617250bc11
Upgrade src/png submodule to the latest library version and slightly update its upgrade instructions.
160 lines
6.4 KiB
Markdown
160 lines
6.4 KiB
Markdown
How to update a third party library to a newer version
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======================================================
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0. Introduction
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---------------
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wxWidgets includes several third party libraries, i.e. libraries which are
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used by wxWidgets and distributed with it but which we don't maintain nor even
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modify, inasmuch as possible, ourselves. These libraries are developed by
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their maintainers and from time to time we need to replace the versions used
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by wxWidgets with newer versions.
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1. Vendor branches
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------------------
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Normally all third party libraries should be managed using Subversion vendor
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branches. I.e. we should have the latest version of the library under
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/wx/wxWidgets/vendor directory in the repository. Currently only expat, libpng
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and libtiff are handled like this, while libjpeg and zlib are not. Hopefully
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these exceptions will disappear soon, the rest of this note assumes that we
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are using a vendor branch for the library $(LIB).
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We also use $(OLD_VERSION) and $(VERSION) below for the current version of the
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library and the version we are upgrading to. $(OLD_VERSION) can be determined
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by doing
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svn ls https://svn.wxwidgets.org/svn/wx/wxWidgets/vendor/$(LIB)
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as normally it's the latest version present in this directory. You can, of
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course, also look at the library sources currently in the trunk to find out
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its version.
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NB: the instructions here are based on the Subversion documentation, see
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http://svnbook.red-bean.com/en/1.6/svn.advanced.vendorbr.html for more
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information about vendor branches.
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2. Updating the current branch
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------------------------------
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The first thing to do is to checkout a pristine copy of the version currently
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being used, e.g.
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cd /some/temp/directory
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svn checkout https://svn.wxwidgets.org/svn/wx/wxWidgets/vendor/$(LIB)/current $(LIB)
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Now delete all the old files:
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cd $(LIB)
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find . -type f -not -path '*/.svn/*' -exec rm {} \;
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or, if you are using zsh, just
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rm **/*(.)
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Next, get the version of the library you are updating to and unpack it into
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the same directory. Examine "svn status" output and add all the files with "?"
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in the first column using "svn add" and delete all the files with "!" in the
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first column using "svn rm".
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Finally commit and tag the new version:
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svn commit -m 'Update $(LIB) to $(VERSION).'
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svn cp https://svn.wxwidgets.org/svn/wx/wxWidgets/vendor/$(LIB)/current \
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https://svn.wxwidgets.org/svn/wx/wxWidgets/vendor/$(LIB)/$(VERSION) \
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-m 'Tagging $(LIB) $(VERSION).'
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You can now do
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rm -rf /some/temp/directory/$(LIB)
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as it won't be needed any longer.
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3. Merging the current branch
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-----------------------------
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Now switch to wxWidgets checkout and run
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svn merge ^/wxWidgets/vendor/$(LIB)/$(OLD_VERSION) ^/wxWidgets/vendor/$(LIB)/current src/$(LIBDIR)
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Notice that you may need to escape the circumflexes with backslashes if they
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are special for your shell. Also notice that the directory of the library may
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be different from its name, e.g. we use libpng for the vendor branch but just
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png for the name of the directory.
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Unless you are very lucky, the merge will result in conflicts and you will
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need to resolve them by examining the differences -- this is the difficult
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part.
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Once everything was resolved, test your changes. As building the third party
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libraries is quite different between Unix and Windows, please do it under both
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platforms. Under Windows it's enough to just build everything as usual as the
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built-in libraries are used by default. Please build both static and dynamic
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wxWidgets libraries as some problems arise only in one of those configurations.
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Under Unix you need to configure with --with-$(LIB)=builtin option to ensure
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that the newly updated built-in version of the library is used and not the
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system version. If upgrading an image format library, please build and run the
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image sample. In any case, run the unit tests to check that everything still
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works.
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After testing and correcting the problems, simply commit your changes:
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svn commit -m 'Update $(LIB) to $(VERSION).' src/$(LIBDIR)
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4. Special instructions for libpng
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----------------------------------
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We use a special hack for libpng as we want to prefix all its symbols with
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"wx_" but don't want to use its build system which makes this easily possible
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(perhaps we should, but for now we don't). So, when upgrading libpng, you need
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to perform an extra step after merging the new version (and before committing
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your changes):
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Create a temporary build directory and run libpng configure from it using
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--with-libpng-prefix=wx_ option. Then run `make pnglibconf.h pngprefix.h`
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to create these files in the build directory. Next, search for the line
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containing `PNG_ZLIB_VERNUM` in the `pnglibconf.h` and set it to 0 to disable
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zlib version checks (this looks dangerous but seems to be unavoidable with the
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current build system). And then, finally, copy these files to src/png
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subdirectory of the wxWidgets source tree, overwriting the versions there.
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Notice that config.h generated by libpng configure is not used, we build it
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without -DHAVE_CONFIG_H as it works just fine without it on any ANSI C system
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(i.e. anywhere by now).
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EXAMPLES
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----------------------------------
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Example updating libpng files under MSW:
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Since configure looked for zlib, the following 2 steps were also needed:
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a) get zlib source code (www.zlib.net) to a separate location;
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b) in zlib root dir run: mingw32-make -fwin32/Makefile.gcc
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(will generate zlib1.dll)
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1) get libpng source code (libpng.sourceforge.net) to a separate location;
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2) in libpng root dir run:
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configure --with-libpng-prefix=wx_
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Alternatively, if configure still cannot find zlib, run:
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export CPPFLAGS="-I zlib-root-dir"
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export LDFLAGS="-L zlib-root-dir"
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configure --with-libpng-prefix=wx_
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3) in libpng root dir run:
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mingw32-make png.lo
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(will generate pnglibconf.h and pngprefix.h, among others)
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4) edit pnglibconf.h and change the value of PNG_ZLIB_VERNUM to 0.
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5) copy files from libpng root dir and scripts subfolder to src/png, updating old files only (other new files were not needed);
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6) commit the changes.
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Example updating libexpat files under MSW:
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1) get libexpat source code (sourceforge.net/projects/expat/files/expat/) to a separate location;
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2) delete all files in src/expat;
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3) copy all files from libexpat to src/expat;
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4) commit the changes, including new and deleted files;
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5) define XML_STATIC in src/expat/lib/expat_external.h, see git log for the exact changes, and apply them in a separate commit.
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