wxWidgets/utils/wxPython/tests/test1.py
Robin Dunn af309447ff Added wxWindow_FromHWND(hWnd) for wxMSW to construct a wxWindow from a
window handle.  If you can get the window handle into the python code,
it should just work...  More news on this later.

Added wxImageList, wxToolTip.

Re-enabled wxConfig.DeleteAll() since it is reportedly fixed for the
wxRegConfig class.

As usual, some bug fixes, tweaks, etc.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1734 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-02-20 09:05:04 +00:00

83 lines
2.4 KiB
Python

#!/bin/env python
#----------------------------------------------------------------------------
# Name: test1.py
# Purpose: A minimal wxPython program
#
# Author: Robin Dunn
#
# Created: A long time ago, in a galaxy far, far away...
# RCS-ID: $Id$
# Copyright: (c) 1998 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------------
## import all of the wxPython GUI package
from wxPython.wx import *
#---------------------------------------------------------------------------
## Create a new frame class, derived from the wxPython Frame.
class MyFrame(wxFrame):
def __init__(self, parent, id, title):
# First, call the base class' __init__ method to create the frame
wxFrame.__init__(self, parent, id, title,
wxPoint(100, 100), wxSize(160, 100))
# Associate some events with methods of this class
EVT_SIZE(self, self.OnSize)
EVT_MOVE(self, self.OnMove)
# This method is called automatically when the CLOSE event is
# sent to this window
def OnCloseWindow(self, event):
# tell the window to kill itself
self.Destroy()
# This method is called by the System when the window is resized,
# because of the association above.
def OnSize(self, event):
size = event.GetSize()
print "size:", size.width, size.height
# This method is called by the System when the window is moved,
# because of the association above.
def OnMove(self, event):
pos = event.GetPosition()
print "pos:", pos.x, pos.y
#---------------------------------------------------------------------------
# Every wxWindows application must have a class derived from wxApp
class MyApp(wxApp):
# wxWindows calls this method to initialize the application
def OnInit(self):
# Create an instance of our customized Frame class
frame = MyFrame(NULL, -1, "This is a test")
frame.Show(true)
# Tell wxWindows that this is our main window
self.SetTopWindow(frame)
# Return a success flag
return true
#---------------------------------------------------------------------------
app = MyApp(0) # Create an instance of the application class
app.MainLoop() # Tell it to start processing events
#----------------------------------------------------------------------------
#