wxWidgets/misc/languages/genlang.py

162 lines
4.2 KiB
Python
Executable File

#!/usr/bin/env python
#
# Generates wxLanguage enum (to be cut&pasted to include/wx/intl.h)
# and convertion tables (ditto to src/common/intl.cpp)
#
import string
def ReadTable():
table = []
f = open('langtabl.txt')
for i in f.readlines():
ispl = i.split()
table.append((ispl[0], ispl[1], ispl[2], ispl[3], ispl[4], string.join(ispl[5:])))
f.close()
return table
def GenEnum(table):
f = open('_wxlang.h', 'wt')
f.write("""
// --- --- --- generated code begins here --- --- ---
// This enum is generated by misc/languages/genlang.py
// When making changes, please put them into misc/languages/langtabl.txt
enum wxLanguage
{
// user's default/preffered language as got from OS:
wxLANGUAGE_DEFAULT,
// unknown language, if wxLocale::GetSystemLanguage fails:
wxLANGUAGE_UNKNOWN,
""");
knownLangs = []
for i in table:
if i[0] not in knownLangs:
f.write(' %s,\n' % i[0])
knownLangs.append(i[0])
f.write("""
// for custom, user-defined languages:
wxLANGUAGE_USER_DEFINED
};
// --- --- --- generated code ends here --- --- ---
""")
f.close()
def GenDocs(table):
f = open('_wxlang.tex', 'wt')
f.write("""
%% --- --- --- generated code begins here --- --- ---
%% This enum is generated by misc/languages/genlang.py
%% When making changes, please put them into misc/languages/langtabl.txt
\\begin{twocollist}\\itemsep=0pt
\\twocolitem{wxLANGUAGE\\_DEFAULT}{user's default language as obtained from the operating system}
\\twocolitem{wxLANGUAGE\\_UNKNOWN}{returned by \\helpref{GetSystemLanguage}{wxlocalegetsystemlanguage} if it fails to detect the default language}
\\twocolitem{wxLANGUAGE\\_USER\\_DEFINED}{user defined languages' integer identifiers should start from this}
""");
knownLangs = []
for i in table:
if i[0] not in knownLangs:
f.write('\\twocolitem{%s}{}\n' % (i[0].replace('_','\\_')))
knownLangs.append(i[0])
f.write("""\\end{twocollist}\itemsep=0pt
%% --- --- --- generated code ends here --- --- ---
""")
f.close()
def GenTable(table):
all_langs = []
all_sublangs = []
lngtable = ''
ifdefs = ''
for i in table:
ican = '"%s"' % i[1]
if ican == '"-"': ican = '""'
ilang = i[2]
if ilang == '-': ilang = '0'
isublang = i[3]
if isublang == '-': isublang = '0'
if (i[4] == "LTR") :
ilayout = "wxLayout_LeftToRight"
elif (i[4] == "RTL"):
ilayout = "wxLayout_RightToLeft"
else:
print "ERROR: Invalid value for the layout direction";
lngtable += ' LNG(%-38s %-7s, %-15s, %-34s, %s, %s)\n' % \
((i[0]+','), ican, ilang, isublang, ilayout, i[5])
if ilang not in all_langs: all_langs.append(ilang)
if isublang not in all_sublangs: all_sublangs.append(isublang)
for s in all_langs:
if s != '0':
ifdefs += '#ifndef %s\n#define %s (0)\n#endif\n' % (s, s)
for s in all_sublangs:
if s != '0' and s != 'SUBLANG_DEFAULT':
ifdefs += '#ifndef %s\n#define %s SUBLANG_DEFAULT\n#endif\n' % (s, s)
f = open('_wxlang.cpp', 'wt')
f.write("""
// --- --- --- generated code begins here --- --- ---
// This table is generated by misc/languages/genlang.py
// When making changes, please put them into misc/languages/langtabl.txt
#if !defined(__WIN32__) || defined(__WXMICROWIN__)
#define SETWINLANG(info,lang,sublang)
#else
#define SETWINLANG(info,lang,sublang) \\
info.WinLang = lang, info.WinSublang = sublang;
%s
#endif // __WIN32__
#define LNG(wxlang, canonical, winlang, winsublang, layout, desc) \\
info.Language = wxlang; \\
info.CanonicalName = wxT(canonical); \\
info.LayoutDirection = layout; \\
info.Description = wxT(desc); \\
SETWINLANG(info, winlang, winsublang) \\
AddLanguage(info);
void wxLocale::InitLanguagesDB()
{
wxLanguageInfo info;
wxStringTokenizer tkn;
%s
}
#undef LNG
// --- --- --- generated code ends here --- --- ---
""" % (ifdefs, lngtable))
f.close()
table = ReadTable()
GenEnum(table)
GenTable(table)
GenDocs(table)