wxWidgets/include/wx/msw/frame.h
Dimitri Schoolwerth 8f8d58d193 Use wx-prefixed macros throughout the repository.
Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
2015-04-23 22:00:35 +04:00

192 lines
6.0 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/frame.h
// Purpose: wxFrame class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
#if wxUSE_TASKBARBUTTON
class WXDLLIMPEXP_FWD_CORE wxTaskBarButton;
#endif
class WXDLLIMPEXP_CORE wxFrame : public wxFrameBase
{
public:
// construction
wxFrame() { Init(); }
wxFrame(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Init();
Create(parent, id, title, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual ~wxFrame();
// implement base class pure virtuals
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
// implementation only from now on
// -------------------------------
// event handlers
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Toolbar
#if wxUSE_TOOLBAR
virtual wxToolBar* CreateToolBar(long style = -1,
wxWindowID id = wxID_ANY,
const wxString& name = wxToolBarNameStr);
#endif // wxUSE_TOOLBAR
// Status bar
#if wxUSE_STATUSBAR
virtual wxStatusBar* OnCreateStatusBar(int number = 1,
long style = wxSTB_DEFAULT_STYLE,
wxWindowID id = 0,
const wxString& name = wxStatusLineNameStr);
// Hint to tell framework which status bar to use: the default is to use
// native one for the platforms which support it (Win32), the generic one
// otherwise
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool useNative)
{ m_useNativeStatusBar = useNative; }
static bool UsesNativeStatusBar()
{ return m_useNativeStatusBar; }
#endif // wxUSE_STATUSBAR
// event handlers
bool HandleSize(int x, int y, WXUINT flag);
bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
// tooltip management
#if wxUSE_TOOLTIPS
WXHWND GetToolTipCtrl() const { return m_hwndToolTip; }
void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
#endif // tooltips
// override the base class function to handle iconized/maximized frames
virtual void SendSizeEvent(int flags = 0);
virtual wxPoint GetClientAreaOrigin() const;
// override base class version to add menu bar accel processing
virtual bool MSWTranslateMessage(WXMSG *msg)
{
return MSWDoTranslateMessage(this, msg);
}
// window proc for the frames
virtual WXLRESULT MSWWindowProc(WXUINT message,
WXWPARAM wParam,
WXLPARAM lParam);
#if wxUSE_MENUS
// get the currently active menu: this is the same as the frame menu for
// normal frames but is overridden by wxMDIParentFrame
virtual WXHMENU MSWGetActiveMenu() const { return m_hMenu; }
virtual bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu);
virtual bool DoSendMenuOpenCloseEvent(wxEventType evtType, wxMenu* menu);
// Look up the menu in the menu bar.
virtual wxMenu* MSWFindMenuFromHMENU(WXHMENU hMenu);
#endif // wxUSE_MENUS
#if wxUSE_TASKBARBUTTON
// Return the taskbar button of the window.
//
// The pointer returned by this method belongs to the window and will be
// deleted when the window itself is, do not delete it yourself. May return
// NULL if the initialization of taskbar button failed.
wxTaskBarButton* MSWGetTaskBarButton();
#endif // wxUSE_TASKBARBUTTON
protected:
// common part of all ctors
void Init();
// override base class virtuals
virtual void DoGetClientSize(int *width, int *height) const;
virtual void DoSetClientSize(int width, int height);
#if wxUSE_MENUS_NATIVE
// perform MSW-specific action when menubar is changed
virtual void AttachMenuBar(wxMenuBar *menubar);
// a plug in for MDI frame classes which need to do something special when
// the menubar is set
virtual void InternalSetMenuBar();
#endif // wxUSE_MENUS_NATIVE
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
// the real implementation of MSWTranslateMessage(), also used by
// wxMDIChildFrame
bool MSWDoTranslateMessage(wxFrame *frame, WXMSG *msg);
virtual bool IsMDIChild() const { return false; }
// get default (wxWidgets) icon for the frame
virtual WXHICON GetDefaultIcon() const;
#if wxUSE_TOOLBAR
virtual void PositionToolBar();
#endif // wxUSE_TOOLBAR
#if wxUSE_STATUSBAR
virtual void PositionStatusBar();
static bool m_useNativeStatusBar;
#endif // wxUSE_STATUSBAR
#if wxUSE_MENUS
// frame menu, NULL if none
WXHMENU m_hMenu;
// The number of currently opened menus: 0 initially, 1 when a top level
// menu is opened, 2 when its submenu is opened and so on.
int m_menuDepth;
#endif // wxUSE_MENUS
private:
#if wxUSE_TOOLTIPS
WXHWND m_hwndToolTip;
#endif // tooltips
// used by IconizeChildFrames(), see comments there
bool m_wasMinimized;
#if wxUSE_TASKBARBUTTON
wxTaskBarButton* m_taskBarButton;
#endif
wxDECLARE_EVENT_TABLE();
wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxFrame);
};
#endif
// _WX_FRAME_H_