wxWidgets/contrib/utils/wxrcedit/edapp.cpp
Gilles Depeyrot ab7ce33c56 disable use of #pragma interface under Mac OS X
GNU compiler included with Mac OS X 10.2 (Jaguar) as well as August Developer
Tools update contain a bug concerning #pragma interface handling that can only
be worked around by not using them (and they are not necessary anyways)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@17039 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-09-07 12:28:46 +00:00

62 lines
1.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Purpose: XML resources editor
// Author: Vaclav Slavik
// Created: 2000/05/05
// RCS-ID: $Id$
// Copyright: (c) 2000 Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma implementation
#pragma interface
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/xrc/xml.h"
#include "wx/image.h"
#include "wx/wx.h"
#include "editor.h"
#include "preview.h"
#include "propframe.h"
// -- Application
class MyApp : public wxApp
{
public:
virtual bool OnInit();
};
IMPLEMENT_APP(MyApp)
bool MyApp::OnInit()
{
SetVendorName(wxT("wxWindows"));
SetAppName(wxT("wxrcedit"));
wxString arg = (argc >= 1) ? argv[1] : "";
wxInitAllImageHandlers();
wxFrame *frame = new EditorFrame(NULL, arg);
SetTopWindow(frame);
frame->Show(TRUE);
PreviewFrame::Get()->Show(TRUE);
PropertiesFrame::Get()->Show(TRUE);
return TRUE;
}