8eca4fef10
--shell to the command line and it will start a PyShell to go with it. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26089 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
268 lines
8.4 KiB
Python
268 lines
8.4 KiB
Python
import time
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import wx
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import wx.lib.scrolledpanel as sp
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#----------------------------------------------------------------------
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header = """\
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This demo shows the various ways that wx.Timers can be used in your code. Just
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select one of the buttons in the left column to start a timer in the indicated way,
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and watch the log window below for messages printed when the timer event or callback
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happens. Clicking the corresponding button on the right will stop that timer. Since
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timers are not owned by any other wx object you should hold on to a reference to the
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timer until you are completely finished with it. """
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doc1 = """\
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Binding an event handler to the wx.EVT_TIMER event is the
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prefered way to use the wx.Timer class directly. It makes
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handling timer events work just like normal window events. You
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just need to specify the window that is to receive the event in
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the wx.Timer constructor. If that window needs to be able to
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receive events from more than one timer then you can optionally
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specify an ID for the timer and the event binding.
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"""
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doc2 = """\
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wx.FutureCall is a convenience class for wx.Timer. You just
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specify the timeout in milliseconds and a callable object, along
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with any ard or keyword arg you woudl like to be passed to your
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callable, and wx.FutureCall takes care of the rest. If you don't
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need to get the return value of the callable or to restart the
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timer then there is no need to hold a reference to this object.
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"""
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doc3 = """\
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If you derive a class from wx.Timer and give it a Notify method
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then it will be called when the timer expires.
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"""
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doc4 = """\
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wx.PyTimer is the old way (a kludge that goes back all the way to
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the first version of wxPython) to bind a timer directly to a
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callable. You should migrate any code that uses this method to
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use EVT_TIMER instead as this may be deprecated in the future.
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"""
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class TestPanel(sp.ScrolledPanel):
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def __init__(self, parent, log):
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self.log = log
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sp.ScrolledPanel.__init__(self, parent, -1)
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outsideSizer = wx.BoxSizer(wx.VERTICAL)
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text = wx.StaticText(self, -1, "wx.Timer", style=wx.ALIGN_CENTRE)
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text.SetFont(wx.Font(24, wx.SWISS, wx.NORMAL, wx.BOLD, False))
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text.SetSize(text.GetBestSize())
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text.SetForegroundColour(wx.BLUE)
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outsideSizer.Add(text, 0, wx.EXPAND|wx.ALL, 5)
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outsideSizer.Add(wx.StaticText(self, -1, header), 0, wx.ALIGN_CENTER|wx.ALL, 5)
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outsideSizer.Add(wx.StaticLine(self, -1), 0, wx.EXPAND)
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outsideSizer.Add((20,20))
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t1b1 = wx.Button(self, -1, "EVT_TIMER")
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t1b2 = wx.Button(self, -1, "stop timer")
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t1st = wx.StaticText(self, -1, doc1)
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t1b2.Disable()
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self.Bind(wx.EVT_BUTTON, self.OnTest1Start, t1b1)
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self.Bind(wx.EVT_BUTTON, self.OnTest1Stop, t1b2)
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# Bind all EVT_TIMER events to self.OnTest1Timer
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self.Bind(wx.EVT_TIMER, self.OnTest1Timer)
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t2b1 = wx.Button(self, -1, "wx.FutureCall")
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t2b2 = wx.Button(self, -1, "stop timer")
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t2st = wx.StaticText(self, -1, doc2)
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t2b2.Disable()
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self.Bind(wx.EVT_BUTTON, self.OnTest2Start, t2b1)
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self.Bind(wx.EVT_BUTTON, self.OnTest2Stop, t2b2)
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t3b1 = wx.Button(self, -1, "self.Notify")
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t3b2 = wx.Button(self, -1, "stop timer")
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t3st = wx.StaticText(self, -1, doc3)
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t3b2.Disable()
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self.Bind(wx.EVT_BUTTON, self.OnTest3Start, t3b1)
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self.Bind(wx.EVT_BUTTON, self.OnTest3Stop, t3b2)
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t4b1 = wx.Button(self, -1, "wx.PyTimer")
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t4b2 = wx.Button(self, -1, "stop timer")
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t4st = wx.StaticText(self, -1, doc4)
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t4b2.Disable()
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self.Bind(wx.EVT_BUTTON, self.OnTest4Start, t4b1)
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self.Bind(wx.EVT_BUTTON, self.OnTest4Stop, t4b2)
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self.t1b2 = t1b2
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self.t2b2 = t2b2
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self.t3b2 = t3b2
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self.t4b2 = t4b2
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fgs = wx.FlexGridSizer(cols=3, hgap=10, vgap=10)
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fgs.Add(t1b1)
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fgs.Add(t1b2)
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fgs.Add(t1st)
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fgs.Add(t2b1)
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fgs.Add(t2b2)
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fgs.Add(t2st)
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fgs.Add(t3b1)
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fgs.Add(t3b2)
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fgs.Add(t3st)
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fgs.Add(t4b1)
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fgs.Add(t4b2)
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fgs.Add(t4st)
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outsideSizer.Add(fgs, 0, wx.ALIGN_CENTER|wx.ALL, 10)
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self.SetSizer(outsideSizer)
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self.SetupScrolling()
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# Test 1 shows how to use a timer to generate EVT_TIMER
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# events, by passing self to the wx.Timer constructor. The
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# event is bound above to the OnTest1Timer method.
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def OnTest1Start(self, evt):
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self.t1 = wx.Timer(self)
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self.t1.Start(1000)
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self.log.write("EVT_TIMER timer started\n")
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self.t1b2.Enable()
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def OnTest1Stop(self, evt):
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self.t1.Stop()
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self.log.write("EVT_TIMER timer stoped\n")
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del self.t1
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self.t1b2.Disable()
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def OnTest1Timer(self, evt):
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self.log.write("got EVT_TIMER event\n")
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# Test 2 shows how to use the wx.FutureCall class.
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def OnTest2Start(self, evt):
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# Call OnTest2Timer one second in the future, passing some
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# optional arbitrary args. There is no need to hold a
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# reference to this one, unless we want to manipulate or query
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# it later like we do in the two methods below
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self.t2 = wx.FutureCall(1000, self.OnTest2Timer,
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'a', 'b', 'c', one=1, two=2)
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self.log.write("FutureCall scheduled\n")
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self.t2b2.Enable()
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def OnTest2Stop(self, evt):
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self.t2.Stop()
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self.log.write("FutureCall stopped, last return value was: %s\n" %
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repr(self.t2.GetResult()))
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del self.t2
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self.t2b2.Disable()
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def OnTest2Timer(self, *args, **kw):
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self.log.write("FutureCall called with args=%s, kwargs=%s\n" % (args, kw))
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# Normally a FutureCall is one-shot, but we can make it
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# recurring just by calling Restart. We can even use a
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# different timeout or pass differnt args this time.
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self.t2.Restart(1500, "restarted")
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# The return value of this function is saved and can be
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# retrived later. See OnTest2Stop above.
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return "This is my return value"
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# Test 3 shows how to use a class derived from wx.Timer. See
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# also the NotifyTimer class below.
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def OnTest3Start(self, evt):
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self.t3 = NotifyTimer(self.log)
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self.t3.Start(1000)
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self.log.write("NotifyTimer timer started\n")
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self.t3b2.Enable()
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def OnTest3Stop(self, evt):
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self.t3.Stop()
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self.log.write("NotifyTimer timer stoped\n")
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del self.t3
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self.t3b2.Disable()
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# Test 4 shows the old way (a kludge that goes back all the
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# way to the first version of wxPython) to bind a timer
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# directly to a callable. You should migrate any code that
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# uses this method to use EVT_TIMER instead as this may be
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# deprecated in the future.
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def OnTest4Start(self, evt):
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self.t4 = wx.PyTimer(self.OnTest4Timer)
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self.t4.Start(1000)
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self.log.write("wx.PyTimer timer started\n")
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self.t4b2.Enable()
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def OnTest4Stop(self, evt):
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self.t4.Stop()
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self.log.write("wx.PyTimer timer stoped\n")
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del self.t4
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self.t4b2.Disable()
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def OnTest4Timer(self):
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self.log.write("got wx.PyTimer event\n")
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#----------------------------------------------------------------------
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# When deriving from wx.Timer you must provide a Notify method
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# that will be called when the timer expires.
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class NotifyTimer(wx.Timer):
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def __init__(self, log):
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wx.Timer.__init__(self)
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self.log = log
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def Notify(self):
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log.write("got NotifyTimer event\n")
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#----------------------------------------------------------------------
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def runTest(frame, nb, log):
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win = TestPanel(nb, log)
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return win
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#----------------------------------------------------------------------
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overview = """<html><body>
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<h2><center>wx.Timer</center></h2>
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The wx.Timer class allows you to execute code at specified intervals
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from within the wxPython event loop. Timers can be one-shot or
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repeating. This demo shows the principle method of using a timer
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(with events) as well as the convenient wx.FutureCall class. Also
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there are two other usage patterns shown here that have been preserved
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for backwards compatibility.
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</body></html>
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"""
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if __name__ == '__main__':
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import sys,os
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import run
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run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])
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