wxWidgets/docs/contributing/how-to-add-new-msvs-version.md
Vadim Zeitlin 53f40b5029 Update comment and documentation related to C4535 MSVC warning
Update the compiler version in the comment and explain how/when to
update it in the future.
2019-07-13 16:31:19 +02:00

3.1 KiB

How to add support for a new MSVS version

MSVS versions

This is confusing because there are several of them:

  • Marketing IDE/product version, which is the year of the release, e.g. 2019.
  • Actual internal IDE version, visible in Help|About dialog, for example, e.g. 16.1.4.
  • Compiler version, visible in cl /? output, e.g. 19.21.27702.2. This version also corresponds to the value of the predefined _MSC_VER symbol.
  • Toolset version: this is similar to the compiler version, but uses different format, e.g. it's 14x for compiler version 19, with x being 0, 1 or 2 depending on the minor compiler version (00, 14 or 21).

Moreover, historically, different IDE versions corresponded to different major compiler versions, however this hasn't been the case any more for the last few releases (2015, 2017, 2019 or 14, 15, 16 IDE versions) that all use the same major compiler version (19) as they are ABI-compatible. Also, historically, each compiler used its own toolset, but these last few versions can each use any of 140, 141, 142 toolset.

wxWidgets uses the IDE version for the project/solution files (but notice that project files are the same for all MSVS 201x versions) and the toolset version for the names of build directories.

TODO list

Here is a list of things that need to be done when adding support for the next MSVS version:

  • If the major compiler version changed, add a new __VISUALCxx__ symbol to include/wx/compiler.h (xx here are the first 2 digits of the toolset version, i.e. basically correspond to the major compiler version, except that 13 was skipped for superstitious reasons, see the comment in that file).
  • Add wxCOMPILER_PREFIX definition for the new version to include/msvc/wx/setup.h.
  • Add the new solution file build/msw/wx_vcNN.sln (where NN is the internal IDE version), typically by opening an existing solution in the new IDE and letting it to update it.
  • Discard changes to the project files that were done by the IDE during the update and instead update build/msw/wx_config.props and add a new condition checking VisualStudioVersion value for choosing the value of PlatformToolset.
  • Update the lists of supported compiler versions in the different documentation files (search for "Microsoft Visual C++" to find the places that need updating):
    • README.md
    • docs/doxygen/mainpages/introduction.h
    • docs/msw/install.md
    • docs/release.md
  • Update build/tools/msvs/officialbuild.bat to support the new toolset version and also update build/tools/msvs/buildall.bat to call it with this new version (these files are used to build the official binaries for the releases).
  • If necessary, i.e. if the warning C4535 appears when compiling src/msw/main.cpp with the new version, check that this warning is still harmless, i.e. that catching Win32 exceptions still works correctly (this can be tested with the "Crash" menu item in the except sample) and update the version check in include/wx/msw/seh.h to suppress this warning for the new version too.