wxWidgets/samples/opengl
Scott Talbert b134589cbb Fix OpenGL samples when using HiDPI displays
OpenGL seems to operate using physical pixels, so we need to factor in the
scale factor when setting the GL viewport.

Closes #17391.

Closes https://github.com/wxWidgets/wxWidgets/pull/1470
2019-10-08 02:14:21 +02:00
..
cube Fix OpenGL samples when using HiDPI displays 2019-10-08 02:14:21 +02:00
isosurf Fix OpenGL samples when using HiDPI displays 2019-10-08 02:14:21 +02:00
penguin Fix OpenGL samples when using HiDPI displays 2019-10-08 02:14:21 +02:00
pyramid Fix OpenGL samples when using HiDPI displays 2019-10-08 02:14:21 +02:00
makefile.bcc Replace CppUnit with Catch for unit tests 2017-11-02 01:53:16 +01:00
makefile.gcc Replace CppUnit with Catch for unit tests 2017-11-02 01:53:16 +01:00
Makefile.in Update to bakefile 0.2.11 and rebake everything 2017-10-21 17:42:30 +02:00
makefile.unx Update to bakefile 0.2.11 and rebake everything 2017-10-21 17:42:30 +02:00
makefile.vc Replace CppUnit with Catch for unit tests 2017-11-02 01:53:16 +01:00
opengl_samples.bkl Add a new OpenGL pyramid sample 2016-02-23 01:04:25 +01:00