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dos 6e093f5a84 Add wxrc.exe to the MSVS release archives
Include wxrc.exe in the release.

Also change the way checksums are calculated due to fciv tool
limitations.

Closes #18124.

Closes https://github.com/wxWidgets/wxWidgets/pull/800
2018-05-02 18:29:40 +02:00
.github Use HTTPS with Trac links. 2017-07-04 13:15:14 -06:00
3rdparty Fix wxButton::SetBitmapPosition() with GTK+ 3 2017-11-22 23:23:42 +01:00
art
build Add wxrc.exe to the MSVS release archives 2018-05-02 18:29:40 +02:00
demos Update version to 3.1.2 2018-02-20 00:08:01 +01:00
distrib
docs Remove a reference to Info_carbon.plist 2018-05-02 16:01:36 +02:00
include Show correct save path when using compressed debug report 2018-05-02 15:36:11 +02:00
interface Merge branch 'tlw-geom' 2018-05-02 15:27:04 +02:00
lib
locale Update Brazilian Portuguese translations 2018-03-19 00:34:06 +01:00
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samples Remove unused and outdates samples/Info.plist file 2018-05-02 16:01:02 +02:00
src Add space around expressions in if () statements 2018-05-02 17:50:02 +02:00
tests Fix saving/restoring window position for maximized windows 2018-04-29 20:35:44 +02:00
utils Update version to 3.1.2 2018-02-20 00:08:01 +01:00
.editorconfig Add a simple EditorConfig coding style file 2017-01-20 14:32:12 +01:00
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acinclude.m4 Don't accept nonsensical --without-<toolkit> options in configure 2017-05-27 19:03:32 +02:00
aclocal.m4 autoconf and bakefile support for GTK+4 2017-12-12 08:48:36 -08:00
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autogen.sh
CMakeLists.txt CMake: Additional fixes/tweaks for C++11 on macOS 2018-02-08 11:01:05 +01:00
config.guess Update config.{guess,sub} 2017-12-03 14:31:12 -08:00
config.sub Update config.{guess,sub} 2017-12-03 14:31:12 -08:00
configure Check for liblzma headers in configure too and add wxUSE_LIBLZMA 2018-04-06 15:39:39 +02:00
configure.in Check for liblzma headers in configure too and add wxUSE_LIBLZMA 2018-04-06 15:39:39 +02:00
descrip.mms
install-sh
Makefile.in Add wxLZMAInputStream for decompressing data in XZ format 2018-04-06 15:39:55 +02:00
mkinstalldirs
README-GIT.md Link Git-specific notes from the main README 2017-12-17 19:29:41 +01:00
README.md Link Git-specific notes from the main README 2017-12-17 19:29:41 +01:00
regen
setup.h_vms add wxUSE_LIBLZMA definition 2018-05-02 08:13:26 +02:00
setup.h.in Check for liblzma headers in configure too and add wxUSE_LIBLZMA 2018-04-06 15:39:39 +02:00
version-script.in
wx-config-inplace.in
wx-config.in
wxwin.m4

About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

wxWidgets Logo

wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at http://docs.wxwidgets.org/

Platforms

AppVeyor Travis

wxWidgets currently supports the following primary platforms:

  • Windows XP, Vista, 7, 8 and 10 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • OS X (10.7 or newer) using Cocoa (32/64 bits).

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2003 or later (up to 2017).
  • g++ 3.4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under OS X and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) aCC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory.

If you're building the sources checked out from Git, and not from a released versions, please see these additional Git-specific notes.

Further information

If you are looking for support, you can get it from

We would also gladly welcome your contributions.

Have fun!

The wxWidgets Team.