wxWidgets/samples/opengl/cube/cube.h
2005-03-27 18:08:08 +00:00

105 lines
2.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: cube.h
// Purpose: wxGLCanvas demo program
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CUBE_H_
#define _WX_CUBE_H_
#include "wx/glcanvas.h"
// Define a new application type
class MyApp: public wxApp
{
public:
bool OnInit();
};
// Define a new frame type
class TestGLCanvas;
class MyFrame: public wxFrame
{
public:
static MyFrame *Create(MyFrame *parentFrame, bool isCloneWindow = false);
void OnExit(wxCommandEvent& event);
void OnNewWindow(wxCommandEvent& event);
void OnDefRotateLeftKey(wxCommandEvent& event);
void OnDefRotateRightKey(wxCommandEvent& event);
private:
MyFrame(wxWindow *parent, const wxString& title, const wxPoint& pos,
const wxSize& size, long style = wxDEFAULT_FRAME_STYLE);
TestGLCanvas *m_canvas;
DECLARE_EVENT_TABLE()
};
#if wxUSE_GLCANVAS
class TestGLCanvas: public wxGLCanvas
{
friend class MyFrame;
public:
TestGLCanvas( wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = _T("TestGLCanvas") );
TestGLCanvas( wxWindow *parent, const TestGLCanvas *other,
wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxString& name = _T("TestGLCanvas") );
~TestGLCanvas();
void OnPaint(wxPaintEvent& event);
void OnSize(wxSizeEvent& event);
void OnEraseBackground(wxEraseEvent& event);
void OnKeyDown(wxKeyEvent& event);
void OnKeyUp(wxKeyEvent& event);
void OnEnterWindow(wxMouseEvent& event);
void Render();
void InitGL();
void Rotate(GLfloat deg);
static GLfloat CalcRotateSpeed(unsigned long acceltime);
static GLfloat CalcRotateAngle( unsigned long lasttime,
unsigned long acceltime );
void Action( long code, unsigned long lasttime,
unsigned long acceltime );
private:
bool m_init;
GLuint m_gllist;
long m_rleft;
long m_rright;
static unsigned long m_secbase;
static int m_TimeInitialized;
static unsigned long m_xsynct;
static unsigned long m_gsynct;
long m_Key;
unsigned long m_StartTime;
unsigned long m_LastTime;
unsigned long m_LastRedraw;
DECLARE_EVENT_TABLE()
};
#endif // #if wxUSE_GLCANVAS
#endif // #ifndef _WX_CUBE_H_