1e133b7d64
splitter sample compiles with Unicode if a wxClientDC is used on an unrealized widget, the widget's realization is forced in wxClientDC added underscores to wxMenuBar - don't work.. tried to figure out why wxFrame doesn't get keyboard input git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2281 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
194 lines
5.9 KiB
C++
194 lines
5.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: menu.h
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// Purpose:
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// Author: Robert Roebling
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// Id: $Id$
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// Copyright: (c) 1998 Robert Roebling, Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __GTKMENUH__
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#define __GTKMENUH__
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/list.h"
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#include "wx/window.h"
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#include "wx/menuitem.h"
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class wxMenuBar;
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class wxMenuItem;
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class wxMenu;
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//-----------------------------------------------------------------------------
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// const
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//-----------------------------------------------------------------------------
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#define ID_SEPARATOR (-1)
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//-----------------------------------------------------------------------------
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// wxMenuBar
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//-----------------------------------------------------------------------------
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class wxMenuBar : public wxWindow
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{
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DECLARE_DYNAMIC_CLASS(wxMenuBar)
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public:
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// ctors
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wxMenuBar();
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wxMenuBar(long style);
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wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
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~wxMenuBar();
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// menubar construction
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void Append( wxMenu *menu, const wxString &title );
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// item search
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// by menu and item names, returns wxNOT_FOUND if not found
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virtual int FindMenuItem(const wxString& menuString,
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const wxString& itemString) const;
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// returns NULL if not found
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wxMenuItem* FindItem( int id ) const;
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// returns NULL if not found, fills menuForItem if !NULL
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wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const;
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// state control
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void Check( int id, bool check );
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bool IsChecked( int id ) const;
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void Enable( int id, bool enable );
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bool IsEnabled( int id ) const;
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wxString GetLabel( int id ) const;
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void SetLabel( int id, const wxString &label );
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void EnableTop( int pos, bool flag );
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void SetLabelTop( int pos, const wxString& label );
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wxString GetLabelTop( int pos ) const;
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virtual void SetHelpString( int id, const wxString& helpString );
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virtual wxString GetHelpString( int id ) const;
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int GetMenuCount() const { return m_menus.Number(); }
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wxMenu *GetMenu( int n ) const { return (wxMenu *)m_menus.Nth(n)->Data(); }
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#ifdef WXWIN_COMPATIBILITY
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// compatibility: these functions are deprecated
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bool Enabled(int id) const { return IsEnabled(id); }
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bool Checked(int id) const { return IsChecked(id); }
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wxMenuItem* FindMenuItemById( int id ) const { return FindItem(id); }
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#endif // WXWIN_COMPATIBILITY
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// implementation only
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wxList& GetMenus() { return m_menus; }
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GtkAccelGroup *m_accel;
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GtkItemFactory *m_factory;
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private:
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wxList m_menus;
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GtkWidget *m_menubar;
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};
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//-----------------------------------------------------------------------------
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// wxMenu
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//-----------------------------------------------------------------------------
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class wxMenu : public wxEvtHandler
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{
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DECLARE_DYNAMIC_CLASS(wxMenu)
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public:
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wxMenu( const wxString& title = wxEmptyString,
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const wxFunction func = (wxFunction) NULL );
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~wxMenu();
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// operations
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// title
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void SetTitle(const wxString& label);
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const wxString GetTitle() const;
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// menu creation
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void AppendSeparator();
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void Append(int id, const wxString &item,
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const wxString &helpStr = "", bool checkable = FALSE);
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void Append(int id, const wxString &item,
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wxMenu *subMenu, const wxString &helpStr = "" );
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void Append(wxMenuItem *pItem);
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void Break() { }
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// find item by name/id
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int FindItem( const wxString itemString ) const;
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wxMenuItem *FindItem( int id ) const;
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// get/set item's state
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void Enable( int id, bool enable );
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bool IsEnabled( int id ) const;
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void Check( int id, bool check );
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bool IsChecked( int id ) const;
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void SetLabel( int id, const wxString &label );
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wxString GetLabel( int id ) const;
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// helpstring
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virtual void SetHelpString(int id, const wxString& helpString);
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virtual wxString GetHelpString(int id) const ;
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// accessors
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wxList& GetItems() { return m_items; }
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void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
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wxEvtHandler *GetEventHandler() { return m_eventHandler; }
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void SetClientData( void* clientData ) { m_clientData = clientData; }
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void* GetClientData() const { return m_clientData; }
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// Updates the UI for a menu and all submenus recursively.
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// source is the object that has the update event handlers
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// defined for it. If NULL, the menu or associated window
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// will be used.
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void UpdateUI(wxEvtHandler* source = (wxEvtHandler*) NULL);
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wxMenuItem *FindItemForId( int id ) const { return FindItem( id ); }
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#ifdef WXWIN_COMPATIBILITY
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wxFunction GetCallback() const { return m_callback; }
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void Callback(const wxFunction func) { m_callback = func; }
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// compatibility: these functions are deprecated
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bool Enabled(int id) const { return IsEnabled(id); }
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bool Checked(int id) const { return IsChecked(id); }
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#endif // WXWIN_COMPATIBILITY
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// implementation
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int FindMenuIdByMenuItem( GtkWidget *menuItem ) const;
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void SetInvokingWindow( wxWindow *win );
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wxWindow *GetInvokingWindow();
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// implementation GTK only
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GtkWidget *m_menu; // GtkMenu
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GtkWidget *m_owner;
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GtkAccelGroup *m_accel;
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GtkItemFactory *m_factory;
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private:
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wxString m_title;
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wxList m_items;
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wxWindow *m_invokingWindow;
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wxFunction m_callback;
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wxEvtHandler *m_eventHandler;
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void *m_clientData;
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};
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#endif // __GTKMENUH__
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