wxWidgets/contrib/samples/ogl/ogledit/palette.h
2005-09-23 12:56:45 +00:00

63 lines
1.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: palette.h
// Purpose: OGL sample palette
// Author: Julian Smart
// Modified by:
// Created: 12/07/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _OGLSAMPLE_PALETTE_H_
#define _OGLSAMPLE_PALETTE_H_
#include <wx/wx.h>
#include <wx/string.h>
#include <wx/deprecated/setup.h>
#include <wx/deprecated/tbarsmpl.h>
/*
* Object editor tool palette
*
*/
// TODO for wxWin: wxToolBar95 cannot be moved to a non-0,0 position!
// Needs to have a parent window...
// So use a simple toolbar at present.
// ABX: Simple toolbar is not available in default compilation
// so I use wxToolBar anyway
// #if 0 // def __WXGTK__
// #define TOOLPALETTECLASS wxToolBar
// #else
// #define TOOLPALETTECLASS wxToolBarSimple
// #endif
#define TOOLPALETTECLASS wxToolBar
class EditorToolPalette: public TOOLPALETTECLASS
{
public:
int currentlySelected;
EditorToolPalette(wxWindow *parent, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTB_VERTICAL);
bool OnLeftClick(int toolIndex, bool toggled);
void OnMouseEnter(int toolIndex);
void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
};
#define PALETTE_TOOL1 1
#define PALETTE_TOOL2 2
#define PALETTE_TOOL3 3
#define PALETTE_TOOL4 4
#define PALETTE_TOOL5 5
#define PALETTE_TOOL6 6
#define PALETTE_TOOL7 7
#define PALETTE_TOOL8 8
#define PALETTE_TOOL9 9
#define PALETTE_ARROW 10
#endif
// _OGLSAMPLE_PALETTE_H_