wxWidgets/tests/events/evthandler.cpp
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

479 lines
15 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: tests/events/evthandler.cpp
// Purpose: Test the new event types and wxEvtHandler-methods
// Author: Peter Most
// Created: 2009-01-24
// Copyright: (c) 2009 Peter Most
///////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "testprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/event.h"
// ----------------------------------------------------------------------------
// test events and their handlers
// ----------------------------------------------------------------------------
const wxEventType LegacyEventType = wxNewEventType();
class MyEvent;
wxDEFINE_EVENT(MyEventType, MyEvent);
class MyEvent : public wxEvent
{
public:
MyEvent() : wxEvent(0, MyEventType) { }
virtual wxEvent *Clone() const { return new MyEvent; }
};
typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
#ifndef wxHAS_EVENT_BIND
#define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
#else
#define MyEventHandler(func) &func
#endif
#define EVT_MYEVENT(func) \
wx__DECLARE_EVT0(MyEventType, MyEventHandler(func))
class AnotherEvent : public wxEvent
{
};
namespace
{
struct Called
{
Called() { Reset(); }
void Reset()
{
function =
functor =
method =
smethod = false;
}
bool function,
functor,
method,
smethod;
} g_called;
void GlobalOnMyEvent(MyEvent&)
{
g_called.function = true;
}
void GlobalOnEvent(wxEvent&)
{
g_called.function = true;
}
#ifdef TEST_INVALID_BIND_GLOBAL
void GlobalOnAnotherEvent(AnotherEvent&);
#endif
void GlobalOnIdle(wxIdleEvent&)
{
g_called.function = true;
}
struct MyFunctor
{
void operator()(MyEvent &) { g_called.functor = true; }
};
struct IdleFunctor
{
void operator()(wxIdleEvent &) { g_called.functor = true; }
};
class MyHandler : public wxEvtHandler
{
public:
static void StaticOnMyEvent(MyEvent &) { g_called.smethod = true; }
static void StaticOnAnotherEvent(AnotherEvent &);
static void StaticOnIdle(wxIdleEvent&) { g_called.smethod = true; }
void OnMyEvent(MyEvent&) { g_called.method = true; }
void OnEvent(wxEvent&) { g_called.method = true; }
void OnAnotherEvent(AnotherEvent&);
void OnIdle(wxIdleEvent&) { g_called.method = true; }
};
// we can also handle events in classes not deriving from wxEvtHandler
struct MySink
{
void OnMyEvent(MyEvent&) { g_called.method = true; }
void OnEvent(wxEvent&) { g_called.method = true; }
void OnIdle(wxIdleEvent&) { g_called.method = true; }
};
// also test event table compilation
class MyClassWithEventTable : public wxEvtHandler
{
public:
void OnMyEvent(MyEvent&) { g_called.method = true; }
void OnEvent(wxEvent&) { g_called.method = true; }
void OnAnotherEvent(AnotherEvent&);
void OnIdle(wxIdleEvent&) { g_called.method = true; }
private:
DECLARE_EVENT_TABLE()
};
BEGIN_EVENT_TABLE(MyClassWithEventTable, wxEvtHandler)
EVT_IDLE(MyClassWithEventTable::OnIdle)
EVT_MYEVENT(MyClassWithEventTable::OnMyEvent)
#ifdef wxHAS_EVENT_BIND
EVT_MYEVENT(MyClassWithEventTable::OnEvent)
#endif
// this shouldn't compile:
//EVT_MYEVENT(MyClassWithEventTable::OnIdle)
//EVT_IDLE(MyClassWithEventTable::OnAnotherEvent)
END_EVENT_TABLE()
} // anonymous namespace
// --------------------------------------------------------------------------
// test class
// --------------------------------------------------------------------------
class EvtHandlerTestCase : public CppUnit::TestCase
{
public:
EvtHandlerTestCase() {}
private:
CPPUNIT_TEST_SUITE( EvtHandlerTestCase );
CPPUNIT_TEST( BuiltinConnect );
CPPUNIT_TEST( LegacyConnect );
CPPUNIT_TEST( DisconnectWildcard );
CPPUNIT_TEST( AutoDisconnect );
#ifdef wxHAS_EVENT_BIND
CPPUNIT_TEST( BindFunction );
CPPUNIT_TEST( BindStaticMethod );
CPPUNIT_TEST( BindFunctor );
CPPUNIT_TEST( BindMethod );
CPPUNIT_TEST( BindMethodUsingBaseEvent );
CPPUNIT_TEST( BindFunctionUsingBaseEvent );
CPPUNIT_TEST( BindNonHandler );
CPPUNIT_TEST( InvalidBind );
#endif // wxHAS_EVENT_BIND
CPPUNIT_TEST_SUITE_END();
void BuiltinConnect();
void LegacyConnect();
void DisconnectWildcard();
void AutoDisconnect();
#ifdef wxHAS_EVENT_BIND
void BindFunction();
void BindStaticMethod();
void BindFunctor();
void BindMethod();
void BindMethodUsingBaseEvent();
void BindFunctionUsingBaseEvent();
void BindNonHandler();
void InvalidBind();
#endif // wxHAS_EVENT_BIND
// these member variables exceptionally don't use "m_" prefix because
// they're used so many times
MyHandler handler;
MyEvent e;
DECLARE_NO_COPY_CLASS(EvtHandlerTestCase)
};
// register in the unnamed registry so that these tests are run by default
CPPUNIT_TEST_SUITE_REGISTRATION( EvtHandlerTestCase );
// also include in its own registry so that these tests can be run alone
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( EvtHandlerTestCase, "EvtHandlerTestCase" );
void EvtHandlerTestCase::BuiltinConnect()
{
handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle));
handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle));
handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler);
handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler);
// using casts like this is even uglier than using wxIdleEventHandler but
// it should still continue to work for compatibility
handler.Connect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
handler.Disconnect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
#ifdef wxHAS_EVENT_BIND
handler.Bind(wxEVT_IDLE, GlobalOnIdle);
handler.Unbind(wxEVT_IDLE, GlobalOnIdle);
IdleFunctor f;
handler.Bind(wxEVT_IDLE, f);
handler.Unbind(wxEVT_IDLE, f);
handler.Bind(wxEVT_IDLE, &MyHandler::OnIdle, &handler);
handler.Unbind(wxEVT_IDLE, &MyHandler::OnIdle, &handler);
handler.Bind(wxEVT_IDLE, &MyHandler::StaticOnIdle);
handler.Unbind(wxEVT_IDLE, &MyHandler::StaticOnIdle);
#endif // wxHAS_EVENT_BIND
}
void EvtHandlerTestCase::LegacyConnect()
{
handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
}
void EvtHandlerTestCase::DisconnectWildcard()
{
// should be able to disconnect a different handler using "wildcard search"
MyHandler sink;
wxEvtHandler source;
source.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink);
CPPUNIT_ASSERT(source.Disconnect(wxID_ANY, wxEVT_IDLE));
// destruction of source and sink here should properly clean up the
// wxEventConnectionRef without crashing
}
void EvtHandlerTestCase::AutoDisconnect()
{
wxEvtHandler source;
{
MyHandler sink;
source.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink);
// mismatched event type, so nothing should be disconnected
CPPUNIT_ASSERT(!source.Disconnect(wxEVT_THREAD, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink));
}
// destruction of sink should have automatically disconnected it, so
// there should be nothing to disconnect anymore
CPPUNIT_ASSERT(!source.Disconnect(wxID_ANY, wxEVT_IDLE));
}
#ifdef wxHAS_EVENT_BIND
void EvtHandlerTestCase::BindFunction()
{
// function tests
handler.Bind( MyEventType, GlobalOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.function );
handler.Unbind( MyEventType, GlobalOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.function ); // check that it was disconnected
handler.Bind( MyEventType, GlobalOnMyEvent, 0 );
handler.Unbind( MyEventType, GlobalOnMyEvent, 0 );
handler.Bind( MyEventType, GlobalOnMyEvent, 0, 0 );
handler.Unbind( MyEventType, GlobalOnMyEvent, 0, 0 );
}
void EvtHandlerTestCase::BindStaticMethod()
{
// static method tests (this is same as functions but still test it just in
// case we hit some strange compiler bugs)
handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.smethod );
handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.smethod );
handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0 );
handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0 );
handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 );
handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 );
}
void EvtHandlerTestCase::BindFunctor()
{
// generalized functor tests
MyFunctor functor;
handler.Bind( MyEventType, functor );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.functor );
handler.Unbind( MyEventType, functor );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.functor );
handler.Bind( MyEventType, functor, 0 );
handler.Unbind( MyEventType, functor, 0 );
handler.Bind( MyEventType, functor, 0, 0 );
handler.Unbind( MyEventType, functor, 0, 0 );
// test that a temporary functor is working as well and also test that
// unbinding a different (though equal) instance of the same functor does
// not work
MyFunctor func;
handler.Bind( MyEventType, MyFunctor() );
CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func ));
handler.Bind( MyEventType, MyFunctor(), 0 );
CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func, 0 ));
handler.Bind( MyEventType, MyFunctor(), 0, 0 );
CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func, 0, 0 ));
}
void EvtHandlerTestCase::BindMethod()
{
// class method tests
handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.method );
handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.method );
handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 );
handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 );
handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 );
handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 );
}
void EvtHandlerTestCase::BindMethodUsingBaseEvent()
{
// test connecting a method taking just wxEvent and not MyEvent: this
// should work too if we don't need any MyEvent-specific information in the
// handler
handler.Bind( MyEventType, &MyHandler::OnEvent, &handler );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.method );
handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.method );
handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0 );
handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0 );
handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 );
handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 );
}
void EvtHandlerTestCase::BindFunctionUsingBaseEvent()
{
// test connecting a function taking just wxEvent and not MyEvent: this
// should work too if we don't need any MyEvent-specific information in the
// handler
handler.Bind( MyEventType, GlobalOnEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.function );
handler.Unbind( MyEventType, GlobalOnEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.function );
handler.Bind( MyEventType, GlobalOnEvent, 0 );
handler.Unbind( MyEventType, GlobalOnEvent, 0 );
handler.Bind( MyEventType, GlobalOnEvent, 0, 0 );
handler.Unbind( MyEventType, GlobalOnEvent, 0, 0 );
}
void EvtHandlerTestCase::BindNonHandler()
{
// class method tests for class not derived from wxEvtHandler
MySink sink;
handler.Bind( MyEventType, &MySink::OnMyEvent, &sink );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.method );
handler.Unbind( MyEventType, &MySink::OnMyEvent, &sink );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.method );
}
void EvtHandlerTestCase::InvalidBind()
{
// these calls shouldn't compile but we unfortunately can't check this
// automatically, you need to uncomment them manually and test that
// compilation does indeed fail
// connecting a handler with incompatible signature shouldn't work
#ifdef TEST_INVALID_BIND_GLOBAL
handler.Bind(MyEventType, GlobalOnAnotherEvent);
#endif
#ifdef TEST_INVALID_BIND_STATIC
handler.Bind(MyEventType, &MyHandler::StaticOnAnotherEvent);
#endif
#ifdef TEST_INVALID_BIND_METHOD
handler.Bind(MyEventType, &MyHandler::OnAnotherEvent, &handler);
#endif
#ifdef TEST_INVALID_BIND_FUNCTOR
IdleFunctor f;
handler.Bind(MyEventType, f);
#endif
// the handler can't be omitted when calling Bind()
#ifdef TEST_INVALID_BIND_NO_HANDLER
handler.Bind(MyEventType, &MyHandler::OnMyEvent);
#endif
// calling a derived class method with a base class pointer must not work
#ifdef TEST_INVALID_BIND_DERIVED
struct C1 : wxEvtHandler { };
struct C2 : wxEvtHandler { void OnWhatever(wxEvent&); };
C1 c1;
c1.Bind(&C2::OnWhatever);
#endif
// using object pointer incompatible with the method must not work
#ifdef TEST_INVALID_BIND_WRONG_CLASS
MySink mySink;
MyHandler myHandler;
myHandler.Bind(MyEventType, &MyHandler::OnMyEvent, &mySink);
#endif
}
#endif // wxHAS_EVENT_BIND