wxWidgets/include/wx/gauge.h
2003-08-09 12:38:21 +00:00

101 lines
2.6 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/gauge.h
// Purpose: wxGauge interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.02.01
// RCS-ID: $Id$
// Copyright: (c) 1996-2001 wxWindows team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GAUGE_H_BASE_
#define _WX_GAUGE_H_BASE_
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "gaugebase.h"
#endif
#include "wx/defs.h"
#if wxUSE_GAUGE
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxGaugeNameStr;
// ----------------------------------------------------------------------------
// wxGauge: a progress bar
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxGaugeBase : public wxControl
{
public:
wxGaugeBase() { }
virtual ~wxGaugeBase();
bool Create(wxWindow *parent,
wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr);
// set/get the control range
virtual void SetRange(int range);
virtual int GetRange() const;
// position
virtual void SetValue(int pos);
virtual int GetValue() const;
// appearance params (not implemented for most ports)
virtual void SetShadowWidth(int w);
virtual int GetShadowWidth() const;
virtual void SetBezelFace(int w);
virtual int GetBezelFace() const;
// overriden base class virtuals
virtual bool AcceptsFocus() const { return FALSE; }
protected:
// the max position
int m_rangeMax;
// the current position
int m_gaugePos;
DECLARE_NO_COPY_CLASS(wxGaugeBase)
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/gauge.h"
#elif defined(__WXMSW__)
#ifdef __WIN95__
#include "wx/msw/gauge95.h"
#define wxGauge wxGauge95
#define sm_classwxGauge sm_classwxGauge95
#else // !__WIN95__
// Gauge no longer supported on 16-bit Windows
#endif
#elif defined(__WXMOTIF__)
#include "wx/motif/gauge.h"
#elif defined(__WXGTK__)
#include "wx/gtk/gauge.h"
#elif defined(__WXMAC__)
#include "wx/mac/gauge.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/gauge.h"
#elif defined(__WXPM__)
#include "wx/os2/gauge.h"
#endif
#endif // wxUSE_GAUGE
#endif
// _WX_GAUGE_H_BASE_