wxWidgets/samples/dragimag/dragimag.cpp
2018-09-23 01:15:08 +02:00

507 lines
13 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: dragimag.cpp
// Purpose: wxDragImage sample
// Author: Julian Smart
// Modified by:
// Created: 28/2/2000
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/image.h"
// Under Windows, change this to 1
// to use wxGenericDragImage
#define wxUSE_GENERIC_DRAGIMAGE 1
#if wxUSE_GENERIC_DRAGIMAGE
#include "wx/generic/dragimgg.h"
#define wxDragImage wxGenericDragImage
#else
#include "wx/dragimag.h"
#endif
#include "dragimag.h"
#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "../sample.xpm"
#include "dragicon.xpm"
#endif
// main program
wxIMPLEMENT_APP(MyApp);
// MyCanvas
wxIMPLEMENT_CLASS(MyCanvas, wxScrolledWindow);
wxBEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_PAINT(MyCanvas::OnPaint)
EVT_ERASE_BACKGROUND(MyCanvas::OnEraseBackground)
EVT_MOUSE_EVENTS(MyCanvas::OnMouseEvent)
wxEND_EVENT_TABLE()
MyCanvas::MyCanvas( wxWindow *parent, wxWindowID id,
const wxPoint &pos, const wxSize &size )
: wxScrolledWindow( parent, id, pos, size, wxSUNKEN_BORDER )
{
SetBackgroundColour(* wxWHITE);
SetCursor(wxCursor(wxCURSOR_ARROW));
m_dragMode = TEST_DRAG_NONE;
m_draggedShape = (DragShape*) NULL;
m_dragImage = (wxDragImage*) NULL;
m_currentlyHighlighted = (DragShape*) NULL;
}
MyCanvas::~MyCanvas()
{
ClearShapes();
if (m_dragImage)
delete m_dragImage;
}
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
wxPaintDC dc( this );
PrepareDC( dc );
DrawShapes(dc);
}
void MyCanvas::OnEraseBackground(wxEraseEvent& event)
{
if (wxGetApp().GetBackgroundBitmap().IsOk())
{
wxSize sz = GetClientSize();
wxRect rect(0, 0, sz.x, sz.y);
if (event.GetDC())
{
wxGetApp().TileBitmap(rect, *(event.GetDC()), wxGetApp().GetBackgroundBitmap());
}
else
{
wxClientDC dc(this);
wxGetApp().TileBitmap(rect, dc, wxGetApp().GetBackgroundBitmap());
}
}
else
event.Skip(); // The official way of doing it
}
void MyCanvas::OnMouseEvent(wxMouseEvent& event)
{
if (event.LeftDown())
{
DragShape* shape = FindShape(event.GetPosition());
if (shape)
{
// We tentatively start dragging, but wait for
// mouse movement before dragging properly.
m_dragMode = TEST_DRAG_START;
m_dragStartPos = event.GetPosition();
m_draggedShape = shape;
}
}
else if (event.LeftUp() && m_dragMode != TEST_DRAG_NONE)
{
// Finish dragging
m_dragMode = TEST_DRAG_NONE;
if (!m_draggedShape || !m_dragImage)
return;
m_draggedShape->SetPosition(m_draggedShape->GetPosition()
+ event.GetPosition() - m_dragStartPos);
m_dragImage->Hide();
m_dragImage->EndDrag();
wxDELETE(m_dragImage);
m_draggedShape->SetShow(true);
m_currentlyHighlighted = (DragShape*) NULL;
m_draggedShape = (DragShape*) NULL;
Refresh(true);
}
else if (event.Dragging() && m_dragMode != TEST_DRAG_NONE)
{
if (m_dragMode == TEST_DRAG_START)
{
// We will start dragging if we've moved beyond a couple of pixels
int tolerance = 2;
int dx = abs(event.GetPosition().x - m_dragStartPos.x);
int dy = abs(event.GetPosition().y - m_dragStartPos.y);
if (dx <= tolerance && dy <= tolerance)
return;
// Start the drag.
m_dragMode = TEST_DRAG_DRAGGING;
if (m_dragImage)
delete m_dragImage;
// Erase the dragged shape from the canvas
m_draggedShape->SetShow(false);
// redraw immediately
Refresh(true);
Update();
switch (m_draggedShape->GetDragMethod())
{
case SHAPE_DRAG_BITMAP:
{
m_dragImage = new MyDragImage(this, m_draggedShape->GetBitmap(), wxCursor(wxCURSOR_HAND));
break;
}
case SHAPE_DRAG_TEXT:
{
m_dragImage = new MyDragImage(this, wxString("Dragging some test text"), wxCursor(wxCURSOR_HAND));
break;
}
case SHAPE_DRAG_ICON:
{
m_dragImage = new MyDragImage(this, wxICON(dragicon), wxCursor(wxCURSOR_HAND));
break;
}
}
bool fullScreen = wxGetApp().GetUseScreen();
// The offset between the top-left of the shape image and the current shape position
wxPoint beginDragHotSpot = m_dragStartPos - m_draggedShape->GetPosition();
// Now we do this inside the implementation: always assume
// coordinates relative to the capture window (client coordinates)
//if (fullScreen)
// beginDragHotSpot -= ClientToScreen(wxPoint(0, 0));
if (!m_dragImage->BeginDrag(beginDragHotSpot, this, fullScreen))
{
wxDELETE(m_dragImage);
m_dragMode = TEST_DRAG_NONE;
} else
{
m_dragImage->Move(event.GetPosition());
m_dragImage->Show();
}
}
else if (m_dragMode == TEST_DRAG_DRAGGING)
{
// We're currently dragging. See if we're over another shape.
DragShape* onShape = FindShape(event.GetPosition());
bool mustUnhighlightOld = false;
bool mustHighlightNew = false;
if (m_currentlyHighlighted)
{
if ((onShape == (DragShape*) NULL) || (m_currentlyHighlighted != onShape))
mustUnhighlightOld = true;
}
if (onShape && (onShape != m_currentlyHighlighted) && onShape->IsShown())
mustHighlightNew = true;
if (mustUnhighlightOld || mustHighlightNew)
m_dragImage->Hide();
// Now with the drag image switched off, we can change the window contents.
if (mustUnhighlightOld)
m_currentlyHighlighted = (DragShape*) NULL;
if (mustHighlightNew)
m_currentlyHighlighted = onShape;
if (mustUnhighlightOld || mustHighlightNew)
{
Refresh(mustUnhighlightOld);
Update();
}
// Move and show the image again
m_dragImage->Move(event.GetPosition());
if (mustUnhighlightOld || mustHighlightNew)
m_dragImage->Show();
}
}
}
void MyCanvas::DrawShapes(wxDC& dc)
{
wxList::compatibility_iterator node = m_displayList.GetFirst();
while (node)
{
DragShape* shape = (DragShape*) node->GetData();
if (shape->IsShown() && m_draggedShape != shape)
{
shape->Draw(dc, (m_currentlyHighlighted == shape));
}
node = node->GetNext();
}
}
void MyCanvas::EraseShape(DragShape* shape, wxDC& dc)
{
wxSize sz = GetClientSize();
wxRect rect(0, 0, sz.x, sz.y);
wxRect rect2(shape->GetRect());
dc.SetClippingRegion(rect2.x, rect2.y, rect2.width, rect2.height);
wxGetApp().TileBitmap(rect, dc, wxGetApp().GetBackgroundBitmap());
dc.DestroyClippingRegion();
}
void MyCanvas::ClearShapes()
{
wxList::compatibility_iterator node = m_displayList.GetFirst();
while (node)
{
DragShape* shape = (DragShape*) node->GetData();
delete shape;
node = node->GetNext();
}
m_displayList.Clear();
}
DragShape* MyCanvas::FindShape(const wxPoint& pt) const
{
wxList::compatibility_iterator node = m_displayList.GetFirst();
while (node)
{
DragShape* shape = (DragShape*) node->GetData();
if (shape->HitTest(pt))
return shape;
node = node->GetNext();
}
return (DragShape*) NULL;
}
// MyFrame
wxIMPLEMENT_DYNAMIC_CLASS(MyFrame, wxFrame);
wxBEGIN_EVENT_TABLE(MyFrame,wxFrame)
EVT_MENU (wxID_ABOUT, MyFrame::OnAbout)
EVT_MENU (wxID_EXIT, MyFrame::OnQuit)
wxEND_EVENT_TABLE()
MyFrame::MyFrame()
: wxFrame( (wxFrame *)NULL, wxID_ANY, "wxDragImage sample",
wxPoint(20,20), wxSize(470,360) )
{
wxMenu *file_menu = new wxMenu();
file_menu->Append( wxID_ABOUT, "&About");
file_menu->AppendCheckItem( TEST_USE_SCREEN, "&Use whole screen for dragging", "Use whole screen");
file_menu->Append( wxID_EXIT, "E&xit");
wxMenuBar *menu_bar = new wxMenuBar();
menu_bar->Append(file_menu, "&File");
SetIcon(wxICON(sample));
SetMenuBar( menu_bar );
#if wxUSE_STATUSBAR
CreateStatusBar(2);
int widths[] = { -1, 100 };
SetStatusWidths( 2, widths );
#endif // wxUSE_STATUSBAR
m_canvas = new MyCanvas( this, wxID_ANY, wxPoint(0,0), wxSize(10,10) );
}
void MyFrame::OnQuit( wxCommandEvent &WXUNUSED(event) )
{
Close( true );
}
void MyFrame::OnAbout( wxCommandEvent &WXUNUSED(event) )
{
(void)wxMessageBox( "wxDragImage demo\n"
"Julian Smart (c) 2000",
"About wxDragImage Demo",
wxICON_INFORMATION | wxOK );
}
//-----------------------------------------------------------------------------
// MyApp
//-----------------------------------------------------------------------------
wxBEGIN_EVENT_TABLE(MyApp, wxApp)
EVT_MENU(TEST_USE_SCREEN, MyApp::OnUseScreen)
wxEND_EVENT_TABLE()
MyApp::MyApp()
{
// Drag across whole screen
m_useScreen = false;
}
bool MyApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
#if wxUSE_LIBPNG
wxImage::AddHandler( new wxPNGHandler );
#endif
wxImage image;
if (image.LoadFile("backgrnd.png", wxBITMAP_TYPE_PNG))
{
m_background = wxBitmap(image);
}
MyFrame *frame = new MyFrame();
wxString rootName("shape0");
for (int i = 1; i < 4; i++)
{
/* For some reason under wxX11, the 2nd LoadFile in this loop fails, with
a BadMatch inside CreateFromImage (inside ConvertToBitmap). This happens even if you copy
the first file over the second file. */
if (image.LoadFile(wxString::Format("%s%d.png", rootName, i), wxBITMAP_TYPE_PNG))
{
DragShape* newShape = new DragShape(wxBitmap(image));
newShape->SetPosition(wxPoint(i*50, i*50));
if (i == 2)
newShape->SetDragMethod(SHAPE_DRAG_TEXT);
else if (i == 3)
newShape->SetDragMethod(SHAPE_DRAG_ICON);
else
newShape->SetDragMethod(SHAPE_DRAG_BITMAP);
frame->GetCanvas()->GetDisplayList().Append(newShape);
}
}
#if 0
// Under Motif or GTK, this demonstrates that
// wxScreenDC only gets the root window content.
// We need to be able to copy the overall content
// for full-screen dragging to work.
int w, h;
wxDisplaySize(& w, & h);
wxBitmap bitmap(w, h);
wxScreenDC dc;
wxMemoryDC memDC;
memDC.SelectObject(bitmap);
memDC.Blit(0, 0, w, h, & dc, 0, 0);
memDC.SelectObject(wxNullBitmap);
m_background = bitmap;
#endif
frame->Show( true );
return true;
}
int MyApp::OnExit()
{
return 0;
}
bool MyApp::TileBitmap(const wxRect& rect, wxDC& dc, wxBitmap& bitmap)
{
int w = bitmap.GetWidth();
int h = bitmap.GetHeight();
int i, j;
for (i = rect.x; i < rect.x + rect.width; i += w)
{
for (j = rect.y; j < rect.y + rect.height; j+= h)
dc.DrawBitmap(bitmap, i, j);
}
return true;
}
void MyApp::OnUseScreen(wxCommandEvent& WXUNUSED(event))
{
m_useScreen = !m_useScreen;
}
// DragShape
DragShape::DragShape(const wxBitmap& bitmap)
{
m_bitmap = bitmap;
m_pos.x = 0;
m_pos.y = 0;
m_dragMethod = SHAPE_DRAG_BITMAP;
m_show = true;
}
bool DragShape::HitTest(const wxPoint& pt) const
{
wxRect rect(GetRect());
return rect.Contains(pt.x, pt.y);
}
bool DragShape::Draw(wxDC& dc, bool highlight)
{
if (m_bitmap.IsOk())
{
wxMemoryDC memDC;
memDC.SelectObject(m_bitmap);
dc.Blit(m_pos.x, m_pos.y, m_bitmap.GetWidth(), m_bitmap.GetHeight(),
& memDC, 0, 0, wxCOPY, true);
if (highlight)
{
dc.SetPen(*wxWHITE_PEN);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(m_pos.x, m_pos.y, m_bitmap.GetWidth(), m_bitmap.GetHeight());
}
return true;
}
else
return false;
}
// MyDragImage
// On some platforms, notably Mac OS X with Core Graphics, we can't blit from
// a window, so we need to draw the background explicitly.
bool MyDragImage::UpdateBackingFromWindow(wxDC& WXUNUSED(windowDC), wxMemoryDC& destDC, const wxRect& WXUNUSED(sourceRect),
const wxRect& destRect) const
{
destDC.SetClippingRegion(destRect);
if (wxGetApp().GetBackgroundBitmap().IsOk())
wxGetApp().TileBitmap(destRect, destDC, wxGetApp().GetBackgroundBitmap());
m_canvas->DrawShapes(destDC);
return true;
}