cc7fefd9f1
Also mention that MinGW-gcc 13.2.0 binaries are available now. |
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base | ||
contributing | ||
dfb | ||
doxygen | ||
gtk | ||
ios | ||
motif | ||
msw | ||
osx | ||
publicity | ||
qt | ||
tech | ||
univ | ||
vms | ||
wine | ||
x11 | ||
changes_30.txt | ||
changes.txt | ||
gpl.txt | ||
index.htm | ||
lgpl.txt | ||
licence.txt | ||
licendoc.txt | ||
preamble.txt | ||
readme.txt | ||
release.md | ||
xserver.txt |
wxWidgets 3.2.3 Release Notes ============================= Welcome to the new stable release of wxWidgets, a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls. wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at: * https://www.wxwidgets.org/ Documentation is available online at: * https://docs.wxwidgets.org/3.2.3/ wxWidgets sources and binaries for the selected platforms are available for download from: * https://www.wxwidgets.org/downloads/ or, for a more more permanent but less convenient to use link, from * https://github.com/wxWidgets/wxWidgets/releases/tag/v3.2.3/ Please see https://docs.wxwidgets.org/3.2.3/overview_install.html for full installation instructions. Changes since 3.2.2 ------------------- This release contains many important bug fixes, including for some regressions in the previous 3.2.x releases, as well as build system improvements and a few optimizations. Without listing all of them, areas with the most improvements were: - Internationalization support: fix setting Chinese and some other locales in wxOSX and setting Ukrainian locale in wxMSW and fix loading wxWidgets translations with wxTranslations::AddStdCatalog(). - Wayland support in wxGTK and, in particular, OpenGL support under Wayland: fix hiding wxGLCanvas and avoid catastrophically slowing down the entire program when it is hidden; fix crash when using IME; fixes to popup windows, menus and wxPreferencesEditor behaviour. - Validators and input: don't allow pasting characters forbidden by wxTextValidator; do allow entering temporary invalid value when using numeric validators. Also fix entering dates in wxGenericDatePicker in nb_NO and other locales using months names in short date format. - Key event generation: more fixes for non-US keyboard layout in wxGTK and also generate events for Command+Alt+Letter combination in wxOSX. All in all, this release includes more than 200 fixes from almost 50 contributors, please see the full change log for more details: https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.2.3/docs/changes.txt This release is API and ABI-compatible with the previous 3.2.x releases, so the existing applications don't even need to be rebuilt to profit from all the fixes above if they use shared/dynamic libraries. And if they do need to be recompiled, this can be done without any changes to the code. Supported Platforms ------------------- This version of wxWidgets supports the following primary platforms: * Windows XP, Vista, 7, 8, 10 and 11 (32/64 bits). * Most Unix variants using the GTK+ toolkit (version 2.6 or newer) * macOS (10.10 or newer) using Cocoa (x86-64 or ARM). There is some support for the following platforms: * Most Unix variants with X11 * Most Unix variants with Motif/Lesstif * Most Unix variants with GTK+ 1.2 * Most Unix variants with Qt 5 or newer (experimental) All C++ compilers in common use are supported. Licence ------- For licensing information, please see the files: * docs/preamble.txt * docs/licence.txt * docs/licendoc.txt * docs/gpl.txt * docs/lgpl.txt * docs/xserver.txt Although this may seem complex, it is there to allow authors of proprietary, commercial applications to use wxWidgets in addition to those writing GPL'ed applications. In summary, the licence is LGPL plus a clause allowing unrestricted distribution of application binaries. To answer a FAQ, you don't have to distribute any source if you wish to write commercial applications using wxWidgets. However, if you distribute wxGTK, wxQt or wxMotif (with Lesstif) version of your application, don't forget that it is linked against GTK+, Qt or Lesstif, which are covered by LGPL *without* exception notice and so is bound by its requirements. If you use TIFF image handler, please see src/tiff/COPYRIGHT for libtiff licence details. If you use JPEG image handler, documentation for your program should contain following sentence: "This software is based in part on the work of the Independent JPEG Group". See src/jpeg/README for details. If you use wxRegEx class, please see 3rdparty/pcre/LICENCE for PCRE licence details. If you use wxXML classes or XRC, see src/expat/COPYING for licence details. Reporting Bugs -------------- The wxWidgets bug tracker can be found here: * https://github.com/wxWidgets/wxWidgets/issues/ Please use the search function find any possibly relevant bugs before reporting new ones. Also please notice that often trying to correct the bug yourself is the quickest way to fix it. Even if you fail to do it, you may discover valuable information allowing us to fix it while doing it. We also give much higher priority to bug reports with patches fixing the problems so this ensures that your report will be addressed sooner. Further Information ------------------- If you are looking for community support, you can get it from * Mailing Lists: https://www.wxwidgets.org/support/mailing-lists/ * Discussion Forums: https://forums.wxwidgets.org/ * #wxwidgets IRC Channel: https://www.wxwidgets.org/support/irc/ * Stack Overflow (tag your questions with "wxwidgets"): https://stackoverflow.com/questions/tagged/wxwidgets Commercial support is also available, please see https://www.wxwidgets.org/support/commercial/ Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome! Have fun! The wxWidgets Team, October 2023