wxWidgets/include/wx/gtk/window.h
Robert Roebling 6de97a3b94 Added wxRadioButton (not tested)
Added wxValidator to constructros
  Added resource.cpp
  Added parser stuff
  Added the coolest Makefile.in
  Added callbacks to Menu
  Changed parser.y to include lexer.c for wxGTK
    (Is that right?)
  Can't remeber havning changed the printing stuff.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@530 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-08-14 10:07:38 +00:00

297 lines
9.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: window.h
// Purpose:
// Author: Robert Roebling
// Created: 01/02/97
// Id:
// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKWINDOWH__
#define __GTKWINDOWH__
#ifdef __GNUG__
#pragma interface
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/list.h"
#include "wx/event.h"
#include "wx/validate.h"
#include "wx/cursor.h"
#include "wx/font.h"
#include "wx/dc.h"
#include "wx/region.h"
#include "wx/dnd.h"
//-----------------------------------------------------------------------------
// global data
//-----------------------------------------------------------------------------
extern const char *wxFrameNameStr;
extern wxList wxTopLevelWindows;
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxLayoutConstraints;
class wxSizer;
class wxResourceTable;
class wxItemResource;
class wxWindow;
class wxCanvas;
//-----------------------------------------------------------------------------
// global data
//-----------------------------------------------------------------------------
extern const char *wxPanelNameStr;
extern const wxSize wxDefaultSize;
extern const wxPoint wxDefaultPosition;
//-----------------------------------------------------------------------------
// wxWindow
//-----------------------------------------------------------------------------
class wxWindow: public wxEvtHandler
{
public:
wxWindow();
inline wxWindow(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr)
{
Create(parent, id, pos, size, style, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr);
virtual ~wxWindow();
virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = NULL);
virtual wxControl *CreateItem(const wxItemResource *childResource, const wxResourceTable *table = NULL);
bool Close( bool force = FALSE );
virtual bool Destroy();
virtual bool DestroyChildren();
virtual void PrepareDC( wxDC &dc );
virtual void SetSize( int x, int y, int width, int height,
int sizeFlags = wxSIZE_AUTO );
virtual void SetSize( int width, int height );
virtual void Move( int x, int y );
virtual void GetSize( int *width, int *height ) const;
virtual void SetClientSize( int const width, int const height );
virtual void GetClientSize( int *width, int *height ) const;
virtual void GetPosition( int *x, int *y ) const;
virtual void Centre( int direction = wxHORIZONTAL );
virtual void Fit();
void OnSize( wxSizeEvent &event );
void OnIdle( wxIdleEvent& event );
virtual bool Show( bool show );
virtual void Enable( bool enable );
virtual void MakeModal( bool modal );
virtual bool IsEnabled() const { return m_isEnabled; };
virtual void SetFocus();
virtual bool OnClose();
virtual void AddChild( wxWindow *child );
wxList *GetChildren();
virtual void RemoveChild( wxWindow *child );
void SetReturnCode( int retCode );
int GetReturnCode();
wxWindow *GetParent();
wxEvtHandler *GetEventHandler();
void SetEventHandler( wxEvtHandler *handler );
void PushEventHandler( wxEvtHandler *handler );
wxEvtHandler *PopEventHandler( bool deleteHandler = FALSE );
virtual wxValidator *GetValidator();
virtual void SetValidator( const wxValidator &validator );
bool IsBeingDeleted();
void SetId( wxWindowID id );
wxWindowID GetId();
void SetCursor( const wxCursor &cursor );
virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = NULL );
virtual void Clear();
virtual bool IsExposed( long x, long y );
virtual bool IsExposed( long x, long y, long width, long height );
virtual wxColour GetBackgroundColour() const;
virtual void SetBackgroundColour( const wxColour &colour );
virtual wxColour GetForegroundColour() const;
virtual void SetForegroundColour( const wxColour &colour );
virtual void SetDefaultBackgroundColour( const wxColour& col )
{ m_defaultBackgroundColour = col; };
virtual wxColour GetDefaultBackgroundColour() const
{ return m_defaultBackgroundColour; };
virtual void SetDefaultForegroundColour( const wxColour& col )
{ m_defaultForegroundColour = col; };
virtual wxColour GetDefaultForegroundColour() const
{ return m_defaultForegroundColour; };
virtual void SetFont( const wxFont &font );
virtual wxFont *GetFont();
// For backward compatibility
inline virtual void SetButtonFont(const wxFont& font) { SetFont(font); }
inline virtual void SetLabelFont(const wxFont& font) { SetFont(font); }
inline virtual wxFont *GetLabelFont() { return GetFont(); };
inline virtual wxFont *GetButtonFont() { return GetFont(); };
virtual void SetWindowStyleFlag( long flag );
virtual long GetWindowStyleFlag() const;
virtual void CaptureMouse();
virtual void ReleaseMouse();
virtual void SetTitle( const wxString &title );
virtual wxString GetTitle() const;
virtual void SetName( const wxString &name );
virtual wxString GetName() const;
virtual wxString GetLabel() const;
void OnSysColourChanged( wxSysColourChangedEvent &WXUNUSED(event) ) {};
virtual bool IsShown() const;
virtual void Raise(void);
virtual void Lower(void);
virtual bool IsRetained();
virtual wxWindow *FindWindow( long id );
virtual wxWindow *FindWindow( const wxString& name );
void AllowDoubleClick( bool WXUNUSED(allow) ) {};
void SetDoubleClick( bool WXUNUSED(allow) ) {};
virtual void ClientToScreen( int *x, int *y );
virtual void ScreenToClient( int *x, int *y );
virtual bool Validate();
virtual bool TransferDataToWindow();
virtual bool TransferDataFromWindow();
void OnInitDialog( wxInitDialogEvent &event );
virtual void InitDialog();
virtual bool PopupMenu( wxMenu *menu, int x, int y );
virtual void SetDropTarget( wxDropTarget *dropTarget );
virtual wxDropTarget *GetDropTarget() const;
private:
virtual GtkWidget* GetConnectWidget(void);
public:
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = TRUE );
virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
virtual int GetScrollPos( int orient ) const;
virtual int GetScrollThumb( int orient ) const;
virtual int GetScrollRange( int orient ) const;
virtual void ScrollWindow( int dx, int dy, const wxRect* rect = NULL );
// return FALSE from here if the window doesn't want the focus
virtual bool AcceptsFocus() const;
// update the UI state (called from OnIdle)
void UpdateWindowUI();
public: // cannot get private going yet
void PreCreation( wxWindow *parent, wxWindowID id, const wxPoint &pos,
const wxSize &size, long style, const wxString &name );
void PostCreation();
bool HasVMT();
virtual void ImplementSetSize();
virtual void ImplementSetPosition();
void GetDrawingOffset( long *x, long *y );
wxWindow *m_parent;
wxList m_children;
int m_x,m_y;
int m_width,m_height;
int m_retCode;
wxEvtHandler *m_eventHandler;
wxValidator *m_windowValidator;
wxDropTarget *m_pDropTarget;
wxWindowID m_windowId;
wxCursor *m_cursor;
wxFont m_font;
wxColour m_backgroundColour;
wxColour m_defaultBackgroundColour;
wxColour m_foregroundColour ;
wxColour m_defaultForegroundColour;
wxRegion m_updateRegion;
long m_windowStyle;
bool m_isShown;
bool m_isEnabled;
wxString m_windowName;
long m_drawingOffsetX,m_drawingOffsetY;
GtkWidget *m_widget;
GtkWidget *m_wxwindow;
GtkAdjustment *m_hAdjust,*m_vAdjust;
float m_oldHorizontalPos;
float m_oldVerticalPos;
bool m_needParent;
bool m_hasScrolling;
bool m_hasVMT;
bool m_sizeSet;
bool m_resizing;
public: // Layout section
wxLayoutConstraints * m_constraints;
wxList * m_constraintsInvolvedIn;
wxSizer * m_windowSizer;
wxWindow * m_sizerParent;
bool m_autoLayout;
wxLayoutConstraints *GetConstraints() const;
void SetConstraints( wxLayoutConstraints *constraints );
void SetAutoLayout( bool autoLayout );
bool GetAutoLayout() const;
bool Layout();
void SetSizer( wxSizer *sizer );
wxSizer *GetSizer() const;
void SetSizerParent( wxWindow *win );
wxWindow *GetSizerParent() const;
void UnsetConstraints(wxLayoutConstraints *c);
inline wxList *GetConstraintsInvolvedIn() const ;
void AddConstraintReference(wxWindow *otherWin);
void RemoveConstraintReference(wxWindow *otherWin);
void DeleteRelatedConstraints();
virtual void ResetConstraints();
virtual void SetConstraintSizes(bool recurse = TRUE);
virtual bool LayoutPhase1(int *noChanges);
virtual bool LayoutPhase2(int *noChanges);
virtual bool DoPhase(int);
virtual void TransformSizerToActual(int *x, int *y) const ;
virtual void SizerSetSize(int x, int y, int w, int h);
virtual void SizerMove(int x, int y);
virtual void SetSizeConstraint(int x, int y, int w, int h);
virtual void MoveConstraint(int x, int y);
virtual void GetSizeConstraint(int *w, int *h) const ;
virtual void GetClientSizeConstraint(int *w, int *h) const ;
virtual void GetPositionConstraint(int *x, int *y) const ;
DECLARE_DYNAMIC_CLASS(wxWindow)
DECLARE_EVENT_TABLE()
};
#endif // __GTKWINDOWH__