wxWidgets/include/wx/aui
Simon Rozman 770e0bcd16 Improve high DPI support in wxAui
Window initial/minimum/maximum sizes are now treated as logical pixels.

Furthermore, many margins and paddings are now converted using
wxWindow::FromDIP() to allow their growth in accord with screen DPI.
This places buttons on toolbars more apart on high DPI screens providing
space for easier touch operations.

Closes https://github.com/wxWidgets/wxWidgets/pull/933
2018-09-17 22:54:29 +02:00
..
aui.h Remove all lines containing cvs/svn "$Id$" keyword. 2013-07-26 16:02:46 +00:00
auibar.h Add native wxAuiToolbarArt for MSW. 2016-02-10 20:40:45 +01:00
auibook.h Add support for mouse hover state to wxAuiTabArt 2015-10-04 00:27:22 +02:00
barartmsw.h Merge native MSW appearance for AUI toolbars 2016-02-13 12:31:49 +01:00
dockart.h Improve high DPI support in wxAui 2018-09-17 22:54:29 +02:00
floatpane.h Fix regression with MDI children accelerators 2016-02-28 01:24:20 +01:00
framemanager.h Make wxAuiManager::SavePaneInfo() parameter const 2017-11-05 23:45:21 +01:00
tabart.h Revert "Fix invisible captions in high contrast mode" 2016-07-03 14:38:36 +02:00
tabartgtk.h use wxOVERRIDE 2014-03-30 00:02:23 +00:00
tabartmsw.h Implement native wxAuiTabArt for MSW 2015-10-04 00:28:00 +02:00
tabmdi.h Add wxOVERRIDE to all relevant wxAuiMDIChildFrame methods 2018-05-13 02:49:07 +02:00