_SUFFIX"/>
|
|
<option name="SAMPLES_RPATH_FLAG"/>
|
|
<option name="SAMPLES_RPATH_POSTLINK"/>
|
|
|
|
<set var="TOP_SRCDIR">$(top_srcdir)/</set>
|
|
<set var="RUNTIME_LIBS">dynamic</set>
|
|
<set var="WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
|
|
|
|
<option name="WITH_PLUGIN_SDL">
|
|
<values>0,1</values>
|
|
</option>
|
|
</if>
|
|
|
|
|
|
<!-- ================================================================== -->
|
|
<!-- windows compilers -->
|
|
<!-- ================================================================== -->
|
|
|
|
<if cond="FORMAT!='autoconf'">
|
|
<option name="RUNTIME_LIBS">
|
|
<values>dynamic,static</values>
|
|
<default-value>dynamic</default-value>
|
|
<description>
|
|
Version of C runtime library to use. You can change this to
|
|
static if SHARED=0, but it is highly recommended to not do
|
|
it if SHARED=1 unless you know what you are doing.
|
|
</description>
|
|
</option>
|
|
|
|
<set var="WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
|
|
|
|
<set var="TOOLKIT" overwrite="0">
|
|
<if cond="FORMAT!='msevc4prj'">MSW</if>
|
|
<if cond="FORMAT=='msevc4prj'">WINCE</if>
|
|
</set>
|
|
<set var="TOOLKIT_LOWERCASE">$(TOOLKIT.lower())</set>
|
|
<set var="TOOLKIT_VERSION"/>
|
|
<set var="HOST_SUFFIX"/>
|
|
<set var="EXTRACFLAGS"/>
|
|
<set var="EXTRALIBS"/>
|
|
<set var="EXTRALIBS_XML"/>
|
|
<set var="EXTRALIBS_HTML"/>
|
|
<set var="EXTRALIBS_ODBC"/>
|
|
<set var="EXTRALIBS_GUI"/>
|
|
<set var="EXTRALIBS_OPENGL">
|
|
<if cond="COMPILER=='wat'">opengl32.lib glu32.lib</if>
|
|
<if cond="COMPILER in ['vc','evc']">opengl32.lib glu32.lib</if>
|
|
<if cond="COMPILER=='gcc'">-lopengl32 -lglu32</if>
|
|
</set>
|
|
<set var="EXTRALIBS_SDL"/>
|
|
<set var="EXTRALIBS_GNOMEPRINT"/>
|
|
|
|
<set var="WITH_PLUGIN_SDL">0</set>
|
|
|
|
<set var="SRCDIR">
|
|
<if cond="BUILDING_LIB=='1'">..$(DIRSEP)..</if>
|
|
<if cond="BUILDING_LIB=='0'">.</if>
|
|
</set>
|
|
<set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
|
|
</if>
|
|
|
|
<if cond="FORMAT=='mingw'">
|
|
<option name="GCC_VERSION">
|
|
<values>3,2.95</values>
|
|
<default-value>3</default-value>
|
|
<description>
|
|
Set the version of your Mingw installation here.
|
|
"3" ...... this is for Mingw 2.0 or newer (comes with gcc3)
|
|
"2.95" ... for Mingw 1.1 or any of the older versions
|
|
</description>
|
|
</option>
|
|
<set var="GCCFLAGS">
|
|
<if cond="GCC_VERSION=='2.95'">-fvtable-thunks</if>
|
|
</set>
|
|
<set var="EXTRACFLAGS">$(GCCFLAGS) -DHAVE_W32API_H</set>
|
|
</if>
|
|
|
|
<if cond="FORMAT=='cbuilderx'">
|
|
<set var="EXTRACFLAGS">
|
|
<if cond="COMPILER=='gcc'">-DHAVE_W32API_H</if>
|
|
</set>
|
|
</if>
|
|
|
|
|
|
<!-- ================================================================== -->
|
|
<!-- Project files - hardcode some defaults -->
|
|
<!-- ================================================================== -->
|
|
|
|
<if cond="FORMAT_SUPPORTS_CONDITIONS=='0'">
|
|
<set var="RUNTIME_LIBS">dynamic</set>
|
|
<set var="OFFICIAL_BUILD">0</set>
|
|
<set var="USE_HTML">1</set>
|
|
<set var="USE_XRC">1</set>
|
|
<set var="USE_OPENGL">1</set>
|
|
<set var="USE_ODBC">1</set>
|
|
<set var="USE_QA">1</set>
|
|
<set var="MONOLITHIC">0</set>
|
|
<set var="USE_GUI">1</set>
|
|
<set var="USE_EXCEPTIONS">1</set>
|
|
<set var="USE_RTTI">1</set>
|
|
<set var="USE_THREADS">1</set>
|
|
<set var="DEBUG_INFO">default</set>
|
|
<set var="DEBUG_FLAG">default</set>
|
|
<set var="MSLU">0</set>
|
|
</if>
|
|
|
|
|
|
<!-- FIXME:
|
|
C++BuilderX supports only wxMSW, monolithic (sic!) static build
|
|
and the project can't be put into build/msw and store objects in
|
|
build/msw/something. This *must* be fixed! -->
|
|
<if cond="FORMAT=='cbuilderx'">
|
|
<set var="WXUNIV">0</set>
|
|
<set var="MONOLITHIC">1</set>
|
|
<set var="SRCDIR">.</set>
|
|
<set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
|
|
<set var="SHARED">0</set>
|
|
</if>
|
|
|
|
|
|
<!-- DigitalMars make is braindead, it doesn't have conditional
|
|
processing: -->
|
|
<if cond="FORMAT=='dmars'">
|
|
<set var="RUNTIME_LIBS">static</set>
|
|
<set var="BUILD">debug</set>
|
|
<set var="SHARED">0</set>
|
|
<set var="WXUNIV">0</set>
|
|
<set var="UNICODE">0</set>
|
|
<!-- Free version does not distribute OpenGL,
|
|
in commercial distribution better use dmars_smake format -->
|
|
<set var="USE_OPENGL">0</set>
|
|
</if>
|
|
|
|
<!-- No need for wxUniv on embedded devices (yet): -->
|
|
<if cond="FORMAT=='msevc4prj'">
|
|
<set var="WXUNIV">0</set>
|
|
<set var="UNICODE">1</set>
|
|
<!-- Uploading debug reports from PDAs seems impractical -->
|
|
<set var="USE_QA">0</set>
|
|
<set var="MONOLITHIC">1</set> <!-- sic! -->
|
|
</if>
|
|
|
|
</makefile>
|