d13b34d3f2
Applied patch by snowleopard2 fixing typos in interface/. Extended the fixes throughout trunk. Closes #13076. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67384 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
546 lines
21 KiB
C++
546 lines
21 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: scrolwin.h
|
|
// Purpose: interface of wxScrolled template
|
|
// Author: wxWidgets team
|
|
// RCS-ID: $Id$
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
Possible values for the second argument of wxScrolled::ShowScrollbars().
|
|
*/
|
|
enum wxScrollbarVisibility
|
|
{
|
|
wxSHOW_SB_NEVER = -1, ///< Never show the scrollbar at all.
|
|
wxSHOW_SB_DEFAULT, ///< Show scrollbar only if it is needed.
|
|
wxSHOW_SB_ALWAYS ///< Always show scrollbar, even if not needed.
|
|
};
|
|
|
|
/**
|
|
|
|
The wxScrolled class manages scrolling for its client area, transforming
|
|
the coordinates according to the scrollbar positions, and setting the
|
|
scroll positions, thumb sizes and ranges according to the area in view.
|
|
|
|
There are two commonly used (but not the only possible!) specializations of
|
|
this class:
|
|
|
|
- ::wxScrolledWindow, aka wxScrolled<wxPanel>, is equivalent to
|
|
::wxScrolledWindow from earlier versions. Derived from wxPanel, it shares
|
|
wxPanel's behaviour with regard to TAB traversal and focus handling. Use
|
|
this if the scrolled window will have child controls.
|
|
|
|
- ::wxScrolledCanvas, aka wxScrolled<wxWindow>, derives from wxWindow and
|
|
so doesn't handle children specially. This is suitable e.g. for
|
|
implementing scrollable controls such as tree or list controls.
|
|
|
|
Starting from version 2.4 of wxWidgets, there are several ways to use a
|
|
::wxScrolledWindow (and now wxScrolled). In particular, there are
|
|
three ways to set the size of the scrolling area:
|
|
|
|
One way is to set the scrollbars directly using a call to SetScrollbars().
|
|
This is the way it used to be in any previous version of wxWidgets and it
|
|
will be kept for backwards compatibility.
|
|
|
|
An additional method of manual control, which requires a little less
|
|
computation of your own, is to set the total size of the scrolling area by
|
|
calling either wxWindow::SetVirtualSize(), or wxWindow::FitInside(), and
|
|
setting the scrolling increments for it by calling SetScrollRate().
|
|
Scrolling in some orientation is enabled by setting a non-zero increment
|
|
for it.
|
|
|
|
The most automatic and newest way is to simply let sizers determine the
|
|
scrolling area. This is now the default when you set an interior sizer into
|
|
a wxScrolled with wxWindow::SetSizer(). The scrolling area will be
|
|
set to the size requested by the sizer and the scrollbars will be assigned
|
|
for each orientation according to the need for them and the scrolling
|
|
increment set by SetScrollRate(). As above, scrolling is only enabled in
|
|
orientations with a non-zero increment. You can influence the minimum size
|
|
of the scrolled area controlled by a sizer by calling
|
|
wxWindow::SetVirtualSizeHints(). (Calling SetScrollbars() has analogous
|
|
effects in wxWidgets 2.4 -- in later versions it may not continue to
|
|
override the sizer.)
|
|
|
|
Note that if maximum size hints are still supported by
|
|
wxWindow::SetVirtualSizeHints(), use them at your own dire risk. They may
|
|
or may not have been removed for 2.4, but it really only makes sense to set
|
|
minimum size hints here. We should probably replace
|
|
wxWindow::SetVirtualSizeHints() with wxWindow::SetMinVirtualSize() or
|
|
similar and remove it entirely in future.
|
|
|
|
@todo review docs for this class replacing SetVirtualSizeHints() with
|
|
SetMinClientSize().
|
|
|
|
As with all windows, an application can draw onto a wxScrolled using a
|
|
@ref overview_dc "device context".
|
|
|
|
You have the option of handling the OnPaint handler or overriding the
|
|
wxScrolled::OnDraw() function, which is passed a pre-scrolled device
|
|
context (prepared by wxScrolled::DoPrepareDC()).
|
|
|
|
If you don't wish to calculate your own scrolling, you must call
|
|
DoPrepareDC() when not drawing from within OnDraw(), to set the device
|
|
origin for the device context according to the current scroll position.
|
|
|
|
A wxScrolled will normally scroll itself and therefore its child windows
|
|
as well. It might however be desired to scroll a different window than
|
|
itself: e.g. when designing a spreadsheet, you will normally only have to
|
|
scroll the (usually white) cell area, whereas the (usually grey) label area
|
|
will scroll very differently. For this special purpose, you can call
|
|
SetTargetWindow() which means that pressing the scrollbars will scroll a
|
|
different window.
|
|
|
|
Note that the underlying system knows nothing about scrolling coordinates,
|
|
so that all system functions (mouse events, expose events, refresh calls
|
|
etc) as well as the position of subwindows are relative to the "physical"
|
|
origin of the scrolled window. If the user insert a child window at
|
|
position (10,10) and scrolls the window down 100 pixels (moving the child
|
|
window out of the visible area), the child window will report a position
|
|
of (10,-90).
|
|
|
|
@beginStyleTable
|
|
@style{wxRETAINED}
|
|
Uses a backing pixmap to speed refreshes. Motif only.
|
|
@endStyleTable
|
|
|
|
@remarks
|
|
Use wxScrolled for applications where the user scrolls by a fixed amount,
|
|
and where a 'page' can be interpreted to be the current visible portion of
|
|
the window. For more sophisticated applications, use the wxScrolled
|
|
implementation as a guide to build your own scroll behaviour or use
|
|
wxVScrolledWindow or its variants.
|
|
|
|
@since The wxScrolled template exists since version 2.9.0. In older versions,
|
|
only ::wxScrolledWindow (equivalent of wxScrolled<wxPanel>) was
|
|
available.
|
|
|
|
@library{wxcore}
|
|
@category{miscwnd}
|
|
|
|
@see wxScrollBar, wxClientDC, wxPaintDC,
|
|
wxVScrolledWindow, wxHScrolledWindow, wxHVScrolledWindow,
|
|
*/
|
|
template<class T>
|
|
class wxScrolled : public T
|
|
{
|
|
public:
|
|
/// Default constructor.
|
|
wxScrolled();
|
|
|
|
/**
|
|
Constructor.
|
|
|
|
@param parent
|
|
Parent window.
|
|
@param id
|
|
Window identifier. The value @c wxID_ANY indicates a default value.
|
|
@param pos
|
|
Window position. If a position of ::wxDefaultPosition is specified
|
|
then a default position is chosen.
|
|
@param size
|
|
Window size. If a size of ::wxDefaultSize is specified then the
|
|
window is sized appropriately.
|
|
@param style
|
|
Window style. See wxScrolled.
|
|
@param name
|
|
Window name.
|
|
|
|
@remarks The window is initially created without visible scrollbars.
|
|
Call SetScrollbars() to specify how big the virtual window
|
|
size should be.
|
|
*/
|
|
wxScrolled(wxWindow* parent, wxWindowID id = -1,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = wxHSCROLL | wxVSCROLL,
|
|
const wxString& name = "scrolledWindow");
|
|
|
|
|
|
/**
|
|
Translates the logical coordinates to the device ones. For example, if
|
|
a window is scrolled 10 pixels to the bottom, the device coordinates of
|
|
the origin are (0, 0) (as always), but the logical coordinates are (0,
|
|
10) and so the call to CalcScrolledPosition(0, 10, xx, yy) will return
|
|
0 in yy.
|
|
|
|
@beginWxPerlOnly
|
|
In wxPerl this method takes two parameters and returns a
|
|
2-element list (xx, yy).
|
|
@endWxPerlOnly
|
|
|
|
@see CalcUnscrolledPosition()
|
|
*/
|
|
void CalcScrolledPosition(int x, int y, int* xx, int* yy) const;
|
|
|
|
/**
|
|
Translates the device coordinates to the logical ones. For example, if
|
|
a window is scrolled 10 pixels to the bottom, the device coordinates of
|
|
the origin are (0, 0) (as always), but the logical coordinates are (0,
|
|
10) and so the call to CalcUnscrolledPosition(0, 0, xx, yy) will return
|
|
10 in yy.
|
|
|
|
@beginWxPerlOnly
|
|
In wxPerl this method takes two parameters and returns a
|
|
2-element list (xx, yy).
|
|
@endWxPerlOnly
|
|
|
|
@see CalcScrolledPosition()
|
|
*/
|
|
void CalcUnscrolledPosition(int x, int y, int* xx, int* yy) const;
|
|
|
|
/**
|
|
Creates the window for two-step construction. Derived classes
|
|
should call or replace this function. See wxScrolled::wxScrolled()
|
|
for details.
|
|
*/
|
|
bool Create(wxWindow* parent, wxWindowID id = -1,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = wxHSCROLL | wxVSCROLL,
|
|
const wxString& name = "scrolledWindow");
|
|
|
|
/**
|
|
Disable use of keyboard keys for scrolling.
|
|
|
|
By default cursor movement keys (including Home, End, Page Up and Down)
|
|
are used to scroll the window appropriately. If the derived class uses
|
|
these keys for something else, e.g. changing the currently selected
|
|
item, this function can be used to disable this behaviour as it's not
|
|
only not necessary then but can actually be actively harmful if another
|
|
object forwards a keyboard event corresponding to one of the above keys
|
|
to us using ProcessWindowEvent() because the event will always be
|
|
processed which can be undesirable.
|
|
|
|
@since 2.9.1
|
|
*/
|
|
void DisableKeyboardScrolling();
|
|
|
|
/**
|
|
Call this function to prepare the device context for drawing a scrolled
|
|
image.
|
|
|
|
It sets the device origin according to the current scroll position.
|
|
DoPrepareDC() is called automatically within the default @c wxEVT_PAINT
|
|
event handler, so your OnDraw() override will be passed an already
|
|
'pre-scrolled' device context. However, if you wish to draw from
|
|
outside of OnDraw() (e.g. from your own @c wxEVT_PAINT handler), you
|
|
must call this function yourself.
|
|
|
|
For example:
|
|
@code
|
|
void MyWindow::OnEvent(wxMouseEvent& event)
|
|
{
|
|
wxClientDC dc(this);
|
|
DoPrepareDC(dc);
|
|
|
|
dc.SetPen(*wxBLACK_PEN);
|
|
float x, y;
|
|
event.Position(&x, &y);
|
|
if (xpos > -1 && ypos > -1 && event.Dragging())
|
|
{
|
|
dc.DrawLine(xpos, ypos, x, y);
|
|
}
|
|
xpos = x;
|
|
ypos = y;
|
|
}
|
|
@endcode
|
|
|
|
Notice that the function sets the origin by moving it relatively to the
|
|
current origin position, so you shouldn't change the origin before
|
|
calling DoPrepareDC() or, if you do, reset it to (0, 0) later. If you
|
|
call DoPrepareDC() immediately after device context creation, as in the
|
|
example above, this problem doesn't arise, of course, so it is
|
|
customary to do it like this.
|
|
*/
|
|
void DoPrepareDC(wxDC& dc);
|
|
|
|
/**
|
|
Enable or disable physical scrolling in the given direction. Physical
|
|
scrolling is the physical transfer of bits up or down the
|
|
screen when a scroll event occurs. If the application scrolls by a
|
|
variable amount (e.g. if there are different font sizes) then physical
|
|
scrolling will not work, and you should switch it off. Note that you
|
|
will have to reposition child windows yourself, if physical scrolling
|
|
is disabled.
|
|
|
|
@param xScrolling
|
|
If @true, enables physical scrolling in the x direction.
|
|
@param yScrolling
|
|
If @true, enables physical scrolling in the y direction.
|
|
|
|
@remarks Physical scrolling may not be available on all platforms. Where
|
|
it is available, it is enabled by default.
|
|
*/
|
|
void EnableScrolling(bool xScrolling, bool yScrolling);
|
|
|
|
/**
|
|
Set the scrollbar visibility.
|
|
|
|
By default the scrollbar in the corresponding direction is only shown
|
|
if it is needed, i.e. if the virtual size of the scrolled window in
|
|
this direction is greater than the current physical window size. Using
|
|
this function the scrollbar visibility can be changed to be:
|
|
- wxSHOW_SB_ALWAYS: To always show the scrollbar, even if it is
|
|
not needed currently (wxALWAYS_SHOW_SB style can be used during
|
|
the window creation to achieve the same effect but it applies
|
|
in both directions).
|
|
- wxSHOW_SB_NEVER: To never show the scrollbar at all. In this case
|
|
the program should presumably provide some other way for the
|
|
user to scroll the window.
|
|
- wxSHOW_SB_DEFAULT: To restore the default behaviour described
|
|
above.
|
|
|
|
@param horz
|
|
The desired visibility for the horizontal scrollbar.
|
|
@param vert
|
|
The desired visibility for the vertical scrollbar.
|
|
|
|
@since 2.9.0
|
|
*/
|
|
void ShowScrollbars(wxScrollbarVisibility horz, wxScrollbarVisibility vert);
|
|
|
|
/**
|
|
Get the number of pixels per scroll unit (line), in each direction, as
|
|
set by SetScrollbars(). A value of zero indicates no scrolling in that
|
|
direction.
|
|
|
|
@param xUnit
|
|
Receives the number of pixels per horizontal unit.
|
|
@param yUnit
|
|
Receives the number of pixels per vertical unit.
|
|
|
|
@beginWxPerlOnly
|
|
In wxPerl this method takes no parameters and returns a
|
|
2-element list (xUnit, yUnit).
|
|
@endWxPerlOnly
|
|
|
|
@see SetScrollbars(), GetVirtualSize()
|
|
*/
|
|
void GetScrollPixelsPerUnit(int* xUnit, int* yUnit) const;
|
|
|
|
/**
|
|
Get the position at which the visible portion of the window starts.
|
|
|
|
@param x
|
|
Receives the first visible x position in scroll units.
|
|
@param y
|
|
Receives the first visible y position in scroll units.
|
|
|
|
@remarks
|
|
If either of the scrollbars is not at the home position, @a x
|
|
and/or @a y will be greater than zero.
|
|
Combined with wxWindow::GetClientSize(), the application can use this
|
|
function to efficiently redraw only the visible portion of the window.
|
|
The positions are in logical scroll units, not pixels, so to convert
|
|
to pixels you will have to multiply by the number of pixels per scroll
|
|
increment.
|
|
|
|
@beginWxPerlOnly
|
|
In wxPerl this method takes no parameters and returns a
|
|
2-element list (x, y).
|
|
@endWxPerlOnly
|
|
|
|
@see SetScrollbars(), Scroll()
|
|
*/
|
|
void GetViewStart(int* x, int* y) const;
|
|
|
|
/**
|
|
This is a simple overload of GetViewStart(int*,int*); see that function
|
|
for more info.
|
|
*/
|
|
wxPoint GetViewStart() const;
|
|
|
|
/**
|
|
Gets the size in device units of the scrollable window area (as
|
|
opposed to the client size, which is the area of the window currently
|
|
visible).
|
|
|
|
@param x
|
|
Receives the length of the scrollable window, in pixels.
|
|
@param y
|
|
Receives the height of the scrollable window, in pixels.
|
|
|
|
@remarks Use wxDC::DeviceToLogicalX() and wxDC::DeviceToLogicalY() to
|
|
translate these units to logical units.
|
|
|
|
@beginWxPerlOnly
|
|
In wxPerl this method takes no parameters and returns a
|
|
2-element list (xUnit, yUnit).
|
|
@endWxPerlOnly
|
|
|
|
@see SetScrollbars(), GetScrollPixelsPerUnit()
|
|
*/
|
|
void GetVirtualSize(int* x, int* y) const;
|
|
|
|
/**
|
|
Motif only: @true if the window has a backing bitmap.
|
|
*/
|
|
bool IsRetained() const;
|
|
|
|
/**
|
|
Called by the default paint event handler to allow the application to
|
|
define painting behaviour without having to worry about calling
|
|
DoPrepareDC().
|
|
|
|
Instead of overriding this function you may also just process the paint
|
|
event in the derived class as usual, but then you will have to call
|
|
DoPrepareDC() yourself.
|
|
*/
|
|
virtual void OnDraw(wxDC& dc);
|
|
|
|
/**
|
|
This function is for backwards compatibility only and simply calls
|
|
DoPrepareDC() now. Notice that it is not called by the default paint
|
|
event handle (DoPrepareDC() is), so overriding this method in your
|
|
derived class is useless.
|
|
*/
|
|
void PrepareDC(wxDC& dc);
|
|
|
|
/**
|
|
Scrolls a window so the view start is at the given point.
|
|
|
|
@param x
|
|
The x position to scroll to, in scroll units.
|
|
@param y
|
|
The y position to scroll to, in scroll units.
|
|
|
|
@remarks The positions are in scroll units, not pixels, so to convert to
|
|
pixels you will have to multiply by the number of
|
|
pixels per scroll increment. If either parameter is
|
|
::wxDefaultCoord (-1), that position will be ignored (no change
|
|
in that direction).
|
|
|
|
@see SetScrollbars(), GetScrollPixelsPerUnit()
|
|
*/
|
|
void Scroll(int x, int y);
|
|
|
|
/**
|
|
This is an overload of Scroll(int,int); see that function for more info.
|
|
*/
|
|
void Scroll(const wxPoint& pt);
|
|
|
|
/**
|
|
Set the horizontal and vertical scrolling increment only. See the
|
|
pixelsPerUnit parameter in SetScrollbars().
|
|
*/
|
|
void SetScrollRate(int xstep, int ystep);
|
|
|
|
/**
|
|
Sets up vertical and/or horizontal scrollbars.
|
|
|
|
The first pair of parameters give the number of pixels per 'scroll
|
|
step', i.e. amount moved when the up or down scroll arrows are pressed.
|
|
The second pair gives the length of scrollbar in scroll steps, which
|
|
sets the size of the virtual window.
|
|
|
|
@a xPos and @a yPos optionally specify a position to scroll to
|
|
immediately.
|
|
|
|
For example, the following gives a window horizontal and vertical
|
|
scrollbars with 20 pixels per scroll step, and a size of 50 steps (1000
|
|
pixels) in each direction:
|
|
@code
|
|
window->SetScrollbars(20, 20, 50, 50);
|
|
@endcode
|
|
|
|
wxScrolled manages the page size itself, using the current client
|
|
window size as the page size.
|
|
|
|
Note that for more sophisticated scrolling applications, for example
|
|
where scroll steps may be variable according to the position in the
|
|
document, it will be necessary to derive a new class from wxWindow,
|
|
overriding OnSize() and adjusting the scrollbars appropriately.
|
|
|
|
@param pixelsPerUnitX
|
|
Pixels per scroll unit in the horizontal direction.
|
|
@param pixelsPerUnitY
|
|
Pixels per scroll unit in the vertical direction.
|
|
@param noUnitsX
|
|
Number of units in the horizontal direction.
|
|
@param noUnitsY
|
|
Number of units in the vertical direction.
|
|
@param xPos
|
|
Position to initialize the scrollbars in the horizontal direction,
|
|
in scroll units.
|
|
@param yPos
|
|
Position to initialize the scrollbars in the vertical direction, in
|
|
scroll units.
|
|
@param noRefresh
|
|
Will not refresh window if @true.
|
|
|
|
@see wxWindow::SetVirtualSize()
|
|
*/
|
|
void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
|
|
int noUnitsX,
|
|
int noUnitsY,
|
|
int xPos = 0,
|
|
int yPos = 0,
|
|
bool noRefresh = false);
|
|
|
|
/**
|
|
Call this function to tell wxScrolled to perform the actual scrolling
|
|
on a different window (and not on itself).
|
|
|
|
This method is useful when only a part of the window should be
|
|
scrolled. A typical example is a control consisting of a fixed header
|
|
and the scrollable contents window: the scrollbars are attached to the
|
|
main window itself, hence it, and not the contents window must be
|
|
derived from wxScrolled, but only the contents window scrolls when the
|
|
scrollbars are used. To implement such setup, you need to call this
|
|
method with the contents window as argument.
|
|
|
|
Notice that if this method is used, GetSizeAvailableForScrollTarget()
|
|
method must be overridden.
|
|
*/
|
|
void SetTargetWindow(wxWindow *window);
|
|
|
|
protected:
|
|
/**
|
|
Function which must be overridden to implement the size available for
|
|
the scroll target for the given size of the main window.
|
|
|
|
This method must be overridden if SetTargetWindow() is used (it is
|
|
never called otherwise). The implementation should decrease the @a size
|
|
to account for the size of the non-scrollable parts of the main window
|
|
and return only the size available for the scrollable window itself.
|
|
E.g. in the example given in SetTargetWindow() documentation the
|
|
function would subtract the height of the header window from the
|
|
vertical component of @a size.
|
|
*/
|
|
virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size);
|
|
};
|
|
|
|
|
|
/**
|
|
Scrolled window derived from wxPanel.
|
|
|
|
See wxScrolled for detailed description.
|
|
|
|
@note Note that because this class derives from wxPanel, it shares its
|
|
behaviour with regard to TAB traversal and focus handling (in
|
|
particular, it forwards focus to its children). If you don't want
|
|
this behaviour, use ::wxScrolledCanvas instead.
|
|
|
|
@note ::wxScrolledWindow is an alias for wxScrolled<wxPanel> since version
|
|
2.9.0. In older versions, it was a standalone class.
|
|
|
|
@library{wxcore}
|
|
@category{miscwnd}
|
|
|
|
@see wxScrolled, ::wxScrolledCanvas
|
|
*/
|
|
typedef wxScrolled<wxPanel> wxScrolledWindow;
|
|
|
|
/**
|
|
Alias for wxScrolled<wxWindow>. Scrolled window that doesn't have children
|
|
and so doesn't need or want special handling of TAB traversal.
|
|
|
|
@since 2.9.0
|
|
|
|
@library{wxcore}
|
|
@category{miscwnd}
|
|
|
|
@see wxScrolled, ::wxScrolledWindow
|
|
*/
|
|
typedef wxScrolled<wxWindow> wxScrolledCanvas;
|