Go to file
Vadim Zeitlin 77e1e6330b Run codespell from where it is installed by pip
And disable the (useful) warning about this directory not being in PATH.
2020-07-13 17:35:30 +02:00
.github Run codespell from where it is installed by pip 2020-07-13 17:35:30 +02:00
3rdparty Update Catch submodule to use correct ARM break instruction 2020-07-01 22:39:13 +02:00
art
build Properly stop Travis CI build after a test failure 2020-07-09 14:08:44 +02:00
demos Rebake with bakefile 0.2.12 2020-05-02 17:02:36 +02:00
distrib
docs Add GetOpenGLScaleFactor() to abstract OpenGL coordinates scaling 2020-07-12 22:28:29 +02:00
include Merge branch 'tipwindow' 2020-07-12 22:31:08 +02:00
interface Merge branch 'colour-as-string' 2020-07-12 22:29:09 +02:00
lib
locale Small improvements in French translation 2020-06-28 18:34:38 +02:00
misc Add codespell line suppression file 2020-07-13 02:28:38 +02:00
samples Add GetOpenGLScaleFactor() to abstract OpenGL coordinates scaling 2020-07-12 22:28:29 +02:00
src Merge branch 'tipwindow' 2020-07-12 22:31:08 +02:00
tests Merge branch 'vector-reverse-iter' 2020-07-12 22:30:42 +02:00
utils Rebake with bakefile 0.2.12 2020-05-02 17:02:36 +02:00
.editorconfig
.gitattributes
.gitignore
.gitmodules
.mailmap Use consistent name for Konstantin S. Matveyev in git log 2020-05-25 01:48:43 +02:00
.travis.yml Allow wxGTK/ARM build failures on Travis CI 2020-07-11 13:41:38 +02:00
acinclude.m4
aclocal.m4
appveyor.yml Disable AppVeyor rebuilds on Mac files changes too 2020-04-22 17:18:37 +02:00
autoconf_inc.m4 Rebake with bakefile 0.2.12 2020-05-02 17:02:36 +02:00
autogen.sh
CMakeLists.txt adapt naming to macOS 2020-07-05 21:03:32 +02:00
config.guess
config.sub
configure Don't check macOS symbols when building for iOS in configure 2020-07-05 23:46:34 +02:00
configure.in Don't check macOS symbols when building for iOS in configure 2020-07-05 23:46:34 +02:00
descrip.mms
install-sh
Makefile.in Get rid of src/xrc/xmladv.cpp file 2020-06-09 18:07:10 +02:00
mkinstalldirs
README-GIT.md
README.md Mention support for macOS on ARM in the README too 2020-07-07 22:58:27 +02:00
regen
setup.h_vms Assume dlerror() function is always available when dlopen() is 2020-05-15 00:00:06 +02:00
setup.h.in added wxUSE_MENUBAR 2020-06-28 22:59:00 +02:00
version-script.in
wx-config-inplace.in
wx-config.in
wxwidgets.props Really close the <Import> tag in the comment in wxwidgets.props 2020-05-25 19:12:53 +02:00
wxwin.m4

About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

wxWidgets Logo

wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at https://docs.wxwidgets.org/

Platforms

AppVeyor Travis OSS-Fuzz

This version of wxWidgets supports the following primary platforms:

  • Windows XP, Vista, 7, 8 and 10 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • macOS (10.10 or newer) using Cocoa under both amd64 and ARM platforms.

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2003 or later (up to 2019).
  • g++ 3.4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under macOS and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) CC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory, e.g. here are the instructions for wxGTK, wxMSW and wxOSX.

If you're building the sources checked out from Git, and not from a released version, please see these additional Git-specific notes.

Further information

If you are looking for community support, you can get it from

Commercial support is also available.

Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome. Please check our guidelines if you'd like to do it.

Have fun!

The wxWidgets Team.