wxWidgets/tests/vectors/vectors.cpp
Vadim Zeitlin aee926f2d5 Make wxVector::reverse_iterator satisfy RandomAccessIterator
RandomAccessIterator requirements include LessThanComparable, so
implement the missing comparison operators for this class, as well as
for const_reverse_iterator.

This also fixes compilation problems with MSVS 2013 in debug mode, where
the CRT uses these operators to check the iterators correctness.

See https://github.com/wxWidgets/wxWidgets/pull/1048
2018-12-07 14:52:51 +01:00

411 lines
10 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: tests/vectors/vectors.cpp
// Purpose: wxVector<T> unit test
// Author: Vaclav Slavik
// Created: 2007-07-07
// Copyright: (c) 2007 Vaclav Slavik
///////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "testprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif // WX_PRECOMP
#include "wx/vector.h"
#if wxUSE_STD_CONTAINERS_COMPATIBLY
#include <vector>
#endif // wxUSE_STD_CONTAINERS_COMPATIBLY
// ----------------------------------------------------------------------------
// simple class capable of detecting leaks of its objects
// ----------------------------------------------------------------------------
class CountedObject
{
public:
CountedObject(int n = 0) : m_n(n) { ms_count++; }
CountedObject(const CountedObject& co) : m_n(co.m_n) { ms_count++; }
~CountedObject() { ms_count--; }
int GetValue() const { return m_n; }
static int GetCount() { return ms_count; }
private:
static int ms_count;
int m_n;
};
int CountedObject::ms_count = 0;
// ----------------------------------------------------------------------------
// simple class capable of checking its "this" pointer validity
// ----------------------------------------------------------------------------
class SelfPointingObject
{
public:
SelfPointingObject() { m_self = this; }
SelfPointingObject(const SelfPointingObject&) { m_self = this; }
~SelfPointingObject() { CPPUNIT_ASSERT( this == m_self ); }
// the assignment operator should not modify our "this" pointer so
// implement it just to prevent the default version from doing it
SelfPointingObject& operator=(const SelfPointingObject&) { return *this; }
private:
SelfPointingObject *m_self;
};
// ----------------------------------------------------------------------------
// test class
// ----------------------------------------------------------------------------
class VectorsTestCase : public CppUnit::TestCase
{
public:
VectorsTestCase() {}
private:
CPPUNIT_TEST_SUITE( VectorsTestCase );
CPPUNIT_TEST( PushPopTest );
CPPUNIT_TEST( Insert );
CPPUNIT_TEST( Erase );
CPPUNIT_TEST( Iterators );
CPPUNIT_TEST( Objects );
CPPUNIT_TEST( NonPODs );
CPPUNIT_TEST( Resize );
CPPUNIT_TEST( Swap );
CPPUNIT_TEST( Sort );
CPPUNIT_TEST_SUITE_END();
void PushPopTest();
void Insert();
void Erase();
void Iterators();
void Objects();
void NonPODs();
void Resize();
void Swap();
void Sort();
wxDECLARE_NO_COPY_CLASS(VectorsTestCase);
};
// register in the unnamed registry so that these tests are run by default
CPPUNIT_TEST_SUITE_REGISTRATION( VectorsTestCase );
// also include in its own registry so that these tests can be run alone
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( VectorsTestCase, "VectorsTestCase" );
void VectorsTestCase::PushPopTest()
{
wxVector<int> v;
CPPUNIT_ASSERT( v.size() == 0 );
v.push_back(1);
CPPUNIT_ASSERT( v.size() == 1 );
v.push_back(2);
CPPUNIT_ASSERT( v.size() == 2 );
v.push_back(42);
CPPUNIT_ASSERT( v.size() == 3 );
CPPUNIT_ASSERT( v[0] == 1 );
CPPUNIT_ASSERT( v[1] == 2 );
CPPUNIT_ASSERT( v[2] == 42 );
v.pop_back();
CPPUNIT_ASSERT( v.size() == 2 );
CPPUNIT_ASSERT( v[0] == 1 );
CPPUNIT_ASSERT( v[1] == 2 );
v.pop_back();
CPPUNIT_ASSERT( v.size() == 1 );
CPPUNIT_ASSERT( v[0] == 1 );
v.pop_back();
CPPUNIT_ASSERT( v.size() == 0 );
CPPUNIT_ASSERT( v.empty() );
wxVector<char> vEmpty;
}
void VectorsTestCase::Insert()
{
wxVector<char> v;
v.insert(v.end(), 'a');
CPPUNIT_ASSERT( v.size() == 1 );
CPPUNIT_ASSERT( v[0] == 'a' );
v.insert(v.end(), 'b');
CPPUNIT_ASSERT( v.size() == 2 );
CPPUNIT_ASSERT( v[0] == 'a' );
CPPUNIT_ASSERT( v[1] == 'b' );
v.insert(v.begin(), '0');
CPPUNIT_ASSERT( v.size() == 3 );
CPPUNIT_ASSERT( v[0] == '0' );
CPPUNIT_ASSERT( v[1] == 'a' );
CPPUNIT_ASSERT( v[2] == 'b' );
v.insert(v.begin() + 2, 'X');
CPPUNIT_ASSERT( v.size() == 4 );
CPPUNIT_ASSERT( v[0] == '0' );
CPPUNIT_ASSERT( v[1] == 'a' );
CPPUNIT_ASSERT( v[2] == 'X' );
CPPUNIT_ASSERT( v[3] == 'b' );
v.insert(v.begin() + 3, 3, 'Z');
REQUIRE( v.size() == 7 );
CHECK( v[0] == '0' );
CHECK( v[1] == 'a' );
CHECK( v[2] == 'X' );
CHECK( v[3] == 'Z' );
CHECK( v[4] == 'Z' );
CHECK( v[5] == 'Z' );
CHECK( v[6] == 'b' );
}
void VectorsTestCase::Erase()
{
wxVector<int> v;
v.push_back(1);
v.push_back(2);
v.push_back(3);
v.push_back(4);
CPPUNIT_ASSERT( v.size() == 4 );
v.erase(v.begin(), v.end()-1);
CPPUNIT_ASSERT( v.size() == 1 );
CPPUNIT_ASSERT( v[0] == 4 );
v.clear();
v.push_back(1);
v.push_back(2);
v.push_back(3);
v.push_back(4);
CPPUNIT_ASSERT( v.size() == 4 );
v.erase(v.begin());
CPPUNIT_ASSERT( v.size() == 3 );
CPPUNIT_ASSERT( v[0] == 2 );
CPPUNIT_ASSERT( v[1] == 3 );
CPPUNIT_ASSERT( v[2] == 4 );
}
void VectorsTestCase::Iterators()
{
wxVector<int> v;
v.push_back(1);
v.push_back(2);
v.push_back(3);
v.push_back(4);
int value = 1;
for ( wxVector<int>::iterator i = v.begin(); i != v.end(); ++i, ++value )
{
CPPUNIT_ASSERT_EQUAL( value, *i );
}
}
void VectorsTestCase::Objects()
{
wxVector<CountedObject> v;
v.push_back(CountedObject(1));
v.push_back(CountedObject(2));
v.push_back(CountedObject(3));
v.erase(v.begin());
CPPUNIT_ASSERT_EQUAL( 2, v.size() );
CPPUNIT_ASSERT_EQUAL( 2, CountedObject::GetCount() );
v.clear();
CPPUNIT_ASSERT_EQUAL( 0, CountedObject::GetCount() );
}
void VectorsTestCase::NonPODs()
{
wxVector<SelfPointingObject> v;
v.push_back(SelfPointingObject());
v.push_back(SelfPointingObject());
v.push_back(SelfPointingObject());
v.erase(v.begin());
v.clear();
// try the same with wxString, which is not POD, but is implemented in
// a movable way (this won't assert, but would crash or show some memory
// problems under Valgrind if wxString couldn't be safely moved with
// memmove()):
wxVector<wxString> vs;
vs.push_back("one");
vs.push_back("two");
vs.push_back("three");
vs.erase(vs.begin());
vs.clear();
}
void VectorsTestCase::Resize()
{
wxVector<CountedObject> v;
v.resize(3);
CPPUNIT_ASSERT_EQUAL( 3, v.size() );
CPPUNIT_ASSERT_EQUAL( 3, CountedObject::GetCount() );
CPPUNIT_ASSERT_EQUAL( 0, v[0].GetValue() );
CPPUNIT_ASSERT_EQUAL( 0, v[1].GetValue() );
CPPUNIT_ASSERT_EQUAL( 0, v[2].GetValue() );
v.resize(1);
CPPUNIT_ASSERT_EQUAL( 1, v.size() );
CPPUNIT_ASSERT_EQUAL( 1, CountedObject::GetCount() );
v.resize(4, CountedObject(17));
CPPUNIT_ASSERT_EQUAL( 4, v.size() );
CPPUNIT_ASSERT_EQUAL( 4, CountedObject::GetCount() );
CPPUNIT_ASSERT_EQUAL( 0, v[0].GetValue() );
CPPUNIT_ASSERT_EQUAL( 17, v[1].GetValue() );
CPPUNIT_ASSERT_EQUAL( 17, v[2].GetValue() );
CPPUNIT_ASSERT_EQUAL( 17, v[3].GetValue() );
}
void VectorsTestCase::Swap()
{
wxVector<int> v1, v2;
v1.push_back(17);
v1.swap(v2);
CPPUNIT_ASSERT( v1.empty() );
CPPUNIT_ASSERT_EQUAL( 1, v2.size() );
CPPUNIT_ASSERT_EQUAL( 17, v2[0] );
v1.push_back(9);
v2.swap(v1);
CPPUNIT_ASSERT_EQUAL( 1, v1.size() );
CPPUNIT_ASSERT_EQUAL( 17, v1[0] );
CPPUNIT_ASSERT_EQUAL( 1, v2.size() );
CPPUNIT_ASSERT_EQUAL( 9, v2[0] );
v2.clear();
v1.swap(v2);
CPPUNIT_ASSERT( v1.empty() );
}
void VectorsTestCase::Sort()
{
size_t idx;
wxVector<int> v;
v.push_back(5);
v.push_back(7);
v.push_back(2);
v.push_back(9);
v.push_back(4);
v.push_back(1);
v.push_back(3);
v.push_back(8);
v.push_back(0);
v.push_back(6);
wxVectorSort(v);
for (idx=1; idx<v.size(); idx++)
{
CPPUNIT_ASSERT( v[idx-1] <= v[idx] );
}
}
TEST_CASE("wxVector::operator==", "[vector][compare]")
{
wxVector<wxString> v1, v2;
CHECK( v1 == v2 );
CHECK( !(v1 != v2) );
v1.push_back("foo");
CHECK( v1 != v2 );
v2.push_back("foo");
CHECK( v1 == v2 );
v1.push_back("bar");
v2.push_back("baz");
CHECK( v1 != v2 );
}
TEST_CASE("wxVector::reverse_iterator", "[vector][reverse_iterator]")
{
wxVector<int> v;
for ( int i = 0; i < 10; ++i )
v.push_back(i + 1);
const wxVector<int>::reverse_iterator rb = v.rbegin();
const wxVector<int>::reverse_iterator re = v.rend();
CHECK( re - rb == 10 );
wxVector<int>::reverse_iterator ri = rb;
++ri;
CHECK( ri - rb == 1 );
CHECK( re - ri == 9 );
ri = rb + 2;
CHECK( ri - rb == 2 );
CHECK( re - ri == 8 );
CHECK( rb < ri );
CHECK( rb <= ri );
CHECK( ri <= ri );
CHECK( ri >= ri );
CHECK( ri < re );
CHECK( ri <= re );
#if wxUSE_STD_CONTAINERS_COMPATIBLY
std::vector<int> stdvec(rb, re);
REQUIRE( stdvec.size() == 10 );
CHECK( stdvec[0] == 10 );
CHECK( stdvec[9] == 1 );
#endif // wxUSE_STD_CONTAINERS_COMPATIBLY
}
TEST_CASE("wxVector::capacity", "[vector][capacity][shrink_to_fit]")
{
wxVector<int> v;
CHECK( v.capacity() == 0 );
v.push_back(0);
// When using the standard library vector, we don't know what growth
// strategy it uses, so we can't rely on the stricter check passing, but
// with our own one we can, allowing us to check that shrink_to_fit()
// really shrinks the capacity below.
#if !wxUSE_STD_CONTAINERS
CHECK( v.capacity() > 1 );
#else
CHECK( v.capacity() >= 1 );
#endif
// There is no shrink_to_fit() in STL build when not using C++11.
#if !wxUSE_STD_CONTAINERS || __cplusplus >= 201103L || wxCHECK_VISUALC_VERSION(10)
v.shrink_to_fit();
CHECK( v.capacity() == 1 );
v.erase(v.begin());
CHECK( v.capacity() == 1 );
v.shrink_to_fit();
CHECK( v.capacity() == 0 );
#endif
}