76cfd1bf95
This helps to avoid problems that arise from watching the same physical file system path multiple times, which could happen when adding a watch for a path already watched because of a recursive watch on a parent directory, for example. Closes #14490. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72679 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
382 lines
11 KiB
C++
382 lines
11 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/fswatcher.h
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// Purpose: wxFileSystemWatcherBase
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// Author: Bartosz Bekier
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// Created: 2009-05-23
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// RCS-ID: $Id$
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// Copyright: (c) 2009 Bartosz Bekier <bartosz.bekier@gmail.com>
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FSWATCHER_BASE_H_
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#define _WX_FSWATCHER_BASE_H_
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#include "wx/defs.h"
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#if wxUSE_FSWATCHER
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#include "wx/log.h"
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#include "wx/event.h"
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#include "wx/evtloop.h"
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#include "wx/filename.h"
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#include "wx/dir.h"
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#include "wx/hashmap.h"
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#define wxTRACE_FSWATCHER "fswatcher"
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// ----------------------------------------------------------------------------
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// wxFileSystemWatcherEventType & wxFileSystemWatcherEvent
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// ----------------------------------------------------------------------------
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/**
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* Possible types of file system events.
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* This is a subset that will work fine an all platforms (actually, we will
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* see how it works on Mac).
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*
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* We got 2 types of error events:
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* - warning: these are not fatal and further events can still be generated
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* - error: indicates fatal error and causes that no more events will happen
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*/
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enum
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{
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wxFSW_EVENT_CREATE = 0x01,
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wxFSW_EVENT_DELETE = 0x02,
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wxFSW_EVENT_RENAME = 0x04,
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wxFSW_EVENT_MODIFY = 0x08,
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wxFSW_EVENT_ACCESS = 0x10,
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// error events
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wxFSW_EVENT_WARNING = 0x20,
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wxFSW_EVENT_ERROR = 0x40,
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wxFSW_EVENT_ALL = wxFSW_EVENT_CREATE | wxFSW_EVENT_DELETE |
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wxFSW_EVENT_RENAME | wxFSW_EVENT_MODIFY |
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wxFSW_EVENT_ACCESS |
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wxFSW_EVENT_WARNING | wxFSW_EVENT_ERROR
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};
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// Type of the path watched, used only internally for now.
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enum wxFSWPathType
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{
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wxFSWPath_None, // Invalid value for an initialized watch.
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wxFSWPath_File, // Plain file.
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wxFSWPath_Dir, // Watch a directory and the files in it.
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wxFSWPath_Tree // Watch a directory and all its children recursively.
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};
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/**
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* Event containing information about file system change.
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*/
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class WXDLLIMPEXP_FWD_BASE wxFileSystemWatcherEvent;
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wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_BASE, wxEVT_FSWATCHER,
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wxFileSystemWatcherEvent);
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class WXDLLIMPEXP_BASE wxFileSystemWatcherEvent: public wxEvent
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{
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public:
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wxFileSystemWatcherEvent(int changeType, int watchid = wxID_ANY) :
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wxEvent(watchid, wxEVT_FSWATCHER),
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m_changeType(changeType)
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{
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}
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wxFileSystemWatcherEvent(int changeType, const wxString& errorMsg,
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int watchid = wxID_ANY) :
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wxEvent(watchid, wxEVT_FSWATCHER),
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m_changeType(changeType), m_errorMsg(errorMsg)
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{
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}
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wxFileSystemWatcherEvent(int changeType,
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const wxFileName& path, const wxFileName& newPath,
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int watchid = wxID_ANY) :
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wxEvent(watchid, wxEVT_FSWATCHER),
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m_changeType(changeType), m_path(path), m_newPath(newPath)
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{
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}
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/**
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* Returns the path at which the event occurred.
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*/
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const wxFileName& GetPath() const
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{
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return m_path;
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}
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/**
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* Sets the path at which the event occurred
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*/
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void SetPath(const wxFileName& path)
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{
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m_path = path;
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}
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/**
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* In case of rename(move?) events, returns the new path related to the
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* event. The "new" means newer in the sense of time. In case of other
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* events it returns the same path as GetPath().
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*/
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const wxFileName& GetNewPath() const
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{
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return m_newPath;
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}
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/**
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* Sets the new path related to the event. See above.
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*/
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void SetNewPath(const wxFileName& path)
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{
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m_newPath = path;
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}
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/**
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* Returns the type of file system event that occurred.
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*/
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int GetChangeType() const
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{
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return m_changeType;
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}
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virtual wxEvent* Clone() const
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{
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wxFileSystemWatcherEvent* evt = new wxFileSystemWatcherEvent(*this);
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evt->m_errorMsg = m_errorMsg.Clone();
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evt->m_path = wxFileName(m_path.GetFullPath().Clone());
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evt->m_newPath = wxFileName(m_newPath.GetFullPath().Clone());
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return evt;
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}
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virtual wxEventCategory GetEventCategory() const
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{
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// TODO this has to be merged with "similiar" categories and changed
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return wxEVT_CATEGORY_UNKNOWN;
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}
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/**
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* Returns if this error is an error event
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*/
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bool IsError() const
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{
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return (m_changeType & (wxFSW_EVENT_ERROR | wxFSW_EVENT_WARNING)) != 0;
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}
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wxString GetErrorDescription() const
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{
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return m_errorMsg;
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}
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/**
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* Returns a wxString describing an event useful for debugging or testing
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*/
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wxString ToString() const;
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protected:
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int m_changeType;
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wxFileName m_path;
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wxFileName m_newPath;
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wxString m_errorMsg;
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};
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typedef void (wxEvtHandler::*wxFileSystemWatcherEventFunction)
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(wxFileSystemWatcherEvent&);
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#define wxFileSystemWatcherEventHandler(func) \
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wxEVENT_HANDLER_CAST(wxFileSystemWatcherEventFunction, func)
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#define EVT_FSWATCHER(winid, func) \
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wx__DECLARE_EVT1(wxEVT_FSWATCHER, winid, wxFileSystemWatcherEventHandler(func))
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// ----------------------------------------------------------------------------
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// wxFileSystemWatcherBase: interface for wxFileSystemWatcher
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// ----------------------------------------------------------------------------
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// Simple container to store information about one watched path.
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class wxFSWatchInfo
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{
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public:
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wxFSWatchInfo() :
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m_events(-1), m_type(wxFSWPath_None), m_refcount(-1)
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{
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}
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wxFSWatchInfo(const wxString& path,
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int events,
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wxFSWPathType type,
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const wxString& filespec = wxString()) :
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m_path(path), m_filespec(filespec), m_events(events), m_type(type),
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m_refcount(1)
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{
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}
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const wxString& GetPath() const
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{
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return m_path;
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}
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const wxString& GetFilespec() const { return m_filespec; }
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int GetFlags() const
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{
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return m_events;
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}
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wxFSWPathType GetType() const
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{
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return m_type;
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}
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// Reference counting of watch entries is used to avoid watching the same
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// file system path multiple times (this can happen even accidentally, e.g.
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// when you have a recursive watch and then decide to watch some file or
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// directory under it separately).
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int IncRef()
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{
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return ++m_refcount;
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}
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int DecRef()
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{
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wxASSERT_MSG( m_refcount > 0, wxS("Trying to decrement a zero count") );
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return --m_refcount;
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}
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protected:
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wxString m_path;
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wxString m_filespec; // For tree watches, holds any filespec to apply
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int m_events;
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wxFSWPathType m_type;
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int m_refcount;
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};
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WX_DECLARE_STRING_HASH_MAP(wxFSWatchInfo, wxFSWatchInfoMap);
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/**
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* Encapsulation of platform-specific file system event mechanism
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*/
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class wxFSWatcherImpl;
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/**
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* Main entry point for clients interested in file system events.
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* Defines interface that can be used to receive that kind of events.
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*/
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class WXDLLIMPEXP_BASE wxFileSystemWatcherBase: public wxEvtHandler
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{
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public:
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wxFileSystemWatcherBase();
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virtual ~wxFileSystemWatcherBase();
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/**
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* Adds path to currently watched files. Any events concerning this
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* particular path will be sent to handler. Optionally a filter can be
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* specified to receive only events of particular type.
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*
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* Please note that when adding a dir, immediate children will be watched
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* as well.
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*/
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virtual bool Add(const wxFileName& path, int events = wxFSW_EVENT_ALL);
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/**
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* Like above, but recursively adds every file/dir in the tree rooted in
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* path. Additionally a file mask can be specified to include only files
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* of particular type.
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*/
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virtual bool AddTree(const wxFileName& path, int events = wxFSW_EVENT_ALL,
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const wxString& filespec = wxEmptyString);
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/**
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* Removes path from the list of watched paths.
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*/
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virtual bool Remove(const wxFileName& path);
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/**
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* Same as above, but also removes every file belonging to the tree rooted
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* at path.
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*/
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virtual bool RemoveTree(const wxFileName& path);
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/**
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* Clears the list of currently watched paths.
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*/
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virtual bool RemoveAll();
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/**
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* Returns the number of watched paths
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*/
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int GetWatchedPathsCount() const;
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/**
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* Retrevies all watched paths and places them in wxArrayString. Returns
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* the number of paths.
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*
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* TODO think about API here: we need to return more information (like is
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* the path watched recursively)
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*/
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int GetWatchedPaths(wxArrayString* paths) const;
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wxEvtHandler* GetOwner() const
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{
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return m_owner;
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}
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void SetOwner(wxEvtHandler* handler)
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{
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if (!handler)
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m_owner = this;
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else
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m_owner = handler;
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}
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// This is a semi-private function used by wxWidgets itself only.
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//
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// Delegates the real work of adding the path to wxFSWatcherImpl::Add() and
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// updates m_watches if the new path was successfully added.
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bool AddAny(const wxFileName& path, int events, wxFSWPathType type,
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const wxString& filespec = wxString());
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protected:
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static wxString GetCanonicalPath(const wxFileName& path)
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{
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wxFileName path_copy = wxFileName(path);
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if ( !path_copy.Normalize() )
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{
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wxFAIL_MSG(wxString::Format("Unable to normalize path '%s'",
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path.GetFullPath()));
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return wxEmptyString;
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}
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return path_copy.GetFullPath();
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}
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wxFSWatchInfoMap m_watches; // path=>wxFSWatchInfo map
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wxFSWatcherImpl* m_service; // file system events service
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wxEvtHandler* m_owner; // handler for file system events
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friend class wxFSWatcherImpl;
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};
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// include the platform specific file defining wxFileSystemWatcher
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// inheriting from wxFileSystemWatcherBase
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#ifdef wxHAS_INOTIFY
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#include "wx/unix/fswatcher_inotify.h"
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#define wxFileSystemWatcher wxInotifyFileSystemWatcher
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#elif defined(wxHAS_KQUEUE)
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#include "wx/unix/fswatcher_kqueue.h"
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#define wxFileSystemWatcher wxKqueueFileSystemWatcher
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#elif defined(__WINDOWS__)
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#include "wx/msw/fswatcher.h"
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#define wxFileSystemWatcher wxMSWFileSystemWatcher
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#else
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#include "wx/generic/fswatcher.h"
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#define wxFileSystemWatcher wxPollingFileSystemWatcher
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#endif
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#endif // wxUSE_FSWATCHER
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#endif /* _WX_FSWATCHER_BASE_H_ */
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