527343602e
fast (which was needed for 2) 2. make it possible to return wxIconBundles from wxArtProvider 3. implement Mac-specific wxArtProvider doing (2) (modified patch 1581960) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45309 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
758 lines
25 KiB
C++
758 lines
25 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/gdicmn.h
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// Purpose: Common GDI classes, types and declarations
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GDICMNH__
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#define _WX_GDICMNH__
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// ---------------------------------------------------------------------------
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// headers
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// ---------------------------------------------------------------------------
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#include "wx/defs.h"
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#include "wx/list.h"
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#include "wx/string.h"
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#include "wx/fontenc.h"
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#include "wx/hashmap.h"
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#include "wx/math.h"
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// ---------------------------------------------------------------------------
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// forward declarations
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// ---------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxBitmap;
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class WXDLLIMPEXP_CORE wxBrush;
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class WXDLLIMPEXP_CORE wxColour;
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class WXDLLIMPEXP_CORE wxCursor;
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class WXDLLIMPEXP_CORE wxFont;
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class WXDLLIMPEXP_CORE wxIcon;
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class WXDLLIMPEXP_CORE wxPalette;
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class WXDLLIMPEXP_CORE wxPen;
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class WXDLLIMPEXP_CORE wxRegion;
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class WXDLLIMPEXP_BASE wxString;
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class WXDLLIMPEXP_CORE wxIconBundle;
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// ---------------------------------------------------------------------------
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// constants
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// ---------------------------------------------------------------------------
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// Bitmap flags
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enum wxBitmapType
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{
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wxBITMAP_TYPE_INVALID, // should be == 0 for compatibility!
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wxBITMAP_TYPE_BMP,
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wxBITMAP_TYPE_BMP_RESOURCE,
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wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
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wxBITMAP_TYPE_ICO,
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wxBITMAP_TYPE_ICO_RESOURCE,
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wxBITMAP_TYPE_CUR,
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wxBITMAP_TYPE_CUR_RESOURCE,
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wxBITMAP_TYPE_XBM,
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wxBITMAP_TYPE_XBM_DATA,
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wxBITMAP_TYPE_XPM,
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wxBITMAP_TYPE_XPM_DATA,
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wxBITMAP_TYPE_TIF,
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wxBITMAP_TYPE_TIF_RESOURCE,
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wxBITMAP_TYPE_GIF,
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wxBITMAP_TYPE_GIF_RESOURCE,
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wxBITMAP_TYPE_PNG,
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wxBITMAP_TYPE_PNG_RESOURCE,
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wxBITMAP_TYPE_JPEG,
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wxBITMAP_TYPE_JPEG_RESOURCE,
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wxBITMAP_TYPE_PNM,
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wxBITMAP_TYPE_PNM_RESOURCE,
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wxBITMAP_TYPE_PCX,
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wxBITMAP_TYPE_PCX_RESOURCE,
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wxBITMAP_TYPE_PICT,
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wxBITMAP_TYPE_PICT_RESOURCE,
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wxBITMAP_TYPE_ICON,
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wxBITMAP_TYPE_ICON_RESOURCE,
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wxBITMAP_TYPE_ANI,
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wxBITMAP_TYPE_IFF,
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wxBITMAP_TYPE_TGA,
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wxBITMAP_TYPE_MACCURSOR,
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wxBITMAP_TYPE_MACCURSOR_RESOURCE,
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wxBITMAP_TYPE_ANY = 50
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};
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// Standard cursors
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enum wxStockCursor
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{
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wxCURSOR_NONE, // should be 0
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wxCURSOR_ARROW,
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wxCURSOR_RIGHT_ARROW,
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wxCURSOR_BULLSEYE,
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wxCURSOR_CHAR,
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wxCURSOR_CROSS,
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wxCURSOR_HAND,
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wxCURSOR_IBEAM,
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wxCURSOR_LEFT_BUTTON,
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wxCURSOR_MAGNIFIER,
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wxCURSOR_MIDDLE_BUTTON,
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wxCURSOR_NO_ENTRY,
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wxCURSOR_PAINT_BRUSH,
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wxCURSOR_PENCIL,
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wxCURSOR_POINT_LEFT,
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wxCURSOR_POINT_RIGHT,
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wxCURSOR_QUESTION_ARROW,
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wxCURSOR_RIGHT_BUTTON,
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wxCURSOR_SIZENESW,
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wxCURSOR_SIZENS,
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wxCURSOR_SIZENWSE,
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wxCURSOR_SIZEWE,
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wxCURSOR_SIZING,
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wxCURSOR_SPRAYCAN,
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wxCURSOR_WAIT,
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wxCURSOR_WATCH,
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wxCURSOR_BLANK,
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#ifdef __WXGTK__
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wxCURSOR_DEFAULT, // standard X11 cursor
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#endif
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#ifdef __WXMAC__
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wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow
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#endif
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#ifdef __X__
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// Not yet implemented for Windows
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wxCURSOR_CROSS_REVERSE,
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wxCURSOR_DOUBLE_ARROW,
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wxCURSOR_BASED_ARROW_UP,
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wxCURSOR_BASED_ARROW_DOWN,
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#endif // X11
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wxCURSOR_ARROWWAIT,
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wxCURSOR_MAX
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};
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#ifndef __WXGTK__
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#define wxCURSOR_DEFAULT wxCURSOR_ARROW
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#endif
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// ---------------------------------------------------------------------------
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// macros
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// ---------------------------------------------------------------------------
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/* Useful macro for creating icons portably, for example:
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wxIcon *icon = new wxICON(mondrian);
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expands into:
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wxIcon *icon = new wxIcon("mondrian"); // On wxMSW
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wxIcon *icon = new wxIcon(mondrian_xpm); // On wxGTK
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*/
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#ifdef __WXMSW__
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// Load from a resource
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#define wxICON(X) wxIcon(wxT(#X))
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#elif defined(__WXPM__)
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// Load from a resource
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#define wxICON(X) wxIcon(wxT(#X))
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#elif defined(__WXMGL__)
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// Initialize from an included XPM
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#define wxICON(X) wxIcon( (const char**) X##_xpm )
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#elif defined(__WXDFB__)
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// Initialize from an included XPM
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#define wxICON(X) wxIcon( (const char**) X##_xpm )
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#elif defined(__WXGTK__)
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// Initialize from an included XPM
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#define wxICON(X) wxIcon( (const char**) X##_xpm )
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#elif defined(__WXMAC__)
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// Initialize from an included XPM
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#define wxICON(X) wxIcon( (const char**) X##_xpm )
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#elif defined(__WXMOTIF__)
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// Initialize from an included XPM
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#define wxICON(X) wxIcon( X##_xpm )
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#elif defined(__WXX11__)
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// Initialize from an included XPM
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#define wxICON(X) wxIcon( X##_xpm )
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#else
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// This will usually mean something on any platform
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#define wxICON(X) wxIcon(wxT(#X))
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#endif // platform
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/* Another macro: this one is for portable creation of bitmaps. We assume that
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under Unix bitmaps live in XPMs and under Windows they're in ressources.
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*/
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#if defined(__WXMSW__) || defined(__WXPM__)
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#define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_RESOURCE)
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#elif defined(__WXGTK__) || \
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defined(__WXMOTIF__) || \
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defined(__WXX11__) || \
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defined(__WXMAC__) || \
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defined(__WXMGL__) || \
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defined(__WXDFB__) || \
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defined(__WXCOCOA__)
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// Initialize from an included XPM
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#define wxBITMAP(name) wxBitmap( (const char**) name##_xpm )
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#else // other platforms
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#define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM)
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#endif // platform
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// ===========================================================================
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// classes
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// ===========================================================================
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// ---------------------------------------------------------------------------
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// wxSize
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// ---------------------------------------------------------------------------
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class WXDLLEXPORT wxSize
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{
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public:
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// members are public for compatibility, don't use them directly.
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int x, y;
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// constructors
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wxSize() : x(0), y(0) { }
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wxSize(int xx, int yy) : x(xx), y(yy) { }
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// no copy ctor or assignment operator - the defaults are ok
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bool operator==(const wxSize& sz) const { return x == sz.x && y == sz.y; }
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bool operator!=(const wxSize& sz) const { return x != sz.x || y != sz.y; }
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wxSize operator+(const wxSize& sz) const { return wxSize(x + sz.x, y + sz.y); }
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wxSize operator-(const wxSize& sz) const { return wxSize(x - sz.x, y - sz.y); }
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wxSize operator/(int i) const { return wxSize(x / i, y / i); }
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wxSize operator*(int i) const { return wxSize(x * i, y * i); }
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wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
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wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
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wxSize& operator/=(const int i) { x /= i; y /= i; return *this; }
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wxSize& operator*=(const int i) { x *= i; y *= i; return *this; }
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void IncTo(const wxSize& sz)
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{ if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
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void DecTo(const wxSize& sz)
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{ if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; }
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void IncBy(int dx, int dy) { x += dx; y += dy; }
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void IncBy(const wxSize& sz) { IncBy(sz.x, sz.y); }
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void IncBy(int d) { IncBy(d, d); }
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void DecBy(int dx, int dy) { IncBy(-dx, -dy); }
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void DecBy(const wxSize& sz) { DecBy(sz.x, sz.y); }
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void DecBy(int d) { DecBy(d, d); }
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wxSize& Scale(float xscale, float yscale)
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{ x = (int)(x*xscale); y = (int)(y*yscale); return *this; }
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// accessors
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void Set(int xx, int yy) { x = xx; y = yy; }
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void SetWidth(int w) { x = w; }
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void SetHeight(int h) { y = h; }
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int GetWidth() const { return x; }
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int GetHeight() const { return y; }
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bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
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// combine this size with the other one replacing the default (i.e. equal
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// to wxDefaultCoord) components of this object with those of the other
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void SetDefaults(const wxSize& size)
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{
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if ( x == wxDefaultCoord )
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x = size.x;
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if ( y == wxDefaultCoord )
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y = size.y;
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}
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// compatibility
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int GetX() const { return x; }
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int GetY() const { return y; }
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};
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// ---------------------------------------------------------------------------
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// Point classes: with real or integer coordinates
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// ---------------------------------------------------------------------------
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class WXDLLEXPORT wxRealPoint
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{
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public:
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double x;
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double y;
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wxRealPoint() : x(0.0), y(0.0) { }
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wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
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wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); }
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wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); }
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bool operator==(const wxRealPoint& pt) const
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{
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return wxIsSameDouble(x, pt.x) && wxIsSameDouble(y, pt.y);
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}
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bool operator!=(const wxRealPoint& pt) const { return !(*this == pt); }
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};
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class WXDLLEXPORT wxPoint
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{
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public:
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int x, y;
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wxPoint() : x(0), y(0) { }
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wxPoint(int xx, int yy) : x(xx), y(yy) { }
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// no copy ctor or assignment operator - the defaults are ok
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// comparison
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bool operator==(const wxPoint& p) const { return x == p.x && y == p.y; }
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bool operator!=(const wxPoint& p) const { return !(*this == p); }
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// arithmetic operations (component wise)
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wxPoint operator+(const wxPoint& p) const { return wxPoint(x + p.x, y + p.y); }
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wxPoint operator-(const wxPoint& p) const { return wxPoint(x - p.x, y - p.y); }
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wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
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wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }
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wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
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wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
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wxPoint operator+(const wxSize& s) const { return wxPoint(x + s.GetWidth(), y + s.GetHeight()); }
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wxPoint operator-(const wxSize& s) const { return wxPoint(x - s.GetWidth(), y - s.GetHeight()); }
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wxPoint operator-() const { return wxPoint(-x, -y); }
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};
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// ---------------------------------------------------------------------------
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// wxRect
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// ---------------------------------------------------------------------------
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class WXDLLEXPORT wxRect
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{
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public:
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wxRect()
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: x(0), y(0), width(0), height(0)
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{ }
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wxRect(int xx, int yy, int ww, int hh)
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: x(xx), y(yy), width(ww), height(hh)
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{ }
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wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
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wxRect(const wxPoint& pt, const wxSize& size)
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: x(pt.x), y(pt.y), width(size.x), height(size.y)
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{ }
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wxRect(const wxSize& size)
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: x(0), y(0), width(size.x), height(size.y)
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{ }
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// default copy ctor and assignment operators ok
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int GetX() const { return x; }
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void SetX(int xx) { x = xx; }
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int GetY() const { return y; }
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void SetY(int yy) { y = yy; }
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int GetWidth() const { return width; }
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void SetWidth(int w) { width = w; }
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int GetHeight() const { return height; }
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void SetHeight(int h) { height = h; }
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wxPoint GetPosition() const { return wxPoint(x, y); }
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void SetPosition( const wxPoint &p ) { x = p.x; y = p.y; }
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wxSize GetSize() const { return wxSize(width, height); }
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void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); }
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bool IsEmpty() const { return (width <= 0) || (height <= 0); }
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int GetLeft() const { return x; }
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int GetTop() const { return y; }
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int GetBottom() const { return y + height - 1; }
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int GetRight() const { return x + width - 1; }
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void SetLeft(int left) { x = left; }
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void SetRight(int right) { width = right - x + 1; }
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void SetTop(int top) { y = top; }
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void SetBottom(int bottom) { height = bottom - y + 1; }
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wxPoint GetTopLeft() const { return GetPosition(); }
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wxPoint GetLeftTop() const { return GetTopLeft(); }
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void SetTopLeft(const wxPoint &p) { SetPosition(p); }
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void SetLeftTop(const wxPoint &p) { SetTopLeft(p); }
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wxPoint GetBottomRight() const { return wxPoint(GetRight(), GetBottom()); }
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wxPoint GetRightBottom() const { return GetBottomRight(); }
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void SetBottomRight(const wxPoint &p) { SetRight(p.x); SetBottom(p.y); }
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void SetRightBottom(const wxPoint &p) { SetBottomRight(p); }
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wxPoint GetTopRight() const { return wxPoint(GetRight(), GetTop()); }
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wxPoint GetRightTop() const { return GetTopRight(); }
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void SetTopRight(const wxPoint &p) { SetRight(p.x); SetTop(p.y); }
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void SetRightTop(const wxPoint &p) { SetTopLeft(p); }
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wxPoint GetBottomLeft() const { return wxPoint(GetLeft(), GetBottom()); }
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wxPoint GetLeftBottom() const { return GetBottomLeft(); }
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void SetBottomLeft(const wxPoint &p) { SetLeft(p.x); SetBottom(p.y); }
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void SetLeftBottom(const wxPoint &p) { SetBottomLeft(p); }
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// operations with rect
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wxRect& Inflate(wxCoord dx, wxCoord dy);
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wxRect& Inflate(const wxSize& d) { return Inflate(d.x, d.y); }
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wxRect& Inflate(wxCoord d) { return Inflate(d, d); }
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wxRect Inflate(wxCoord dx, wxCoord dy) const
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{
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wxRect r = *this;
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r.Inflate(dx, dy);
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return r;
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}
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wxRect& Deflate(wxCoord dx, wxCoord dy) { return Inflate(-dx, -dy); }
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wxRect& Deflate(const wxSize& d) { return Inflate(-d.x, -d.y); }
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wxRect& Deflate(wxCoord d) { return Inflate(-d); }
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wxRect Deflate(wxCoord dx, wxCoord dy) const
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{
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wxRect r = *this;
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r.Deflate(dx, dy);
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return r;
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}
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void Offset(wxCoord dx, wxCoord dy) { x += dx; y += dy; }
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void Offset(const wxPoint& pt) { Offset(pt.x, pt.y); }
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wxRect& Intersect(const wxRect& rect);
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wxRect Intersect(const wxRect& rect) const
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{
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wxRect r = *this;
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r.Intersect(rect);
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return r;
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}
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wxRect& Union(const wxRect& rect);
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wxRect Union(const wxRect& rect) const
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{
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wxRect r = *this;
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r.Union(rect);
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return r;
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}
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// compare rectangles
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bool operator==(const wxRect& rect) const;
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bool operator!=(const wxRect& rect) const { return !(*this == rect); }
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// return true if the point is (not strcitly) inside the rect
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bool Contains(int x, int y) const;
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bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); }
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// return true if the rectangle is (not strcitly) inside the rect
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bool Contains(const wxRect& rect) const;
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#if WXWIN_COMPATIBILITY_2_6
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// use Contains() instead
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wxDEPRECATED( bool Inside(int x, int y) const );
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wxDEPRECATED( bool Inside(const wxPoint& pt) const );
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wxDEPRECATED( bool Inside(const wxRect& rect) const );
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#endif // WXWIN_COMPATIBILITY_2_6
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// return true if the rectangles have a non empty intersection
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bool Intersects(const wxRect& rect) const;
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// these are like Union() but don't ignore empty rectangles
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wxRect operator+(const wxRect& rect) const;
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wxRect& operator+=(const wxRect& rect)
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{
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*this = *this + rect;
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return *this;
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}
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// centre this rectangle in the given (usually, but not necessarily,
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// larger) one
|
|
wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const
|
|
{
|
|
return wxRect(dir & wxHORIZONTAL ? r.x + (r.width - width)/2 : x,
|
|
dir & wxVERTICAL ? r.y + (r.height - height)/2 : y,
|
|
width, height);
|
|
}
|
|
|
|
wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const
|
|
{
|
|
return CentreIn(r, dir);
|
|
}
|
|
|
|
public:
|
|
int x, y, width, height;
|
|
};
|
|
|
|
#if WXWIN_COMPATIBILITY_2_6
|
|
inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); }
|
|
inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); }
|
|
inline bool wxRect::Inside(const wxRect& rect) const { return Contains(rect); }
|
|
#endif // WXWIN_COMPATIBILITY_2_6
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Management of pens, brushes and fonts
|
|
// ---------------------------------------------------------------------------
|
|
|
|
typedef wxInt8 wxDash;
|
|
|
|
class WXDLLIMPEXP_CORE wxGDIObjListBase {
|
|
public:
|
|
wxGDIObjListBase();
|
|
~wxGDIObjListBase();
|
|
|
|
protected:
|
|
wxList list;
|
|
};
|
|
|
|
class WXDLLIMPEXP_CORE wxPenList: public wxGDIObjListBase
|
|
{
|
|
public:
|
|
wxPen *FindOrCreatePen(const wxColour& colour, int width, int style);
|
|
#if WXWIN_COMPATIBILITY_2_6
|
|
wxDEPRECATED( void AddPen(wxPen*) );
|
|
wxDEPRECATED( void RemovePen(wxPen*) );
|
|
#endif
|
|
};
|
|
|
|
class WXDLLIMPEXP_CORE wxBrushList: public wxGDIObjListBase
|
|
{
|
|
public:
|
|
wxBrush *FindOrCreateBrush(const wxColour& colour, int style = wxSOLID);
|
|
#if WXWIN_COMPATIBILITY_2_6
|
|
wxDEPRECATED( void AddBrush(wxBrush*) );
|
|
wxDEPRECATED( void RemoveBrush(wxBrush*) );
|
|
#endif
|
|
};
|
|
|
|
class WXDLLIMPEXP_CORE wxFontList: public wxGDIObjListBase
|
|
{
|
|
public:
|
|
wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight,
|
|
bool underline = false,
|
|
const wxString& face = wxEmptyString,
|
|
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
|
|
#if WXWIN_COMPATIBILITY_2_6
|
|
wxDEPRECATED( void AddFont(wxFont*) );
|
|
wxDEPRECATED( void RemoveFont(wxFont*) );
|
|
#endif
|
|
};
|
|
|
|
WX_DECLARE_STRING_HASH_MAP(wxColour*, wxStringToColourHashMap);
|
|
|
|
class WXDLLEXPORT wxColourDatabase
|
|
{
|
|
public:
|
|
wxColourDatabase();
|
|
~wxColourDatabase();
|
|
|
|
// find colour by name or name for the given colour
|
|
wxColour Find(const wxString& name) const;
|
|
wxString FindName(const wxColour& colour) const;
|
|
|
|
// add a new colour to the database
|
|
void AddColour(const wxString& name, const wxColour& colour);
|
|
|
|
#if WXWIN_COMPATIBILITY_2_6
|
|
// deprecated, use Find() instead
|
|
wxDEPRECATED( wxColour *FindColour(const wxString& name) );
|
|
#endif // WXWIN_COMPATIBILITY_2_6
|
|
|
|
|
|
#ifdef __WXPM__
|
|
// PM keeps its own type of colour table
|
|
long* m_palTable;
|
|
size_t m_nSize;
|
|
#endif
|
|
|
|
private:
|
|
// load the database with the built in colour values when called for the
|
|
// first time, do nothing after this
|
|
void Initialize();
|
|
|
|
wxStringToColourHashMap *m_map;
|
|
};
|
|
|
|
class WXDLLEXPORT wxResourceCache: public wxList
|
|
{
|
|
public:
|
|
wxResourceCache() { }
|
|
#if !wxUSE_STL
|
|
wxResourceCache(const unsigned int keyType) : wxList(keyType) { }
|
|
#endif
|
|
virtual ~wxResourceCache();
|
|
};
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// global variables
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Lists of GDI objects
|
|
extern WXDLLEXPORT_DATA(wxPenList*) wxThePenList;
|
|
extern WXDLLEXPORT_DATA(wxBrushList*) wxTheBrushList;
|
|
extern WXDLLEXPORT_DATA(wxFontList*) wxTheFontList;
|
|
|
|
/* Stock objects
|
|
|
|
wxStockGDI creates the stock GDI objects on demand. Pointers to the
|
|
created objects are stored in the ms_stockObject array, which is indexed
|
|
by the Item enum values. Platorm-specific fonts can be created by
|
|
implementing a derived class with an override for the GetFont function.
|
|
wxStockGDI operates as a singleton, accessed through the ms_instance
|
|
pointer. By default this pointer is set to an instance of wxStockGDI.
|
|
A derived class must arrange to set this pointer to an instance of itself.
|
|
*/
|
|
class WXDLLIMPEXP_CORE wxStockGDI
|
|
{
|
|
public:
|
|
enum Item {
|
|
BRUSH_BLACK,
|
|
BRUSH_BLUE,
|
|
BRUSH_CYAN,
|
|
BRUSH_GREEN,
|
|
BRUSH_GREY,
|
|
BRUSH_LIGHTGREY,
|
|
BRUSH_MEDIUMGREY,
|
|
BRUSH_RED,
|
|
BRUSH_TRANSPARENT,
|
|
BRUSH_WHITE,
|
|
COLOUR_BLACK,
|
|
COLOUR_BLUE,
|
|
COLOUR_CYAN,
|
|
COLOUR_GREEN,
|
|
COLOUR_LIGHTGREY,
|
|
COLOUR_RED,
|
|
COLOUR_WHITE,
|
|
CURSOR_CROSS,
|
|
CURSOR_HOURGLASS,
|
|
CURSOR_STANDARD,
|
|
FONT_ITALIC,
|
|
FONT_NORMAL,
|
|
FONT_SMALL,
|
|
FONT_SWISS,
|
|
PEN_BLACK,
|
|
PEN_BLACKDASHED,
|
|
PEN_CYAN,
|
|
PEN_GREEN,
|
|
PEN_GREY,
|
|
PEN_LIGHTGREY,
|
|
PEN_MEDIUMGREY,
|
|
PEN_RED,
|
|
PEN_TRANSPARENT,
|
|
PEN_WHITE,
|
|
ITEMCOUNT
|
|
};
|
|
|
|
wxStockGDI();
|
|
virtual ~wxStockGDI();
|
|
static void DeleteAll();
|
|
|
|
static wxStockGDI& instance() { return *ms_instance; }
|
|
|
|
static const wxBrush* GetBrush(Item item);
|
|
static const wxColour* GetColour(Item item);
|
|
static const wxCursor* GetCursor(Item item);
|
|
// Can be overridden by platform-specific derived classes
|
|
virtual const wxFont* GetFont(Item item);
|
|
static const wxPen* GetPen(Item item);
|
|
|
|
protected:
|
|
static wxStockGDI* ms_instance;
|
|
|
|
static wxObject* ms_stockObject[ITEMCOUNT];
|
|
|
|
DECLARE_NO_COPY_CLASS(wxStockGDI)
|
|
};
|
|
|
|
#define wxITALIC_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_ITALIC)
|
|
#define wxNORMAL_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_NORMAL)
|
|
#define wxSMALL_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_SMALL)
|
|
#define wxSWISS_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_SWISS)
|
|
|
|
#define wxBLACK_DASHED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACKDASHED)
|
|
#define wxBLACK_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACK)
|
|
#define wxCYAN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_CYAN)
|
|
#define wxGREEN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREEN)
|
|
#define wxGREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREY)
|
|
#define wxLIGHT_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_LIGHTGREY)
|
|
#define wxMEDIUM_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_MEDIUMGREY)
|
|
#define wxRED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_RED)
|
|
#define wxTRANSPARENT_PEN wxStockGDI::GetPen(wxStockGDI::PEN_TRANSPARENT)
|
|
#define wxWHITE_PEN wxStockGDI::GetPen(wxStockGDI::PEN_WHITE)
|
|
|
|
#define wxBLACK_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLACK)
|
|
#define wxBLUE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLUE)
|
|
#define wxCYAN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_CYAN)
|
|
#define wxGREEN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREEN)
|
|
#define wxGREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREY)
|
|
#define wxLIGHT_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_LIGHTGREY)
|
|
#define wxMEDIUM_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_MEDIUMGREY)
|
|
#define wxRED_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_RED)
|
|
#define wxTRANSPARENT_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_TRANSPARENT)
|
|
#define wxWHITE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_WHITE)
|
|
|
|
#define wxBLACK wxStockGDI::GetColour(wxStockGDI::COLOUR_BLACK)
|
|
#define wxBLUE wxStockGDI::GetColour(wxStockGDI::COLOUR_BLUE)
|
|
#define wxCYAN wxStockGDI::GetColour(wxStockGDI::COLOUR_CYAN)
|
|
#define wxGREEN wxStockGDI::GetColour(wxStockGDI::COLOUR_GREEN)
|
|
#define wxLIGHT_GREY wxStockGDI::GetColour(wxStockGDI::COLOUR_LIGHTGREY)
|
|
#define wxRED wxStockGDI::GetColour(wxStockGDI::COLOUR_RED)
|
|
#define wxWHITE wxStockGDI::GetColour(wxStockGDI::COLOUR_WHITE)
|
|
|
|
#define wxCROSS_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_CROSS)
|
|
#define wxHOURGLASS_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_HOURGLASS)
|
|
#define wxSTANDARD_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_STANDARD)
|
|
|
|
// 'Null' objects
|
|
extern WXDLLEXPORT_DATA(wxBitmap) wxNullBitmap;
|
|
extern WXDLLEXPORT_DATA(wxIcon) wxNullIcon;
|
|
extern WXDLLEXPORT_DATA(wxCursor) wxNullCursor;
|
|
extern WXDLLEXPORT_DATA(wxPen) wxNullPen;
|
|
extern WXDLLEXPORT_DATA(wxBrush) wxNullBrush;
|
|
extern WXDLLEXPORT_DATA(wxPalette) wxNullPalette;
|
|
extern WXDLLEXPORT_DATA(wxFont) wxNullFont;
|
|
extern WXDLLEXPORT_DATA(wxColour) wxNullColour;
|
|
extern WXDLLEXPORT_DATA(wxIconBundle) wxNullIconBundle;
|
|
|
|
extern WXDLLEXPORT_DATA(wxColourDatabase*) wxTheColourDatabase;
|
|
|
|
extern WXDLLEXPORT_DATA(const wxChar) wxPanelNameStr[];
|
|
|
|
extern WXDLLEXPORT_DATA(const wxSize) wxDefaultSize;
|
|
extern WXDLLEXPORT_DATA(const wxPoint) wxDefaultPosition;
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// global functions
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// resource management
|
|
extern void WXDLLEXPORT wxInitializeStockLists();
|
|
extern void WXDLLEXPORT wxDeleteStockLists();
|
|
|
|
// is the display colour (or monochrome)?
|
|
extern bool WXDLLEXPORT wxColourDisplay();
|
|
|
|
// Returns depth of screen
|
|
extern int WXDLLEXPORT wxDisplayDepth();
|
|
#define wxGetDisplayDepth wxDisplayDepth
|
|
|
|
// get the display size
|
|
extern void WXDLLEXPORT wxDisplaySize(int *width, int *height);
|
|
extern wxSize WXDLLEXPORT wxGetDisplaySize();
|
|
extern void WXDLLEXPORT wxDisplaySizeMM(int *width, int *height);
|
|
extern wxSize WXDLLEXPORT wxGetDisplaySizeMM();
|
|
|
|
// Get position and size of the display workarea
|
|
extern void WXDLLEXPORT wxClientDisplayRect(int *x, int *y, int *width, int *height);
|
|
extern wxRect WXDLLEXPORT wxGetClientDisplayRect();
|
|
|
|
// set global cursor
|
|
extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor);
|
|
|
|
#endif
|
|
// _WX_GDICMNH__
|