120 lines
4.4 KiB
CMake
120 lines
4.4 KiB
CMake
#############################################################################
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# Name: CMakeLists.txt
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# Purpose: Primary CMake for wxWidgets
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# Author: Tobias Taschner
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# Created: 2016-09-20
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# Copyright: (c) 2016 wxWidgets development team
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# Licence: wxWindows licence
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#############################################################################
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cmake_minimum_required(VERSION 3.0)
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if(NOT CMAKE_CONFIGURATION_TYPES)
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get_property(HAVE_MULTI_CONFIG_GENERATOR GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
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# Set default configuration types for multi-config generators
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if(HAVE_MULTI_CONFIG_GENERATOR)
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set(CMAKE_CONFIGURATION_TYPES "Debug;Release")
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endif()
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endif()
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if(MSVC)
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add_compile_options(
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$<$<CONFIG:>:/MT> #---------|
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$<$<CONFIG:Debug>:/MTd> #---|-- Statically link the runtime libraries
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$<$<CONFIG:Release>:/MT> #--|
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)
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endif()
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file(TO_CMAKE_PATH "${CMAKE_INSTALL_PREFIX}" CMAKE_INSTALL_PREFIX)
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set(wxBUILD_SHARED OFF)
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set(wxBUILD_TESTS OFF)
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set(wxBUILD_SAMPLES SOME)
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set(wxUSE_ACCESSIBILITY OFF)
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set(wxUSE_UNSAFE_WXSTRING_CONV ON)
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set(wxUSE_COMPILER_TLS 2)
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# https://blog.kitware.com/cmake-and-the-default-build-type/
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if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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set(default_build_type "Debug")
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message(STATUS "Setting build type to '${default_build_type}' as none was specified.")
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set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE STRING "Choose the type of build." FORCE)
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# Set the possible values of build type for cmake-gui
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release")
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endif()
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# This block, particularly the versions used, should be kept in sync with
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# samples/minimal/CMakeLists.txt.
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if(APPLE AND NOT CMAKE_OSX_DEPLOYMENT_TARGET)
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# If no deployment target has been set default to the minimum supported
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# OS version (this has to be set before the first project() call)
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if(CMAKE_SYSTEM_NAME STREQUAL "iOS")
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set(CMAKE_OSX_DEPLOYMENT_TARGET 12.0 CACHE STRING "iOS Deployment Target")
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else()
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set(CMAKE_OSX_DEPLOYMENT_TARGET 10.10 CACHE STRING "macOS Deployment Target")
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endif()
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endif()
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include(build/cmake/policies.cmake NO_POLICY_SCOPE)
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# Initialize variables for quick access to wx root dir in sub dirs
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set(wxSOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR})
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set(wxBINARY_DIR ${CMAKE_CURRENT_BINARY_DIR})
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set(wxOUTPUT_DIR ${wxBINARY_DIR}/lib)
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# parse the version number from wx/version.h and include in wxMAJOR_VERSION and wxMINOR_VERSION
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file(READ "${wxSOURCE_DIR}/include/wx/version.h" WX_VERSION_H_CONTENTS)
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string(REGEX MATCH "wxMAJOR_VERSION[ \t]+([0-9]+)"
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wxMAJOR_VERSION ${WX_VERSION_H_CONTENTS})
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string (REGEX MATCH "([0-9]+)"
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wxMAJOR_VERSION ${wxMAJOR_VERSION})
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string(REGEX MATCH "wxMINOR_VERSION[ \t]+([0-9]+)"
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wxMINOR_VERSION ${WX_VERSION_H_CONTENTS})
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string (REGEX MATCH "([0-9]+)"
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wxMINOR_VERSION ${wxMINOR_VERSION})
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string(REGEX MATCH "wxRELEASE_NUMBER[ \t]+([0-9]+)"
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wxRELEASE_NUMBER ${WX_VERSION_H_CONTENTS})
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string (REGEX MATCH "([0-9]+)"
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wxRELEASE_NUMBER ${wxRELEASE_NUMBER})
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# Determine if current version is a "Development" release
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math(EXPR rel_dev "${wxMINOR_VERSION} % 2")
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if(rel_dev)
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set(wxVERSION_IS_DEV TRUE)
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else()
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set(wxVERSION_IS_DEV FALSE)
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endif()
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# parse the .so version from build/bakefiles/version.bkl
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file(READ "${wxSOURCE_DIR}/build/bakefiles/version.bkl" WX_VERSION_BKL_CONTENTS)
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string(REGEX MATCH "WX_CURRENT.>([0-9]+)"
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WX_CURRENT ${WX_VERSION_BKL_CONTENTS})
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string(REGEX MATCH "([0-9]+)"
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WX_CURRENT ${WX_CURRENT})
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string(REGEX MATCH "WX_REVISION.>([0-9]+)"
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WX_REVISION ${WX_VERSION_BKL_CONTENTS})
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string(REGEX MATCH "([0-9]+)"
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WX_REVISION ${WX_REVISION})
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string(REGEX MATCH "WX_AGE.>([0-9]+)"
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WX_AGE ${WX_VERSION_BKL_CONTENTS})
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string(REGEX MATCH "([0-9]+)"
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WX_AGE ${WX_AGE})
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math(EXPR wxSOVERSION_MAJOR "${WX_CURRENT} - ${WX_AGE}")
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set(wxSOVERSION ${wxSOVERSION_MAJOR}.${WX_AGE}.${WX_REVISION})
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set(wxVERSION ${wxMAJOR_VERSION}.${wxMINOR_VERSION}.${wxRELEASE_NUMBER})
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set(wxCOPYRIGHT "2002-2023 wxWidgets")
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set(wxLANGUAGES C CXX)
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if(APPLE AND NOT CMAKE_VERSION VERSION_LESS "3.16")
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list(APPEND wxLANGUAGES OBJCXX)
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endif()
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project(wxWidgets VERSION ${wxVERSION} LANGUAGES ${wxLANGUAGES})
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include(build/cmake/main.cmake)
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# Set the default startup project for Visual Studio
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if(wxBUILD_SAMPLES AND wxUSE_GUI)
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set_directory_properties(PROPERTIES VS_STARTUP_PROJECT minimal)
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endif()
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