wxWidgets/include/wx/qt/bmpbuttn.h
Vadim Zeitlin 4e5d2d97e2 Allow using wxBitmapBundle for wxButton bitmaps
Take wxBitmapBundle in wxButton::SetBitmapLabel() and related functions
in order to be able to associate several bitmaps to be used in different
resolutions with the button, instead of just a single bitmap.
2021-10-18 11:50:10 +02:00

46 lines
1.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/qt/bmpbuttn.h
// Author: Peter Most
// Copyright: (c) Peter Most
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_QT_BMPBUTTN_H_
#define _WX_QT_BMPBUTTN_H_
class WXDLLIMPEXP_CORE wxBitmapButton : public wxBitmapButtonBase
{
public:
wxBitmapButton();
wxBitmapButton(wxWindow *parent,
wxWindowID id,
const wxBitmapBundle& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxASCII_STR(wxButtonNameStr));
bool Create(wxWindow *parent,
wxWindowID id,
const wxBitmapBundle& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxASCII_STR(wxButtonNameStr));
bool CreateCloseButton(wxWindow* parent,
wxWindowID winid,
const wxString& name = wxString());
protected:
wxDECLARE_DYNAMIC_CLASS(wxBitmapButton);
private:
// We re-use wxButton
};
#endif // _WX_QT_BMPBUTTN_H_