5cd9986613
Currently wxEventLoopSource can't be created directly and can only be used to monitor file descriptors so reduce the API to just wxEventLoop::AddSourceForFD() and remove AddSource(), RemoveSource() and RemoveAllSources() which couldn't be implemented for all ports. This makes the code much simpler without any loss of functionality. Make wxEventLoopSource responsible for removing itself from the event loop when it is deleted. This allows to remove IsOk() and Invalidate() methods making the code simpler and gets rid of various sets/maps which were used before. This also allows to support event loop sources in Carbon as well: wxOSX/Carbon now compiles and works with wxUSE_FSWATCHER==1. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62475 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
36 lines
982 B
C++
36 lines
982 B
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/cocoa/evtloop.h
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// Purpose: declaration of wxGUIEventLoop for wxOSX/Cocoa
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// Author: Vadim Zeitlin
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// Created: 2008-12-28
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// RCS-ID: $Id$
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// Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_OSX_COCOA_EVTLOOP_H_
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#define _WX_OSX_COCOA_EVTLOOP_H_
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class WXDLLIMPEXP_BASE wxGUIEventLoop : public wxCFEventLoop
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{
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public:
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wxGUIEventLoop();
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// implement/override base class pure virtual
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virtual bool Pending() const;
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virtual bool Dispatch();
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virtual int DispatchTimeout(unsigned long timeout);
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virtual void WakeUp();
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virtual bool YieldFor(long eventsToProcess);
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protected:
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virtual CFRunLoopRef CFGetCurrentRunLoop() const;
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private:
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double m_sleepTime;
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};
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#endif // _WX_OSX_COCOA_EVTLOOP_H_
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