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Since OS X 10.12 it has been named macOS so it makes sense to reference it in documentation as such, even when it sometimes refers to older versions which were called (Mac) OS X.
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899 B
Building wxWidgets for iOS
wxiOS is far from a full supported port, but can be used as base for simple applications and future improvements.
It requires Xcode with iOS SDK 9.0 or later. Xcode is available for free in the macOS app store.
To build wxiOS you should use Xcode to open the minimal samples Xcode project file located at:
samples/minimal/minimal_iphone.xcodeproj
That project files includes wxiphone.xcodeproj so you just need to hit run in order to see the minimal sample running in the simulator.
The library can also be build via configure/make:
mkdir build_ios
cd build_ios
../configure --with-osx_iphone --enable-monolithic \
--with-macosx-version-min=8.0 --disable-shared \
--enable-macosx_arch=i386 \
--with-macosx-sdk=$(xcrun --sdk iphonesimulator --show-sdk-path)
make