wxWidgets/include/wx/mac/classic/dialog.h
Mart Raudsepp 63ec432bd7 Move constant strings to .rodata/.data.rel.ro ELF segment from .data by making them really const.
If any more exotic toolchain decides to not export these strings into the core library anymore, let me know. Try to
compile the notebook sample, for example.
TODO: Move strings not meant for wxCore out of wxCore to the appropriate library.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36891 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2006-01-16 14:59:55 +00:00

104 lines
2.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: dialog.h
// Purpose: wxDialog class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DIALOG_H_
#define _WX_DIALOG_H_
#include "wx/panel.h"
WXDLLEXPORT_DATA(extern const wxChar) wxDialogNameStr[];
class WXDLLEXPORT wxMacToolTip;
// Dialog boxes
class WXDLLEXPORT wxDialog : public wxDialogBase
{
DECLARE_DYNAMIC_CLASS(wxDialog)
public:
wxDialog() { Init(); }
// Constructor with a modal flag, but no window id - the old convention
wxDialog(wxWindow *parent,
const wxString& title, bool modal,
int x = -1, int y= -1, int width = 500, int height = 500,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr)
{
Init();
m_isModalStyle = modal;
Create(parent, -1, title, wxPoint(x, y), wxSize(width, height),
style, name);
}
// Constructor with no modal flag - the new convention.
wxDialog(wxWindow *parent, wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr)
{
Init();
Create(parent, id, title, pos, size, style, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr);
~wxDialog();
// virtual bool Destroy();
virtual bool Show(bool show = true);
void SetModal(bool flag);
virtual bool IsModal() const;
// For now, same as Show(TRUE) but returns return code
virtual int ShowModal();
// may be called to terminate the dialog with the given return code
virtual void EndModal(int retCode);
// returns TRUE if we're in a modal loop
bool IsModalShowing() const;
// implementation
// --------------
// event handlers
void OnCharHook(wxKeyEvent& event);
void OnCloseWindow(wxCloseEvent& event);
// Standard buttons
void OnOK(wxCommandEvent& event);
void OnApply(wxCommandEvent& event);
void OnCancel(wxCommandEvent& event);
// Responds to colour changes
void OnSysColourChanged(wxSysColourChangedEvent& event);
// show modal dialog and enter modal loop
void DoShowModal();
private:
void Init();
bool m_isModalStyle;
DECLARE_EVENT_TABLE()
};
#endif
// _WX_DIALOG_H_