wxWidgets/wxPython/src/_sound.i
2004-05-08 01:12:18 +00:00

152 lines
4.0 KiB
OpenEdge ABL

/////////////////////////////////////////////////////////////////////////////
// Name: _sound.i
// Purpose: SWIG interface stuff for wxSound
//
// Author: Robin Dunn
//
// Created: 18-June-1999
// RCS-ID: $Id$
// Copyright: (c) 2003 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// Not a %module
//---------------------------------------------------------------------------
%newgroup
%{
#include <wx/sound.h>
%}
//---------------------------------------------------------------------------
enum wxSoundFlags
{
wxSOUND_SYNC = 0,
wxSOUND_ASYNC = 1,
wxSOUND_LOOP = 2
};
%{
#if !wxUSE_SOUND
// A C++ stub class for wxWave for platforms that don't have it.
class wxSound : public wxObject
{
public:
wxSound() {
bool blocked = wxPyBeginBlockThreads();
PyErr_SetString(PyExc_NotImplementedError,
"wxSound is not available on this platform.");
wxPyEndBlockThreads(blocked);
}
wxSound(const wxString&/*, bool*/) {
bool blocked = wxPyBeginBlockThreads();
PyErr_SetString(PyExc_NotImplementedError,
"wxSound is not available on this platform.");
wxPyEndBlockThreads(blocked);
}
wxSound(int, const wxByte*) {
bool blocked = wxPyBeginBlockThreads();
PyErr_SetString(PyExc_NotImplementedError,
"wxSound is not available on this platform.");
wxPyEndBlockThreads(blocked);
}
~wxSound() {};
bool Create(const wxString&/*, bool*/) { return false; }
bool Create(int, const wxByte*) { return false; };
bool IsOk() { return false; };
bool Play(unsigned) const { return false; }
static bool Play(const wxString&, unsigned) { return false; }
static void Stop() {}
};
#endif
%}
class wxSound /*: public wxObject*/
{
public:
%extend {
wxSound(const wxString& fileName = wxPyEmptyString /*, bool isResource = false*/) {
if (fileName.Length() == 0)
return new wxSound;
else
return new wxSound(fileName);
}
%name(SoundFromData) wxSound(PyObject* data) {
unsigned char* buffer; int size;
wxSound *sound = NULL;
bool blocked = wxPyBeginBlockThreads();
if (!PyArg_Parse(data, "t#", &buffer, &size))
goto done;
sound = new wxSound(size, buffer);
done:
wxPyEndBlockThreads(blocked);
return sound;
}
}
~wxSound();
// Create from resource or file
bool Create(const wxString& fileName/*, bool isResource = false*/);
%extend {
bool CreateFromData(PyObject* data) {
%#ifndef __WXMAC__
unsigned char* buffer;
int size;
bool rv = False;
bool blocked = wxPyBeginBlockThreads();
if (!PyArg_Parse(data, "t#", &buffer, &size))
goto done;
rv = self->Create(size, buffer);
done:
wxPyEndBlockThreads(blocked);
return rv;
%#else
bool blocked = wxPyBeginBlockThreads();
PyErr_SetString(PyExc_NotImplementedError,
"Create from data is not available on this platform.");
wxPyEndBlockThreads(blocked);
return False;
%#endif
}
}
bool IsOk();
// Play the sound:
bool Play(unsigned flags = wxSOUND_ASYNC) const;
// Plays sound from filename:
%name(PlaySound) static bool Play(const wxString& filename, unsigned flags = wxSOUND_ASYNC);
#ifndef __WXMAC__
static void Stop();
#else
%extend {
static void Stop()
{ wxPyRaiseNotImplemented(); }
}
#endif
%pythoncode { def __nonzero__(self): return self.IsOk() }
};
//---------------------------------------------------------------------------