71db47d26a
Property grid is refreshed to reflect the new state of the property. Small refactoring of wxPropertyGridInterface class: SetPropertyReadOnly() function body moved from header file to source file. Closes #16306. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76875 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1390 lines
44 KiB
C++
1390 lines
44 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/propgrid/propgridiface.h
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// Purpose: wxPropertyGridInterface class
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// Author: Jaakko Salli
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// Modified by:
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// Created: 2008-08-24
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// Copyright: (c) Jaakko Salli
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_PROPGRID_PROPGRIDIFACE_H__
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#define __WX_PROPGRID_PROPGRIDIFACE_H__
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#include "wx/defs.h"
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#if wxUSE_PROPGRID
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#include "wx/propgrid/property.h"
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#include "wx/propgrid/propgridpagestate.h"
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// -----------------------------------------------------------------------
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/** @section wxPGPropArgCls
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Most property grid functions have this type as their argument, as it can
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convey a property by either a pointer or name.
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*/
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class WXDLLIMPEXP_PROPGRID wxPGPropArgCls
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{
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public:
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wxPGPropArgCls( const wxPGProperty* property )
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{
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m_ptr.property = (wxPGProperty*) property;
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m_flags = IsProperty;
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}
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wxPGPropArgCls( const wxString& str )
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{
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m_ptr.stringName = &str;
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m_flags = IsWxString;
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}
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wxPGPropArgCls( const wxPGPropArgCls& id )
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{
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m_ptr = id.m_ptr;
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m_flags = id.m_flags;
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}
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// This is only needed for wxPython bindings
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wxPGPropArgCls( wxString* str, bool WXUNUSED(deallocPtr) )
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{
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m_ptr.stringName = str;
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m_flags = IsWxString | OwnsWxString;
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}
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~wxPGPropArgCls()
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{
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if ( m_flags & OwnsWxString )
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delete m_ptr.stringName;
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}
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wxPGProperty* GetPtr() const
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{
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wxCHECK( m_flags == IsProperty, NULL );
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return m_ptr.property;
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}
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wxPGPropArgCls( const char* str )
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{
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m_ptr.charName = str;
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m_flags = IsCharPtr;
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}
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wxPGPropArgCls( const wchar_t* str )
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{
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m_ptr.wcharName = str;
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m_flags = IsWCharPtr;
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}
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/** This constructor is required for NULL. */
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wxPGPropArgCls( int )
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{
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m_ptr.property = NULL;
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m_flags = IsProperty;
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}
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wxPGProperty* GetPtr( wxPropertyGridInterface* iface ) const;
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wxPGProperty* GetPtr( const wxPropertyGridInterface* iface ) const
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{
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return GetPtr((wxPropertyGridInterface*)iface);
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}
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wxPGProperty* GetPtr0() const { return m_ptr.property; }
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bool HasName() const { return (m_flags != IsProperty); }
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const wxString& GetName() const { return *m_ptr.stringName; }
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private:
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enum
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{
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IsProperty = 0x00,
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IsWxString = 0x01,
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IsCharPtr = 0x02,
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IsWCharPtr = 0x04,
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OwnsWxString = 0x10
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};
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union
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{
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wxPGProperty* property;
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const char* charName;
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const wchar_t* wcharName;
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const wxString* stringName;
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} m_ptr;
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unsigned char m_flags;
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};
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typedef const wxPGPropArgCls& wxPGPropArg;
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// -----------------------------------------------------------------------
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WXDLLIMPEXP_PROPGRID
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void wxPGTypeOperationFailed( const wxPGProperty* p,
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const wxString& typestr,
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const wxString& op );
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WXDLLIMPEXP_PROPGRID
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void wxPGGetFailed( const wxPGProperty* p, const wxString& typestr );
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// -----------------------------------------------------------------------
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// Helper macro that does necessary preparations when calling
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// some wxPGProperty's member function.
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#define wxPG_PROP_ARG_CALL_PROLOG_0(PROPERTY) \
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PROPERTY *p = (PROPERTY*)id.GetPtr(this); \
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if ( !p ) return;
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#define wxPG_PROP_ARG_CALL_PROLOG_RETVAL_0(PROPERTY, RETVAL) \
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PROPERTY *p = (PROPERTY*)id.GetPtr(this); \
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if ( !p ) return RETVAL;
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#define wxPG_PROP_ARG_CALL_PROLOG() \
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wxPG_PROP_ARG_CALL_PROLOG_0(wxPGProperty)
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#define wxPG_PROP_ARG_CALL_PROLOG_RETVAL(RVAL) \
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL_0(wxPGProperty, RVAL)
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#define wxPG_PROP_ID_CONST_CALL_PROLOG() \
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wxPG_PROP_ARG_CALL_PROLOG_0(const wxPGProperty)
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#define wxPG_PROP_ID_CONST_CALL_PROLOG_RETVAL(RVAL) \
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL_0(const wxPGProperty, RVAL)
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// -----------------------------------------------------------------------
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/** @class wxPropertyGridInterface
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Most of the shared property manipulation interface shared by wxPropertyGrid,
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wxPropertyGridPage, and wxPropertyGridManager is defined in this class.
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@remarks
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- In separate wxPropertyGrid component this class was known as
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wxPropertyContainerMethods.
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@library{wxpropgrid}
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@category{propgrid}
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*/
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class WXDLLIMPEXP_PROPGRID wxPropertyGridInterface
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{
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public:
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/** Destructor */
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virtual ~wxPropertyGridInterface() { }
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/**
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Appends property to the list.
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wxPropertyGrid assumes ownership of the object.
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Becomes child of most recently added category.
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@remarks
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- wxPropertyGrid takes the ownership of the property pointer.
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- If appending a category with name identical to a category already in
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the wxPropertyGrid, then newly created category is deleted, and most
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recently added category (under which properties are appended) is set
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to the one with same name. This allows easier adding of items to same
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categories in multiple passes.
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- Does not automatically redraw the control, so you may need to call
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Refresh when calling this function after control has been shown for
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the first time.
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*/
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wxPGProperty* Append( wxPGProperty* property );
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wxPGProperty* AppendIn( wxPGPropArg id, wxPGProperty* newproperty );
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/**
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In order to add new items into a property with fixed children (for
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instance, wxFlagsProperty), you need to call this method. After
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populating has been finished, you need to call EndAddChildren.
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*/
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void BeginAddChildren( wxPGPropArg id );
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/** Deletes all properties.
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*/
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virtual void Clear() = 0;
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/**
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Clears current selection, if any.
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@param validation
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If set to @false, deselecting the property will always work,
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even if its editor had invalid value in it.
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@return Returns @true if successful or if there was no selection. May
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fail if validation was enabled and active editor had invalid
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value.
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@remarks In wxPropertyGrid 1.4, this member function used to send
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wxPG_EVT_SELECTED. In wxWidgets 2.9 and later, it no longer
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does that.
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*/
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bool ClearSelection( bool validation = false );
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/** Resets modified status of all properties.
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*/
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void ClearModifiedStatus();
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/** Collapses given category or property with children.
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Returns true if actually collapses.
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*/
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bool Collapse( wxPGPropArg id );
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/** Collapses all items that can be collapsed.
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@return
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Return false if failed (may fail if editor value cannot be validated).
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*/
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bool CollapseAll() { return ExpandAll(false); }
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/**
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Changes value of a property, as if from an editor.
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Use this instead of SetPropertyValue() if you need the value to run
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through validation process, and also send the property change event.
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@return
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Returns true if value was successfully changed.
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*/
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bool ChangePropertyValue( wxPGPropArg id, wxVariant newValue );
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/**
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Removes and deletes a property and any children.
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@param id
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Pointer or name of a property.
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@remarks If you delete a property in a wxPropertyGrid event
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handler, the actual deletion is postponed until the next
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idle event.
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This functions deselects selected property, if any.
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Validation failure option wxPG_VFB_STAY_IN_PROPERTY is not
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respected, ie. selection is cleared even if editor had
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invalid value.
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*/
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void DeleteProperty( wxPGPropArg id );
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/**
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Removes a property. Does not delete the property object, but
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instead returns it.
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@param id
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Pointer or name of a property.
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@remarks Removed property cannot have any children.
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Also, if you remove property in a wxPropertyGrid event
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handler, the actual removal is postponed until the next
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idle event.
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*/
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wxPGProperty* RemoveProperty( wxPGPropArg id );
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/**
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Disables a property.
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@see EnableProperty(), wxPGProperty::Enable()
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*/
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bool DisableProperty( wxPGPropArg id ) { return EnableProperty(id,false); }
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/**
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Returns true if all property grid data changes have been committed.
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Usually only returns false if value in active editor has been
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invalidated by a wxValidator.
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*/
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bool EditorValidate();
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/**
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Enables or disables property, depending on whether enable is true or
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false. Disabled property usually appears as having grey text.
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@param id
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Name or pointer to a property.
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@param enable
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If @false, property is disabled instead.
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@see wxPGProperty::Enable()
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*/
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bool EnableProperty( wxPGPropArg id, bool enable = true );
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/** Called after population of property with fixed children has finished.
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*/
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void EndAddChildren( wxPGPropArg id );
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/** Expands given category or property with children.
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Returns true if actually expands.
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*/
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bool Expand( wxPGPropArg id );
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/** Expands all items that can be expanded.
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*/
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bool ExpandAll( bool expand = true );
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/** Returns id of first child of given property.
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@remarks
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Does not return sub-properties!
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*/
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wxPGProperty* GetFirstChild( wxPGPropArg id )
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{
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxNullProperty)
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if ( !p->GetChildCount() || p->HasFlag(wxPG_PROP_AGGREGATE) )
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return wxNullProperty;
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return p->Item(0);
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}
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//@{
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/** Returns iterator class instance.
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@param flags
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See @ref propgrid_iterator_flags. Value wxPG_ITERATE_DEFAULT causes
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iteration over everything except private child properties.
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@param firstProp
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Property to start iteration from. If NULL, then first child of root
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is used.
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@param startPos
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Either wxTOP or wxBOTTOM. wxTOP will indicate that iterations start
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from the first property from the top, and wxBOTTOM means that the
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iteration will instead begin from bottommost valid item.
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*/
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wxPropertyGridIterator GetIterator( int flags = wxPG_ITERATE_DEFAULT,
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wxPGProperty* firstProp = NULL )
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{
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return wxPropertyGridIterator( m_pState, flags, firstProp );
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}
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wxPropertyGridConstIterator
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GetIterator( int flags = wxPG_ITERATE_DEFAULT,
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wxPGProperty* firstProp = NULL ) const
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{
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return wxPropertyGridConstIterator( m_pState, flags, firstProp );
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}
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wxPropertyGridIterator GetIterator( int flags, int startPos )
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{
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return wxPropertyGridIterator( m_pState, flags, startPos );
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}
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wxPropertyGridConstIterator GetIterator( int flags, int startPos ) const
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{
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return wxPropertyGridConstIterator( m_pState, flags, startPos );
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}
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//@}
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/** Returns id of first item, whether it is a category or property.
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@param flags
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@link iteratorflags List of iterator flags@endlink
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*/
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wxPGProperty* GetFirst( int flags = wxPG_ITERATE_ALL )
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{
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wxPropertyGridIterator it( m_pState, flags, wxNullProperty, 1 );
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return *it;
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}
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const wxPGProperty* GetFirst( int flags = wxPG_ITERATE_ALL ) const
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{
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return ((wxPropertyGridInterface*)this)->GetFirst(flags);
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}
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/**
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Returns pointer to a property with given name (case-sensitive).
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If there is no property with such name, @NULL pointer is returned.
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@remarks Properties which have non-category, non-root parent
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cannot be accessed globally by their name. Instead, use
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"<property>.<subproperty>" instead of "<subproperty>".
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*/
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wxPGProperty* GetProperty( const wxString& name ) const
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{
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return GetPropertyByName(name);
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}
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/** Returns map-like storage of property's attributes.
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@remarks
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Note that if extra style wxPG_EX_WRITEONLY_BUILTIN_ATTRIBUTES is set,
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then builtin-attributes are not included in the storage.
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*/
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const wxPGAttributeStorage& GetPropertyAttributes( wxPGPropArg id ) const
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{
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// If 'id' refers to invalid property, then we will return dummy
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// attributes (ie. root property's attributes, which contents should
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// should always be empty and of no consequence).
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL(m_pState->DoGetRoot()->GetAttributes());
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return p->GetAttributes();
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}
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/** Adds to 'targetArr' pointers to properties that have given
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flags 'flags' set. However, if 'inverse' is set to true, then
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only properties without given flags are stored.
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@param flags
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Property flags to use.
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@param iterFlags
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Iterator flags to use. Default is everything expect private children.
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*/
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void GetPropertiesWithFlag( wxArrayPGProperty* targetArr,
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wxPGProperty::FlagType flags,
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bool inverse = false,
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int iterFlags = wxPG_ITERATE_PROPERTIES |
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wxPG_ITERATE_HIDDEN |
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wxPG_ITERATE_CATEGORIES) const;
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/** Returns value of given attribute. If none found, returns NULL-variant.
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*/
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wxVariant GetPropertyAttribute( wxPGPropArg id,
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const wxString& attrName ) const
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{
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxNullVariant)
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return p->GetAttribute(attrName);
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}
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/** Returns pointer of property's nearest parent category. If no category
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found, returns NULL.
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*/
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wxPropertyCategory* GetPropertyCategory( wxPGPropArg id ) const
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{
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wxPG_PROP_ID_CONST_CALL_PROLOG_RETVAL(NULL)
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return m_pState->GetPropertyCategory(p);
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}
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/** Returns client data (void*) of a property. */
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void* GetPropertyClientData( wxPGPropArg id ) const
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{
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL(NULL)
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return p->GetClientData();
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}
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/**
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Returns first property which label matches given string.
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NULL if none found. Note that this operation is extremely slow when
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compared to GetPropertyByName().
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*/
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wxPGProperty* GetPropertyByLabel( const wxString& label ) const;
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/** Returns property with given name. NULL if none found.
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*/
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wxPGProperty* GetPropertyByName( const wxString& name ) const;
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/** Returns child property 'subname' of property 'name'. Same as
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calling GetPropertyByName("name.subname"), albeit slightly faster.
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*/
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wxPGProperty* GetPropertyByName( const wxString& name,
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const wxString& subname ) const;
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/** Returns property's editor. */
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const wxPGEditor* GetPropertyEditor( wxPGPropArg id ) const
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{
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL(NULL)
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return p->GetEditorClass();
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}
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/** Returns help string associated with a property. */
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wxString GetPropertyHelpString( wxPGPropArg id ) const
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{
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL(m_emptyString)
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return p->GetHelpString();
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}
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/** Returns property's custom value image (NULL of none). */
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wxBitmap* GetPropertyImage( wxPGPropArg id ) const
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{
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL(NULL)
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return p->GetValueImage();
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}
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/** Returns label of a property. */
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const wxString& GetPropertyLabel( wxPGPropArg id )
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{
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL(m_emptyString)
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return p->GetLabel();
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}
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/** Returns name of a property, by which it is globally accessible. */
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wxString GetPropertyName( wxPGProperty* property )
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{
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return property->GetName();
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}
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/** Returns parent item of a property. */
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wxPGProperty* GetPropertyParent( wxPGPropArg id )
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{
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxNullProperty)
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return p->GetParent();
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}
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#if wxUSE_VALIDATORS
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/** Returns validator of a property as a reference, which you
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can pass to any number of SetPropertyValidator.
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*/
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wxValidator* GetPropertyValidator( wxPGPropArg id )
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{
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL(NULL)
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return p->GetValidator();
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}
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#endif
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/** Returns value as wxVariant. To get wxObject pointer from it,
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you will have to use WX_PG_VARIANT_TO_WXOBJECT(VARIANT,CLASSNAME) macro.
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If property value is unspecified, Null variant is returned.
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*/
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wxVariant GetPropertyValue( wxPGPropArg id )
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{
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxVariant())
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return p->GetValue();
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}
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wxString GetPropertyValueAsString( wxPGPropArg id ) const;
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long GetPropertyValueAsLong( wxPGPropArg id ) const;
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unsigned long GetPropertyValueAsULong( wxPGPropArg id ) const
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{
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return (unsigned long) GetPropertyValueAsLong(id);
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}
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int GetPropertyValueAsInt( wxPGPropArg id ) const
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{ return (int)GetPropertyValueAsLong(id); }
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bool GetPropertyValueAsBool( wxPGPropArg id ) const;
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double GetPropertyValueAsDouble( wxPGPropArg id ) const;
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#define wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL(TYPENAME, DEFVAL) \
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wxPG_PROP_ARG_CALL_PROLOG_RETVAL(DEFVAL) \
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wxString typeName(wxS(TYPENAME)); \
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wxVariant value = p->GetValue(); \
|
|
if ( value.GetType() != typeName ) \
|
|
{ \
|
|
wxPGGetFailed(p, typeName); \
|
|
return DEFVAL; \
|
|
}
|
|
|
|
#define wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL_WFALLBACK(TYPENAME, DEFVAL) \
|
|
wxPG_PROP_ARG_CALL_PROLOG_RETVAL(DEFVAL) \
|
|
wxVariant value = p->GetValue(); \
|
|
if ( value.GetType() != wxS(TYPENAME) ) \
|
|
return DEFVAL; \
|
|
|
|
wxArrayString GetPropertyValueAsArrayString( wxPGPropArg id ) const
|
|
{
|
|
wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL("arrstring",
|
|
wxArrayString())
|
|
return value.GetArrayString();
|
|
}
|
|
|
|
#ifdef wxLongLong_t
|
|
wxLongLong_t GetPropertyValueAsLongLong( wxPGPropArg id ) const
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG_RETVAL(0)
|
|
return p->GetValue().GetLongLong().GetValue();
|
|
}
|
|
|
|
wxULongLong_t GetPropertyValueAsULongLong( wxPGPropArg id ) const
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG_RETVAL(0)
|
|
return p->GetValue().GetULongLong().GetValue();
|
|
}
|
|
#endif
|
|
|
|
wxArrayInt GetPropertyValueAsArrayInt( wxPGPropArg id ) const
|
|
{
|
|
wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL("wxArrayInt",
|
|
wxArrayInt())
|
|
wxArrayInt arr;
|
|
arr << value;
|
|
return arr;
|
|
}
|
|
|
|
#if wxUSE_DATETIME
|
|
wxDateTime GetPropertyValueAsDateTime( wxPGPropArg id ) const
|
|
{
|
|
wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL("datetime",
|
|
wxDateTime())
|
|
return value.GetDateTime();
|
|
}
|
|
#endif
|
|
|
|
/** Returns a wxVariant list containing wxVariant versions of all
|
|
property values. Order is not guaranteed.
|
|
@param flags
|
|
Use wxPG_KEEP_STRUCTURE to retain category structure; each sub
|
|
category will be its own wxVariantList of wxVariant.
|
|
Use wxPG_INC_ATTRIBUTES to include property attributes as well.
|
|
Each attribute will be stored as list variant named
|
|
"@@<propname>@@attr."
|
|
@remarks
|
|
*/
|
|
wxVariant GetPropertyValues( const wxString& listname = wxEmptyString,
|
|
wxPGProperty* baseparent = NULL, long flags = 0 ) const
|
|
{
|
|
return m_pState->DoGetPropertyValues(listname, baseparent, flags);
|
|
}
|
|
|
|
/**
|
|
Returns currently selected property. NULL if none.
|
|
|
|
@remarks When wxPG_EX_MULTIPLE_SELECTION extra style is used, this
|
|
member function returns the focused property, that is the
|
|
one which can have active editor.
|
|
*/
|
|
wxPGProperty* GetSelection() const;
|
|
|
|
/**
|
|
Returns list of currently selected properties.
|
|
|
|
@remarks wxArrayPGProperty should be compatible with std::vector API.
|
|
*/
|
|
const wxArrayPGProperty& GetSelectedProperties() const
|
|
{
|
|
return m_pState->m_selection;
|
|
}
|
|
|
|
wxPropertyGridPageState* GetState() const { return m_pState; }
|
|
|
|
/** Similar to GetIterator(), but instead returns wxPGVIterator instance,
|
|
which can be useful for forward-iterating through arbitrary property
|
|
containers.
|
|
|
|
@param flags
|
|
See @ref propgrid_iterator_flags.
|
|
*/
|
|
virtual wxPGVIterator GetVIterator( int flags ) const;
|
|
|
|
/** Hides or reveals a property.
|
|
@param hide
|
|
If true, hides property, otherwise reveals it.
|
|
@param flags
|
|
By default changes are applied recursively. Set this paramter
|
|
wxPG_DONT_RECURSE to prevent this.
|
|
*/
|
|
bool HideProperty( wxPGPropArg id,
|
|
bool hide = true,
|
|
int flags = wxPG_RECURSE );
|
|
|
|
#if wxPG_INCLUDE_ADVPROPS
|
|
/** Initializes *all* property types. Causes references to most object
|
|
files in the library, so calling this may cause significant increase
|
|
in executable size when linking with static library.
|
|
*/
|
|
static void InitAllTypeHandlers();
|
|
#else
|
|
static void InitAllTypeHandlers() { }
|
|
#endif
|
|
|
|
//@{
|
|
/** Inserts property to the property container.
|
|
|
|
@param priorThis
|
|
New property is inserted just prior to this. Available only
|
|
in the first variant. There are two versions of this function
|
|
to allow this parameter to be either an id or name to
|
|
a property.
|
|
|
|
@param newproperty
|
|
Pointer to the inserted property. wxPropertyGrid will take
|
|
ownership of this object.
|
|
|
|
@param parent
|
|
New property is inserted under this category. Available only
|
|
in the second variant. There are two versions of this function
|
|
to allow this parameter to be either an id or name to
|
|
a property.
|
|
|
|
@param index
|
|
Index under category. Available only in the second variant.
|
|
If index is < 0, property is appended in category.
|
|
|
|
@return
|
|
Returns id for the property,
|
|
|
|
@remarks
|
|
|
|
- wxPropertyGrid takes the ownership of the property pointer.
|
|
|
|
- While Append may be faster way to add items, make note that when
|
|
both types of data storage (categoric and
|
|
non-categoric) are active, Insert becomes even more slow. This is
|
|
especially true if current mode is non-categoric.
|
|
|
|
Example of use:
|
|
|
|
@code
|
|
|
|
// append category
|
|
wxPGProperty* my_cat_id = propertygrid->Append(
|
|
new wxPropertyCategory("My Category") );
|
|
|
|
...
|
|
|
|
// insert into category - using second variant
|
|
wxPGProperty* my_item_id_1 = propertygrid->Insert(
|
|
my_cat_id, 0, new wxStringProperty("My String 1") );
|
|
|
|
// insert before to first item - using first variant
|
|
wxPGProperty* my_item_id_2 = propertygrid->Insert(
|
|
my_item_id, new wxStringProperty("My String 2") );
|
|
|
|
@endcode
|
|
|
|
*/
|
|
wxPGProperty* Insert( wxPGPropArg priorThis, wxPGProperty* newproperty );
|
|
wxPGProperty* Insert( wxPGPropArg parent,
|
|
int index,
|
|
wxPGProperty* newproperty );
|
|
//@}
|
|
|
|
/** Returns true if property is a category. */
|
|
bool IsPropertyCategory( wxPGPropArg id ) const
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
|
|
return p->IsCategory();
|
|
}
|
|
|
|
/** Returns true if property is enabled. */
|
|
bool IsPropertyEnabled( wxPGPropArg id ) const
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
|
|
return (!(p->GetFlags() & wxPG_PROP_DISABLED))?true:false;
|
|
}
|
|
|
|
/**
|
|
Returns true if given property is expanded.
|
|
|
|
Naturally, always returns false for properties that cannot be expanded.
|
|
*/
|
|
bool IsPropertyExpanded( wxPGPropArg id ) const;
|
|
|
|
/**
|
|
Returns true if property has been modified after value set or modify
|
|
flag clear by software.
|
|
*/
|
|
bool IsPropertyModified( wxPGPropArg id ) const
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
|
|
return ( (p->GetFlags() & wxPG_PROP_MODIFIED) ? true : false );
|
|
}
|
|
|
|
/**
|
|
Returns true if property is selected.
|
|
*/
|
|
bool IsPropertySelected( wxPGPropArg id ) const
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
|
|
return m_pState->DoIsPropertySelected(p);
|
|
}
|
|
|
|
/**
|
|
Returns true if property is shown (ie hideproperty with true not
|
|
called for it).
|
|
*/
|
|
bool IsPropertyShown( wxPGPropArg id ) const
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
|
|
return (!(p->GetFlags() & wxPG_PROP_HIDDEN))?true:false;
|
|
}
|
|
|
|
/** Returns true if property value is set to unspecified.
|
|
*/
|
|
bool IsPropertyValueUnspecified( wxPGPropArg id ) const
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
|
|
return p->IsValueUnspecified();
|
|
}
|
|
|
|
/**
|
|
Disables (limit = true) or enables (limit = false) wxTextCtrl editor of
|
|
a property, if it is not the sole mean to edit the value.
|
|
*/
|
|
void LimitPropertyEditing( wxPGPropArg id, bool limit = true );
|
|
|
|
/** If state is shown in it's grid, refresh it now.
|
|
*/
|
|
virtual void RefreshGrid( wxPropertyGridPageState* state = NULL );
|
|
|
|
#if wxPG_INCLUDE_ADVPROPS
|
|
/**
|
|
Initializes additional property editors (SpinCtrl etc.). Causes
|
|
references to most object files in the library, so calling this may
|
|
cause significant increase in executable size when linking with static
|
|
library.
|
|
*/
|
|
static void RegisterAdditionalEditors();
|
|
#else
|
|
static void RegisterAdditionalEditors() { }
|
|
#endif
|
|
|
|
/** Replaces property with id with newly created property. For example,
|
|
this code replaces existing property named "Flags" with one that
|
|
will have different set of items:
|
|
@code
|
|
pg->ReplaceProperty("Flags",
|
|
wxFlagsProperty("Flags", wxPG_LABEL, newItems))
|
|
@endcode
|
|
For more info, see wxPropertyGrid::Insert.
|
|
*/
|
|
wxPGProperty* ReplaceProperty( wxPGPropArg id, wxPGProperty* property );
|
|
|
|
/** @anchor propgridinterface_editablestate_flags
|
|
|
|
Flags for wxPropertyGridInterface::SaveEditableState() and
|
|
wxPropertyGridInterface::RestoreEditableState().
|
|
*/
|
|
enum EditableStateFlags
|
|
{
|
|
/** Include selected property. */
|
|
SelectionState = 0x01,
|
|
/** Include expanded/collapsed property information. */
|
|
ExpandedState = 0x02,
|
|
/** Include scrolled position. */
|
|
ScrollPosState = 0x04,
|
|
/** Include selected page information.
|
|
Only applies to wxPropertyGridManager. */
|
|
PageState = 0x08,
|
|
/** Include splitter position. Stored for each page. */
|
|
SplitterPosState = 0x10,
|
|
/** Include description box size.
|
|
Only applies to wxPropertyGridManager. */
|
|
DescBoxState = 0x20,
|
|
|
|
/**
|
|
Include all supported user editable state information.
|
|
This is usually the default value. */
|
|
AllStates = SelectionState |
|
|
ExpandedState |
|
|
ScrollPosState |
|
|
PageState |
|
|
SplitterPosState |
|
|
DescBoxState
|
|
};
|
|
|
|
/**
|
|
Restores user-editable state.
|
|
|
|
See also wxPropertyGridInterface::SaveEditableState().
|
|
|
|
@param src
|
|
String generated by SaveEditableState.
|
|
|
|
@param restoreStates
|
|
Which parts to restore from source string. See @ref
|
|
propgridinterface_editablestate_flags "list of editable state
|
|
flags".
|
|
|
|
@return
|
|
False if there was problem reading the string.
|
|
|
|
@remarks
|
|
If some parts of state (such as scrolled or splitter position) fail to
|
|
restore correctly, please make sure that you call this function after
|
|
wxPropertyGrid size has been set (this may sometimes be tricky when
|
|
sizers are used).
|
|
*/
|
|
bool RestoreEditableState( const wxString& src,
|
|
int restoreStates = AllStates );
|
|
|
|
/**
|
|
Used to acquire user-editable state (selected property, expanded
|
|
properties, scrolled position, splitter positions).
|
|
|
|
@param includedStates
|
|
Which parts of state to include. See @ref
|
|
propgridinterface_editablestate_flags "list of editable state flags".
|
|
*/
|
|
wxString SaveEditableState( int includedStates = AllStates ) const;
|
|
|
|
/**
|
|
Lets user set the strings listed in the choice dropdown of a
|
|
wxBoolProperty. Defaults are "True" and "False", so changing them to,
|
|
say, "Yes" and "No" may be useful in some less technical applications.
|
|
*/
|
|
static void SetBoolChoices( const wxString& trueChoice,
|
|
const wxString& falseChoice );
|
|
|
|
/**
|
|
Set proportion of a auto-stretchable column. wxPG_SPLITTER_AUTO_CENTER
|
|
window style needs to be used to indicate that columns are auto-
|
|
resizable.
|
|
|
|
@returns Returns @false on failure.
|
|
|
|
@remarks You should call this for individual pages of
|
|
wxPropertyGridManager (if used).
|
|
|
|
@see GetColumnProportion()
|
|
*/
|
|
bool SetColumnProportion( unsigned int column, int proportion );
|
|
|
|
/**
|
|
Returns auto-resize proportion of the given column.
|
|
|
|
@see SetColumnProportion()
|
|
*/
|
|
int GetColumnProportion( unsigned int column ) const
|
|
{
|
|
return m_pState->DoGetColumnProportion(column);
|
|
}
|
|
|
|
/** Sets an attribute for this property.
|
|
@param name
|
|
Text identifier of attribute. See @ref propgrid_property_attributes.
|
|
@param value
|
|
Value of attribute.
|
|
@param argFlags
|
|
Optional. Use wxPG_RECURSE to set the attribute to child properties
|
|
recursively.
|
|
*/
|
|
void SetPropertyAttribute( wxPGPropArg id,
|
|
const wxString& attrName,
|
|
wxVariant value,
|
|
long argFlags = 0 )
|
|
{
|
|
DoSetPropertyAttribute(id,attrName,value,argFlags);
|
|
}
|
|
|
|
/** Sets property attribute for all applicapple properties.
|
|
Be sure to use this method only after all properties have been
|
|
added to the grid.
|
|
*/
|
|
void SetPropertyAttributeAll( const wxString& attrName, wxVariant value );
|
|
|
|
/**
|
|
Sets background colour of a property.
|
|
|
|
@param id
|
|
Property name or pointer.
|
|
|
|
@param colour
|
|
New background colour.
|
|
|
|
@param flags
|
|
Default is wxPG_RECURSE which causes colour to be set recursively.
|
|
Omit this flag to only set colour for the property in question
|
|
and not any of its children.
|
|
*/
|
|
void SetPropertyBackgroundColour( wxPGPropArg id,
|
|
const wxColour& colour,
|
|
int flags = wxPG_RECURSE );
|
|
|
|
/** Resets text and background colours of given property.
|
|
*/
|
|
void SetPropertyColoursToDefault( wxPGPropArg id );
|
|
|
|
/**
|
|
Sets text colour of a property.
|
|
|
|
@param id
|
|
Property name or pointer.
|
|
|
|
@param colour
|
|
New background colour.
|
|
|
|
@param flags
|
|
Default is wxPG_RECURSE which causes colour to be set recursively.
|
|
Omit this flag to only set colour for the property in question
|
|
and not any of its children.
|
|
*/
|
|
void SetPropertyTextColour( wxPGPropArg id,
|
|
const wxColour& col,
|
|
int flags = wxPG_RECURSE );
|
|
|
|
/**
|
|
Returns background colour of first cell of a property.
|
|
*/
|
|
wxColour GetPropertyBackgroundColour( wxPGPropArg id ) const
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxColour())
|
|
return p->GetCell(0).GetBgCol();
|
|
}
|
|
|
|
/**
|
|
Returns text colour of first cell of a property.
|
|
*/
|
|
wxColour GetPropertyTextColour( wxPGPropArg id ) const
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxColour())
|
|
return p->GetCell(0).GetFgCol();
|
|
}
|
|
|
|
/** Sets text, bitmap, and colours for given column's cell.
|
|
|
|
@remarks
|
|
- You can set label cell by setting column to 0.
|
|
- You can use wxPG_LABEL as text to use default text for column.
|
|
*/
|
|
void SetPropertyCell( wxPGPropArg id,
|
|
int column,
|
|
const wxString& text = wxEmptyString,
|
|
const wxBitmap& bitmap = wxNullBitmap,
|
|
const wxColour& fgCol = wxNullColour,
|
|
const wxColour& bgCol = wxNullColour );
|
|
|
|
/** Sets client data (void*) of a property.
|
|
@remarks
|
|
This untyped client data has to be deleted manually.
|
|
*/
|
|
void SetPropertyClientData( wxPGPropArg id, void* clientData )
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG()
|
|
p->SetClientData(clientData);
|
|
}
|
|
|
|
/** Sets editor for a property.
|
|
|
|
@param editor
|
|
For builtin editors, use wxPGEditor_X, where X is builtin editor's
|
|
name (TextCtrl, Choice, etc. see wxPGEditor documentation for full
|
|
list).
|
|
|
|
For custom editors, use pointer you received from
|
|
wxPropertyGrid::RegisterEditorClass().
|
|
*/
|
|
void SetPropertyEditor( wxPGPropArg id, const wxPGEditor* editor )
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG()
|
|
wxCHECK_RET( editor, wxT("unknown/NULL editor") );
|
|
p->SetEditor(editor);
|
|
RefreshProperty(p);
|
|
}
|
|
|
|
/** Sets editor control of a property. As editor argument, use
|
|
editor name string, such as "TextCtrl" or "Choice".
|
|
*/
|
|
void SetPropertyEditor( wxPGPropArg id, const wxString& editorName )
|
|
{
|
|
SetPropertyEditor(id,GetEditorByName(editorName));
|
|
}
|
|
|
|
/** Sets label of a property.
|
|
*/
|
|
void SetPropertyLabel( wxPGPropArg id, const wxString& newproplabel );
|
|
|
|
/**
|
|
Sets name of a property.
|
|
|
|
@param id
|
|
Name or pointer of property which name to change.
|
|
|
|
@param newName
|
|
New name for property.
|
|
*/
|
|
void SetPropertyName( wxPGPropArg id, const wxString& newName )
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG()
|
|
m_pState->DoSetPropertyName( p, newName );
|
|
}
|
|
|
|
/**
|
|
Sets property (and, recursively, its children) to have read-only value.
|
|
In other words, user cannot change the value in the editor, but they
|
|
can still copy it.
|
|
@remarks
|
|
This is mainly for use with textctrl editor. Not all other editors fully
|
|
support it.
|
|
@param flags
|
|
By default changes are applied recursively. Set this paramter
|
|
wxPG_DONT_RECURSE to prevent this.
|
|
*/
|
|
void SetPropertyReadOnly( wxPGPropArg id,
|
|
bool set = true,
|
|
int flags = wxPG_RECURSE );
|
|
|
|
/** Sets property's value to unspecified.
|
|
If it has children (it may be category), then the same thing is done to
|
|
them.
|
|
*/
|
|
void SetPropertyValueUnspecified( wxPGPropArg id )
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG()
|
|
p->SetValueToUnspecified();
|
|
}
|
|
|
|
/**
|
|
Sets property values from a list of wxVariants.
|
|
*/
|
|
void SetPropertyValues( const wxVariantList& list,
|
|
wxPGPropArg defaultCategory = wxNullProperty )
|
|
{
|
|
wxPGProperty *p;
|
|
if ( defaultCategory.HasName() ) p = defaultCategory.GetPtr(this);
|
|
else p = defaultCategory.GetPtr0();
|
|
m_pState->DoSetPropertyValues(list, p);
|
|
}
|
|
|
|
/**
|
|
Sets property values from a list of wxVariants.
|
|
*/
|
|
void SetPropertyValues( const wxVariant& list,
|
|
wxPGPropArg defaultCategory = wxNullProperty )
|
|
{
|
|
SetPropertyValues(list.GetList(),defaultCategory);
|
|
}
|
|
|
|
/** Associates the help string with property.
|
|
@remarks
|
|
By default, text is shown either in the manager's "description"
|
|
text box or in the status bar. If extra window style
|
|
wxPG_EX_HELP_AS_TOOLTIPS is used, then the text will appear as a
|
|
tooltip.
|
|
*/
|
|
void SetPropertyHelpString( wxPGPropArg id, const wxString& helpString )
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG()
|
|
p->SetHelpString(helpString);
|
|
}
|
|
|
|
/** Set wxBitmap in front of the value.
|
|
@remarks
|
|
- Bitmap will be scaled to a size returned by
|
|
wxPropertyGrid::GetImageSize();
|
|
*/
|
|
void SetPropertyImage( wxPGPropArg id, wxBitmap& bmp )
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG()
|
|
p->SetValueImage(bmp);
|
|
RefreshProperty(p);
|
|
}
|
|
|
|
/** Sets max length of property's text.
|
|
*/
|
|
bool SetPropertyMaxLength( wxPGPropArg id, int maxLen );
|
|
|
|
#if wxUSE_VALIDATORS
|
|
/** Sets validator of a property.
|
|
*/
|
|
void SetPropertyValidator( wxPGPropArg id, const wxValidator& validator )
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG()
|
|
p->SetValidator(validator);
|
|
}
|
|
#endif
|
|
|
|
/** Sets value (long integer) of a property.
|
|
*/
|
|
void SetPropertyValue( wxPGPropArg id, long value )
|
|
{
|
|
wxVariant v(value);
|
|
SetPropVal( id, v );
|
|
}
|
|
|
|
/** Sets value (integer) of a property.
|
|
*/
|
|
void SetPropertyValue( wxPGPropArg id, int value )
|
|
{
|
|
wxVariant v((long)value);
|
|
SetPropVal( id, v );
|
|
}
|
|
/** Sets value (floating point) of a property.
|
|
*/
|
|
void SetPropertyValue( wxPGPropArg id, double value )
|
|
{
|
|
wxVariant v(value);
|
|
SetPropVal( id, v );
|
|
}
|
|
/** Sets value (bool) of a property.
|
|
*/
|
|
void SetPropertyValue( wxPGPropArg id, bool value )
|
|
{
|
|
wxVariant v(value);
|
|
SetPropVal( id, v );
|
|
}
|
|
void SetPropertyValue( wxPGPropArg id, const wchar_t* value )
|
|
{
|
|
SetPropertyValueString( id, wxString(value) );
|
|
}
|
|
void SetPropertyValue( wxPGPropArg id, const char* value )
|
|
{
|
|
SetPropertyValueString( id, wxString(value) );
|
|
}
|
|
void SetPropertyValue( wxPGPropArg id, const wxString& value )
|
|
{
|
|
SetPropertyValueString( id, value );
|
|
}
|
|
|
|
/** Sets value (wxArrayString) of a property.
|
|
*/
|
|
void SetPropertyValue( wxPGPropArg id, const wxArrayString& value )
|
|
{
|
|
wxVariant v(value);
|
|
SetPropVal( id, v );
|
|
}
|
|
|
|
#if wxUSE_DATETIME
|
|
void SetPropertyValue( wxPGPropArg id, const wxDateTime& value )
|
|
{
|
|
wxVariant v(value);
|
|
SetPropVal( id, v );
|
|
}
|
|
#endif
|
|
|
|
/** Sets value (wxObject*) of a property.
|
|
*/
|
|
void SetPropertyValue( wxPGPropArg id, wxObject* value )
|
|
{
|
|
wxVariant v(value);
|
|
SetPropVal( id, v );
|
|
}
|
|
|
|
void SetPropertyValue( wxPGPropArg id, wxObject& value )
|
|
{
|
|
wxVariant v(&value);
|
|
SetPropVal( id, v );
|
|
}
|
|
|
|
#ifdef wxLongLong_t
|
|
/** Sets value (wxLongLong&) of a property.
|
|
*/
|
|
void SetPropertyValue( wxPGPropArg id, wxLongLong_t value )
|
|
{
|
|
wxVariant v = WXVARIANT(wxLongLong(value));
|
|
SetPropVal( id, v );
|
|
}
|
|
/** Sets value (wxULongLong&) of a property.
|
|
*/
|
|
void SetPropertyValue( wxPGPropArg id, wxULongLong_t value )
|
|
{
|
|
wxVariant v = WXVARIANT(wxULongLong(value));
|
|
SetPropVal( id, v );
|
|
}
|
|
#endif
|
|
|
|
/** Sets value (wxArrayInt&) of a property.
|
|
*/
|
|
void SetPropertyValue( wxPGPropArg id, const wxArrayInt& value )
|
|
{
|
|
wxVariant v = WXVARIANT(value);
|
|
SetPropVal( id, v );
|
|
}
|
|
|
|
/** Sets value (wxString) of a property.
|
|
|
|
@remarks
|
|
This method uses wxPGProperty::SetValueFromString, which all properties
|
|
should implement. This means that there should not be a type error,
|
|
and instead the string is converted to property's actual value type.
|
|
*/
|
|
void SetPropertyValueString( wxPGPropArg id, const wxString& value );
|
|
|
|
/** Sets value (wxVariant&) of a property.
|
|
|
|
@remarks
|
|
Use wxPropertyGrid::ChangePropertyValue() instead if you need to run
|
|
through validation process and send property change event.
|
|
*/
|
|
void SetPropertyValue( wxPGPropArg id, wxVariant value )
|
|
{
|
|
SetPropVal( id, value );
|
|
}
|
|
|
|
/** Sets value (wxVariant&) of a property. Same as SetPropertyValue, but
|
|
accepts reference. */
|
|
void SetPropVal( wxPGPropArg id, wxVariant& value );
|
|
|
|
/** Adjusts how wxPropertyGrid behaves when invalid value is entered
|
|
in a property.
|
|
@param vfbFlags
|
|
See @link vfbflags list of valid flags values@endlink
|
|
*/
|
|
void SetValidationFailureBehavior( int vfbFlags );
|
|
|
|
/**
|
|
Sorts all properties recursively.
|
|
|
|
@param flags
|
|
This can contain any of the following options:
|
|
wxPG_SORT_TOP_LEVEL_ONLY: Only sort categories and their
|
|
immediate children. Sorting done by wxPG_AUTO_SORT option
|
|
uses this.
|
|
|
|
@see SortChildren, wxPropertyGrid::SetSortFunction
|
|
*/
|
|
void Sort( int flags = 0 );
|
|
|
|
/**
|
|
Sorts children of a property.
|
|
|
|
@param id
|
|
Name or pointer to a property.
|
|
|
|
@param flags
|
|
This can contain any of the following options:
|
|
wxPG_RECURSE: Sorts recursively.
|
|
|
|
@see Sort, wxPropertyGrid::SetSortFunction
|
|
*/
|
|
void SortChildren( wxPGPropArg id, int flags = 0 )
|
|
{
|
|
wxPG_PROP_ARG_CALL_PROLOG()
|
|
m_pState->DoSortChildren(p, flags);
|
|
}
|
|
|
|
// GetPropertyByName With nice assertion error message.
|
|
wxPGProperty* GetPropertyByNameA( const wxString& name ) const;
|
|
|
|
static wxPGEditor* GetEditorByName( const wxString& editorName );
|
|
|
|
// NOTE: This function reselects the property and may cause
|
|
// excess flicker, so to just call Refresh() on a rect
|
|
// of single property, call DrawItem() instead.
|
|
virtual void RefreshProperty( wxPGProperty* p ) = 0;
|
|
|
|
protected:
|
|
|
|
bool DoClearSelection( bool validation = false,
|
|
int selFlags = 0 );
|
|
|
|
/**
|
|
In derived class, implement to set editable state component with
|
|
given name to given value.
|
|
*/
|
|
virtual bool SetEditableStateItem( const wxString& name, wxVariant value )
|
|
{
|
|
wxUnusedVar(name);
|
|
wxUnusedVar(value);
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
In derived class, implement to return editable state component with
|
|
given name.
|
|
*/
|
|
virtual wxVariant GetEditableStateItem( const wxString& name ) const
|
|
{
|
|
wxUnusedVar(name);
|
|
return wxNullVariant;
|
|
}
|
|
|
|
// Returns page state data for given (sub) page (-1 means current page).
|
|
virtual wxPropertyGridPageState* GetPageState( int pageIndex ) const
|
|
{
|
|
if ( pageIndex <= 0 )
|
|
return m_pState;
|
|
return NULL;
|
|
}
|
|
|
|
virtual bool DoSelectPage( int WXUNUSED(index) ) { return true; }
|
|
|
|
// Default call's m_pState's BaseGetPropertyByName
|
|
virtual wxPGProperty* DoGetPropertyByName( const wxString& name ) const;
|
|
|
|
// Deriving classes must set this (it must be only or current page).
|
|
wxPropertyGridPageState* m_pState;
|
|
|
|
// Intermediate version needed due to wxVariant copying inefficiency
|
|
void DoSetPropertyAttribute( wxPGPropArg id,
|
|
const wxString& name,
|
|
wxVariant& value, long argFlags );
|
|
|
|
// Empty string object to return from member functions returning const
|
|
// wxString&.
|
|
wxString m_emptyString;
|
|
|
|
private:
|
|
// Cannot be GetGrid() due to ambiguity issues.
|
|
wxPropertyGrid* GetPropertyGrid()
|
|
{
|
|
if ( !m_pState )
|
|
return NULL;
|
|
return m_pState->GetGrid();
|
|
}
|
|
|
|
// Cannot be GetGrid() due to ambiguity issues.
|
|
const wxPropertyGrid* GetPropertyGrid() const
|
|
{
|
|
if ( !m_pState )
|
|
return NULL;
|
|
|
|
return m_pState->GetGrid();
|
|
}
|
|
|
|
friend class wxPropertyGrid;
|
|
friend class wxPropertyGridManager;
|
|
};
|
|
|
|
#endif // wxUSE_PROPGRID
|
|
|
|
#endif // __WX_PROPGRID_PROPGRIDIFACE_H__
|