f1287154cd
This allows to easily test if we're running on a buildbot slave and disable some difficult to debug test failures there. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71634 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
172 lines
5.9 KiB
C++
172 lines
5.9 KiB
C++
#ifndef WX_TESTPREC_INCLUDED
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#define WX_TESTPREC_INCLUDED 1
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#include "wx/wxprec.h"
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#include "wx/stopwatch.h"
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#include "wx/evtloop.h"
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#include "wx/cppunit.h"
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// Custom test macro that is only defined when wxUIActionSimulator is available
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// this allows the tests that do not rely on it to run on platforms that don't
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// support it.
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//
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// FIXME: And while OS X does support it, more or less, too many tests
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// currently fail under it so disable all interactive tests there. They
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// should, of course, be reenabled a.s.a.p.
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#if wxUSE_UIACTIONSIMULATOR && !defined(__WXOSX__)
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#define WXUISIM_TEST(test) CPPUNIT_TEST(test)
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#else
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#define WXUISIM_TEST(test) (void)0
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#endif
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// define wxHAVE_U_ESCAPE if the compiler supports \uxxxx character constants
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#if (defined(__VISUALC__) && (__VISUALC__ >= 1300)) || \
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(defined(__GNUC__) && (__GNUC__ >= 3))
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#define wxHAVE_U_ESCAPE
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// and disable warning that using them results in with MSVC 8+
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#if wxCHECK_VISUALC_VERSION(8)
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// universal-character-name encountered in source
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#pragma warning(disable:4428)
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#endif
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#endif
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// Define wxUSING_VC_CRT_IO when using MSVC CRT STDIO library as its standard
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// functions give different results from glibc ones in several cases (of
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// course, any code relying on this is not portable and probably won't work,
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// i.e. will result in tests failures, with other platforms/compilers which
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// should have checks for them added as well).
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//
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// Notice that MinGW uses VC CRT by default but may use its own printf()
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// implementation if __USE_MINGW_ANSI_STDIO is defined. And finally also notice
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// that testing for __USE_MINGW_ANSI_STDIO directly results in a warning with
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// -Wundef if it involves an operation with undefined __MINGW_FEATURES__ so
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// test for the latter too to avoid it.
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#if defined(__VISUALC__) || \
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(defined(__MINGW32__) && \
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(!defined(__MINGW_FEATURES__) || !__USE_MINGW_ANSI_STDIO))
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#define wxUSING_VC_CRT_IO
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#endif
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// thrown when assert fails in debug build
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class TestAssertFailure
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{
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public:
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TestAssertFailure(const wxString& file,
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int line,
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const wxString& func,
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const wxString& cond,
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const wxString& msg)
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: m_file(file),
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m_line(line),
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m_func(func),
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m_cond(cond),
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m_msg(msg)
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{
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}
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const wxString m_file;
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const int m_line;
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const wxString m_func;
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const wxString m_cond;
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const wxString m_msg;
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wxDECLARE_NO_ASSIGN_CLASS(TestAssertFailure);
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};
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// macro to use for the functions which are supposed to fail an assertion
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#if wxDEBUG_LEVEL
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// some old cppunit versions don't define CPPUNIT_ASSERT_THROW so roll our
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// own
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#define WX_ASSERT_FAILS_WITH_ASSERT(cond) \
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{ \
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bool throwsAssert = false; \
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try { cond ; } \
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catch ( const TestAssertFailure& ) { throwsAssert = true; } \
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if ( !throwsAssert ) \
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CPPUNIT_FAIL("expected assertion not generated"); \
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}
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#else
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// there are no assertions in this build so we can't do anything (we used
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// to check that the condition failed but this didn't work well as in
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// normal build with wxDEBUG_LEVEL != 0 we can pass something not
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// evaluating to a bool at all but it then would fail to compile in
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// wxDEBUG_LEVEL == 0 case, so just don't do anything at all now).
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#define WX_ASSERT_FAILS_WITH_ASSERT(cond)
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#endif
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#define WX_ASSERT_EVENT_OCCURS(eventcounter, count) \
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{\
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wxStopWatch sw; \
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wxEventLoopBase* loop = wxEventLoopBase::GetActive(); \
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while(eventcounter.GetCount() < count) \
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{ \
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if(sw.Time() < 100) \
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loop->Dispatch(); \
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else \
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{ \
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CPPUNIT_FAIL(wxString::Format("timeout reached with %d " \
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"events received, %d expected", \
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eventcounter.GetCount(), count).ToStdString()); \
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break; \
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} \
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} \
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eventcounter.Clear(); \
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}
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// these functions can be used to hook into wxApp event processing and are
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// currently used by the events propagation test
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class WXDLLIMPEXP_FWD_BASE wxEvent;
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typedef int (*FilterEventFunc)(wxEvent&);
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typedef bool (*ProcessEventFunc)(wxEvent&);
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extern void SetFilterEventFunc(FilterEventFunc func);
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extern void SetProcessEventFunc(ProcessEventFunc func);
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extern bool IsNetworkAvailable();
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extern bool IsAutomaticTest();
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// Helper class setting the locale to the given one for its lifetime.
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class LocaleSetter
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{
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public:
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LocaleSetter(const char *loc) : m_locOld(setlocale(LC_ALL, loc)) { }
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~LocaleSetter() { setlocale(LC_ALL, m_locOld); }
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private:
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const char * const m_locOld;
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wxDECLARE_NO_COPY_CLASS(LocaleSetter);
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};
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// An even simpler helper for setting the locale to "C" one during its lifetime.
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class CLocaleSetter : private LocaleSetter
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{
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public:
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CLocaleSetter() : LocaleSetter("C") { }
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private:
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wxDECLARE_NO_COPY_CLASS(CLocaleSetter);
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};
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// Macro that can be used to register the test with the given name in both the
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// global unnamed registry so that it is ran by default and a registry with the
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// same name as this test to allow running just this test individually.
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//
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// Notice that the name shouldn't include the "TestCase" suffix, it's added
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// automatically by this macro.
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//
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// Implementation note: CPPUNIT_TEST_SUITE_[NAMED_]REGISTRATION macros can't be
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// used here because they both declare the variable with the same name (as the
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// "unique" name they generate is based on the line number which is the same
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// for both calls inside the macro), so we need to do it manually.
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#define wxREGISTER_UNIT_TEST(name) \
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static CPPUNIT_NS::AutoRegisterSuite< name##TestCase > \
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CPPUNIT_MAKE_UNIQUE_NAME( autoRegisterRegistry__ ); \
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static CPPUNIT_NS::AutoRegisterSuite< name##TestCase > \
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CPPUNIT_MAKE_UNIQUE_NAME( autoRegisterNamedRegistry__ )(#name "TestCase")
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#endif
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