wxWidgets/samples/dragimag/dragimag.cpp
Vadim Zeitlin e709239889 Use wxHAS_IMAGES_IN_RESOURCES instead of explicit platform checks.
Add a special symbol which is defined only if the icons and other images (e.g.
cursor) are in the separate resource files and don't need to be embedded as
XPMs in the main program.

This makes the checks more clear and more customizable as it's enough to
change wxHAS_IMAGES_IN_RESOURCES definition instead of changing many platform
checks.

Closes #14050.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70789 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2012-03-04 00:28:58 +00:00

508 lines
13 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: dragimag.cpp
// Purpose: wxDragImage sample
// Author: Julian Smart
// Modified by:
// Created: 28/2/2000
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/image.h"
// Under Windows, change this to 1
// to use wxGenericDragImage
#define wxUSE_GENERIC_DRAGIMAGE 1
#if wxUSE_GENERIC_DRAGIMAGE
#include "wx/generic/dragimgg.h"
#define wxDragImage wxGenericDragImage
#else
#include "wx/dragimag.h"
#endif
#include "dragimag.h"
#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "../sample.xpm"
#include "dragicon.xpm"
#endif
// main program
IMPLEMENT_APP(MyApp)
// MyCanvas
IMPLEMENT_CLASS(MyCanvas, wxScrolledWindow)
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_PAINT(MyCanvas::OnPaint)
EVT_ERASE_BACKGROUND(MyCanvas::OnEraseBackground)
EVT_MOUSE_EVENTS(MyCanvas::OnMouseEvent)
END_EVENT_TABLE()
MyCanvas::MyCanvas( wxWindow *parent, wxWindowID id,
const wxPoint &pos, const wxSize &size )
: wxScrolledWindow( parent, id, pos, size, wxSUNKEN_BORDER )
{
SetBackgroundColour(* wxWHITE);
SetCursor(wxCursor(wxCURSOR_ARROW));
m_dragMode = TEST_DRAG_NONE;
m_draggedShape = (DragShape*) NULL;
m_dragImage = (wxDragImage*) NULL;
m_currentlyHighlighted = (DragShape*) NULL;
}
MyCanvas::~MyCanvas()
{
ClearShapes();
if (m_dragImage)
delete m_dragImage;
}
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
wxPaintDC dc( this );
PrepareDC( dc );
DrawShapes(dc);
}
void MyCanvas::OnEraseBackground(wxEraseEvent& event)
{
if (wxGetApp().GetBackgroundBitmap().IsOk())
{
wxSize sz = GetClientSize();
wxRect rect(0, 0, sz.x, sz.y);
if (event.GetDC())
{
wxGetApp().TileBitmap(rect, *(event.GetDC()), wxGetApp().GetBackgroundBitmap());
}
else
{
wxClientDC dc(this);
wxGetApp().TileBitmap(rect, dc, wxGetApp().GetBackgroundBitmap());
}
}
else
event.Skip(); // The official way of doing it
}
void MyCanvas::OnMouseEvent(wxMouseEvent& event)
{
if (event.LeftDown())
{
DragShape* shape = FindShape(event.GetPosition());
if (shape)
{
// We tentatively start dragging, but wait for
// mouse movement before dragging properly.
m_dragMode = TEST_DRAG_START;
m_dragStartPos = event.GetPosition();
m_draggedShape = shape;
}
}
else if (event.LeftUp() && m_dragMode != TEST_DRAG_NONE)
{
// Finish dragging
m_dragMode = TEST_DRAG_NONE;
if (!m_draggedShape || !m_dragImage)
return;
m_draggedShape->SetPosition(m_draggedShape->GetPosition()
+ event.GetPosition() - m_dragStartPos);
m_dragImage->Hide();
m_dragImage->EndDrag();
wxDELETE(m_dragImage);
m_draggedShape->SetShow(true);
m_currentlyHighlighted = (DragShape*) NULL;
m_draggedShape = (DragShape*) NULL;
Refresh(true);
}
else if (event.Dragging() && m_dragMode != TEST_DRAG_NONE)
{
if (m_dragMode == TEST_DRAG_START)
{
// We will start dragging if we've moved beyond a couple of pixels
int tolerance = 2;
int dx = abs(event.GetPosition().x - m_dragStartPos.x);
int dy = abs(event.GetPosition().y - m_dragStartPos.y);
if (dx <= tolerance && dy <= tolerance)
return;
// Start the drag.
m_dragMode = TEST_DRAG_DRAGGING;
if (m_dragImage)
delete m_dragImage;
// Erase the dragged shape from the canvas
m_draggedShape->SetShow(false);
// redraw immediately
Refresh(true);
Update();
switch (m_draggedShape->GetDragMethod())
{
case SHAPE_DRAG_BITMAP:
{
m_dragImage = new MyDragImage(this, m_draggedShape->GetBitmap(), wxCursor(wxCURSOR_HAND));
break;
}
case SHAPE_DRAG_TEXT:
{
m_dragImage = new MyDragImage(this, wxString(wxT("Dragging some test text")), wxCursor(wxCURSOR_HAND));
break;
}
case SHAPE_DRAG_ICON:
{
m_dragImage = new MyDragImage(this, wxICON(dragicon), wxCursor(wxCURSOR_HAND));
break;
}
}
bool fullScreen = wxGetApp().GetUseScreen();
// The offset between the top-left of the shape image and the current shape position
wxPoint beginDragHotSpot = m_dragStartPos - m_draggedShape->GetPosition();
// Now we do this inside the implementation: always assume
// coordinates relative to the capture window (client coordinates)
//if (fullScreen)
// beginDragHotSpot -= ClientToScreen(wxPoint(0, 0));
if (!m_dragImage->BeginDrag(beginDragHotSpot, this, fullScreen))
{
wxDELETE(m_dragImage);
m_dragMode = TEST_DRAG_NONE;
} else
{
m_dragImage->Move(event.GetPosition());
m_dragImage->Show();
}
}
else if (m_dragMode == TEST_DRAG_DRAGGING)
{
// We're currently dragging. See if we're over another shape.
DragShape* onShape = FindShape(event.GetPosition());
bool mustUnhighlightOld = false;
bool mustHighlightNew = false;
if (m_currentlyHighlighted)
{
if ((onShape == (DragShape*) NULL) || (m_currentlyHighlighted != onShape))
mustUnhighlightOld = true;
}
if (onShape && (onShape != m_currentlyHighlighted) && onShape->IsShown())
mustHighlightNew = true;
if (mustUnhighlightOld || mustHighlightNew)
m_dragImage->Hide();
// Now with the drag image switched off, we can change the window contents.
if (mustUnhighlightOld)
m_currentlyHighlighted = (DragShape*) NULL;
if (mustHighlightNew)
m_currentlyHighlighted = onShape;
if (mustUnhighlightOld || mustHighlightNew)
{
Refresh(mustUnhighlightOld);
Update();
}
// Move and show the image again
m_dragImage->Move(event.GetPosition());
if (mustUnhighlightOld || mustHighlightNew)
m_dragImage->Show();
}
}
}
void MyCanvas::DrawShapes(wxDC& dc)
{
wxList::compatibility_iterator node = m_displayList.GetFirst();
while (node)
{
DragShape* shape = (DragShape*) node->GetData();
if (shape->IsShown() && m_draggedShape != shape)
{
shape->Draw(dc, (m_currentlyHighlighted == shape));
}
node = node->GetNext();
}
}
void MyCanvas::EraseShape(DragShape* shape, wxDC& dc)
{
wxSize sz = GetClientSize();
wxRect rect(0, 0, sz.x, sz.y);
wxRect rect2(shape->GetRect());
dc.SetClippingRegion(rect2.x, rect2.y, rect2.width, rect2.height);
wxGetApp().TileBitmap(rect, dc, wxGetApp().GetBackgroundBitmap());
dc.DestroyClippingRegion();
}
void MyCanvas::ClearShapes()
{
wxList::compatibility_iterator node = m_displayList.GetFirst();
while (node)
{
DragShape* shape = (DragShape*) node->GetData();
delete shape;
node = node->GetNext();
}
m_displayList.Clear();
}
DragShape* MyCanvas::FindShape(const wxPoint& pt) const
{
wxList::compatibility_iterator node = m_displayList.GetFirst();
while (node)
{
DragShape* shape = (DragShape*) node->GetData();
if (shape->HitTest(pt))
return shape;
node = node->GetNext();
}
return (DragShape*) NULL;
}
// MyFrame
IMPLEMENT_DYNAMIC_CLASS( MyFrame, wxFrame )
BEGIN_EVENT_TABLE(MyFrame,wxFrame)
EVT_MENU (wxID_ABOUT, MyFrame::OnAbout)
EVT_MENU (wxID_EXIT, MyFrame::OnQuit)
END_EVENT_TABLE()
MyFrame::MyFrame()
: wxFrame( (wxFrame *)NULL, wxID_ANY, wxT("wxDragImage sample"),
wxPoint(20,20), wxSize(470,360) )
{
wxMenu *file_menu = new wxMenu();
file_menu->Append( wxID_ABOUT, wxT("&About"));
file_menu->AppendCheckItem( TEST_USE_SCREEN, wxT("&Use whole screen for dragging"), wxT("Use whole screen"));
file_menu->Append( wxID_EXIT, wxT("E&xit"));
wxMenuBar *menu_bar = new wxMenuBar();
menu_bar->Append(file_menu, wxT("&File"));
SetIcon(wxICON(sample));
SetMenuBar( menu_bar );
#if wxUSE_STATUSBAR
CreateStatusBar(2);
int widths[] = { -1, 100 };
SetStatusWidths( 2, widths );
#endif // wxUSE_STATUSBAR
m_canvas = new MyCanvas( this, wxID_ANY, wxPoint(0,0), wxSize(10,10) );
}
void MyFrame::OnQuit( wxCommandEvent &WXUNUSED(event) )
{
Close( true );
}
void MyFrame::OnAbout( wxCommandEvent &WXUNUSED(event) )
{
(void)wxMessageBox( wxT("wxDragImage demo\n")
wxT("Julian Smart (c) 2000"),
wxT("About wxDragImage Demo"),
wxICON_INFORMATION | wxOK );
}
//-----------------------------------------------------------------------------
// MyApp
//-----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyApp, wxApp)
EVT_MENU(TEST_USE_SCREEN, MyApp::OnUseScreen)
END_EVENT_TABLE()
MyApp::MyApp()
{
// Drag across whole screen
m_useScreen = false;
}
bool MyApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
#if wxUSE_LIBPNG
wxImage::AddHandler( new wxPNGHandler );
#endif
wxImage image;
if (image.LoadFile(wxT("backgrnd.png"), wxBITMAP_TYPE_PNG))
{
m_background = wxBitmap(image);
}
MyFrame *frame = new MyFrame();
wxString rootName(wxT("shape0"));
for (int i = 1; i < 4; i++)
{
/* For some reason under wxX11, the 2nd LoadFile in this loop fails, with
a BadMatch inside CreateFromImage (inside ConvertToBitmap). This happens even if you copy
the first file over the second file. */
if (image.LoadFile(wxString::Format("%s%d.png", rootName, i), wxBITMAP_TYPE_PNG))
{
DragShape* newShape = new DragShape(wxBitmap(image));
newShape->SetPosition(wxPoint(i*50, i*50));
if (i == 2)
newShape->SetDragMethod(SHAPE_DRAG_TEXT);
else if (i == 3)
newShape->SetDragMethod(SHAPE_DRAG_ICON);
else
newShape->SetDragMethod(SHAPE_DRAG_BITMAP);
frame->GetCanvas()->GetDisplayList().Append(newShape);
}
}
#if 0
// Under Motif or GTK, this demonstrates that
// wxScreenDC only gets the root window content.
// We need to be able to copy the overall content
// for full-screen dragging to work.
int w, h;
wxDisplaySize(& w, & h);
wxBitmap bitmap(w, h);
wxScreenDC dc;
wxMemoryDC memDC;
memDC.SelectObject(bitmap);
memDC.Blit(0, 0, w, h, & dc, 0, 0);
memDC.SelectObject(wxNullBitmap);
m_background = bitmap;
#endif
frame->Show( true );
return true;
}
int MyApp::OnExit()
{
return 0;
}
bool MyApp::TileBitmap(const wxRect& rect, wxDC& dc, wxBitmap& bitmap)
{
int w = bitmap.GetWidth();
int h = bitmap.GetHeight();
int i, j;
for (i = rect.x; i < rect.x + rect.width; i += w)
{
for (j = rect.y; j < rect.y + rect.height; j+= h)
dc.DrawBitmap(bitmap, i, j);
}
return true;
}
void MyApp::OnUseScreen(wxCommandEvent& WXUNUSED(event))
{
m_useScreen = !m_useScreen;
}
// DragShape
DragShape::DragShape(const wxBitmap& bitmap)
{
m_bitmap = bitmap;
m_pos.x = 0;
m_pos.y = 0;
m_dragMethod = SHAPE_DRAG_BITMAP;
m_show = true;
}
bool DragShape::HitTest(const wxPoint& pt) const
{
wxRect rect(GetRect());
return rect.Contains(pt.x, pt.y);
}
bool DragShape::Draw(wxDC& dc, bool highlight)
{
if (m_bitmap.IsOk())
{
wxMemoryDC memDC;
memDC.SelectObject(m_bitmap);
dc.Blit(m_pos.x, m_pos.y, m_bitmap.GetWidth(), m_bitmap.GetHeight(),
& memDC, 0, 0, wxCOPY, true);
if (highlight)
{
dc.SetPen(*wxWHITE_PEN);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(m_pos.x, m_pos.y, m_bitmap.GetWidth(), m_bitmap.GetHeight());
}
return true;
}
else
return false;
}
// MyDragImage
// On some platforms, notably Mac OS X with Core Graphics, we can't blit from
// a window, so we need to draw the background explicitly.
bool MyDragImage::UpdateBackingFromWindow(wxDC& WXUNUSED(windowDC), wxMemoryDC& destDC, const wxRect& WXUNUSED(sourceRect),
const wxRect& destRect) const
{
destDC.SetClippingRegion(destRect);
if (wxGetApp().GetBackgroundBitmap().IsOk())
wxGetApp().TileBitmap(destRect, destDC, wxGetApp().GetBackgroundBitmap());
m_canvas->DrawShapes(destDC);
return true;
}