wxWidgets/contrib/include/wx/fl/controlbar.h
2003-04-02 14:14:13 +00:00

2274 lines
69 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: controlbar.h
// Purpose: Central header file for control-bar related classes
//
// Author: Aleksandras Gluchovas <mailto:alex@soften.ktu.lt>
// Modified by:
// Created: 06/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleksandras Gluchovas
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __CONTROLBAR_G__
#define __CONTROLBAR_G__
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "controlbar.h"
#endif
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/window.h"
#include "wx/dynarray.h"
#include "wx/fl/fldefs.h"
#define WXCONTROLBAR_VERSION 1.3
// forward declarations
class WXFL_DECLSPEC wxFrameLayout;
class WXFL_DECLSPEC cbDockPane;
class WXFL_DECLSPEC cbUpdatesManagerBase;
class WXFL_DECLSPEC cbBarDimHandlerBase;
class WXFL_DECLSPEC cbPluginBase;
class WXFL_DECLSPEC cbPluginEvent;
class WXFL_DECLSPEC cbPaneDrawPlugin;
class WXFL_DECLSPEC cbBarInfo;
class WXFL_DECLSPEC cbRowInfo;
class WXFL_DECLSPEC cbDimInfo;
class WXFL_DECLSPEC cbCommonPaneProperties;
typedef cbBarInfo* BarInfoPtrT;
typedef cbRowInfo* RowInfoPtrT;
WXFL_DEFINE_ARRAY( BarInfoPtrT, BarArrayT );
WXFL_DEFINE_ARRAY( RowInfoPtrT, RowArrayT );
// control bar states
#define wxCBAR_DOCKED_HORIZONTALLY 0
#define wxCBAR_DOCKED_VERTICALLY 1
#define wxCBAR_FLOATING 2
#define wxCBAR_HIDDEN 3
// the states are enumerated above
#define MAX_BAR_STATES 4
// control bar alignments
#if !defined(FL_ALIGN_TOP)
#define FL_ALIGN_TOP 0
#define FL_ALIGN_BOTTOM 1
#define FL_ALIGN_LEFT 2
#define FL_ALIGN_RIGHT 3
#endif
// one pane for each alignment
#define MAX_PANES 4
// masks for each pane
#define FL_ALIGN_TOP_PANE 0x0001
#define FL_ALIGN_BOTTOM_PANE 0x0002
#define FL_ALIGN_LEFT_PANE 0x0004
#define FL_ALIGN_RIGHT_PANE 0x0008
#define wxALL_PANES 0x000F
// enumeration of hittest results, see cbDockPane::HitTestPaneItems(..)
enum CB_HITTEST_RESULT
{
CB_NO_ITEMS_HITTED,
CB_UPPER_ROW_HANDLE_HITTED,
CB_LOWER_ROW_HANDLE_HITTED,
CB_LEFT_BAR_HANDLE_HITTED,
CB_RIGHT_BAR_HANDLE_HITTED,
CB_BAR_CONTENT_HITTED
};
/*
Helper class, used for spying for unhandled mouse events on control bars
and forwarding them to the frame layout.
*/
class WXFL_DECLSPEC cbBarSpy : public wxEvtHandler
{
public:
DECLARE_DYNAMIC_CLASS( cbBarSpy )
wxFrameLayout* mpLayout;
wxWindow* mpBarWnd;
public:
// Default constructor.
cbBarSpy(void);
// Constructor, taking a parent pane.
cbBarSpy( wxFrameLayout* pPanel );
// Sets the bar window.
void SetBarWindow( wxWindow* pWnd );
// Performs special event processing.
virtual bool ProcessEvent(wxEvent& event);
};
/*
wxFrameLayout manages containment and docking of control bars,
which can be docked along the top, bottom, right, or left side of the
parent frame.
*/
class WXFL_DECLSPEC wxFrameLayout : public wxEvtHandler
{
public:
// Default constructor, used only for serialization.
wxFrameLayout();
// Constructor, taking parent window, the (MDI) client of the parent if there
// is one, and flag specifying whether to activate the layout.
wxFrameLayout( wxWindow* pParentFrame,
wxWindow* pFrameClient = NULL,
bool activateNow = TRUE );
// Destructor. It does not destroy the bar windows.
virtual ~wxFrameLayout();
// Enables floating behaviour. By default floating of control bars is on.
virtual void EnableFloating( bool enable = TRUE );
// Activate can be called after some other layout has been deactivated,
// and this one must take over the current contents of the frame window.
//
// Effectively hooks itself to the frame window, re-displays all non-hidden
// bar windows and repaints the decorations.
virtual void Activate();
// Deactivate unhooks itself from frame window, and hides all non-hidden windows.
//
// Note: two frame layouts should not be active at the same time in the
// same frame window, since it would cause messy overlapping of bar windows
// from both layouts.
virtual void Deactivate();
// Hides the bar windows, and also the client window if present.
void HideBarWindows();
// Destroys the bar windows.
virtual void DestroyBarWindows();
// Passes the client window (e.g. MDI client window) to be controlled by
// frame layout, the size and position of which should be adjusted to be
// surrounded by controlbar panes, whenever the frame is resized or the dimensions
// of control panes change.
void SetFrameClient( wxWindow* pFrameClient );
// Returns the frame client, or NULL if not present.
wxWindow* GetFrameClient();
// Returns the parent frame.
wxWindow& GetParentFrame() { return *mpFrame; }
// Returns an array of panes. Used by update managers.
cbDockPane** GetPanesArray() { return mPanes; }
// Returns a pane for the given alignment. See pane alignment types.
cbDockPane* GetPane( int alignment )
{ return mPanes[alignment]; }
// Adds bar information to the frame layout. The appearance of the layout is not refreshed
// immediately; RefreshNow() can be called if necessary.
//
// Notes: the argument pBarWnd can by NULL, resulting in bar decorations to be drawn
// around the empty rectangle (filled with default background colour).
// Argument dimInfo can be reused for adding any number of bars, since
// it is not used directly - instead its members are copied. If the dimensions
// handler is present, its instance is shared (reference counted). The dimension
// handler should always be allocated on the heap.
// pBarWnd is the window to be managed.
// dimInfo contains dimension information.
// alignment is a value such as FL_ALIGN_TOP.
// rowNo is the vertical position or row in the pane (if in docked state).
// columnPos is the horizontal position within the row in pixels (if in docked state).
// name is a name by which the bar can be referred in layout customization dialogs.
// If spyEvents is TRUE, input events for the bar should be "spyed" in order
// to forward unhandled mouse clicks to the frame layout, for example to enable
// easy draggablity of toolbars just by clicking on their interior regions.
// For widgets like text/tree control this value should be FALSE,
// since there's no certain way to detect whether the event was actually handled.
// state is the initial state, such as wxCBAR_DOCKED_HORIZONTALLY,
// wxCBAR_FLOATING, wxCBAR_HIDDEN.
virtual void AddBar( wxWindow* pBarWnd,
const cbDimInfo& dimInfo,
// defaults:
int alignment = FL_ALIGN_TOP,
int rowNo = 0,
int columnPos = 0,
const wxString& name = wxT("bar"),
bool spyEvents = FALSE,
int state = wxCBAR_DOCKED_HORIZONTALLY
);
// ReddockBar can be used for repositioning existing bars. The given bar is first removed
// from the pane it currently belongs to, and inserted into the pane, which "matches"
// the given rectangular area. If pToPane is not NULL, the bar is docked to this given pane.
// To dock a bar which is floating, use the wxFrameLayout::DockBar method.
virtual bool RedockBar( cbBarInfo* pBar, const wxRect& shapeInParent,
cbDockPane* pToPane = NULL, bool updateNow = TRUE );
// Finds the bar in the framelayout, by name.
cbBarInfo* FindBarByName( const wxString& name );
// Finds the bar in the framelayout, by window.
cbBarInfo* FindBarByWindow( const wxWindow* pWnd );
// Gets an array of bars.
BarArrayT& GetBars();
// Changes the bar's docking state (see possible control bar states).
void SetBarState( cbBarInfo* pBar, int newStatem, bool updateNow );
// Toggles the bar between visible and hidden.
void InverseVisibility( cbBarInfo* pBar );
// Reflects changes in bar information structure visually.
// For example, moves the bar, changes its dimension information,
// or changes the pane to which it is docked.
void ApplyBarProperties( cbBarInfo* pBar );
// Removes the bar from the layout permanently, and hides its corresponding window if present.
void RemoveBar( cbBarInfo* pBar );
// Recalculates the layout of panes, and all bars/rows in each pane.
virtual void RecalcLayout( bool repositionBarsNow = FALSE );
// Returns the client height.
int GetClientHeight();
// Returns the client width.
int GetClientWidth();
// Returns the client's rectangle.
wxRect& GetClientRect() { return mClntWndBounds; }
// Returns a reference to the updates manager.
// Note: in future, the updates manager will become a normal plugin.
cbUpdatesManagerBase& GetUpdatesManager();
// Destroys the previous manager if any, and sets the new one.
void SetUpdatesManager( cbUpdatesManagerBase* pUMgr );
// Gets the pane properties for the given alignment.
virtual void GetPaneProperties( cbCommonPaneProperties& props, int alignment = FL_ALIGN_TOP );
// Sets the pane properties for the given alignment.
// Note: changing properties of panes does not result immediate on-screen update.
virtual void SetPaneProperties( const cbCommonPaneProperties& props,
int paneMask = wxALL_PANES );
// Sets the margins for the given panes.
// The margins should go into cbCommonPaneProperties in the future.
//
// Note: this method should be called before any custom plugins are attached.
virtual void SetMargins( int top, int bottom, int left, int right,
int paneMask = wxALL_PANES );
// Sets the pane background colour.
virtual void SetPaneBackground( const wxColour& colour );
// Recalculates layout and performs on-screen update of all panes.
void RefreshNow( bool recalcLayout = TRUE );
// Event handler for a size event.
void OnSize ( wxSizeEvent& event );
// Event handler for a left down button event.
void OnLButtonDown( wxMouseEvent& event );
// Event handler for a left doubleclick button event.
void OnLDblClick ( wxMouseEvent& event );
// Event handler for a left button up event.
void OnLButtonUp ( wxMouseEvent& event );
// Event handler for a right button down event.
void OnRButtonDown( wxMouseEvent& event );
// Event handler for a right button up event.
void OnRButtonUp ( wxMouseEvent& event );
// Event handler for a mouse move event.
void OnMouseMove ( wxMouseEvent& event );
// This function should be used instead of passing the event to the ProcessEvent method
// of the top-level plugin directly. This method checks if events are currently
// captured and ensures that plugin-event is routed correctly.
virtual void FirePluginEvent( cbPluginEvent& event );
// Captures user input events for the given plugin.
// Input events are: mouse movement, mouse clicks, keyboard input.
virtual void CaptureEventsForPlugin ( cbPluginBase* pPlugin );
// Releases user input events for the given plugin.
// Input events are: mouse movement, mouse clicks, keyboard input
virtual void ReleaseEventsFromPlugin( cbPluginBase* pPlugin );
// Called by plugins; also captures the mouse in the parent frame.
void CaptureEventsForPane( cbDockPane* toPane );
// Called by plugins; also releases mouse in the parent frame.
void ReleaseEventsFromPane( cbDockPane* fromPane );
// Returns the current top-level plugin (the one that receives events first,
// except if input events are currently captured by some other plugin).
virtual cbPluginBase& GetTopPlugin();
// Hooking custom plugins to frame layout.
//
// Note: when hooking one plugin on top of the other,
// use SetNextHandler or similar methods
// of wxEvtHandler class to compose the chain of plugins,
// than pass the left-most handler in this chain to
// the above methods (assuming that events are delegated
// from left-most towards right-most handler).
//
// This secenario is very inconvenient and "low-level",
// so use the Add/Push/PopPlugin methods instead.
virtual void SetTopPlugin( cbPluginBase* pPlugin );
// Similar to wxWindow's "push/pop-event-handler" methods, execept
// that the plugin is deleted upon "popping".
virtual void PushPlugin( cbPluginBase* pPugin );
// Similar to wxWindow's "push/pop-event-handler" methods, execept
// that the plugin is deleted upon "popping".
virtual void PopPlugin();
// Pop all plugins.
virtual void PopAllPlugins();
// Adds the default plugins. These are cbPaneDrawPlugin, cbRowLayoutPlugin, cbBarDragPlugin,
// cbAntiflickerPlugin, cbSimpleCustomizePlugin.
//
// This method is automatically invoked if no plugins were found upon
// firing of the first plugin-event, i.e. when wxFrameLayout configures itself.
virtual void PushDefaultPlugins();
// An advanced methods for plugin configuration using their
// dynamic class information, for example CLASSINFO(pluginClass).
// First checks if the plugin of the given class is already "hooked up".
// If not, adds it to the top of the plugins chain.
virtual void AddPlugin( wxClassInfo* pPlInfo, int paneMask = wxALL_PANES );
// First checks if the plugin of the given class is already hooked.
// If so, removes it, and then inserts it into the chain
// before the plugin of the class given by pNextPlInfo.
//
// Note: this method is handy in some cases where the order
// of the plugin-chain could be important, for example when one plugin overrides
// some functionality of another already-hooked plugin,
// so that the former plugin should be hooked before the one
// whose functionality is being overridden.
virtual void AddPluginBefore( wxClassInfo* pNextPlInfo, wxClassInfo* pPlInfo,
int paneMask = wxALL_PANES );
// Checks if the plugin of the given class is hooked, and removes
// it if found.
virtual void RemovePlugin( wxClassInfo* pPlInfo );
// Finds a plugin with the given class, or returns NULL if a plugin of the given
// class is not hooked.
virtual cbPluginBase* FindPlugin( wxClassInfo* pPlInfo );
// Returns true if there is a top plugin.
bool HasTopPlugin();
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS( wxFrameLayout )
public: /* protected really, acessed only by plugins and serializers */
friend class cbDockPane;
friend class wxBarHandler;
wxWindow* mpFrame; // parent frame
wxWindow* mpFrameClient; // client window
cbDockPane* mPanes[MAX_PANES]; // panes in the panel
// misc. cursors
wxCursor* mpHorizCursor;
wxCursor* mpVertCursor;
wxCursor* mpNormalCursor;
wxCursor* mpDragCursor;
wxCursor* mpNECursor; // no-entry cursor
// pens for decoration and shades
wxPen mDarkPen; // default wxSYS_COLOUR_3DSHADOW
wxPen mLightPen; // default wxSYS_COLOUR_3DHILIGHT
wxPen mGrayPen; // default wxSYS_COLOUR_3DFACE
wxPen mBlackPen; // default wxColour( 0, 0, 0)
wxPen mBorderPen; // default wxSYS_COLOUR_3DFACE
wxPen mNullPen; // transparent pen
// pane to which the all mouse input is currently directed (caputred)
cbDockPane* mpPaneInFocus;
// pane, from which mouse pointer had just left
cbDockPane* mpLRUPane;
// bounds of client window in parent frame's coordinates
wxRect mClntWndBounds;
wxRect mPrevClntWndBounds;
bool mFloatingOn;
wxPoint mNextFloatedWndPos;
wxSize mFloatingPosStep;
// current plugin (right-most) plugin which receives events first
cbPluginBase* mpTopPlugin;
// plugin, which currently has captured all input events, otherwise NULL
cbPluginBase* mpCaputesInput;
// list of event handlers which are "pushed" onto each bar, to catch
// mouse events which are not handled by bars, and froward them to the ,
// frome-layout and further to plugins
wxList mBarSpyList;
// list of top-most frames which contain floated bars
wxList mFloatedFrames;
// linked list of references to all bars (docked/floated/hidden)
BarArrayT mAllBars;
// FOR NOW:: dirty stuff...
bool mClientWndRefreshPending;
bool mRecalcPending;
bool mCheckFocusWhenIdle;
public: /* protected really (accessed only by plugins) */
// refrence to custom updates manager
cbUpdatesManagerBase* mpUpdatesMgr;
// Called to apply the calculated layout to window objects.
void PositionClientWindow();
// Called to apply the calculated layout to window objects.
void PositionPanes();
// Creates the cursors.
void CreateCursors();
// Applies the calculated layout to a floating bar.
void RepositionFloatedBar( cbBarInfo* pBar );
// Applies the state to the window objects.
void DoSetBarState( cbBarInfo* pBar );
// The purpose of this function is unknown.
bool LocateBar( cbBarInfo* pBarInfo,
cbRowInfo** ppRow,
cbDockPane** ppPane );
// Returns TRUE if the position is within the given pane.
bool HitTestPane( cbDockPane* pPane, int x, int y );
// Returns the pane for which the rectangle hit test succeeds, giving
// preference to the given pane if supplied.
cbDockPane* HitTestPanes( const wxRect& rect, cbDockPane* pCurPane );
// Returns the pane to which the given bar belongs.
cbDockPane* GetBarPane( cbBarInfo* pBar );
// Delegated from "bar-spy".
void ForwardMouseEvent( wxMouseEvent& event,
cbDockPane* pToPane,
int eventType );
// Routes the mouse event to the appropriate pane.
void RouteMouseEvent( wxMouseEvent& event, int pluginEvtType );
// Shows all floated windows.
void ShowFloatedWindows( bool show );
// Unhooks the layout from the frame.
void UnhookFromFrame();
// Hooks the layout up to the frame (pushes the layout onto the
// frame's event handler stack).
void HookUpToFrame();
// Returns TRUE if the platform allows reparenting. This may not return TRUE
// for all platforms. Reparenting allows control bars to be floated.
bool CanReparent();
// Reparents pChild to have parent pNewParent.
void ReparentWindow( wxWindow* pChild, wxWindow* pNewParent );
// Returns the previous client window rectangle.
wxRect& GetPrevClientRect() { return mPrevClntWndBounds; }
// Handles paint events, calling PaintPane for each pane.
void OnPaint( wxPaintEvent& event );
// Handles background erase events. Currently does nothing.
void OnEraseBackground( wxEraseEvent& event );
// Handles focus kill events. Currently does nothing.
void OnKillFocus( wxFocusEvent& event );
// Handles focus set events. Currently does nothing.
void OnSetFocus( wxFocusEvent& event );
// Handles activation events. Currently does nothing.
void OnActivate( wxActivateEvent& event );
// Handles idle events.
void OnIdle( wxIdleEvent& event );
// Returns a new cbGCUpdatesMgr object.
virtual cbUpdatesManagerBase* CreateUpdatesManager();
};
/*
A structure that is present in each item of layout,
used by any particular updates-manager to store
auxiliary information to be used by its updating algorithm.
*/
class WXFL_DECLSPEC cbUpdateMgrData : public wxObject
{
DECLARE_DYNAMIC_CLASS( cbUpdateMgrData )
public:
wxRect mPrevBounds; // previous state of layout item (in parent frame's coordinates)
bool mIsDirty; // overrides result of current-against-previous bounds comparison,
// i.e. requires item to be updated, regardless of it's current area
wxObject* mpCustomData; // any custom data stored by specific updates mgr.
// Default constructor. Is-dirty flag is set TRUE initially.
cbUpdateMgrData();
// Store the item state.
void StoreItemState( const wxRect& boundsInParent );
// Set the dirty flag.
void SetDirty( bool isDirty = TRUE );
// Set custom data.
void SetCustomData( wxObject* pCustomData );
// Returns the is-dirty flag.
inline bool IsDirty() { return mIsDirty; }
};
/*
Abstract interface for bar-size handler classes.
These objects receive notifications whenever the docking
state of the bar is changed, thus they provide the possibility
to adjust the values in cbDimInfo::mSizes accordingly.
Specific handlers can be hooked up to specific types of bar.
*/
class WXFL_DECLSPEC cbBarDimHandlerBase : public wxObject
{
DECLARE_ABSTRACT_CLASS( cbBarDimHandlerBase )
public:
int mRefCount; // since one dim-handler can be assigned
// to multiple bars, it's instance is
// reference-counted
public:
// Default constructor. The initial reference count is 0, since
// the handler is not used until the first invocation of AddRef().
cbBarDimHandlerBase();
// Increments the reference count.
void AddRef();
// Decrements the reference count, and if the count is at zero,
// delete 'this'.
void RemoveRef();
// Responds to "bar-state-changes" notifications.
virtual void OnChangeBarState(cbBarInfo* pBar, int newState ) = 0;
// Responds to bar resize notifications.
virtual void OnResizeBar( cbBarInfo* pBar, const wxSize& given, wxSize& preferred ) = 0;
};
/*
Helper class used internally by the wxFrameLayout class.
Holds and manages information about bar dimensions.
*/
class WXFL_DECLSPEC cbDimInfo : public wxObject
{
DECLARE_DYNAMIC_CLASS( cbDimInfo )
public:
wxSize mSizes[MAX_BAR_STATES]; // preferred sizes for each possible bar state
wxRect mBounds[MAX_BAR_STATES]; // saved positions and sizes for each
// possible state, values contain (-1)s if
// not initialized yet
int mLRUPane; // pane to which this bar was docked before it was floated
// (FL_ALIGN_TOP,FL_ALIGN_BOTTOM,..)
// top/bottom gap, separates decorations
// from the bar's actual window, filled
// with frame's beckground color, default: 0
int mVertGap;
// left/right gap, separates decorations
// from the bar's actual wndow, filled
// with frame's beckground colour, default: 0
int mHorizGap; // NOTE:: gaps are given in frame's coord. orientation
// TRUE, if vertical/horizontal dimensions cannot be mannualy adjusted
// by user using resizing handles. If FALSE, the frame-layout
// *automatically* places resizing handles among not-fixed bars
bool mIsFixed;
cbBarDimHandlerBase* mpHandler; // NULL, if no handler present
public:
// Default constructor.
cbDimInfo(void);
// Constructor.
// isFixed is TRUE if vertical/horizontal dimensions cannot be manually adjusted
// by the user using resizing handles. If FALSE, the frame-layout
// automatically places resizing handles among bars that do are not fixed.
cbDimInfo( cbBarDimHandlerBase* pDimHandler,
bool isFixed // (see comments on mIsFixed member)
);
// Constructor taking dimenstion information.
//
// dh_x, dh_y are the dimensions when docked horizontally.
//
// dv_x, dv_y are the dimensions when docked vertically.
//
// f_x, f_y are the dimensions when floating.
//
// For information on isFixed, see comments above.
//
// horizGap is the left/right gap, separating decorations
// from the bar's actual wndow, filled with the frame's background colour.
// The dimension is given in the frame's coordinates.
//
// vertGap is the top/bottom gap, separating decorations
// from the bar's actual wndow, filled with the frame's background colour.
// The dimension is given in the frame's coordinates.
cbDimInfo( int dh_x, int dh_y,
int dv_x, int dv_y,
int f_x, int f_y,
bool isFixed = TRUE,
int horizGap = 6,
int vertGap = 6,
cbBarDimHandlerBase* pDimHandler = NULL
);
// Constructor.
cbDimInfo( int x, int y,
bool isFixed = TRUE,
int gap = 6,
cbBarDimHandlerBase* pDimHandler = NULL
);
// Destructor. Destroys handler automatically, if present.
~cbDimInfo();
// Assignment operator.
const cbDimInfo& operator=( const cbDimInfo& other );
// Returns the handler, if any.
inline cbBarDimHandlerBase* GetDimHandler() { return mpHandler; }
};
// FIXME: this array definition compiles but probably doesn't do what was intended (GD)
WXFL_DEFINE_ARRAY_LONG(float, cbArrayFloat);
/*
Helper class used internally by the wxFrameLayout class.
Holds and manages information about bar rows.
*/
class cbRowInfo : public wxObject
{
DECLARE_DYNAMIC_CLASS( cbRowInfo )
public:
BarArrayT mBars; // row content
// row flags (set up according to row-relations)
bool mHasUpperHandle;
bool mHasLowerHandle;
bool mHasOnlyFixedBars;
int mNotFixedBarsCnt;
int mRowWidth;
int mRowHeight;
int mRowY;
// stores precalculated row's bounds in parent frame's coordinates
wxRect mBoundsInParent;
// info stored for updates-manager
cbUpdateMgrData mUMgrData;
cbRowInfo* mpNext;
cbRowInfo* mpPrev;
cbBarInfo* mpExpandedBar; // NULL, if non of the bars is currently expanded
cbArrayFloat mSavedRatios; // length-ratios bofore some of the bars was expanded
public:
// Constructor.
cbRowInfo(void);
// Destructor.
~cbRowInfo();
// Returns the first bar.
inline cbBarInfo* GetFirstBar()
{ return mBars.GetCount() ? mBars[0] : NULL; }
};
/*
Helper class used internally by the wxFrameLayout class.
Holds and manages bar information.
*/
class cbBarInfo : public wxObject
{
DECLARE_DYNAMIC_CLASS( cbBarInfo )
public:
// textual name, by which this bar is refered in layout-customization dialogs
wxString mName;
// stores bar's bounds in pane's coordinates
wxRect mBounds;
// stores precalculated bar's bounds in parent frame's coordinates
wxRect mBoundsInParent;
// back-ref to the row, which contains this bar
cbRowInfo* mpRow;
// are set up according to the types of the surrounding bars in the row
bool mHasLeftHandle;
bool mHasRightHandle;
// determines if this bar can float. The layout's setting as priority. For
// example, if the layout's mFloatingOn is false, this setting is irrelevant
// since nothing will float at all. If the layout's floating is on, use this
// setting to prevent specific bars from floating. In other words, all bars
// float by default and floating can be turned off on individual bars.
bool mFloatingOn; // default: ON (which is also the layout's mFloatingOn default setting)
cbDimInfo mDimInfo; // preferred sizes for each, control bar state
int mState; // (see definition of controlbar states)
int mAlignment; // alignment of the pane to which this
// bar is currently placed
int mRowNo; // row, into which this bar would be placed,
// when in the docking state
wxWindow* mpBarWnd; // the actual window object, NULL if no window
// is attached to the control bar (possible!)
double mLenRatio; // length ratio among not-fixed-size bars
wxPoint mPosIfFloated; // stored last position when bar was in "floated" state
// poistion is stored in parent-window's coordinates
cbUpdateMgrData mUMgrData; // info stored for updates-manager
cbBarInfo* mpNext; // next. bar in the row
cbBarInfo* mpPrev; // prev. bar in the row
public:
// Constructor.
cbBarInfo(void);
// Destructor.
~cbBarInfo();
// Returns TRUE if this bar is fixed.
inline bool IsFixed() const { return mDimInfo.mIsFixed; }
// Returns TRUE if this bar is expanded.
inline bool IsExpanded() const { return this == mpRow->mpExpandedBar; }
};
/*
Used for storing the original bar's positions in the row, when the 'non-destructive-friction'
option is turned on.
*/
class cbBarShapeData : public wxObject
{
public:
wxRect mBounds;
double mLenRatio;
};
/*
Used for traversing through all bars of all rows in the pane.
*/
class wxBarIterator
{
RowArrayT* mpRows;
cbRowInfo* mpRow;
cbBarInfo* mpBar;
public:
// Constructor, taking row array.
wxBarIterator( RowArrayT& rows );
// Resets the iterator to the start of the first row.
void Reset();
// Advances the iterator and returns TRUE if a bar is available.
bool Next();
// Gets the current bar information.
cbBarInfo& BarInfo();
// Returns a reference to the currently traversed row.
cbRowInfo& RowInfo();
};
/*
A structure holding configuration options,
which are usually the same for all panes in
a frame layout.
*/
class cbCommonPaneProperties : public wxObject
{
DECLARE_DYNAMIC_CLASS( cbCommonPaneProperties )
// look-and-feel configuration
bool mRealTimeUpdatesOn; // default: ON
bool mOutOfPaneDragOn; // default: ON
bool mExactDockPredictionOn; // default: OFF
bool mNonDestructFrictionOn; // default: OFF
bool mShow3DPaneBorderOn; // default: ON
// FOR NOW:: the below properties are reserved for the "future"
bool mBarFloatingOn; // default: OFF
bool mRowProportionsOn; // default: OFF
bool mColProportionsOn; // default: ON
bool mBarCollapseIconsOn; // default: OFF
bool mBarDragHintsOn; // default: OFF
// minimal dimensions for not-fixed bars in this pane (16x16 default)
wxSize mMinCBarDim;
// width/height of resizing sash
int mResizeHandleSize;
// Default constructor.
cbCommonPaneProperties(void);
// Copy constructor
cbCommonPaneProperties(const cbCommonPaneProperties&);
// Assignment operator
cbCommonPaneProperties& operator=(const cbCommonPaneProperties&);
};
/*
This class manages containment and control of control bars
along one of the four edges of the parent frame.
*/
class cbDockPane : public wxObject
{
public:
DECLARE_DYNAMIC_CLASS( cbDockPane )
// look-and-feel configuration for this pane
cbCommonPaneProperties mProps;
// pane margins (in frame's coordinate-syst. orientation)
int mLeftMargin; // default: 2 pixels
int mRightMargin; // default: 2 pixels
int mTopMargin; // default: 2 pixels
int mBottomMargin; // default: 2 pixels
public:
// position of the pane in frame's coordinates
wxRect mBoundsInParent;
// pane width and height in pane's coordinates
int mPaneWidth;
int mPaneHeight;
int mAlignment;
// info stored for updates-manager
cbUpdateMgrData mUMgrData;
public: /* protected really */
RowArrayT mRows;
wxFrameLayout* mpLayout; // back-ref
// transient properties
wxList mRowShapeData; // shapes of bars of recently modified row,
// stored when in "non-destructive-friction" mode
cbRowInfo* mpStoredRow; // row-info for which the shapes are stored
friend class wxFrameLayout;
public: /* protected really (accessed only by plugins) */
// Returns the row info for a row index. Internal function called by plugins.
cbRowInfo* GetRow( int row );
// Returns the row index for the given row info. Internal function called by plugins.
int GetRowIndex( cbRowInfo* pRow );
// Returns the row at the given vertical position.
// Returns -1 if the row is not present at given vertical position.
// Internal function called by plugins.
int GetRowAt( int paneY );
// Returns the row between the given vertical positions.
// Returns -1 if the row is not present.
// Internal function called by plugins.
int GetRowAt( int upperY, int lowerY );
// Sets up flags in the row information structure, so that
// they match the changed state of row items correctly.
// Internal function called by plugins.
void SyncRowFlags( cbRowInfo* pRow );
// Returns TRUE if the bar's dimension information indicates a fixed size.
// Internal function called by plugins.
bool IsFixedSize( cbBarInfo* pInfo );
// Returns the number of bars whose size is not fixed.
// Internal function called by plugins.
int GetNotFixedBarsCount( cbRowInfo* pRow );
// Gets the vertical position at the given row.
// Internal function called by plugins.
int GetRowY( cbRowInfo* pRow );
// Returns TRUE if there are any variable-sized rows above this one.
// Internal function called by plugins.
bool HasNotFixedRowsAbove( cbRowInfo* pRow );
// Returns TRUE if there are any variable-sized rows below this one.
// Internal function called by plugins.
bool HasNotFixedRowsBelow( cbRowInfo* pRow );
// Returns TRUE if there are any variable-sized rows to the left of this one.
// Internal function called by plugins.
bool HasNotFixedBarsLeft ( cbBarInfo* pBar );
// Returns TRUE if there are any variable-sized rows to the right of this one.
// Internal function called by plugins.
bool HasNotFixedBarsRight( cbBarInfo* pBar );
// Calculate lengths.
// Internal function called by plugins.
virtual void CalcLengthRatios( cbRowInfo* pInRow );
// Generates a cbLayoutRowEvent event to recalculate row layouts.
// Internal function called by plugins.
virtual void RecalcRowLayout( cbRowInfo* pRow );
// Expands the bar.
// Internal function called by plugins.
virtual void ExpandBar( cbBarInfo* pBar );
// Contracts the bar.
// Internal function called by plugins.
virtual void ContractBar( cbBarInfo* pBar );
// Sets up links between bars.
// Internal function called by plugins.
void InitLinksForRow( cbRowInfo* pRow );
// Sets up links between bars.
// Internal function called by plugins.
void InitLinksForRows();
// Coordinate translation between parent's frame and this pane.
// Internal function called by plugins.
void FrameToPane( int* x, int* y );
// Coordinate translation between parent's frame and this pane.
// Internal function called by plugins.
void PaneToFrame( int* x, int* y );
// Coordinate translation between parent's frame and this pane.
// Internal function called by plugins.
void FrameToPane( wxRect* pRect );
// Coordinate translation between parent's frame and this pane.
// Internal function called by plugins.
void PaneToFrame( wxRect* pRect );
// Returns TRUE if pos is within the given rectangle.
// Internal function called by plugins.
inline bool HasPoint( const wxPoint& pos, int x, int y, int width, int height );
// Returns the minimal row height for the given row.
// Internal function called by plugins.
int GetMinimalRowHeight( cbRowInfo* pRow );
// Sets the row height for the given height. newHeight includes the height of row handles, if present.
// Internal function called by plugins.
void SetRowHeight( cbRowInfo* pRow, int newHeight );
// Inserts the bar at the given row number.
// Internal function called by plugins.
void DoInsertBar( cbBarInfo* pBar, int rowNo );
public: /* protected really (accessed only by plugins) */
// Generates a cbDrawBarDecorEvent and sends it to the layout to paint the bar decorations.
// Internal function called by plugins.
virtual void PaintBarDecorations( cbBarInfo* pBar, wxDC& dc );
// Generates a cbDrawBarHandlesEvent and sends it to the layout to paint the bar handles.
// Internal function called by plugins.
virtual void PaintBarHandles( cbBarInfo* pBar, wxDC& dc );
// Calls PaintBarDecorations and PaintBarHandles.
// Internal function called by plugins.
virtual void PaintBar( cbBarInfo* pBar, wxDC& dc );
// Generates cbDrawRowHandlesEvent and cbDrawRowDecorEvent and sends them to the layout.
// Internal function called by plugins.
virtual void PaintRowHandles( cbRowInfo* pRow, wxDC& dc );
// Generates cbDrawRowBkGroundEvent and sends it to the layout.
// Internal function called by plugins.
virtual void PaintRowBackground ( cbRowInfo* pRow, wxDC& dc );
// Calls PaintBarDecorations for each row.
// Internal function called by plugins.
virtual void PaintRowDecorations( cbRowInfo* pRow, wxDC& dc );
// Calls PaintRowBackground, PaintRowDecorations, PaintRowHandles.
// Internal function called by plugins.
virtual void PaintRow( cbRowInfo* pRow, wxDC& dc );
// Generates cbDrawPaneBkGroundEvent and sends it to the layout.
// Internal function called by plugins.
virtual void PaintPaneBackground( wxDC& dc );
// Generates cbDrawPaneDecorEvent and sends it to the layout.
// Internal function called by plugins.
virtual void PaintPaneDecorations( wxDC& dc );
// Paints the pane background, the row background and decorations,
// and finally the pane decorations.
// Internal function called by plugins.
virtual void PaintPane( wxDC& dc );
// Generates a cbSizeBarWndEvent and sends it to the layout.
// Internal function called by plugins.
virtual void SizeBar( cbBarInfo* pBar );
// Calls SizeBar for each bar in the row.
// Internal function called by plugins.
virtual void SizeRowObjects( cbRowInfo* pRow );
// Calls SizeRowObjects for each row.
// Internal function called by plugins.
virtual void SizePaneObjects();
// Generates cbStartDrawInAreaEvent and sends it to the layout.
// Internal function called by plugins.
virtual wxDC* StartDrawInArea ( const wxRect& area );
// Generates cbFinishDrawInAreaEvent and sends it to the layout.
// Internal function called by plugins.
virtual void FinishDrawInArea( const wxRect& area );
public: /* public members */
// Default constructor.
cbDockPane(void);
// Constructor, taking alignment and layout panel.
cbDockPane( int alignment, wxFrameLayout* pPanel );
// Sets pane's margins in frame's coordinate orientations.
void SetMargins( int top, int bottom, int left, int right );
// Destructor.
virtual ~cbDockPane();
// Removes the bar from this pane. Does not destroy the bar.
virtual void RemoveBar( cbBarInfo* pBar );
// Inserts the bar into this pane. rect is given in the parent frame's coordinates.
virtual void InsertBar( cbBarInfo* pBar, const wxRect& rect );
// Inserts the bar into the given row, with dimensions and position
// stored in pBarInfo->mBounds. Returns the node of inserted bar.
virtual void InsertBar( cbBarInfo* pBar, cbRowInfo* pIntoRow );
// Inserts bar and sets its position according to the preferred settings
// given in pBarInfo.
virtual void InsertBar( cbBarInfo* pBarInfo );
// Removes the row from this pane. Does not destroy the row object.
virtual void RemoveRow( cbRowInfo* pRow );
// Inserts a row. Does not refresh the inserted row immediately.
// If pBeforeRowNode is NULL, the row is appended to the end of pane's row list.
virtual void InsertRow( cbRowInfo* pRow, cbRowInfo* pBeforeRow );
// Sets pane's width in the pane's coordinates (including margins).
void SetPaneWidth(int width);
// Set the position and dimensions of the pane in the parent frame's coordinates.
void SetBoundsInParent( const wxRect& rect );
// Returns the bounds of the pane, in parent coordinates.
inline wxRect& GetRealRect() { return mBoundsInParent; }
// Returns an array of rows. Used by updates-managers.
inline RowArrayT& GetRowList() { return mRows; }
// Returns the first row.
inline cbRowInfo* GetFirstRow()
{ return mRows.GetCount() ? mRows[0] : NULL; }
// Returns TRUE if the given bar is present in this pane.
bool BarPresent( cbBarInfo* pBar );
// Returns the height in the pane's coordinates.
int GetPaneHeight();
// Returns the alignment for this pane. The value is one of
// FL_ALIGN_TOP, FL_ALIGN_BOTTOM, FL_ALIGN_LEFT, FL_ALIGN_RIGHT.
int GetAlignment();
// Returns TRUE if the given mask matches the pane's mask.
bool MatchesMask( int paneMask );
// Returns TRUE if the pane is aligned to the top or bottom.
inline bool IsHorizontal()
{
return (mAlignment == FL_ALIGN_TOP ||
mAlignment == FL_ALIGN_BOTTOM );
}
// Generates events to perform layout calculations.
virtual void RecalcLayout();
// Returns wxCBAR_DOCKED_HORIZONTALLY if the alignment is top or bottom,
// or wxCBAR_DOCKED_VERTICALLY otherwise.
virtual int GetDockingState();
// Returns the result of hit-testing items in the pane.
// See CB_HITTEST_RESULT enumerated type.
// pos is the position in this pane's coordinates.
virtual int HitTestPaneItems( const wxPoint& pos,
cbRowInfo** ppRow,
cbBarInfo** ppBar
);
// Returns the bar's resize range.
void GetBarResizeRange( cbBarInfo* pBar, int* from, int *till, bool forLeftHandle );
// Returns the row's resize range.
void GetRowResizeRange( cbRowInfo* pRow, int* from, int* till, bool forUpperHandle );
// Finds the bar information by corresponding window.
cbBarInfo* GetBarInfoByWindow( wxWindow* pBarWnd );
public: /* protected really (accessed only by plugins) */
// Row/bar resizing related helper-method.
void DrawVertHandle ( wxDC& dc, int x, int y, int height );
// Row/bar resizing related helper-method.
void DrawHorizHandle( wxDC& dc, int x, int y, int width );
// Row/bar resizing related helper-method.
void ResizeRow( cbRowInfo* pRow, int ofs, bool forUpperHandle );
// Row/bar resizing related helper-method.
void ResizeBar( cbBarInfo* pBar, int ofs, bool forLeftHandle );
// Returns row shape data.
// cbBarShapeData objects will be added to the given pLst.
// cbBarShapeData is used for storing the original bar's positions in the row,
// when the 'non-destructive-friction' option is turned on.
void GetRowShapeData( cbRowInfo* pRow, wxList* pLst );
// Sets the shape data for the given row, using the data provided in pLst.
// cbBarShapeData is used for storing the original bar's positions in the row,
// when the 'non-destructive-friction' option is turned on.
void SetRowShapeData( cbRowInfo* pRowNode, wxList* pLst );
};
/*
This class declares an abstract interface for optimized logic that should refresh
areas of frame layout that actually need to be updated. This should be extended in future
to implement a custom updating strategy.
*/
class cbUpdatesManagerBase : public wxObject
{
DECLARE_ABSTRACT_CLASS( cbUpdatesManagerBase )
public: /* protected really, accessed by serializer (if any) */
wxFrameLayout* mpLayout;
public:
// Default constructor
cbUpdatesManagerBase(void)
: mpLayout( 0 ) {}
// Constructor taking layout panel.
cbUpdatesManagerBase( wxFrameLayout* pPanel )
: mpLayout( pPanel ) {}
// Destructor.
virtual ~cbUpdatesManagerBase() {}
// Sets the associated layout.
void SetLayout( wxFrameLayout* pLayout ) { mpLayout = pLayout; }
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
virtual void OnStartChanges() = 0;
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
virtual void OnRowWillChange( cbRowInfo* pRow, cbDockPane* pInPane ) {}
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
virtual void OnBarWillChange( cbBarInfo* pBar, cbRowInfo* pInRow, cbDockPane* pInPane ) {}
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
virtual void OnPaneMarginsWillChange( cbDockPane* pPane ) {}
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
virtual void OnPaneWillChange( cbDockPane* pPane ) {}
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
virtual void OnFinishChanges() {}
// Refreshes parts of the frame layout that need an update.
virtual void UpdateNow() = 0;
};
/*
Base class for all control-bar plugin events.
This is not a dynamically-creatable class.
*/
class cbPluginEvent : public wxEvent
{
public:
// NULL if event is not addressed to any specific pane.
cbDockPane* mpPane;
// Not used, but required.
virtual wxEvent* Clone() const { return NULL; }
// Constructor, taking event type and pane.
cbPluginEvent( wxEventType eventType, cbDockPane* pPane )
: mpPane( pPane )
{ m_eventType = eventType; }
};
// event types handled by plugins
extern wxEventType cbEVT_PL_LEFT_DOWN;
extern wxEventType cbEVT_PL_LEFT_UP;
extern wxEventType cbEVT_PL_RIGHT_DOWN;
extern wxEventType cbEVT_PL_RIGHT_UP;
extern wxEventType cbEVT_PL_MOTION;
extern wxEventType cbEVT_PL_LEFT_DCLICK;
extern wxEventType cbEVT_PL_LAYOUT_ROW;
extern wxEventType cbEVT_PL_RESIZE_ROW;
extern wxEventType cbEVT_PL_LAYOUT_ROWS;
extern wxEventType cbEVT_PL_INSERT_BAR;
extern wxEventType cbEVT_PL_RESIZE_BAR;
extern wxEventType cbEVT_PL_REMOVE_BAR;
extern wxEventType cbEVT_PL_SIZE_BAR_WND;
extern wxEventType cbEVT_PL_DRAW_BAR_DECOR;
extern wxEventType cbEVT_PL_DRAW_ROW_DECOR;
extern wxEventType cbEVT_PL_DRAW_PANE_DECOR;
extern wxEventType cbEVT_PL_DRAW_BAR_HANDLES;
extern wxEventType cbEVT_PL_DRAW_ROW_HANDLES;
extern wxEventType cbEVT_PL_DRAW_ROW_BKGROUND;
extern wxEventType cbEVT_PL_DRAW_PANE_BKGROUND;
extern wxEventType cbEVT_PL_START_BAR_DRAGGING;
extern wxEventType cbEVT_PL_DRAW_HINT_RECT;
extern wxEventType cbEVT_PL_START_DRAW_IN_AREA;
extern wxEventType cbEVT_PL_FINISH_DRAW_IN_AREA;
extern wxEventType cbEVT_PL_CUSTOMIZE_BAR;
extern wxEventType cbEVT_PL_CUSTOMIZE_LAYOUT;
extern wxEventType wxCUSTOM_CB_PLUGIN_EVENTS_START_AT;
// Forward declarations, separated by categories.
class cbLeftDownEvent;
class cbLeftUpEvent;
class cbRightDownEvent;
class cbRightUpEvent;
class cbMotionEvent;
class cbLeftDClickEvent;
class cbLayoutRowEvent;
class cbResizeRowEvent;
class cbLayoutRowsEvent;
class cbInsertBarEvent;
class cbResizeBarEvent;
class cbRemoveBarEvent;
class cbSizeBarWndEvent;
class cbDrawBarDecorEvent;
class cbDrawRowDecorEvent;
class cbDrawPaneDecorEvent;
class cbDrawBarHandlesEvent;
class cbDrawRowHandlesEvent;
class cbDrawRowBkGroundEvent;
class cbDrawPaneBkGroundEvent;
class cbStartBarDraggingEvent;
class cbDrawHintRectEvent;
class cbStartDrawInAreaEvent;
class cbFinishDrawInAreaEvent;
class cbCustomizeBarEvent;
class cbCustomizeLayoutEvent;
// Definitions for for handler-methods.
typedef void (wxEvtHandler::*cbLeftDownHandler )(cbLeftDownEvent&);
typedef void (wxEvtHandler::*cbLeftUpHandler )(cbLeftUpEvent&);
typedef void (wxEvtHandler::*cbRightDownHandler )(cbRightDownEvent&);
typedef void (wxEvtHandler::*cbRightUpHandler )(cbRightUpEvent&);
typedef void (wxEvtHandler::*cbMotionHandler )(cbMotionEvent&);
typedef void (wxEvtHandler::*cbLeftDClickHandler )(cbLeftDClickEvent&);
typedef void (wxEvtHandler::*cbLayoutRowHandler )(cbLayoutRowEvent&);
typedef void (wxEvtHandler::*cbResizeRowHandler )(cbResizeRowEvent&);
typedef void (wxEvtHandler::*cbLayoutRowsHandler )(cbLayoutRowsEvent&);
typedef void (wxEvtHandler::*cbInsertBarHandler )(cbInsertBarEvent&);
typedef void (wxEvtHandler::*cbResizeBarHandler )(cbResizeBarEvent&);
typedef void (wxEvtHandler::*cbRemoveBarHandler )(cbRemoveBarEvent&);
typedef void (wxEvtHandler::*cbSizeBarWndHandler )(cbSizeBarWndEvent&);
typedef void (wxEvtHandler::*cbDrawBarDecorHandler )(cbDrawBarDecorEvent&);
typedef void (wxEvtHandler::*cbDrawRowDecorHandler )(cbDrawRowDecorEvent&);
typedef void (wxEvtHandler::*cbDrawPaneDecorHandler )(cbDrawPaneDecorEvent&);
typedef void (wxEvtHandler::*cbDrawBarHandlesHandler )(cbDrawBarHandlesEvent&);
typedef void (wxEvtHandler::*cbDrawRowHandlesHandler )(cbDrawRowHandlesEvent&);
typedef void (wxEvtHandler::*cbDrawRowBkGroundHandler )(cbDrawRowBkGroundEvent&);
typedef void (wxEvtHandler::*cbDrawPaneBkGroundHandler)(cbDrawPaneBkGroundEvent&);
typedef void (wxEvtHandler::*cbStartBarDraggingHandler )(cbStartBarDraggingEvent&);
typedef void (wxEvtHandler::*cbDrawHintRectHandler )(cbDrawHintRectEvent&);
typedef void (wxEvtHandler::*cbStartDrawInAreaHandler )(cbStartDrawInAreaEvent&);
typedef void (wxEvtHandler::*cbFinishDrawInAreaHandler)(cbFinishDrawInAreaEvent&);
typedef void (wxEvtHandler::*cbCustomizeBarHandler )(cbCustomizeBarEvent&);
typedef void (wxEvtHandler::*cbCustomizeLayoutHandler )(cbCustomizeLayoutEvent&);
// Macros for creating event table entries for plugin-events.
#define EVT_PL_LEFT_DOWN(func) wxEventTableEntry( cbEVT_PL_LEFT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLeftDownHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_LEFT_UP(func) wxEventTableEntry( cbEVT_PL_LEFT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLeftUpHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_RIGHT_DOWN(func) wxEventTableEntry( cbEVT_PL_RIGHT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbRightDownHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_RIGHT_UP(func) wxEventTableEntry( cbEVT_PL_RIGHT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbRightUpHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_MOTION(func) wxEventTableEntry( cbEVT_PL_MOTION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbMotionHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_LEFT_DCLICK(func) wxEventTableEntry( cbEVT_PL_LEFT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLeftDClickHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_LAYOUT_ROW(func) wxEventTableEntry( cbEVT_PL_LAYOUT_ROW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLayoutRowHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_RESIZE_ROW(func) wxEventTableEntry( cbEVT_PL_RESIZE_ROW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbResizeRowHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_LAYOUT_ROWS(func) wxEventTableEntry( cbEVT_PL_LAYOUT_ROWS, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLayoutRowsHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_INSERT_BAR(func) wxEventTableEntry( cbEVT_PL_INSERT_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbInsertBarHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_RESIZE_BAR(func) wxEventTableEntry( cbEVT_PL_RESIZE_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbResizeBarHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_REMOVE_BAR(func) wxEventTableEntry( cbEVT_PL_REMOVE_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbRemoveBarHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_SIZE_BAR_WND(func) wxEventTableEntry( cbEVT_PL_SIZE_BAR_WND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbSizeBarWndHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_DRAW_BAR_DECOR(func) wxEventTableEntry( cbEVT_PL_DRAW_BAR_DECOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawBarDecorHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_DRAW_ROW_DECOR(func) wxEventTableEntry( cbEVT_PL_DRAW_ROW_DECOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawRowDecorHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_DRAW_PANE_DECOR(func) wxEventTableEntry( cbEVT_PL_DRAW_PANE_DECOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawPaneDecorHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_DRAW_BAR_HANDLES(func) wxEventTableEntry( cbEVT_PL_DRAW_BAR_HANDLES, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawBarHandlesHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_DRAW_ROW_HANDLES(func) wxEventTableEntry( cbEVT_PL_DRAW_ROW_HANDLES, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawRowHandlesHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_DRAW_ROW_BKGROUND(func) wxEventTableEntry( cbEVT_PL_DRAW_ROW_BKGROUND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawRowBkGroundHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_DRAW_PANE_BKGROUND(func) wxEventTableEntry( cbEVT_PL_DRAW_PANE_BKGROUND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawPaneBkGroundHandler) & func, (wxObject *) NULL ),
#define EVT_PL_START_BAR_DRAGGING(func) wxEventTableEntry( cbEVT_PL_START_BAR_DRAGGING, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbStartBarDraggingHandler) & func, (wxObject *) NULL ),
#define EVT_PL_DRAW_HINT_RECT(func) wxEventTableEntry( cbEVT_PL_DRAW_HINT_RECT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawHintRectHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_START_DRAW_IN_AREA(func) wxEventTableEntry( cbEVT_PL_START_DRAW_IN_AREA, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbStartDrawInAreaHandler) & func, (wxObject *) NULL ),
#define EVT_PL_FINISH_DRAW_IN_AREA(func) wxEventTableEntry( cbEVT_PL_FINISH_DRAW_IN_AREA, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbFinishDrawInAreaHandler) & func, (wxObject *) NULL ),
#define EVT_PL_CUSTOMIZE_BAR(func) wxEventTableEntry( cbEVT_PL_CUSTOMIZE_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbCustomizeBarHandler) & func, (wxObject *) NULL ),
#define EVT_PL_CUSTOMIZE_LAYOUT(func) wxEventTableEntry( cbEVT_PL_CUSTOMIZE_LAYOUT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbCustomizeLayoutHandler) & func, (wxObject *) NULL ),
/*
Abstract base class for all control-bar related plugins.
Note: pointer positions of mouse events sent to plugins
are always in the pane's coordinates (the pane to which
this plugin is hooked).
*/
class cbPluginBase : public wxEvtHandler
{
DECLARE_ABSTRACT_CLASS( cbPluginBase )
public:
// Back-reference to the frame layout.
wxFrameLayout* mpLayout;
// Specifies panes for which this plugin receives events
// (see pane masks definitions).
int mPaneMask;
// Is TRUE when plugin is ready to handle events.
bool mIsReady;
public:
// Default constructor.
cbPluginBase()
: mpLayout ( 0 ),
mPaneMask( wxALL_PANES ),
mIsReady ( FALSE )
{}
// Constructor taking layout panel and a mask.
cbPluginBase( wxFrameLayout* pPanel, int paneMask = wxALL_PANES )
: mpLayout ( pPanel ),
mPaneMask( paneMask ),
mIsReady ( FALSE )
{}
// Returns the pane mask.
inline int GetPaneMask() { return mPaneMask; }
// Destructor. Destroys the whole plugin chain of connected plugins.
virtual ~cbPluginBase();
// Override this method to do plugin-specific initialization.
// At this point plugin is already attached to the frame layout,
// and pane masks are set.
virtual void OnInitPlugin() { mIsReady = TRUE; }
// Returns TRUE if the plugin is ready to receive events.
bool IsReady() { return mIsReady; }
// Overridden to determine whether the target pane specified in the
// event matches the pane mask of this plugin (specific plugins
// do not override this method).
virtual bool ProcessEvent(wxEvent& event);
};
/*
Class for mouse left down events.
*/
class cbLeftDownEvent : public cbPluginEvent
{
public:
wxPoint mPos;
// Constructor, taking mouse position and pane.
cbLeftDownEvent( const wxPoint& pos, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_LEFT_DOWN, pPane ),
mPos( pos )
{}
};
/*
Class for mouse left up events.
*/
class cbLeftUpEvent : public cbPluginEvent
{
public:
wxPoint mPos;
// Constructor, taking mouse position and pane.
cbLeftUpEvent( const wxPoint& pos, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_LEFT_UP, pPane ),
mPos( pos )
{}
};
/*
Class for mouse right down events.
*/
class cbRightDownEvent : public cbPluginEvent
{
public:
wxPoint mPos;
// Constructor, taking mouse position and pane.
cbRightDownEvent( const wxPoint& pos, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_RIGHT_DOWN, pPane ),
mPos( pos )
{}
};
/*
Class for mouse right up events.
*/
class cbRightUpEvent : public cbPluginEvent
{
public:
wxPoint mPos;
// Constructor, taking mouse position and pane.
cbRightUpEvent( const wxPoint& pos, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_RIGHT_UP, pPane ),
mPos( pos )
{}
};
/*
Class for mouse motion events.
*/
class cbMotionEvent : public cbPluginEvent
{
public:
wxPoint mPos;
// Constructor, taking mouse position and pane.
cbMotionEvent( const wxPoint& pos, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_MOTION, pPane ),
mPos( pos )
{}
};
/*
Class for mouse left double click events.
*/
class cbLeftDClickEvent : public cbPluginEvent
{
public:
wxPoint mPos;
// Constructor, taking mouse position and pane.
cbLeftDClickEvent( const wxPoint& pos, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_LEFT_DCLICK, pPane ),
mPos( pos )
{}
};
/*
Class for single row layout events.
*/
class cbLayoutRowEvent : public cbPluginEvent
{
public:
cbRowInfo* mpRow;
// Constructor, taking row information and pane.
cbLayoutRowEvent( cbRowInfo* pRow, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_LAYOUT_ROW, pPane ),
mpRow( pRow )
{}
};
/*
Class for row resize events.
*/
class cbResizeRowEvent : public cbPluginEvent
{
public:
cbRowInfo* mpRow;
int mHandleOfs;
bool mForUpperHandle;
// Constructor, taking row information, two parameters of currently unknown use, and pane.
cbResizeRowEvent( cbRowInfo* pRow, int handleOfs, bool forUpperHandle, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_RESIZE_ROW, pPane ),
mpRow( pRow ),
mHandleOfs( handleOfs ),
mForUpperHandle( forUpperHandle )
{}
};
/*
Class for multiple rows layout events.
*/
class cbLayoutRowsEvent : public cbPluginEvent
{
public:
// Constructor, taking pane.
cbLayoutRowsEvent( cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_LAYOUT_ROWS, pPane )
{}
};
/*
Class for bar insertion events.
*/
class cbInsertBarEvent : public cbPluginEvent
{
public:
cbBarInfo* mpBar;
cbRowInfo* mpRow;
// Constructor, taking bar information, row information, and pane.
cbInsertBarEvent( cbBarInfo* pBar, cbRowInfo* pIntoRow, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_INSERT_BAR, pPane ),
mpBar( pBar ),
mpRow( pIntoRow )
{}
};
/*
Class for bar resize events.
*/
class cbResizeBarEvent : public cbPluginEvent
{
public:
cbBarInfo* mpBar;
cbRowInfo* mpRow;
// Constructor, taking bar information, row information, and pane.
cbResizeBarEvent( cbBarInfo* pBar, cbRowInfo* pRow, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_RESIZE_BAR, pPane ),
mpBar( pBar ),
mpRow( pRow )
{}
};
/*
Class for bar removal events.
*/
class cbRemoveBarEvent : public cbPluginEvent
{
public:
cbBarInfo* mpBar;
// Constructor, taking bar information and pane.
cbRemoveBarEvent( cbBarInfo* pBar, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_REMOVE_BAR, pPane ),
mpBar( pBar )
{}
};
/*
Class for bar window resize events.
*/
class cbSizeBarWndEvent : public cbPluginEvent
{
public:
cbBarInfo* mpBar;
wxRect mBoundsInParent;
// Constructor, taking bar information and pane.
cbSizeBarWndEvent( cbBarInfo* pBar, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_SIZE_BAR_WND, pPane ),
mpBar( pBar ),
mBoundsInParent( pBar->mBoundsInParent )
{}
};
/*
Class for bar decoration drawing events.
*/
class cbDrawBarDecorEvent : public cbPluginEvent
{
public:
cbBarInfo* mpBar;
wxDC* mpDc;
wxRect mBoundsInParent;
// Constructor, taking bar information, device context, and pane.
cbDrawBarDecorEvent( cbBarInfo* pBar, wxDC& dc, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_DRAW_BAR_DECOR, pPane ),
mpBar( pBar ),
mpDc( &dc ),
mBoundsInParent( pBar->mBoundsInParent )
{}
};
/*
Class for row decoration drawing events.
*/
class cbDrawRowDecorEvent : public cbPluginEvent
{
public:
cbRowInfo* mpRow;
wxDC* mpDc;
// Constructor, taking row information, device context, and pane.
cbDrawRowDecorEvent( cbRowInfo* pRow, wxDC& dc, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_DRAW_ROW_DECOR, pPane ),
mpRow( pRow ),
mpDc( &dc )
{}
};
/*
Class for pane decoration drawing events.
*/
class cbDrawPaneDecorEvent : public cbPluginEvent
{
public:
wxDC* mpDc;
// Constructor, taking device context and pane.
cbDrawPaneDecorEvent( wxDC& dc, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_DRAW_PANE_DECOR, pPane ),
mpDc( &dc )
{}
};
/*
Class for bar handles drawing events.
*/
class cbDrawBarHandlesEvent : public cbPluginEvent
{
public:
cbBarInfo* mpBar;
wxDC* mpDc;
// Constructor, taking bar information, device context, and pane.
cbDrawBarHandlesEvent( cbBarInfo* pBar, wxDC& dc, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_DRAW_BAR_HANDLES, pPane ),
mpBar( pBar ),
mpDc( &dc )
{}
};
/*
Class for row handles drawing events.
*/
class cbDrawRowHandlesEvent : public cbPluginEvent
{
public:
cbRowInfo* mpRow;
wxDC* mpDc;
// Constructor, taking row information, device context, and pane.
cbDrawRowHandlesEvent( cbRowInfo* pRow, wxDC& dc, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_DRAW_ROW_HANDLES, pPane ),
mpRow( pRow ),
mpDc( &dc )
{}
};
/*
Class for row background drawing events.
*/
class cbDrawRowBkGroundEvent : public cbPluginEvent
{
public:
cbRowInfo* mpRow;
wxDC* mpDc;
// Constructor, taking row information, device context, and pane.
cbDrawRowBkGroundEvent( cbRowInfo* pRow, wxDC& dc, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_DRAW_ROW_BKGROUND, pPane ),
mpRow( pRow ),
mpDc( &dc )
{}
};
/*
Class for pane background drawing events.
*/
class cbDrawPaneBkGroundEvent : public cbPluginEvent
{
public:
wxDC* mpDc;
// Constructor, taking device context and pane.
cbDrawPaneBkGroundEvent( wxDC& dc, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_DRAW_PANE_BKGROUND, pPane ),
mpDc( &dc )
{}
};
/*
Class for start-bar-dragging events.
*/
class cbStartBarDraggingEvent : public cbPluginEvent
{
public:
cbBarInfo* mpBar;
wxPoint mPos; // is given in frame's coordinates
// Constructor, taking bar information, mouse position, and pane.
cbStartBarDraggingEvent( cbBarInfo* pBar, const wxPoint& pos, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_START_BAR_DRAGGING, pPane ),
mpBar( pBar ),
mPos( pos )
{}
};
/*
Class for hint-rectangle drawing events.
*/
class cbDrawHintRectEvent : public cbPluginEvent
{
public:
wxRect mRect; // is given in frame's coordinates
bool mLastTime; // indicates that this event finishes "session" of on-screen drawing,
// thus associated resources can be freed now
bool mEraseRect; // does not have any impact, if recangle is drawn using XOR-mask
bool mIsInClient;// in cleint area hint could be drawn differently,
// e.g. with fat/hatched border
// Constructor, taking hint rectangle and three flags.
cbDrawHintRectEvent( const wxRect& rect, bool isInClient, bool eraseRect, bool lastTime )
: cbPluginEvent( cbEVT_PL_DRAW_HINT_RECT, 0 ),
mRect ( rect ),
mLastTime ( lastTime ),
mEraseRect ( eraseRect ),
mIsInClient( isInClient )
{}
};
/*
Class for start drawing in area events.
*/
class cbStartDrawInAreaEvent : public cbPluginEvent
{
public:
wxRect mArea;
wxDC** mppDc; // points to pointer, where the reference
// to the obtained buffer-context should be placed
// Constructor, taking rectangular area, device context pointer to a pointer, and pane.
cbStartDrawInAreaEvent( const wxRect& area, wxDC** ppDCForArea, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_START_DRAW_IN_AREA, pPane ),
mArea( area ),
mppDc( ppDCForArea )
{}
};
/*
Class for finish drawing in area events.
*/
class cbFinishDrawInAreaEvent : public cbPluginEvent
{
public:
wxRect mArea;
// Constructor, taking rectangular area and pane.
cbFinishDrawInAreaEvent( const wxRect& area, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_FINISH_DRAW_IN_AREA, pPane ),
mArea( area )
{}
};
/*
Class for bar customization events.
*/
class cbCustomizeBarEvent : public cbPluginEvent
{
public:
wxPoint mClickPos; // in parent frame's coordinates
cbBarInfo* mpBar;
// Constructor, taking bar information, mouse position, and pane.
cbCustomizeBarEvent( cbBarInfo* pBar, const wxPoint& clickPos, cbDockPane* pPane )
: cbPluginEvent( cbEVT_PL_CUSTOMIZE_BAR, pPane ),
mClickPos( clickPos ),
mpBar( pBar )
{}
};
/*
Class for layout customization events.
*/
class cbCustomizeLayoutEvent : public cbPluginEvent
{
public:
wxPoint mClickPos; // in parent frame's coordinates
// Constructor, taking mouse position.
cbCustomizeLayoutEvent( const wxPoint& clickPos )
: cbPluginEvent( cbEVT_PL_CUSTOMIZE_LAYOUT, 0 ),
mClickPos( clickPos )
{}
};
#endif /* __CONTROLBAR_G__ */