62b4ae0811
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19351 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
97 lines
2.2 KiB
TeX
97 lines
2.2 KiB
TeX
\section{\class{wxPaintEvent}}\label{wxpaintevent}
|
|
|
|
A paint event is sent when a window's contents needs to be repainted.
|
|
|
|
\wxheading{Derived from}
|
|
|
|
\helpref{wxEvent}{wxevent}\\
|
|
\helpref{wxObject}{wxobject}
|
|
|
|
\wxheading{Include files}
|
|
|
|
<wx/event.h>
|
|
|
|
\wxheading{Event table macros}
|
|
|
|
To process a paint event, use this event handler macro to direct input to a member
|
|
function that takes a wxPaintEvent argument.
|
|
|
|
\twocolwidtha{7cm}
|
|
\begin{twocollist}\itemsep=0pt
|
|
\twocolitem{{\bf EVT\_PAINT(func)}}{Process a wxEVT\_PAINT event.}
|
|
\end{twocollist}%
|
|
|
|
\wxheading{See also}
|
|
|
|
%\helpref{wxWindow::OnPaint}{wxwindowonpaint},
|
|
\helpref{Event handling overview}{eventhandlingoverview}
|
|
|
|
\wxheading{Remarks}
|
|
|
|
Note that In a paint event handler, the application must {\it always} create a \helpref{wxPaintDC}{wxpaintdc} object,
|
|
even if you do not use it. Otherwise, under MS Windows, refreshing for this and other windows will go wrong.
|
|
|
|
For example:
|
|
|
|
\small{%
|
|
\begin{verbatim}
|
|
void MyWindow::OnPaint(wxPaintEvent\& event)
|
|
{
|
|
wxPaintDC dc(this);
|
|
|
|
DrawMyDocument(dc);
|
|
}
|
|
\end{verbatim}
|
|
}%
|
|
|
|
You can optimize painting by retrieving the rectangles
|
|
that have been damaged and only repainting these. The rectangles are in
|
|
terms of the client area, and are unscrolled, so you will need to do
|
|
some calculations using the current view position to obtain logical,
|
|
scrolled units.
|
|
|
|
Here is an example of using the \helpref{wxRegionIterator}{wxregioniterator} class:
|
|
|
|
{\small%
|
|
\begin{verbatim}
|
|
// Called when window needs to be repainted.
|
|
void MyWindow::OnPaint(wxPaintEvent\& event)
|
|
{
|
|
wxPaintDC dc(this);
|
|
|
|
// Find Out where the window is scrolled to
|
|
int vbX,vbY; // Top left corner of client
|
|
GetViewStart(&vbX,&vbY);
|
|
|
|
int vX,vY,vW,vH; // Dimensions of client area in pixels
|
|
wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
|
|
|
|
while (upd)
|
|
{
|
|
vX = upd.GetX();
|
|
vY = upd.GetY();
|
|
vW = upd.GetW();
|
|
vH = upd.GetH();
|
|
|
|
// Alternatively we can do this:
|
|
// wxRect rect(upd.GetRect());
|
|
|
|
// Repaint this rectangle
|
|
...some code...
|
|
|
|
upd ++ ;
|
|
}
|
|
}
|
|
\end{verbatim}
|
|
}%
|
|
|
|
|
|
\latexignore{\rtfignore{\wxheading{Members}}}
|
|
|
|
\membersection{wxPaintEvent::wxPaintEvent}
|
|
|
|
\func{}{wxPaintEvent}{\param{int }{id = 0}}
|
|
|
|
Constructor.
|
|
|