wxWidgets/include/wx/x11/brush.h
Mattia Barbon 69c4481222 Use some wxX11 files (currently pen.cpp and brush.cpp) in wxMotif.
Add src/x11 to VPATH in configure, and add a new flag to filelist.txt
indicating a file used in wxMotif but not in wxMotif directory.
  Modifed VMS makefiles, too (should be checked by someone with VMS,
though).


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19265 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-02-20 18:20:47 +00:00

69 lines
1.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: brush.h
// Purpose: wxBrush class
// Author: Julian Smart, Robert Roebling
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart, Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BRUSH_H_
#define _WX_BRUSH_H_
#ifdef __GNUG__
#pragma interface "brush.h"
#endif
#include "wx/gdiobj.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxBrush;
class wxColour;
class wxBitmap;
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
class wxBrush: public wxGDIObject
{
public:
wxBrush() { }
wxBrush( const wxColour &colour, int style );
wxBrush( const wxBitmap &stippleBitmap );
~wxBrush();
wxBrush( const wxBrush &brush ) { Ref(brush); }
wxBrush& operator = ( const wxBrush& brush ) { Ref(brush); return *this; }
bool Ok() const { return m_refData != NULL; }
bool operator == ( const wxBrush& brush ) const;
bool operator != (const wxBrush& brush) const { return !(*this == brush); }
int GetStyle() const;
wxColour &GetColour() const;
wxBitmap *GetStipple() const;
void SetColour( const wxColour& col );
void SetColour( unsigned char r, unsigned char g, unsigned char b );
void SetStyle( int style );
void SetStipple( const wxBitmap& stipple );
private:
// ref counting code
virtual wxObjectRefData *CreateRefData() const;
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
DECLARE_DYNAMIC_CLASS(wxBrush)
};
#endif
// _WX_BRUSH_H_